diff --git a/Externals/OpenAL/Win32/soft_oal.dll b/Externals/OpenAL/Win32/soft_oal.dll new file mode 100644 index 0000000000..71ced6a21f Binary files /dev/null and b/Externals/OpenAL/Win32/soft_oal.dll differ diff --git a/Externals/OpenAL/Win64/soft_oal.dll b/Externals/OpenAL/Win64/soft_oal.dll new file mode 100644 index 0000000000..b47ff952b7 Binary files /dev/null and b/Externals/OpenAL/Win64/soft_oal.dll differ diff --git a/Externals/OpenAL/include/al.h b/Externals/OpenAL/include/al.h index 1c2f95b318..413b38331e 100644 --- a/Externals/OpenAL/include/al.h +++ b/Externals/OpenAL/include/al.h @@ -1,21 +1,18 @@ #ifndef AL_AL_H #define AL_AL_H - - #if defined(__cplusplus) extern "C" { #endif -#if defined(_WIN32) && !defined(_XBOX) - /* _OPENAL32LIB is deprecated */ - #if defined(AL_BUILD_LIBRARY) || defined (_OPENAL32LIB) - #define AL_API __declspec(dllexport) - #else +#ifndef AL_API + #if defined(AL_LIBTYPE_STATIC) + #define AL_API + #elif defined(_WIN32) #define AL_API __declspec(dllimport) + #else + #define AL_API extern #endif -#else - #define AL_API extern #endif #if defined(_WIN32) @@ -24,20 +21,19 @@ extern "C" { #define AL_APIENTRY #endif -#if TARGET_OS_MAC - #pragma export on -#endif -/* The OPENAL, ALAPI, and ALAPIENTRY macros are deprecated, but are included for applications porting code - from AL 1.0 */ +/** Deprecated macro. */ #define OPENAL -#define ALAPI AL_API -#define ALAPIENTRY AL_APIENTRY +#define ALAPI AL_API +#define ALAPIENTRY AL_APIENTRY +#define AL_INVALID (-1) +#define AL_ILLEGAL_ENUM AL_INVALID_ENUM +#define AL_ILLEGAL_COMMAND AL_INVALID_OPERATION +/** Supported AL version. */ #define AL_VERSION_1_0 #define AL_VERSION_1_1 - /** 8-bit boolean */ typedef char ALboolean; @@ -45,7 +41,7 @@ typedef char ALboolean; typedef char ALchar; /** signed 8-bit 2's complement integer */ -typedef char ALbyte; +typedef signed char ALbyte; /** unsigned 8-bit integer */ typedef unsigned char ALubyte; @@ -80,650 +76,578 @@ typedef void ALvoid; /* Enumerant values begin at column 50. No tabs. */ -/* bad value */ -#define AL_INVALID -1 +/** "no distance model" or "no buffer" */ +#define AL_NONE 0 -#define AL_NONE 0 - -/* Boolean False. */ -#define AL_FALSE 0 +/** Boolean False. */ +#define AL_FALSE 0 /** Boolean True. */ -#define AL_TRUE 1 - -/** Indicate Source has relative coordinates. */ -#define AL_SOURCE_RELATIVE 0x202 - +#define AL_TRUE 1 /** - * Directional source, inner cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ -#define AL_CONE_INNER_ANGLE 0x1001 - -/** - * Directional source, outer cone angle, in degrees. - * Range: [0-360] - * Default: 360 - */ -#define AL_CONE_OUTER_ANGLE 0x1002 - -/** - * Specify the pitch to be applied, either at source, - * or on mixer results, at listener. - * Range: [0.5-2.0] - * Default: 1.0 - */ -#define AL_PITCH 0x1003 - -/** - * Specify the current location in three dimensional space. - * OpenAL, like OpenGL, uses a right handed coordinate system, - * where in a frontal default view X (thumb) points right, - * Y points up (index finger), and Z points towards the - * viewer/camera (middle finger). - * To switch from a left handed coordinate system, flip the - * sign on the Z coordinate. - * Listener position is always in the world coordinate system. - */ -#define AL_POSITION 0x1004 - -/** Specify the current direction. */ -#define AL_DIRECTION 0x1005 - -/** Specify the current velocity in three dimensional space. */ -#define AL_VELOCITY 0x1006 - -/** - * Indicate whether source is looping. - * Type: ALboolean? + * Relative source. + * Type: ALboolean * Range: [AL_TRUE, AL_FALSE] - * Default: FALSE. - */ -#define AL_LOOPING 0x1007 - -/** - * Indicate the buffer to provide sound samples. - * Type: ALuint. - * Range: any valid Buffer id. - */ -#define AL_BUFFER 0x1009 - -/** - * Indicate the gain (volume amplification) applied. - * Type: ALfloat. - * Range: ]0.0- ] - * A value of 1.0 means un-attenuated/unchanged. - * Each division by 2 equals an attenuation of -6dB. - * Each multiplicaton with 2 equals an amplification of +6dB. - * A value of 0.0 is meaningless with respect to a logarithmic - * scale; it is interpreted as zero volume - the channel - * is effectively disabled. - */ -#define AL_GAIN 0x100A - -/* - * Indicate minimum source attenuation - * Type: ALfloat - * Range: [0.0 - 1.0] + * Default: AL_FALSE * - * Logarthmic + * Specifies if the Source has relative coordinates. */ -#define AL_MIN_GAIN 0x100D +#define AL_SOURCE_RELATIVE 0x202 + /** - * Indicate maximum source attenuation - * Type: ALfloat - * Range: [0.0 - 1.0] + * Inner cone angle, in degrees. + * Type: ALint, ALfloat + * Range: [0 - 360] + * Default: 360 * - * Logarthmic + * The angle covered by the inner cone, where the source will not attenuate. */ -#define AL_MAX_GAIN 0x100E +#define AL_CONE_INNER_ANGLE 0x1001 /** - * Indicate listener orientation. + * Outer cone angle, in degrees. + * Range: [0 - 360] + * Default: 360 * - * at/up + * The angle covered by the outer cone, where the source will be fully + * attenuated. */ -#define AL_ORIENTATION 0x100F +#define AL_CONE_OUTER_ANGLE 0x1002 /** - * Specify the channel mask. (Creative) - * Type: ALuint - * Range: [0 - 255] - */ -#define AL_CHANNEL_MASK 0x3000 - - -/** - * Source state information. - */ -#define AL_SOURCE_STATE 0x1010 -#define AL_INITIAL 0x1011 -#define AL_PLAYING 0x1012 -#define AL_PAUSED 0x1013 -#define AL_STOPPED 0x1014 - -/** - * Buffer Queue params - */ -#define AL_BUFFERS_QUEUED 0x1015 -#define AL_BUFFERS_PROCESSED 0x1016 - -/** - * Source buffer position information - */ -#define AL_SEC_OFFSET 0x1024 -#define AL_SAMPLE_OFFSET 0x1025 -#define AL_BYTE_OFFSET 0x1026 - -/* - * Source type (Static, Streaming or undetermined) - * Source is Static if a Buffer has been attached using AL_BUFFER - * Source is Streaming if one or more Buffers have been attached using alSourceQueueBuffers - * Source is undetermined when it has the NULL buffer attached - */ -#define AL_SOURCE_TYPE 0x1027 -#define AL_STATIC 0x1028 -#define AL_STREAMING 0x1029 -#define AL_UNDETERMINED 0x1030 - -/** Sound samples: format specifier. */ -#define AL_FORMAT_MONO8 0x1100 -#define AL_FORMAT_MONO16 0x1101 -#define AL_FORMAT_STEREO8 0x1102 -#define AL_FORMAT_STEREO16 0x1103 - -/** - * source specific reference distance - * Type: ALfloat - * Range: 0.0 - +inf + * Source pitch. + * Type: ALfloat + * Range: [0.5 - 2.0] + * Default: 1.0 * - * At 0.0, no distance attenuation occurs. Default is - * 1.0. + * A multiplier for the frequency (sample rate) of the source's buffer. */ -#define AL_REFERENCE_DISTANCE 0x1020 +#define AL_PITCH 0x1003 /** - * source specific rolloff factor - * Type: ALfloat - * Range: 0.0 - +inf + * Source or listener position. + * Type: ALfloat[3], ALint[3] + * Default: {0, 0, 0} * + * The source or listener location in three dimensional space. + * + * OpenAL, like OpenGL, uses a right handed coordinate system, where in a + * frontal default view X (thumb) points right, Y points up (index finger), and + * Z points towards the viewer/camera (middle finger). + * + * To switch from a left handed coordinate system, flip the sign on the Z + * coordinate. */ -#define AL_ROLLOFF_FACTOR 0x1021 +#define AL_POSITION 0x1004 /** - * Directional source, outer cone gain. + * Source direction. + * Type: ALfloat[3], ALint[3] + * Default: {0, 0, 0} * - * Default: 0.0 - * Range: [0.0 - 1.0] - * Logarithmic + * Specifies the current direction in local space. + * A zero-length vector specifies an omni-directional source (cone is ignored). */ -#define AL_CONE_OUTER_GAIN 0x1022 +#define AL_DIRECTION 0x1005 /** - * Indicate distance above which sources are not - * attenuated using the inverse clamped distance model. + * Source or listener velocity. + * Type: ALfloat[3], ALint[3] + * Default: {0, 0, 0} * + * Specifies the current velocity in local space. + */ +#define AL_VELOCITY 0x1006 + +/** + * Source looping. + * Type: ALboolean + * Range: [AL_TRUE, AL_FALSE] + * Default: AL_FALSE + * + * Specifies whether source is looping. + */ +#define AL_LOOPING 0x1007 + +/** + * Source buffer. + * Type: ALuint + * Range: any valid Buffer. + * + * Specifies the buffer to provide sound samples. + */ +#define AL_BUFFER 0x1009 + +/** + * Source or listener gain. + * Type: ALfloat + * Range: [0.0 - ] + * + * A value of 1.0 means unattenuated. Each division by 2 equals an attenuation + * of about -6dB. Each multiplicaton by 2 equals an amplification of about + * +6dB. + * + * A value of 0.0 is meaningless with respect to a logarithmic scale; it is + * silent. + */ +#define AL_GAIN 0x100A + +/** + * Minimum source gain. + * Type: ALfloat + * Range: [0.0 - 1.0] + * + * The minimum gain allowed for a source, after distance and cone attenation is + * applied (if applicable). + */ +#define AL_MIN_GAIN 0x100D + +/** + * Maximum source gain. + * Type: ALfloat + * Range: [0.0 - 1.0] + * + * The maximum gain allowed for a source, after distance and cone attenation is + * applied (if applicable). + */ +#define AL_MAX_GAIN 0x100E + +/** + * Listener orientation. + * Type: ALfloat[6] + * Default: {0.0, 0.0, -1.0, 0.0, 1.0, 0.0} + * + * Effectively two three dimensional vectors. The first vector is the front (or + * "at") and the second is the top (or "up"). + * + * Both vectors are in local space. + */ +#define AL_ORIENTATION 0x100F + +/** + * Source state (query only). + * Type: ALint + * Range: [AL_INITIAL, AL_PLAYING, AL_PAUSED, AL_STOPPED] + */ +#define AL_SOURCE_STATE 0x1010 + +/** Source state value. */ +#define AL_INITIAL 0x1011 +#define AL_PLAYING 0x1012 +#define AL_PAUSED 0x1013 +#define AL_STOPPED 0x1014 + +/** + * Source Buffer Queue size (query only). + * Type: ALint + * + * The number of buffers queued using alSourceQueueBuffers, minus the buffers + * removed with alSourceUnqueueBuffers. + */ +#define AL_BUFFERS_QUEUED 0x1015 + +/** + * Source Buffer Queue processed count (query only). + * Type: ALint + * + * The number of queued buffers that have been fully processed, and can be + * removed with alSourceUnqueueBuffers. + * + * Looping sources will never fully process buffers because they will be set to + * play again for when the source loops. + */ +#define AL_BUFFERS_PROCESSED 0x1016 + +/** + * Source reference distance. + * Type: ALfloat + * Range: [0.0 - ] + * Default: 1.0 + * + * The distance in units that no attenuation occurs. + * + * At 0.0, no distance attenuation ever occurs on non-linear attenuation models. + */ +#define AL_REFERENCE_DISTANCE 0x1020 + +/** + * Source rolloff factor. + * Type: ALfloat + * Range: [0.0 - ] + * Default: 1.0 + * + * Multiplier to exaggerate or diminish distance attenuation. + * + * At 0.0, no distance attenuation ever occurs. + */ +#define AL_ROLLOFF_FACTOR 0x1021 + +/** + * Outer cone gain. + * Type: ALfloat + * Range: [0.0 - 1.0] + * Default: 0.0 + * + * The gain attenuation applied when the listener is outside of the source's + * outer cone. + */ +#define AL_CONE_OUTER_GAIN 0x1022 + +/** + * Source maximum distance. + * Type: ALfloat + * Range: [0.0 - ] * Default: +inf - * Type: ALfloat - * Range: 0.0 - +inf + * + * The distance above which the source is not attenuated any further with a + * clamped distance model, or where attenuation reaches 0.0 gain for linear + * distance models with a default rolloff factor. */ -#define AL_MAX_DISTANCE 0x1023 +#define AL_MAX_DISTANCE 0x1023 -/** - * Sound samples: frequency, in units of Hertz [Hz]. - * This is the number of samples per second. Half of the - * sample frequency marks the maximum significant - * frequency component. +/** Source buffer position, in seconds */ +#define AL_SEC_OFFSET 0x1024 +/** Source buffer position, in sample frames */ +#define AL_SAMPLE_OFFSET 0x1025 +/** Source buffer position, in bytes */ +#define AL_BYTE_OFFSET 0x1026 + +/** + * Source type (query only). + * Type: ALint + * Range: [AL_STATIC, AL_STREAMING, AL_UNDETERMINED] + * + * A Source is Static if a Buffer has been attached using AL_BUFFER. + * + * A Source is Streaming if one or more Buffers have been attached using + * alSourceQueueBuffers. + * + * A Source is Undetermined when it has the NULL buffer attached using + * AL_BUFFER. */ -#define AL_FREQUENCY 0x2001 -#define AL_BITS 0x2002 -#define AL_CHANNELS 0x2003 -#define AL_SIZE 0x2004 +#define AL_SOURCE_TYPE 0x1027 + +/** Source type value. */ +#define AL_STATIC 0x1028 +#define AL_STREAMING 0x1029 +#define AL_UNDETERMINED 0x1030 + +/** Buffer format specifier. */ +#define AL_FORMAT_MONO8 0x1100 +#define AL_FORMAT_MONO16 0x1101 +#define AL_FORMAT_STEREO8 0x1102 +#define AL_FORMAT_STEREO16 0x1103 + +/** Buffer frequency (query only). */ +#define AL_FREQUENCY 0x2001 +/** Buffer bits per sample (query only). */ +#define AL_BITS 0x2002 +/** Buffer channel count (query only). */ +#define AL_CHANNELS 0x2003 +/** Buffer data size (query only). */ +#define AL_SIZE 0x2004 /** * Buffer state. * - * Not supported for public use (yet). + * Not for public use. */ -#define AL_UNUSED 0x2010 -#define AL_PENDING 0x2011 -#define AL_PROCESSED 0x2012 +#define AL_UNUSED 0x2010 +#define AL_PENDING 0x2011 +#define AL_PROCESSED 0x2012 -/** Errors: No Error. */ -#define AL_NO_ERROR AL_FALSE +/** No error. */ +#define AL_NO_ERROR 0 -/** - * Invalid Name paramater passed to AL call. - */ -#define AL_INVALID_NAME 0xA001 +/** Invalid name paramater passed to AL call. */ +#define AL_INVALID_NAME 0xA001 -/** - * Invalid parameter passed to AL call. - */ -#define AL_ILLEGAL_ENUM 0xA002 -#define AL_INVALID_ENUM 0xA002 +/** Invalid enum parameter passed to AL call. */ +#define AL_INVALID_ENUM 0xA002 -/** - * Invalid enum parameter value. - */ -#define AL_INVALID_VALUE 0xA003 +/** Invalid value parameter passed to AL call. */ +#define AL_INVALID_VALUE 0xA003 -/** - * Illegal call. - */ -#define AL_ILLEGAL_COMMAND 0xA004 -#define AL_INVALID_OPERATION 0xA004 +/** Illegal AL call. */ +#define AL_INVALID_OPERATION 0xA004 - -/** - * No mojo. - */ -#define AL_OUT_OF_MEMORY 0xA005 +/** Not enough memory. */ +#define AL_OUT_OF_MEMORY 0xA005 -/** Context strings: Vendor Name. */ -#define AL_VENDOR 0xB001 -#define AL_VERSION 0xB002 -#define AL_RENDERER 0xB003 -#define AL_EXTENSIONS 0xB004 +/** Context string: Vendor ID. */ +#define AL_VENDOR 0xB001 +/** Context string: Version. */ +#define AL_VERSION 0xB002 +/** Context string: Renderer ID. */ +#define AL_RENDERER 0xB003 +/** Context string: Space-separated extension list. */ +#define AL_EXTENSIONS 0xB004 -/** Global tweakage. */ /** - * Doppler scale. Default 1.0 - */ -#define AL_DOPPLER_FACTOR 0xC000 - -/** - * Tweaks speed of propagation. - */ -#define AL_DOPPLER_VELOCITY 0xC001 - -/** - * Speed of Sound in units per second - */ -#define AL_SPEED_OF_SOUND 0xC003 - -/** - * Distance models + * Doppler scale. + * Type: ALfloat + * Range: [0.0 - ] + * Default: 1.0 * - * used in conjunction with DistanceModel + * Scale for source and listener velocities. + */ +#define AL_DOPPLER_FACTOR 0xC000 +AL_API void AL_APIENTRY alDopplerFactor(ALfloat value); + +/** + * Doppler velocity (deprecated). * - * implicit: NONE, which disances distance attenuation. + * A multiplier applied to the Speed of Sound. */ -#define AL_DISTANCE_MODEL 0xD000 -#define AL_INVERSE_DISTANCE 0xD001 -#define AL_INVERSE_DISTANCE_CLAMPED 0xD002 -#define AL_LINEAR_DISTANCE 0xD003 -#define AL_LINEAR_DISTANCE_CLAMPED 0xD004 -#define AL_EXPONENT_DISTANCE 0xD005 -#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006 +#define AL_DOPPLER_VELOCITY 0xC001 +AL_API void AL_APIENTRY alDopplerVelocity(ALfloat value); - -#if !defined(AL_NO_PROTOTYPES) - -/* - * Renderer State management +/** + * Speed of Sound, in units per second. + * Type: ALfloat + * Range: [0.0001 - ] + * Default: 343.3 + * + * The speed at which sound waves are assumed to travel, when calculating the + * doppler effect. */ -AL_API void AL_APIENTRY alEnable( ALenum capability ); +#define AL_SPEED_OF_SOUND 0xC003 +AL_API void AL_APIENTRY alSpeedOfSound(ALfloat value); -AL_API void AL_APIENTRY alDisable( ALenum capability ); - -AL_API ALboolean AL_APIENTRY alIsEnabled( ALenum capability ); - - -/* - * State retrieval +/** + * Distance attenuation model. + * Type: ALint + * Range: [AL_NONE, AL_INVERSE_DISTANCE, AL_INVERSE_DISTANCE_CLAMPED, + * AL_LINEAR_DISTANCE, AL_LINEAR_DISTANCE_CLAMPED, + * AL_EXPONENT_DISTANCE, AL_EXPONENT_DISTANCE_CLAMPED] + * Default: AL_INVERSE_DISTANCE_CLAMPED + * + * The model by which sources attenuate with distance. + * + * None - No distance attenuation. + * Inverse - Doubling the distance halves the source gain. + * Linear - Linear gain scaling between the reference and max distances. + * Exponent - Exponential gain dropoff. + * + * Clamped variations work like the non-clamped counterparts, except the + * distance calculated is clamped between the reference and max distances. */ -AL_API const ALchar* AL_APIENTRY alGetString( ALenum param ); +#define AL_DISTANCE_MODEL 0xD000 +AL_API void AL_APIENTRY alDistanceModel(ALenum distanceModel); -AL_API void AL_APIENTRY alGetBooleanv( ALenum param, ALboolean* data ); +/** Distance model value. */ +#define AL_INVERSE_DISTANCE 0xD001 +#define AL_INVERSE_DISTANCE_CLAMPED 0xD002 +#define AL_LINEAR_DISTANCE 0xD003 +#define AL_LINEAR_DISTANCE_CLAMPED 0xD004 +#define AL_EXPONENT_DISTANCE 0xD005 +#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006 -AL_API void AL_APIENTRY alGetIntegerv( ALenum param, ALint* data ); +/** Renderer State management. */ +AL_API void AL_APIENTRY alEnable(ALenum capability); +AL_API void AL_APIENTRY alDisable(ALenum capability); +AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability); -AL_API void AL_APIENTRY alGetFloatv( ALenum param, ALfloat* data ); +/** State retrieval. */ +AL_API const ALchar* AL_APIENTRY alGetString(ALenum param); +AL_API void AL_APIENTRY alGetBooleanv(ALenum param, ALboolean *values); +AL_API void AL_APIENTRY alGetIntegerv(ALenum param, ALint *values); +AL_API void AL_APIENTRY alGetFloatv(ALenum param, ALfloat *values); +AL_API void AL_APIENTRY alGetDoublev(ALenum param, ALdouble *values); +AL_API ALboolean AL_APIENTRY alGetBoolean(ALenum param); +AL_API ALint AL_APIENTRY alGetInteger(ALenum param); +AL_API ALfloat AL_APIENTRY alGetFloat(ALenum param); +AL_API ALdouble AL_APIENTRY alGetDouble(ALenum param); -AL_API void AL_APIENTRY alGetDoublev( ALenum param, ALdouble* data ); - -AL_API ALboolean AL_APIENTRY alGetBoolean( ALenum param ); - -AL_API ALint AL_APIENTRY alGetInteger( ALenum param ); - -AL_API ALfloat AL_APIENTRY alGetFloat( ALenum param ); - -AL_API ALdouble AL_APIENTRY alGetDouble( ALenum param ); - - -/* - * Error support. - * Obtain the most recent error generated in the AL state machine. +/** + * Error retrieval. + * + * Obtain the first error generated in the AL context since the last check. */ -AL_API ALenum AL_APIENTRY alGetError( void ); +AL_API ALenum AL_APIENTRY alGetError(void); - -/* +/** * Extension support. - * Query for the presence of an extension, and obtain any appropriate - * function pointers and enum values. - */ -AL_API ALboolean AL_APIENTRY alIsExtensionPresent( const ALchar* extname ); - -AL_API void* AL_APIENTRY alGetProcAddress( const ALchar* fname ); - -AL_API ALenum AL_APIENTRY alGetEnumValue( const ALchar* ename ); - - -/* - * LISTENER - * Listener represents the location and orientation of the - * 'user' in 3D-space. * - * Properties include: - - * - * Gain AL_GAIN ALfloat - * Position AL_POSITION ALfloat[3] - * Velocity AL_VELOCITY ALfloat[3] - * Orientation AL_ORIENTATION ALfloat[6] (Forward then Up vectors) -*/ - -/* - * Set Listener parameters + * Query for the presence of an extension, and obtain any appropriate function + * pointers and enum values. */ -AL_API void AL_APIENTRY alListenerf( ALenum param, ALfloat value ); - -AL_API void AL_APIENTRY alListener3f( ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 ); - -AL_API void AL_APIENTRY alListenerfv( ALenum param, const ALfloat* values ); - -AL_API void AL_APIENTRY alListeneri( ALenum param, ALint value ); - -AL_API void AL_APIENTRY alListener3i( ALenum param, ALint value1, ALint value2, ALint value3 ); - -AL_API void AL_APIENTRY alListeneriv( ALenum param, const ALint* values ); - -/* - * Get Listener parameters - */ -AL_API void AL_APIENTRY alGetListenerf( ALenum param, ALfloat* value ); - -AL_API void AL_APIENTRY alGetListener3f( ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3 ); - -AL_API void AL_APIENTRY alGetListenerfv( ALenum param, ALfloat* values ); - -AL_API void AL_APIENTRY alGetListeneri( ALenum param, ALint* value ); - -AL_API void AL_APIENTRY alGetListener3i( ALenum param, ALint *value1, ALint *value2, ALint *value3 ); - -AL_API void AL_APIENTRY alGetListeneriv( ALenum param, ALint* values ); - - -/** - * SOURCE - * Sources represent individual sound objects in 3D-space. - * Sources take the PCM data provided in the specified Buffer, - * apply Source-specific modifications, and then - * submit them to be mixed according to spatial arrangement etc. - * - * Properties include: - - * - * Gain AL_GAIN ALfloat - * Min Gain AL_MIN_GAIN ALfloat - * Max Gain AL_MAX_GAIN ALfloat - * Position AL_POSITION ALfloat[3] - * Velocity AL_VELOCITY ALfloat[3] - * Direction AL_DIRECTION ALfloat[3] - * Head Relative Mode AL_SOURCE_RELATIVE ALint (AL_TRUE or AL_FALSE) - * Reference Distance AL_REFERENCE_DISTANCE ALfloat - * Max Distance AL_MAX_DISTANCE ALfloat - * RollOff Factor AL_ROLLOFF_FACTOR ALfloat - * Inner Angle AL_CONE_INNER_ANGLE ALint or ALfloat - * Outer Angle AL_CONE_OUTER_ANGLE ALint or ALfloat - * Cone Outer Gain AL_CONE_OUTER_GAIN ALint or ALfloat - * Pitch AL_PITCH ALfloat - * Looping AL_LOOPING ALint (AL_TRUE or AL_FALSE) - * MS Offset AL_MSEC_OFFSET ALint or ALfloat - * Byte Offset AL_BYTE_OFFSET ALint or ALfloat - * Sample Offset AL_SAMPLE_OFFSET ALint or ALfloat - * Attached Buffer AL_BUFFER ALint - * State (Query only) AL_SOURCE_STATE ALint - * Buffers Queued (Query only) AL_BUFFERS_QUEUED ALint - * Buffers Processed (Query only) AL_BUFFERS_PROCESSED ALint - */ - -/* Create Source objects */ -AL_API void AL_APIENTRY alGenSources( ALsizei n, ALuint* sources ); - -/* Delete Source objects */ -AL_API void AL_APIENTRY alDeleteSources( ALsizei n, const ALuint* sources ); - -/* Verify a handle is a valid Source */ -AL_API ALboolean AL_APIENTRY alIsSource( ALuint sid ); - -/* - * Set Source parameters - */ -AL_API void AL_APIENTRY alSourcef( ALuint sid, ALenum param, ALfloat value ); - -AL_API void AL_APIENTRY alSource3f( ALuint sid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 ); - -AL_API void AL_APIENTRY alSourcefv( ALuint sid, ALenum param, const ALfloat* values ); - -AL_API void AL_APIENTRY alSourcei( ALuint sid, ALenum param, ALint value ); - -AL_API void AL_APIENTRY alSource3i( ALuint sid, ALenum param, ALint value1, ALint value2, ALint value3 ); - -AL_API void AL_APIENTRY alSourceiv( ALuint sid, ALenum param, const ALint* values ); - -/* - * Get Source parameters - */ -AL_API void AL_APIENTRY alGetSourcef( ALuint sid, ALenum param, ALfloat* value ); - -AL_API void AL_APIENTRY alGetSource3f( ALuint sid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3); - -AL_API void AL_APIENTRY alGetSourcefv( ALuint sid, ALenum param, ALfloat* values ); - -AL_API void AL_APIENTRY alGetSourcei( ALuint sid, ALenum param, ALint* value ); - -AL_API void AL_APIENTRY alGetSource3i( ALuint sid, ALenum param, ALint* value1, ALint* value2, ALint* value3); - -AL_API void AL_APIENTRY alGetSourceiv( ALuint sid, ALenum param, ALint* values ); - - -/* - * Source vector based playback calls - */ - -/* Play, replay, or resume (if paused) a list of Sources */ -AL_API void AL_APIENTRY alSourcePlayv( ALsizei ns, const ALuint *sids ); - -/* Stop a list of Sources */ -AL_API void AL_APIENTRY alSourceStopv( ALsizei ns, const ALuint *sids ); - -/* Rewind a list of Sources */ -AL_API void AL_APIENTRY alSourceRewindv( ALsizei ns, const ALuint *sids ); - -/* Pause a list of Sources */ -AL_API void AL_APIENTRY alSourcePausev( ALsizei ns, const ALuint *sids ); - -/* - * Source based playback calls - */ - -/* Play, replay, or resume a Source */ -AL_API void AL_APIENTRY alSourcePlay( ALuint sid ); - -/* Stop a Source */ -AL_API void AL_APIENTRY alSourceStop( ALuint sid ); - -/* Rewind a Source (set playback postiton to beginning) */ -AL_API void AL_APIENTRY alSourceRewind( ALuint sid ); - -/* Pause a Source */ -AL_API void AL_APIENTRY alSourcePause( ALuint sid ); - -/* - * Source Queuing - */ -AL_API void AL_APIENTRY alSourceQueueBuffers( ALuint sid, ALsizei numEntries, const ALuint *bids ); - -AL_API void AL_APIENTRY alSourceUnqueueBuffers( ALuint sid, ALsizei numEntries, ALuint *bids ); - - -/** - * BUFFER - * Buffer objects are storage space for sample data. - * Buffers are referred to by Sources. One Buffer can be used - * by multiple Sources. - * - * Properties include: - - * - * Frequency (Query only) AL_FREQUENCY ALint - * Size (Query only) AL_SIZE ALint - * Bits (Query only) AL_BITS ALint - * Channels (Query only) AL_CHANNELS ALint - */ - -/* Create Buffer objects */ -AL_API void AL_APIENTRY alGenBuffers( ALsizei n, ALuint* buffers ); - -/* Delete Buffer objects */ -AL_API void AL_APIENTRY alDeleteBuffers( ALsizei n, const ALuint* buffers ); - -/* Verify a handle is a valid Buffer */ -AL_API ALboolean AL_APIENTRY alIsBuffer( ALuint bid ); - -/* Specify the data to be copied into a buffer */ -AL_API void AL_APIENTRY alBufferData( ALuint bid, ALenum format, const ALvoid* data, ALsizei size, ALsizei freq ); - -/* - * Set Buffer parameters - */ -AL_API void AL_APIENTRY alBufferf( ALuint bid, ALenum param, ALfloat value ); - -AL_API void AL_APIENTRY alBuffer3f( ALuint bid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 ); - -AL_API void AL_APIENTRY alBufferfv( ALuint bid, ALenum param, const ALfloat* values ); - -AL_API void AL_APIENTRY alBufferi( ALuint bid, ALenum param, ALint value ); - -AL_API void AL_APIENTRY alBuffer3i( ALuint bid, ALenum param, ALint value1, ALint value2, ALint value3 ); - -AL_API void AL_APIENTRY alBufferiv( ALuint bid, ALenum param, const ALint* values ); - -/* - * Get Buffer parameters - */ -AL_API void AL_APIENTRY alGetBufferf( ALuint bid, ALenum param, ALfloat* value ); - -AL_API void AL_APIENTRY alGetBuffer3f( ALuint bid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3); - -AL_API void AL_APIENTRY alGetBufferfv( ALuint bid, ALenum param, ALfloat* values ); - -AL_API void AL_APIENTRY alGetBufferi( ALuint bid, ALenum param, ALint* value ); - -AL_API void AL_APIENTRY alGetBuffer3i( ALuint bid, ALenum param, ALint* value1, ALint* value2, ALint* value3); - -AL_API void AL_APIENTRY alGetBufferiv( ALuint bid, ALenum param, ALint* values ); - - -/* - * Global Parameters - */ -AL_API void AL_APIENTRY alDopplerFactor( ALfloat value ); - -AL_API void AL_APIENTRY alDopplerVelocity( ALfloat value ); - -AL_API void AL_APIENTRY alSpeedOfSound( ALfloat value ); - -AL_API void AL_APIENTRY alDistanceModel( ALenum distanceModel ); - -#else /* AL_NO_PROTOTYPES */ - -typedef void (AL_APIENTRY *LPALENABLE)( ALenum capability ); -typedef void (AL_APIENTRY *LPALDISABLE)( ALenum capability ); -typedef ALboolean (AL_APIENTRY *LPALISENABLED)( ALenum capability ); -typedef const ALchar* (AL_APIENTRY *LPALGETSTRING)( ALenum param ); -typedef void (AL_APIENTRY *LPALGETBOOLEANV)( ALenum param, ALboolean* data ); -typedef void (AL_APIENTRY *LPALGETINTEGERV)( ALenum param, ALint* data ); -typedef void (AL_APIENTRY *LPALGETFLOATV)( ALenum param, ALfloat* data ); -typedef void (AL_APIENTRY *LPALGETDOUBLEV)( ALenum param, ALdouble* data ); -typedef ALboolean (AL_APIENTRY *LPALGETBOOLEAN)( ALenum param ); -typedef ALint (AL_APIENTRY *LPALGETINTEGER)( ALenum param ); -typedef ALfloat (AL_APIENTRY *LPALGETFLOAT)( ALenum param ); -typedef ALdouble (AL_APIENTRY *LPALGETDOUBLE)( ALenum param ); -typedef ALenum (AL_APIENTRY *LPALGETERROR)( void ); -typedef ALboolean (AL_APIENTRY *LPALISEXTENSIONPRESENT)(const ALchar* extname ); -typedef void* (AL_APIENTRY *LPALGETPROCADDRESS)( const ALchar* fname ); -typedef ALenum (AL_APIENTRY *LPALGETENUMVALUE)( const ALchar* ename ); -typedef void (AL_APIENTRY *LPALLISTENERF)( ALenum param, ALfloat value ); -typedef void (AL_APIENTRY *LPALLISTENER3F)( ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 ); -typedef void (AL_APIENTRY *LPALLISTENERFV)( ALenum param, const ALfloat* values ); -typedef void (AL_APIENTRY *LPALLISTENERI)( ALenum param, ALint value ); -typedef void (AL_APIENTRY *LPALLISTENER3I)( ALenum param, ALint value1, ALint value2, ALint value3 ); -typedef void (AL_APIENTRY *LPALLISTENERIV)( ALenum param, const ALint* values ); -typedef void (AL_APIENTRY *LPALGETLISTENERF)( ALenum param, ALfloat* value ); -typedef void (AL_APIENTRY *LPALGETLISTENER3F)( ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3 ); -typedef void (AL_APIENTRY *LPALGETLISTENERFV)( ALenum param, ALfloat* values ); -typedef void (AL_APIENTRY *LPALGETLISTENERI)( ALenum param, ALint* value ); -typedef void (AL_APIENTRY *LPALGETLISTENER3I)( ALenum param, ALint *value1, ALint *value2, ALint *value3 ); -typedef void (AL_APIENTRY *LPALGETLISTENERIV)( ALenum param, ALint* values ); -typedef void (AL_APIENTRY *LPALGENSOURCES)( ALsizei n, ALuint* sources ); -typedef void (AL_APIENTRY *LPALDELETESOURCES)( ALsizei n, const ALuint* sources ); -typedef ALboolean (AL_APIENTRY *LPALISSOURCE)( ALuint sid ); -typedef void (AL_APIENTRY *LPALSOURCEF)( ALuint sid, ALenum param, ALfloat value); -typedef void (AL_APIENTRY *LPALSOURCE3F)( ALuint sid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 ); -typedef void (AL_APIENTRY *LPALSOURCEFV)( ALuint sid, ALenum param, const ALfloat* values ); -typedef void (AL_APIENTRY *LPALSOURCEI)( ALuint sid, ALenum param, ALint value); -typedef void (AL_APIENTRY *LPALSOURCE3I)( ALuint sid, ALenum param, ALint value1, ALint value2, ALint value3 ); -typedef void (AL_APIENTRY *LPALSOURCEIV)( ALuint sid, ALenum param, const ALint* values ); -typedef void (AL_APIENTRY *LPALGETSOURCEF)( ALuint sid, ALenum param, ALfloat* value ); -typedef void (AL_APIENTRY *LPALGETSOURCE3F)( ALuint sid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3); -typedef void (AL_APIENTRY *LPALGETSOURCEFV)( ALuint sid, ALenum param, ALfloat* values ); -typedef void (AL_APIENTRY *LPALGETSOURCEI)( ALuint sid, ALenum param, ALint* value ); -typedef void (AL_APIENTRY *LPALGETSOURCE3I)( ALuint sid, ALenum param, ALint* value1, ALint* value2, ALint* value3); -typedef void (AL_APIENTRY *LPALGETSOURCEIV)( ALuint sid, ALenum param, ALint* values ); -typedef void (AL_APIENTRY *LPALSOURCEPLAYV)( ALsizei ns, const ALuint *sids ); -typedef void (AL_APIENTRY *LPALSOURCESTOPV)( ALsizei ns, const ALuint *sids ); -typedef void (AL_APIENTRY *LPALSOURCEREWINDV)( ALsizei ns, const ALuint *sids ); -typedef void (AL_APIENTRY *LPALSOURCEPAUSEV)( ALsizei ns, const ALuint *sids ); -typedef void (AL_APIENTRY *LPALSOURCEPLAY)( ALuint sid ); -typedef void (AL_APIENTRY *LPALSOURCESTOP)( ALuint sid ); -typedef void (AL_APIENTRY *LPALSOURCEREWIND)( ALuint sid ); -typedef void (AL_APIENTRY *LPALSOURCEPAUSE)( ALuint sid ); -typedef void (AL_APIENTRY *LPALSOURCEQUEUEBUFFERS)(ALuint sid, ALsizei numEntries, const ALuint *bids ); -typedef void (AL_APIENTRY *LPALSOURCEUNQUEUEBUFFERS)(ALuint sid, ALsizei numEntries, ALuint *bids ); -typedef void (AL_APIENTRY *LPALGENBUFFERS)( ALsizei n, ALuint* buffers ); -typedef void (AL_APIENTRY *LPALDELETEBUFFERS)( ALsizei n, const ALuint* buffers ); -typedef ALboolean (AL_APIENTRY *LPALISBUFFER)( ALuint bid ); -typedef void (AL_APIENTRY *LPALBUFFERDATA)( ALuint bid, ALenum format, const ALvoid* data, ALsizei size, ALsizei freq ); -typedef void (AL_APIENTRY *LPALBUFFERF)( ALuint bid, ALenum param, ALfloat value); -typedef void (AL_APIENTRY *LPALBUFFER3F)( ALuint bid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 ); -typedef void (AL_APIENTRY *LPALBUFFERFV)( ALuint bid, ALenum param, const ALfloat* values ); -typedef void (AL_APIENTRY *LPALBUFFERI)( ALuint bid, ALenum param, ALint value); -typedef void (AL_APIENTRY *LPALBUFFER3I)( ALuint bid, ALenum param, ALint value1, ALint value2, ALint value3 ); -typedef void (AL_APIENTRY *LPALBUFFERIV)( ALuint bid, ALenum param, const ALint* values ); -typedef void (AL_APIENTRY *LPALGETBUFFERF)( ALuint bid, ALenum param, ALfloat* value ); -typedef void (AL_APIENTRY *LPALGETBUFFER3F)( ALuint bid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3); -typedef void (AL_APIENTRY *LPALGETBUFFERFV)( ALuint bid, ALenum param, ALfloat* values ); -typedef void (AL_APIENTRY *LPALGETBUFFERI)( ALuint bid, ALenum param, ALint* value ); -typedef void (AL_APIENTRY *LPALGETBUFFER3I)( ALuint bid, ALenum param, ALint* value1, ALint* value2, ALint* value3); -typedef void (AL_APIENTRY *LPALGETBUFFERIV)( ALuint bid, ALenum param, ALint* values ); -typedef void (AL_APIENTRY *LPALDOPPLERFACTOR)( ALfloat value ); -typedef void (AL_APIENTRY *LPALDOPPLERVELOCITY)( ALfloat value ); -typedef void (AL_APIENTRY *LPALSPEEDOFSOUND)( ALfloat value ); -typedef void (AL_APIENTRY *LPALDISTANCEMODEL)( ALenum distanceModel ); - -#endif /* AL_NO_PROTOTYPES */ - -#if TARGET_OS_MAC - #pragma export off -#endif +AL_API ALboolean AL_APIENTRY alIsExtensionPresent(const ALchar *extname); +AL_API void* AL_APIENTRY alGetProcAddress(const ALchar *fname); +AL_API ALenum AL_APIENTRY alGetEnumValue(const ALchar *ename); + + +/** Set Listener parameters */ +AL_API void AL_APIENTRY alListenerf(ALenum param, ALfloat value); +AL_API void AL_APIENTRY alListener3f(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); +AL_API void AL_APIENTRY alListenerfv(ALenum param, const ALfloat *values); +AL_API void AL_APIENTRY alListeneri(ALenum param, ALint value); +AL_API void AL_APIENTRY alListener3i(ALenum param, ALint value1, ALint value2, ALint value3); +AL_API void AL_APIENTRY alListeneriv(ALenum param, const ALint *values); + +/** Get Listener parameters */ +AL_API void AL_APIENTRY alGetListenerf(ALenum param, ALfloat *value); +AL_API void AL_APIENTRY alGetListener3f(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); +AL_API void AL_APIENTRY alGetListenerfv(ALenum param, ALfloat *values); +AL_API void AL_APIENTRY alGetListeneri(ALenum param, ALint *value); +AL_API void AL_APIENTRY alGetListener3i(ALenum param, ALint *value1, ALint *value2, ALint *value3); +AL_API void AL_APIENTRY alGetListeneriv(ALenum param, ALint *values); + + +/** Create Source objects. */ +AL_API void AL_APIENTRY alGenSources(ALsizei n, ALuint *sources); +/** Delete Source objects. */ +AL_API void AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources); +/** Verify a handle is a valid Source. */ +AL_API ALboolean AL_APIENTRY alIsSource(ALuint source); + +/** Set Source parameters. */ +AL_API void AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value); +AL_API void AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); +AL_API void AL_APIENTRY alSourcefv(ALuint source, ALenum param, const ALfloat *values); +AL_API void AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value); +AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3); +AL_API void AL_APIENTRY alSourceiv(ALuint source, ALenum param, const ALint *values); + +/** Get Source parameters. */ +AL_API void AL_APIENTRY alGetSourcef(ALuint source, ALenum param, ALfloat *value); +AL_API void AL_APIENTRY alGetSource3f(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); +AL_API void AL_APIENTRY alGetSourcefv(ALuint source, ALenum param, ALfloat *values); +AL_API void AL_APIENTRY alGetSourcei(ALuint source, ALenum param, ALint *value); +AL_API void AL_APIENTRY alGetSource3i(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3); +AL_API void AL_APIENTRY alGetSourceiv(ALuint source, ALenum param, ALint *values); + + +/** Play, replay, or resume (if paused) a list of Sources */ +AL_API void AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources); +/** Stop a list of Sources */ +AL_API void AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources); +/** Rewind a list of Sources */ +AL_API void AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources); +/** Pause a list of Sources */ +AL_API void AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources); + +/** Play, replay, or resume a Source */ +AL_API void AL_APIENTRY alSourcePlay(ALuint source); +/** Stop a Source */ +AL_API void AL_APIENTRY alSourceStop(ALuint source); +/** Rewind a Source (set playback postiton to beginning) */ +AL_API void AL_APIENTRY alSourceRewind(ALuint source); +/** Pause a Source */ +AL_API void AL_APIENTRY alSourcePause(ALuint source); + +/** Queue buffers onto a source */ +AL_API void AL_APIENTRY alSourceQueueBuffers(ALuint source, ALsizei nb, const ALuint *buffers); +/** Unqueue processed buffers from a source */ +AL_API void AL_APIENTRY alSourceUnqueueBuffers(ALuint source, ALsizei nb, ALuint *buffers); + + +/** Create Buffer objects */ +AL_API void AL_APIENTRY alGenBuffers(ALsizei n, ALuint *buffers); +/** Delete Buffer objects */ +AL_API void AL_APIENTRY alDeleteBuffers(ALsizei n, const ALuint *buffers); +/** Verify a handle is a valid Buffer */ +AL_API ALboolean AL_APIENTRY alIsBuffer(ALuint buffer); + +/** Specifies the data to be copied into a buffer */ +AL_API void AL_APIENTRY alBufferData(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq); + +/** Set Buffer parameters, */ +AL_API void AL_APIENTRY alBufferf(ALuint buffer, ALenum param, ALfloat value); +AL_API void AL_APIENTRY alBuffer3f(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); +AL_API void AL_APIENTRY alBufferfv(ALuint buffer, ALenum param, const ALfloat *values); +AL_API void AL_APIENTRY alBufferi(ALuint buffer, ALenum param, ALint value); +AL_API void AL_APIENTRY alBuffer3i(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3); +AL_API void AL_APIENTRY alBufferiv(ALuint buffer, ALenum param, const ALint *values); + +/** Get Buffer parameters. */ +AL_API void AL_APIENTRY alGetBufferf(ALuint buffer, ALenum param, ALfloat *value); +AL_API void AL_APIENTRY alGetBuffer3f(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); +AL_API void AL_APIENTRY alGetBufferfv(ALuint buffer, ALenum param, ALfloat *values); +AL_API void AL_APIENTRY alGetBufferi(ALuint buffer, ALenum param, ALint *value); +AL_API void AL_APIENTRY alGetBuffer3i(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3); +AL_API void AL_APIENTRY alGetBufferiv(ALuint buffer, ALenum param, ALint *values); + +/** Pointer-to-function type, useful for dynamically getting AL entry points. */ +typedef void (AL_APIENTRY *LPALENABLE)(ALenum capability); +typedef void (AL_APIENTRY *LPALDISABLE)(ALenum capability); +typedef ALboolean (AL_APIENTRY *LPALISENABLED)(ALenum capability); +typedef const ALchar* (AL_APIENTRY *LPALGETSTRING)(ALenum param); +typedef void (AL_APIENTRY *LPALGETBOOLEANV)(ALenum param, ALboolean *values); +typedef void (AL_APIENTRY *LPALGETINTEGERV)(ALenum param, ALint *values); +typedef void (AL_APIENTRY *LPALGETFLOATV)(ALenum param, ALfloat *values); +typedef void (AL_APIENTRY *LPALGETDOUBLEV)(ALenum param, ALdouble *values); +typedef ALboolean (AL_APIENTRY *LPALGETBOOLEAN)(ALenum param); +typedef ALint (AL_APIENTRY *LPALGETINTEGER)(ALenum param); +typedef ALfloat (AL_APIENTRY *LPALGETFLOAT)(ALenum param); +typedef ALdouble (AL_APIENTRY *LPALGETDOUBLE)(ALenum param); +typedef ALenum (AL_APIENTRY *LPALGETERROR)(void); +typedef ALboolean (AL_APIENTRY *LPALISEXTENSIONPRESENT)(const ALchar *extname); +typedef void* (AL_APIENTRY *LPALGETPROCADDRESS)(const ALchar *fname); +typedef ALenum (AL_APIENTRY *LPALGETENUMVALUE)(const ALchar *ename); +typedef void (AL_APIENTRY *LPALLISTENERF)(ALenum param, ALfloat value); +typedef void (AL_APIENTRY *LPALLISTENER3F)(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); +typedef void (AL_APIENTRY *LPALLISTENERFV)(ALenum param, const ALfloat *values); +typedef void (AL_APIENTRY *LPALLISTENERI)(ALenum param, ALint value); +typedef void (AL_APIENTRY *LPALLISTENER3I)(ALenum param, ALint value1, ALint value2, ALint value3); +typedef void (AL_APIENTRY *LPALLISTENERIV)(ALenum param, const ALint *values); +typedef void (AL_APIENTRY *LPALGETLISTENERF)(ALenum param, ALfloat *value); +typedef void (AL_APIENTRY *LPALGETLISTENER3F)(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); +typedef void (AL_APIENTRY *LPALGETLISTENERFV)(ALenum param, ALfloat *values); +typedef void (AL_APIENTRY *LPALGETLISTENERI)(ALenum param, ALint *value); +typedef void (AL_APIENTRY *LPALGETLISTENER3I)(ALenum param, ALint *value1, ALint *value2, ALint *value3); +typedef void (AL_APIENTRY *LPALGETLISTENERIV)(ALenum param, ALint *values); +typedef void (AL_APIENTRY *LPALGENSOURCES)(ALsizei n, ALuint *sources); +typedef void (AL_APIENTRY *LPALDELETESOURCES)(ALsizei n, const ALuint *sources); +typedef ALboolean (AL_APIENTRY *LPALISSOURCE)(ALuint source); +typedef void (AL_APIENTRY *LPALSOURCEF)(ALuint source, ALenum param, ALfloat value); +typedef void (AL_APIENTRY *LPALSOURCE3F)(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); +typedef void (AL_APIENTRY *LPALSOURCEFV)(ALuint source, ALenum param, const ALfloat *values); +typedef void (AL_APIENTRY *LPALSOURCEI)(ALuint source, ALenum param, ALint value); +typedef void (AL_APIENTRY *LPALSOURCE3I)(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3); +typedef void (AL_APIENTRY *LPALSOURCEIV)(ALuint source, ALenum param, const ALint *values); +typedef void (AL_APIENTRY *LPALGETSOURCEF)(ALuint source, ALenum param, ALfloat *value); +typedef void (AL_APIENTRY *LPALGETSOURCE3F)(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); +typedef void (AL_APIENTRY *LPALGETSOURCEFV)(ALuint source, ALenum param, ALfloat *values); +typedef void (AL_APIENTRY *LPALGETSOURCEI)(ALuint source, ALenum param, ALint *value); +typedef void (AL_APIENTRY *LPALGETSOURCE3I)(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3); +typedef void (AL_APIENTRY *LPALGETSOURCEIV)(ALuint source, ALenum param, ALint *values); +typedef void (AL_APIENTRY *LPALSOURCEPLAYV)(ALsizei n, const ALuint *sources); +typedef void (AL_APIENTRY *LPALSOURCESTOPV)(ALsizei n, const ALuint *sources); +typedef void (AL_APIENTRY *LPALSOURCEREWINDV)(ALsizei n, const ALuint *sources); +typedef void (AL_APIENTRY *LPALSOURCEPAUSEV)(ALsizei n, const ALuint *sources); +typedef void (AL_APIENTRY *LPALSOURCEPLAY)(ALuint source); +typedef void (AL_APIENTRY *LPALSOURCESTOP)(ALuint source); +typedef void (AL_APIENTRY *LPALSOURCEREWIND)(ALuint source); +typedef void (AL_APIENTRY *LPALSOURCEPAUSE)(ALuint source); +typedef void (AL_APIENTRY *LPALSOURCEQUEUEBUFFERS)(ALuint source, ALsizei nb, const ALuint *buffers); +typedef void (AL_APIENTRY *LPALSOURCEUNQUEUEBUFFERS)(ALuint source, ALsizei nb, ALuint *buffers); +typedef void (AL_APIENTRY *LPALGENBUFFERS)(ALsizei n, ALuint *buffers); +typedef void (AL_APIENTRY *LPALDELETEBUFFERS)(ALsizei n, const ALuint *buffers); +typedef ALboolean (AL_APIENTRY *LPALISBUFFER)(ALuint buffer); +typedef void (AL_APIENTRY *LPALBUFFERDATA)(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq); +typedef void (AL_APIENTRY *LPALBUFFERF)(ALuint buffer, ALenum param, ALfloat value); +typedef void (AL_APIENTRY *LPALBUFFER3F)(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3); +typedef void (AL_APIENTRY *LPALBUFFERFV)(ALuint buffer, ALenum param, const ALfloat *values); +typedef void (AL_APIENTRY *LPALBUFFERI)(ALuint buffer, ALenum param, ALint value); +typedef void (AL_APIENTRY *LPALBUFFER3I)(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3); +typedef void (AL_APIENTRY *LPALBUFFERIV)(ALuint buffer, ALenum param, const ALint *values); +typedef void (AL_APIENTRY *LPALGETBUFFERF)(ALuint buffer, ALenum param, ALfloat *value); +typedef void (AL_APIENTRY *LPALGETBUFFER3F)(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3); +typedef void (AL_APIENTRY *LPALGETBUFFERFV)(ALuint buffer, ALenum param, ALfloat *values); +typedef void (AL_APIENTRY *LPALGETBUFFERI)(ALuint buffer, ALenum param, ALint *value); +typedef void (AL_APIENTRY *LPALGETBUFFER3I)(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3); +typedef void (AL_APIENTRY *LPALGETBUFFERIV)(ALuint buffer, ALenum param, ALint *values); +typedef void (AL_APIENTRY *LPALDOPPLERFACTOR)(ALfloat value); +typedef void (AL_APIENTRY *LPALDOPPLERVELOCITY)(ALfloat value); +typedef void (AL_APIENTRY *LPALSPEEDOFSOUND)(ALfloat value); +typedef void (AL_APIENTRY *LPALDISTANCEMODEL)(ALenum distanceModel); #if defined(__cplusplus) } /* extern "C" */ diff --git a/Externals/OpenAL/include/alc.h b/Externals/OpenAL/include/alc.h index b0bbfbe7de..294e8b33c6 100644 --- a/Externals/OpenAL/include/alc.h +++ b/Externals/OpenAL/include/alc.h @@ -5,16 +5,11 @@ extern "C" { #endif -#if defined(_WIN32) && !defined(_XBOX) - /* _OPENAL32LIB is deprecated */ - #if defined(AL_BUILD_LIBRARY) || defined (_OPENAL32LIB) - #define ALC_API __declspec(dllexport) - #else +#ifndef ALC_API + #if defined(AL_LIBTYPE_STATIC) + #define ALC_API + #elif defined(_WIN32) #define ALC_API __declspec(dllimport) - #endif -#else - #if defined(AL_BUILD_LIBRARY) && defined(HAVE_GCC_VISIBILITY) - #define ALC_API __attribute__((visibility("default"))) #else #define ALC_API extern #endif @@ -26,25 +21,20 @@ extern "C" { #define ALC_APIENTRY #endif -#if defined(TARGET_OS_MAC) && TARGET_OS_MAC - #pragma export on -#endif -/* - * The ALCAPI, ALCAPIENTRY, and ALC_INVALID macros are deprecated, but are - * included for applications porting code from AL 1.0 - */ -#define ALCAPI ALC_API -#define ALCAPIENTRY ALC_APIENTRY -#define ALC_INVALID 0 +/** Deprecated macro. */ +#define ALCAPI ALC_API +#define ALCAPIENTRY ALC_APIENTRY +#define ALC_INVALID 0 +/** Supported ALC version? */ +#define ALC_VERSION_0_1 1 -#define ALC_VERSION_0_1 1 - +/** Opaque device handle */ typedef struct ALCdevice_struct ALCdevice; +/** Opaque context handle */ typedef struct ALCcontext_struct ALCcontext; - /** 8-bit boolean */ typedef char ALCboolean; @@ -52,7 +42,7 @@ typedef char ALCboolean; typedef char ALCchar; /** signed 8-bit 2's complement integer */ -typedef char ALCbyte; +typedef signed char ALCbyte; /** unsigned 8-bit integer */ typedef unsigned char ALCubyte; @@ -87,192 +77,158 @@ typedef void ALCvoid; /* Enumerant values begin at column 50. No tabs. */ -/* Boolean False. */ +/** Boolean False. */ #define ALC_FALSE 0 -/* Boolean True. */ +/** Boolean True. */ #define ALC_TRUE 1 -/** - * followed by Hz - */ +/** Context attribute: Hz. */ #define ALC_FREQUENCY 0x1007 -/** - * followed by Hz - */ +/** Context attribute: Hz. */ #define ALC_REFRESH 0x1008 -/** - * followed by AL_TRUE, AL_FALSE - */ +/** Context attribute: AL_TRUE or AL_FALSE. */ #define ALC_SYNC 0x1009 -/** - * followed by Num of requested Mono (3D) Sources - */ +/** Context attribute: requested Mono (3D) Sources. */ #define ALC_MONO_SOURCES 0x1010 -/** - * followed by Num of requested Stereo Sources - */ +/** Context attribute: requested Stereo Sources. */ #define ALC_STEREO_SOURCES 0x1011 -/** - * errors - */ +/** No error. */ +#define ALC_NO_ERROR 0 -/** - * No error - */ -#define ALC_NO_ERROR ALC_FALSE - -/** - * No device - */ +/** Invalid device handle. */ #define ALC_INVALID_DEVICE 0xA001 -/** - * invalid context ID - */ +/** Invalid context handle. */ #define ALC_INVALID_CONTEXT 0xA002 -/** - * bad enum - */ +/** Invalid enum parameter passed to an ALC call. */ #define ALC_INVALID_ENUM 0xA003 -/** - * bad value - */ +/** Invalid value parameter passed to an ALC call. */ #define ALC_INVALID_VALUE 0xA004 -/** - * Out of memory. - */ +/** Out of memory. */ #define ALC_OUT_OF_MEMORY 0xA005 -/** - * The Specifier string for default device - */ -#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004 -#define ALC_DEVICE_SPECIFIER 0x1005 -#define ALC_EXTENSIONS 0x1006 - +/** Runtime ALC version. */ #define ALC_MAJOR_VERSION 0x1000 #define ALC_MINOR_VERSION 0x1001 +/** Context attribute list properties. */ #define ALC_ATTRIBUTES_SIZE 0x1002 #define ALC_ALL_ATTRIBUTES 0x1003 +/** String for the default device specifier. */ +#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004 /** - * ALC_ENUMERATE_ALL_EXT enums + * String for the given device's specifier. + * + * If device handle is NULL, it is instead a null-char separated list of + * strings of known device specifiers (list ends with an empty string). */ -#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012 -#define ALC_ALL_DEVICES_SPECIFIER 0x1013 +#define ALC_DEVICE_SPECIFIER 0x1005 +/** String for space-separated list of ALC extensions. */ +#define ALC_EXTENSIONS 0x1006 + +/** Capture extension */ +#define ALC_EXT_CAPTURE 1 /** - * Capture extension + * String for the given capture device's specifier. + * + * If device handle is NULL, it is instead a null-char separated list of + * strings of known capture device specifiers (list ends with an empty string). */ #define ALC_CAPTURE_DEVICE_SPECIFIER 0x310 +/** String for the default capture device specifier. */ #define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311 +/** Number of sample frames available for capture. */ #define ALC_CAPTURE_SAMPLES 0x312 -/* - * Context Management +/** Enumerate All extension */ +#define ALC_ENUMERATE_ALL_EXT 1 +/** String for the default extended device specifier. */ +#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012 +/** + * String for the given extended device's specifier. + * + * If device handle is NULL, it is instead a null-char separated list of + * strings of known extended device specifiers (list ends with an empty string). */ -ALC_API ALCcontext * ALC_APIENTRY alcCreateContext( ALCdevice *device, const ALCint* attrlist ); - -ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent( ALCcontext *context ); - -ALC_API void ALC_APIENTRY alcProcessContext( ALCcontext *context ); - -ALC_API void ALC_APIENTRY alcSuspendContext( ALCcontext *context ); - -ALC_API void ALC_APIENTRY alcDestroyContext( ALCcontext *context ); - -ALC_API ALCcontext * ALC_APIENTRY alcGetCurrentContext( void ); - -ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice( ALCcontext *context ); +#define ALC_ALL_DEVICES_SPECIFIER 0x1013 -/* - * Device Management - */ -ALC_API ALCdevice * ALC_APIENTRY alcOpenDevice( const ALCchar *devicename ); +/** Context management. */ +ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCint* attrlist); +ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent(ALCcontext *context); +ALC_API void ALC_APIENTRY alcProcessContext(ALCcontext *context); +ALC_API void ALC_APIENTRY alcSuspendContext(ALCcontext *context); +ALC_API void ALC_APIENTRY alcDestroyContext(ALCcontext *context); +ALC_API ALCcontext* ALC_APIENTRY alcGetCurrentContext(void); +ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice(ALCcontext *context); -ALC_API ALCboolean ALC_APIENTRY alcCloseDevice( ALCdevice *device ); +/** Device management. */ +ALC_API ALCdevice* ALC_APIENTRY alcOpenDevice(const ALCchar *devicename); +ALC_API ALCboolean ALC_APIENTRY alcCloseDevice(ALCdevice *device); -/* +/** * Error support. - * Obtain the most recent Context error + * + * Obtain the most recent Device error. */ -ALC_API ALCenum ALC_APIENTRY alcGetError( ALCdevice *device ); +ALC_API ALCenum ALC_APIENTRY alcGetError(ALCdevice *device); - -/* +/** * Extension support. + * * Query for the presence of an extension, and obtain any appropriate * function pointers and enum values. */ -ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent( ALCdevice *device, const ALCchar *extname ); +ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent(ALCdevice *device, const ALCchar *extname); +ALC_API void* ALC_APIENTRY alcGetProcAddress(ALCdevice *device, const ALCchar *funcname); +ALC_API ALCenum ALC_APIENTRY alcGetEnumValue(ALCdevice *device, const ALCchar *enumname); -ALC_API void * ALC_APIENTRY alcGetProcAddress( ALCdevice *device, const ALCchar *funcname ); +/** Query function. */ +ALC_API const ALCchar* ALC_APIENTRY alcGetString(ALCdevice *device, ALCenum param); +ALC_API void ALC_APIENTRY alcGetIntegerv(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values); -ALC_API ALCenum ALC_APIENTRY alcGetEnumValue( ALCdevice *device, const ALCchar *enumname ); +/** Capture function. */ +ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize); +ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice(ALCdevice *device); +ALC_API void ALC_APIENTRY alcCaptureStart(ALCdevice *device); +ALC_API void ALC_APIENTRY alcCaptureStop(ALCdevice *device); +ALC_API void ALC_APIENTRY alcCaptureSamples(ALCdevice *device, ALCvoid *buffer, ALCsizei samples); - -/* - * Query functions - */ -ALC_API const ALCchar * ALC_APIENTRY alcGetString( ALCdevice *device, ALCenum param ); - -ALC_API void ALC_APIENTRY alcGetIntegerv( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *data ); - - -/* - * Capture functions - */ -ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize ); - -ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice( ALCdevice *device ); - -ALC_API void ALC_APIENTRY alcCaptureStart( ALCdevice *device ); - -ALC_API void ALC_APIENTRY alcCaptureStop( ALCdevice *device ); - -ALC_API void ALC_APIENTRY alcCaptureSamples( ALCdevice *device, ALCvoid *buffer, ALCsizei samples ); - -/* - * Pointer-to-function types, useful for dynamically getting ALC entry points. - */ -typedef ALCcontext * (ALC_APIENTRY *LPALCCREATECONTEXT) (ALCdevice *device, const ALCint *attrlist); -typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)( ALCcontext *context ); -typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)( ALCcontext *context ); -typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)( ALCcontext *context ); -typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)( ALCcontext *context ); -typedef ALCcontext * (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)( void ); -typedef ALCdevice * (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)( ALCcontext *context ); -typedef ALCdevice * (ALC_APIENTRY *LPALCOPENDEVICE)( const ALCchar *devicename ); -typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)( ALCdevice *device ); -typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)( ALCdevice *device ); -typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)( ALCdevice *device, const ALCchar *extname ); -typedef void * (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname ); -typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname ); -typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)( ALCdevice *device, ALCenum param ); -typedef void (ALC_APIENTRY *LPALCGETINTEGERV)( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *dest ); -typedef ALCdevice * (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize ); -typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)( ALCdevice *device ); -typedef void (ALC_APIENTRY *LPALCCAPTURESTART)( ALCdevice *device ); -typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)( ALCdevice *device ); -typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)( ALCdevice *device, ALCvoid *buffer, ALCsizei samples ); - -#if defined(TARGET_OS_MAC) && TARGET_OS_MAC - #pragma export off -#endif +/** Pointer-to-function type, useful for dynamically getting ALC entry points. */ +typedef ALCcontext* (ALC_APIENTRY *LPALCCREATECONTEXT)(ALCdevice *device, const ALCint *attrlist); +typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)(ALCcontext *context); +typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)(ALCcontext *context); +typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)(ALCcontext *context); +typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)(ALCcontext *context); +typedef ALCcontext* (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)(void); +typedef ALCdevice* (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)(ALCcontext *context); +typedef ALCdevice* (ALC_APIENTRY *LPALCOPENDEVICE)(const ALCchar *devicename); +typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)(ALCdevice *device); +typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)(ALCdevice *device); +typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)(ALCdevice *device, const ALCchar *extname); +typedef void* (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname); +typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname); +typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)(ALCdevice *device, ALCenum param); +typedef void (ALC_APIENTRY *LPALCGETINTEGERV)(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values); +typedef ALCdevice* (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize); +typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)(ALCdevice *device); +typedef void (ALC_APIENTRY *LPALCCAPTURESTART)(ALCdevice *device); +typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)(ALCdevice *device); +typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)(ALCdevice *device, ALCvoid *buffer, ALCsizei samples); #if defined(__cplusplus) } diff --git a/Externals/OpenAL/include/alext.h b/Externals/OpenAL/include/alext.h new file mode 100644 index 0000000000..0447f2bb45 --- /dev/null +++ b/Externals/OpenAL/include/alext.h @@ -0,0 +1,355 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2008 by authors. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#ifndef AL_ALEXT_H +#define AL_ALEXT_H + +#include +/* Define int64_t and uint64_t types */ +#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L +#include +#elif defined(_WIN32) && defined(__GNUC__) +#include +#elif defined(_WIN32) +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +#else +/* Fallback if nothing above works */ +#include +#endif + +#include "alc.h" +#include "al.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef AL_LOKI_IMA_ADPCM_format +#define AL_LOKI_IMA_ADPCM_format 1 +#define AL_FORMAT_IMA_ADPCM_MONO16_EXT 0x10000 +#define AL_FORMAT_IMA_ADPCM_STEREO16_EXT 0x10001 +#endif + +#ifndef AL_LOKI_WAVE_format +#define AL_LOKI_WAVE_format 1 +#define AL_FORMAT_WAVE_EXT 0x10002 +#endif + +#ifndef AL_EXT_vorbis +#define AL_EXT_vorbis 1 +#define AL_FORMAT_VORBIS_EXT 0x10003 +#endif + +#ifndef AL_LOKI_quadriphonic +#define AL_LOKI_quadriphonic 1 +#define AL_FORMAT_QUAD8_LOKI 0x10004 +#define AL_FORMAT_QUAD16_LOKI 0x10005 +#endif + +#ifndef AL_EXT_float32 +#define AL_EXT_float32 1 +#define AL_FORMAT_MONO_FLOAT32 0x10010 +#define AL_FORMAT_STEREO_FLOAT32 0x10011 +#endif + +#ifndef AL_EXT_double +#define AL_EXT_double 1 +#define AL_FORMAT_MONO_DOUBLE_EXT 0x10012 +#define AL_FORMAT_STEREO_DOUBLE_EXT 0x10013 +#endif + +#ifndef AL_EXT_MULAW +#define AL_EXT_MULAW 1 +#define AL_FORMAT_MONO_MULAW_EXT 0x10014 +#define AL_FORMAT_STEREO_MULAW_EXT 0x10015 +#endif + +#ifndef AL_EXT_ALAW +#define AL_EXT_ALAW 1 +#define AL_FORMAT_MONO_ALAW_EXT 0x10016 +#define AL_FORMAT_STEREO_ALAW_EXT 0x10017 +#endif + +#ifndef ALC_LOKI_audio_channel +#define ALC_LOKI_audio_channel 1 +#define ALC_CHAN_MAIN_LOKI 0x500001 +#define ALC_CHAN_PCM_LOKI 0x500002 +#define ALC_CHAN_CD_LOKI 0x500003 +#endif + +#ifndef AL_EXT_MCFORMATS +#define AL_EXT_MCFORMATS 1 +#define AL_FORMAT_QUAD8 0x1204 +#define AL_FORMAT_QUAD16 0x1205 +#define AL_FORMAT_QUAD32 0x1206 +#define AL_FORMAT_REAR8 0x1207 +#define AL_FORMAT_REAR16 0x1208 +#define AL_FORMAT_REAR32 0x1209 +#define AL_FORMAT_51CHN8 0x120A +#define AL_FORMAT_51CHN16 0x120B +#define AL_FORMAT_51CHN32 0x120C +#define AL_FORMAT_61CHN8 0x120D +#define AL_FORMAT_61CHN16 0x120E +#define AL_FORMAT_61CHN32 0x120F +#define AL_FORMAT_71CHN8 0x1210 +#define AL_FORMAT_71CHN16 0x1211 +#define AL_FORMAT_71CHN32 0x1212 +#endif + +#ifndef AL_EXT_MULAW_MCFORMATS +#define AL_EXT_MULAW_MCFORMATS 1 +#define AL_FORMAT_MONO_MULAW 0x10014 +#define AL_FORMAT_STEREO_MULAW 0x10015 +#define AL_FORMAT_QUAD_MULAW 0x10021 +#define AL_FORMAT_REAR_MULAW 0x10022 +#define AL_FORMAT_51CHN_MULAW 0x10023 +#define AL_FORMAT_61CHN_MULAW 0x10024 +#define AL_FORMAT_71CHN_MULAW 0x10025 +#endif + +#ifndef AL_EXT_IMA4 +#define AL_EXT_IMA4 1 +#define AL_FORMAT_MONO_IMA4 0x1300 +#define AL_FORMAT_STEREO_IMA4 0x1301 +#endif + +#ifndef AL_EXT_STATIC_BUFFER +#define AL_EXT_STATIC_BUFFER 1 +typedef ALvoid (AL_APIENTRY*PFNALBUFFERDATASTATICPROC)(const ALint,ALenum,ALvoid*,ALsizei,ALsizei); +#ifdef AL_ALEXT_PROTOTYPES +AL_API ALvoid AL_APIENTRY alBufferDataStatic(const ALint buffer, ALenum format, ALvoid *data, ALsizei len, ALsizei freq); +#endif +#endif + +#ifndef ALC_EXT_EFX +#define ALC_EXT_EFX 1 +#include "efx.h" +#endif + +#ifndef ALC_EXT_disconnect +#define ALC_EXT_disconnect 1 +#define ALC_CONNECTED 0x313 +#endif + +#ifndef ALC_EXT_thread_local_context +#define ALC_EXT_thread_local_context 1 +typedef ALCboolean (ALC_APIENTRY*PFNALCSETTHREADCONTEXTPROC)(ALCcontext *context); +typedef ALCcontext* (ALC_APIENTRY*PFNALCGETTHREADCONTEXTPROC)(void); +#ifdef AL_ALEXT_PROTOTYPES +ALC_API ALCboolean ALC_APIENTRY alcSetThreadContext(ALCcontext *context); +ALC_API ALCcontext* ALC_APIENTRY alcGetThreadContext(void); +#endif +#endif + +#ifndef AL_EXT_source_distance_model +#define AL_EXT_source_distance_model 1 +#define AL_SOURCE_DISTANCE_MODEL 0x200 +#endif + +#ifndef AL_SOFT_buffer_sub_data +#define AL_SOFT_buffer_sub_data 1 +#define AL_BYTE_RW_OFFSETS_SOFT 0x1031 +#define AL_SAMPLE_RW_OFFSETS_SOFT 0x1032 +typedef ALvoid (AL_APIENTRY*PFNALBUFFERSUBDATASOFTPROC)(ALuint,ALenum,const ALvoid*,ALsizei,ALsizei); +#ifdef AL_ALEXT_PROTOTYPES +AL_API ALvoid AL_APIENTRY alBufferSubDataSOFT(ALuint buffer,ALenum format,const ALvoid *data,ALsizei offset,ALsizei length); +#endif +#endif + +#ifndef AL_SOFT_loop_points +#define AL_SOFT_loop_points 1 +#define AL_LOOP_POINTS_SOFT 0x2015 +#endif + +#ifndef AL_EXT_FOLDBACK +#define AL_EXT_FOLDBACK 1 +#define AL_EXT_FOLDBACK_NAME "AL_EXT_FOLDBACK" +#define AL_FOLDBACK_EVENT_BLOCK 0x4112 +#define AL_FOLDBACK_EVENT_START 0x4111 +#define AL_FOLDBACK_EVENT_STOP 0x4113 +#define AL_FOLDBACK_MODE_MONO 0x4101 +#define AL_FOLDBACK_MODE_STEREO 0x4102 +typedef void (AL_APIENTRY*LPALFOLDBACKCALLBACK)(ALenum,ALsizei); +typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTART)(ALenum,ALsizei,ALsizei,ALfloat*,LPALFOLDBACKCALLBACK); +typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTOP)(void); +#ifdef AL_ALEXT_PROTOTYPES +AL_API void AL_APIENTRY alRequestFoldbackStart(ALenum mode,ALsizei count,ALsizei length,ALfloat *mem,LPALFOLDBACKCALLBACK callback); +AL_API void AL_APIENTRY alRequestFoldbackStop(void); +#endif +#endif + +#ifndef ALC_EXT_DEDICATED +#define ALC_EXT_DEDICATED 1 +#define AL_DEDICATED_GAIN 0x0001 +#define AL_EFFECT_DEDICATED_DIALOGUE 0x9001 +#define AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT 0x9000 +#endif + +#ifndef AL_SOFT_buffer_samples +#define AL_SOFT_buffer_samples 1 +/* Channel configurations */ +#define AL_MONO_SOFT 0x1500 +#define AL_STEREO_SOFT 0x1501 +#define AL_REAR_SOFT 0x1502 +#define AL_QUAD_SOFT 0x1503 +#define AL_5POINT1_SOFT 0x1504 +#define AL_6POINT1_SOFT 0x1505 +#define AL_7POINT1_SOFT 0x1506 + +/* Sample types */ +#define AL_BYTE_SOFT 0x1400 +#define AL_UNSIGNED_BYTE_SOFT 0x1401 +#define AL_SHORT_SOFT 0x1402 +#define AL_UNSIGNED_SHORT_SOFT 0x1403 +#define AL_INT_SOFT 0x1404 +#define AL_UNSIGNED_INT_SOFT 0x1405 +#define AL_FLOAT_SOFT 0x1406 +#define AL_DOUBLE_SOFT 0x1407 +#define AL_BYTE3_SOFT 0x1408 +#define AL_UNSIGNED_BYTE3_SOFT 0x1409 + +/* Storage formats */ +#define AL_MONO8_SOFT 0x1100 +#define AL_MONO16_SOFT 0x1101 +#define AL_MONO32F_SOFT 0x10010 +#define AL_STEREO8_SOFT 0x1102 +#define AL_STEREO16_SOFT 0x1103 +#define AL_STEREO32F_SOFT 0x10011 +#define AL_QUAD8_SOFT 0x1204 +#define AL_QUAD16_SOFT 0x1205 +#define AL_QUAD32F_SOFT 0x1206 +#define AL_REAR8_SOFT 0x1207 +#define AL_REAR16_SOFT 0x1208 +#define AL_REAR32F_SOFT 0x1209 +#define AL_5POINT1_8_SOFT 0x120A +#define AL_5POINT1_16_SOFT 0x120B +#define AL_5POINT1_32F_SOFT 0x120C +#define AL_6POINT1_8_SOFT 0x120D +#define AL_6POINT1_16_SOFT 0x120E +#define AL_6POINT1_32F_SOFT 0x120F +#define AL_7POINT1_8_SOFT 0x1210 +#define AL_7POINT1_16_SOFT 0x1211 +#define AL_7POINT1_32F_SOFT 0x1212 + +/* Buffer attributes */ +#define AL_INTERNAL_FORMAT_SOFT 0x2008 +#define AL_BYTE_LENGTH_SOFT 0x2009 +#define AL_SAMPLE_LENGTH_SOFT 0x200A +#define AL_SEC_LENGTH_SOFT 0x200B + +typedef void (AL_APIENTRY*LPALBUFFERSAMPLESSOFT)(ALuint,ALuint,ALenum,ALsizei,ALenum,ALenum,const ALvoid*); +typedef void (AL_APIENTRY*LPALBUFFERSUBSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,const ALvoid*); +typedef void (AL_APIENTRY*LPALGETBUFFERSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,ALvoid*); +typedef ALboolean (AL_APIENTRY*LPALISBUFFERFORMATSUPPORTEDSOFT)(ALenum); +#ifdef AL_ALEXT_PROTOTYPES +AL_API void AL_APIENTRY alBufferSamplesSOFT(ALuint buffer, ALuint samplerate, ALenum internalformat, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data); +AL_API void AL_APIENTRY alBufferSubSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data); +AL_API void AL_APIENTRY alGetBufferSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, ALvoid *data); +AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum format); +#endif +#endif + +#ifndef AL_SOFT_direct_channels +#define AL_SOFT_direct_channels 1 +#define AL_DIRECT_CHANNELS_SOFT 0x1033 +#endif + +#ifndef ALC_SOFT_loopback +#define ALC_SOFT_loopback 1 +#define ALC_FORMAT_CHANNELS_SOFT 0x1990 +#define ALC_FORMAT_TYPE_SOFT 0x1991 + +/* Sample types */ +#define ALC_BYTE_SOFT 0x1400 +#define ALC_UNSIGNED_BYTE_SOFT 0x1401 +#define ALC_SHORT_SOFT 0x1402 +#define ALC_UNSIGNED_SHORT_SOFT 0x1403 +#define ALC_INT_SOFT 0x1404 +#define ALC_UNSIGNED_INT_SOFT 0x1405 +#define ALC_FLOAT_SOFT 0x1406 + +/* Channel configurations */ +#define ALC_MONO_SOFT 0x1500 +#define ALC_STEREO_SOFT 0x1501 +#define ALC_QUAD_SOFT 0x1503 +#define ALC_5POINT1_SOFT 0x1504 +#define ALC_6POINT1_SOFT 0x1505 +#define ALC_7POINT1_SOFT 0x1506 + +typedef ALCdevice* (ALC_APIENTRY*LPALCLOOPBACKOPENDEVICESOFT)(const ALCchar*); +typedef ALCboolean (ALC_APIENTRY*LPALCISRENDERFORMATSUPPORTEDSOFT)(ALCdevice*,ALCsizei,ALCenum,ALCenum); +typedef void (ALC_APIENTRY*LPALCRENDERSAMPLESSOFT)(ALCdevice*,ALCvoid*,ALCsizei); +#ifdef AL_ALEXT_PROTOTYPES +ALC_API ALCdevice* ALC_APIENTRY alcLoopbackOpenDeviceSOFT(const ALCchar *deviceName); +ALC_API ALCboolean ALC_APIENTRY alcIsRenderFormatSupportedSOFT(ALCdevice *device, ALCsizei freq, ALCenum channels, ALCenum type); +ALC_API void ALC_APIENTRY alcRenderSamplesSOFT(ALCdevice *device, ALCvoid *buffer, ALCsizei samples); +#endif +#endif + +#ifndef AL_EXT_STEREO_ANGLES +#define AL_EXT_STEREO_ANGLES 1 +#define AL_STEREO_ANGLES 0x1030 +#endif + +#ifndef AL_EXT_SOURCE_RADIUS +#define AL_EXT_SOURCE_RADIUS 1 +#define AL_SOURCE_RADIUS 0x1031 +#endif + +#ifndef AL_SOFT_source_latency +#define AL_SOFT_source_latency 1 +#define AL_SAMPLE_OFFSET_LATENCY_SOFT 0x1200 +#define AL_SEC_OFFSET_LATENCY_SOFT 0x1201 +typedef int64_t ALint64SOFT; +typedef uint64_t ALuint64SOFT; +typedef void (AL_APIENTRY*LPALSOURCEDSOFT)(ALuint,ALenum,ALdouble); +typedef void (AL_APIENTRY*LPALSOURCE3DSOFT)(ALuint,ALenum,ALdouble,ALdouble,ALdouble); +typedef void (AL_APIENTRY*LPALSOURCEDVSOFT)(ALuint,ALenum,const ALdouble*); +typedef void (AL_APIENTRY*LPALGETSOURCEDSOFT)(ALuint,ALenum,ALdouble*); +typedef void (AL_APIENTRY*LPALGETSOURCE3DSOFT)(ALuint,ALenum,ALdouble*,ALdouble*,ALdouble*); +typedef void (AL_APIENTRY*LPALGETSOURCEDVSOFT)(ALuint,ALenum,ALdouble*); +typedef void (AL_APIENTRY*LPALSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT); +typedef void (AL_APIENTRY*LPALSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT,ALint64SOFT,ALint64SOFT); +typedef void (AL_APIENTRY*LPALSOURCEI64VSOFT)(ALuint,ALenum,const ALint64SOFT*); +typedef void (AL_APIENTRY*LPALGETSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT*); +typedef void (AL_APIENTRY*LPALGETSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT*,ALint64SOFT*,ALint64SOFT*); +typedef void (AL_APIENTRY*LPALGETSOURCEI64VSOFT)(ALuint,ALenum,ALint64SOFT*); +#ifdef AL_ALEXT_PROTOTYPES +AL_API void AL_APIENTRY alSourcedSOFT(ALuint source, ALenum param, ALdouble value); +AL_API void AL_APIENTRY alSource3dSOFT(ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3); +AL_API void AL_APIENTRY alSourcedvSOFT(ALuint source, ALenum param, const ALdouble *values); +AL_API void AL_APIENTRY alGetSourcedSOFT(ALuint source, ALenum param, ALdouble *value); +AL_API void AL_APIENTRY alGetSource3dSOFT(ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3); +AL_API void AL_APIENTRY alGetSourcedvSOFT(ALuint source, ALenum param, ALdouble *values); +AL_API void AL_APIENTRY alSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT value); +AL_API void AL_APIENTRY alSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3); +AL_API void AL_APIENTRY alSourcei64vSOFT(ALuint source, ALenum param, const ALint64SOFT *values); +AL_API void AL_APIENTRY alGetSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT *value); +AL_API void AL_APIENTRY alGetSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3); +AL_API void AL_APIENTRY alGetSourcei64vSOFT(ALuint source, ALenum param, ALint64SOFT *values); +#endif +#endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/Externals/OpenAL/include/efx-creative.h b/Externals/OpenAL/include/efx-creative.h index 4ea9da6b72..0a04c982e1 100644 --- a/Externals/OpenAL/include/efx-creative.h +++ b/Externals/OpenAL/include/efx-creative.h @@ -1,151 +1,3 @@ -#ifndef __efxcreative_h_ -#define __efxcreative_h_ - -/** - * efx-creative.h - Environmental Audio Extensions - * for OpenAL Effects Extension. - * - */ -#ifdef __cplusplus -extern "C" { -#endif - - -/** - * Effect object definitions to be used with alEffect functions. - * - * Effect parameter value definitions, ranges, and defaults - * appear farther down in this file. - */ - -/* AL EAXReverb effect parameters. */ -#define AL_EAXREVERB_DENSITY 0x0001 -#define AL_EAXREVERB_DIFFUSION 0x0002 -#define AL_EAXREVERB_GAIN 0x0003 -#define AL_EAXREVERB_GAINHF 0x0004 -#define AL_EAXREVERB_GAINLF 0x0005 -#define AL_EAXREVERB_DECAY_TIME 0x0006 -#define AL_EAXREVERB_DECAY_HFRATIO 0x0007 -#define AL_EAXREVERB_DECAY_LFRATIO 0x0008 -#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009 -#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A -#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B -#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C -#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D -#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E -#define AL_EAXREVERB_ECHO_TIME 0x000F -#define AL_EAXREVERB_ECHO_DEPTH 0x0010 -#define AL_EAXREVERB_MODULATION_TIME 0x0011 -#define AL_EAXREVERB_MODULATION_DEPTH 0x0012 -#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013 -#define AL_EAXREVERB_HFREFERENCE 0x0014 -#define AL_EAXREVERB_LFREFERENCE 0x0015 -#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016 -#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017 - -/* Effect type definitions to be used with AL_EFFECT_TYPE. */ -#define AL_EFFECT_EAXREVERB 0x8000 - - - - /********************************************************** - * Effect parameter structures, value definitions, ranges and defaults. - */ - -/** - * AL reverb effect parameter ranges and defaults - */ -#define AL_EAXREVERB_MIN_DENSITY 0.0f -#define AL_EAXREVERB_MAX_DENSITY 1.0f -#define AL_EAXREVERB_DEFAULT_DENSITY 1.0f - -#define AL_EAXREVERB_MIN_DIFFUSION 0.0f -#define AL_EAXREVERB_MAX_DIFFUSION 1.0f -#define AL_EAXREVERB_DEFAULT_DIFFUSION 1.0f - -#define AL_EAXREVERB_MIN_GAIN 0.0f -#define AL_EAXREVERB_MAX_GAIN 1.0f -#define AL_EAXREVERB_DEFAULT_GAIN 0.32f - -#define AL_EAXREVERB_MIN_GAINHF 0.0f -#define AL_EAXREVERB_MAX_GAINHF 1.0f -#define AL_EAXREVERB_DEFAULT_GAINHF 0.89f - -#define AL_EAXREVERB_MIN_GAINLF 0.0f -#define AL_EAXREVERB_MAX_GAINLF 1.0f -#define AL_EAXREVERB_DEFAULT_GAINLF 1.0f - -#define AL_EAXREVERB_MIN_DECAY_TIME 0.1f -#define AL_EAXREVERB_MAX_DECAY_TIME 20.0f -#define AL_EAXREVERB_DEFAULT_DECAY_TIME 1.49f - -#define AL_EAXREVERB_MIN_DECAY_HFRATIO 0.1f -#define AL_EAXREVERB_MAX_DECAY_HFRATIO 2.0f -#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO 0.83f - -#define AL_EAXREVERB_MIN_DECAY_LFRATIO 0.1f -#define AL_EAXREVERB_MAX_DECAY_LFRATIO 2.0f -#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO 1.0f - -#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN 0.0f -#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN 3.16f -#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN 0.05f - -#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY 0.0f -#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY 0.3f -#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY 0.007f - -#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN {0.0f, 0.0f, 0.0f} - -#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN 0.0f -#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN 10.0f -#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN 1.26f - -#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY 0.0f -#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY 0.1f -#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY 0.011f - -#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN {0.0f, 0.0f, 0.0f} - -#define AL_EAXREVERB_MIN_ECHO_TIME 0.075f -#define AL_EAXREVERB_MAX_ECHO_TIME 0.25f -#define AL_EAXREVERB_DEFAULT_ECHO_TIME 0.25f - -#define AL_EAXREVERB_MIN_ECHO_DEPTH 0.0f -#define AL_EAXREVERB_MAX_ECHO_DEPTH 1.0f -#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH 0.0f - -#define AL_EAXREVERB_MIN_MODULATION_TIME 0.04f -#define AL_EAXREVERB_MAX_MODULATION_TIME 4.0f -#define AL_EAXREVERB_DEFAULT_MODULATION_TIME 0.25f - -#define AL_EAXREVERB_MIN_MODULATION_DEPTH 0.0f -#define AL_EAXREVERB_MAX_MODULATION_DEPTH 1.0f -#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH 0.0f - -#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF 0.892f -#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF 1.0f -#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF 0.994f - -#define AL_EAXREVERB_MIN_HFREFERENCE 1000.0f -#define AL_EAXREVERB_MAX_HFREFERENCE 20000.0f -#define AL_EAXREVERB_DEFAULT_HFREFERENCE 5000.0f - -#define AL_EAXREVERB_MIN_LFREFERENCE 20.0f -#define AL_EAXREVERB_MAX_LFREFERENCE 1000.0f -#define AL_EAXREVERB_DEFAULT_LFREFERENCE 250.0f - -#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR 0.0f -#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR 10.0f -#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR 0.0f - -#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE -#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE -#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE - - -#ifdef __cplusplus -} /* extern "C" */ -#endif - -#endif /* __efxcreative_h_ */ +/* The tokens that would be defined here are already defined in efx.h. This + * empty file is here to provide compatibility with Windows-based projects + * that would include it. */ diff --git a/Externals/OpenAL/include/efx-presets.h b/Externals/OpenAL/include/efx-presets.h new file mode 100644 index 0000000000..86dcbda2f3 --- /dev/null +++ b/Externals/OpenAL/include/efx-presets.h @@ -0,0 +1,402 @@ +/* Reverb presets for EFX */ + +#ifndef EFX_PRESETS_H +#define EFX_PRESETS_H + +#ifndef EFXEAXREVERBPROPERTIES_DEFINED +#define EFXEAXREVERBPROPERTIES_DEFINED +typedef struct { + float flDensity; + float flDiffusion; + float flGain; + float flGainHF; + float flGainLF; + float flDecayTime; + float flDecayHFRatio; + float flDecayLFRatio; + float flReflectionsGain; + float flReflectionsDelay; + float flReflectionsPan[3]; + float flLateReverbGain; + float flLateReverbDelay; + float flLateReverbPan[3]; + float flEchoTime; + float flEchoDepth; + float flModulationTime; + float flModulationDepth; + float flAirAbsorptionGainHF; + float flHFReference; + float flLFReference; + float flRoomRolloffFactor; + int iDecayHFLimit; +} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES; +#endif + +/* Default Presets */ + +#define EFX_REVERB_PRESET_GENERIC \ + { 1.0000f, 1.0000f, 0.3162f, 0.8913f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_PADDEDCELL \ + { 0.1715f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.1700f, 0.1000f, 1.0000f, 0.2500f, 0.0010f, { 0.0000f, 0.0000f, 0.0000f }, 1.2691f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ROOM \ + { 0.4287f, 1.0000f, 0.3162f, 0.5929f, 1.0000f, 0.4000f, 0.8300f, 1.0000f, 0.1503f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.0629f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_BATHROOM \ + { 0.1715f, 1.0000f, 0.3162f, 0.2512f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.6531f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 3.2734f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_LIVINGROOM \ + { 0.9766f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.5000f, 0.1000f, 1.0000f, 0.2051f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2805f, 0.0040f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_STONEROOM \ + { 1.0000f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 2.3100f, 0.6400f, 1.0000f, 0.4411f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1003f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_AUDITORIUM \ + { 1.0000f, 1.0000f, 0.3162f, 0.5781f, 1.0000f, 4.3200f, 0.5900f, 1.0000f, 0.4032f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7170f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CONCERTHALL \ + { 1.0000f, 1.0000f, 0.3162f, 0.5623f, 1.0000f, 3.9200f, 0.7000f, 1.0000f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.9977f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CAVE \ + { 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 2.9100f, 1.3000f, 1.0000f, 0.5000f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.7063f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_ARENA \ + { 1.0000f, 1.0000f, 0.3162f, 0.4477f, 1.0000f, 7.2400f, 0.3300f, 1.0000f, 0.2612f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.0186f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_HANGAR \ + { 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 10.0500f, 0.2300f, 1.0000f, 0.5000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2560f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CARPETEDHALLWAY \ + { 0.4287f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 0.3000f, 0.1000f, 1.0000f, 0.1215f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.1531f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_HALLWAY \ + { 0.3645f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 1.4900f, 0.5900f, 1.0000f, 0.2458f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.6615f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_STONECORRIDOR \ + { 1.0000f, 1.0000f, 0.3162f, 0.7612f, 1.0000f, 2.7000f, 0.7900f, 1.0000f, 0.2472f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 1.5758f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ALLEY \ + { 1.0000f, 0.3000f, 0.3162f, 0.7328f, 1.0000f, 1.4900f, 0.8600f, 1.0000f, 0.2500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.9954f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.9500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FOREST \ + { 1.0000f, 0.3000f, 0.3162f, 0.0224f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.0525f, 0.1620f, { 0.0000f, 0.0000f, 0.0000f }, 0.7682f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CITY \ + { 1.0000f, 0.5000f, 0.3162f, 0.3981f, 1.0000f, 1.4900f, 0.6700f, 1.0000f, 0.0730f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1427f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_MOUNTAINS \ + { 1.0000f, 0.2700f, 0.3162f, 0.0562f, 1.0000f, 1.4900f, 0.2100f, 1.0000f, 0.0407f, 0.3000f, { 0.0000f, 0.0000f, 0.0000f }, 0.1919f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_QUARRY \ + { 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0000f, 0.0610f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.7000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_PLAIN \ + { 1.0000f, 0.2100f, 0.3162f, 0.1000f, 1.0000f, 1.4900f, 0.5000f, 1.0000f, 0.0585f, 0.1790f, { 0.0000f, 0.0000f, 0.0000f }, 0.1089f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_PARKINGLOT \ + { 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 1.6500f, 1.5000f, 1.0000f, 0.2082f, 0.0080f, { 0.0000f, 0.0000f, 0.0000f }, 0.2652f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_SEWERPIPE \ + { 0.3071f, 0.8000f, 0.3162f, 0.3162f, 1.0000f, 2.8100f, 0.1400f, 1.0000f, 1.6387f, 0.0140f, { 0.0000f, 0.0000f, 0.0000f }, 3.2471f, 0.0210f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_UNDERWATER \ + { 0.3645f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 1.4900f, 0.1000f, 1.0000f, 0.5963f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 7.0795f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 1.1800f, 0.3480f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_DRUGGED \ + { 0.4287f, 0.5000f, 0.3162f, 1.0000f, 1.0000f, 8.3900f, 1.3900f, 1.0000f, 0.8760f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 3.1081f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_DIZZY \ + { 0.3645f, 0.6000f, 0.3162f, 0.6310f, 1.0000f, 17.2300f, 0.5600f, 1.0000f, 0.1392f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4937f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.8100f, 0.3100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_PSYCHOTIC \ + { 0.0625f, 0.5000f, 0.3162f, 0.8404f, 1.0000f, 7.5600f, 0.9100f, 1.0000f, 0.4864f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 2.4378f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 4.0000f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +/* Castle Presets */ + +#define EFX_REVERB_PRESET_CASTLE_SMALLROOM \ + { 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 1.2200f, 0.8300f, 0.3100f, 0.8913f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_SHORTPASSAGE \ + { 1.0000f, 0.8900f, 0.3162f, 0.3162f, 0.1000f, 2.3200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_MEDIUMROOM \ + { 1.0000f, 0.9300f, 0.3162f, 0.2818f, 0.1000f, 2.0400f, 0.8300f, 0.4600f, 0.6310f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1550f, 0.0300f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_LARGEROOM \ + { 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.1259f, 2.5300f, 0.8300f, 0.5000f, 0.4467f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1850f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_LONGPASSAGE \ + { 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 3.4200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_HALL \ + { 1.0000f, 0.8100f, 0.3162f, 0.2818f, 0.1778f, 3.1400f, 0.7900f, 0.6200f, 0.1778f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_CUPBOARD \ + { 1.0000f, 0.8900f, 0.3162f, 0.2818f, 0.1000f, 0.6700f, 0.8700f, 0.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 3.5481f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CASTLE_COURTYARD \ + { 1.0000f, 0.4200f, 0.3162f, 0.4467f, 0.1995f, 2.1300f, 0.6100f, 0.2300f, 0.2239f, 0.1600f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3700f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_CASTLE_ALCOVE \ + { 1.0000f, 0.8900f, 0.3162f, 0.5012f, 0.1000f, 1.6400f, 0.8700f, 0.3100f, 1.0000f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 } + +/* Factory Presets */ + +#define EFX_REVERB_PRESET_FACTORY_SMALLROOM \ + { 0.3645f, 0.8200f, 0.3162f, 0.7943f, 0.5012f, 1.7200f, 0.6500f, 1.3100f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.1190f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_SHORTPASSAGE \ + { 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 2.5300f, 0.6500f, 1.3100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_MEDIUMROOM \ + { 0.4287f, 0.8200f, 0.2512f, 0.7943f, 0.5012f, 2.7600f, 0.6500f, 1.3100f, 0.2818f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1740f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_LARGEROOM \ + { 0.4287f, 0.7500f, 0.2512f, 0.7079f, 0.6310f, 4.2400f, 0.5100f, 1.3100f, 0.1778f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2310f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_LONGPASSAGE \ + { 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 4.0600f, 0.6500f, 1.3100f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_HALL \ + { 0.4287f, 0.7500f, 0.3162f, 0.7079f, 0.6310f, 7.4300f, 0.5100f, 1.3100f, 0.0631f, 0.0730f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_CUPBOARD \ + { 0.3071f, 0.6300f, 0.2512f, 0.7943f, 0.5012f, 0.4900f, 0.6500f, 1.3100f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.1070f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_COURTYARD \ + { 0.3071f, 0.5700f, 0.3162f, 0.3162f, 0.6310f, 2.3200f, 0.2900f, 0.5600f, 0.2239f, 0.1400f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2900f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_FACTORY_ALCOVE \ + { 0.3645f, 0.5900f, 0.2512f, 0.7943f, 0.5012f, 3.1400f, 0.6500f, 1.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1140f, 0.1000f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 } + +/* Ice Palace Presets */ + +#define EFX_REVERB_PRESET_ICEPALACE_SMALLROOM \ + { 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 1.5100f, 1.5300f, 0.2700f, 0.8913f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1640f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_SHORTPASSAGE \ + { 1.0000f, 0.7500f, 0.3162f, 0.5623f, 0.2818f, 1.7900f, 1.4600f, 0.2800f, 0.5012f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_MEDIUMROOM \ + { 1.0000f, 0.8700f, 0.3162f, 0.5623f, 0.4467f, 2.2200f, 1.5300f, 0.3200f, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_LARGEROOM \ + { 1.0000f, 0.8100f, 0.3162f, 0.5623f, 0.4467f, 3.1400f, 1.5300f, 0.3200f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_LONGPASSAGE \ + { 1.0000f, 0.7700f, 0.3162f, 0.5623f, 0.3981f, 3.0100f, 1.4600f, 0.2800f, 0.7943f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.0400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_HALL \ + { 1.0000f, 0.7600f, 0.3162f, 0.4467f, 0.5623f, 5.4900f, 1.5300f, 0.3800f, 0.1122f, 0.0540f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0520f, { 0.0000f, 0.0000f, 0.0000f }, 0.2260f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_CUPBOARD \ + { 1.0000f, 0.8300f, 0.3162f, 0.5012f, 0.2239f, 0.7600f, 1.5300f, 0.2600f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1430f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_COURTYARD \ + { 1.0000f, 0.5900f, 0.3162f, 0.2818f, 0.3162f, 2.0400f, 1.2000f, 0.3800f, 0.3162f, 0.1730f, { 0.0000f, 0.0000f, 0.0000f }, 0.3162f, 0.0430f, { 0.0000f, 0.0000f, 0.0000f }, 0.2350f, 0.4800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_ICEPALACE_ALCOVE \ + { 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 2.7600f, 1.4600f, 0.2800f, 1.1220f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1610f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 } + +/* Space Station Presets */ + +#define EFX_REVERB_PRESET_SPACESTATION_SMALLROOM \ + { 0.2109f, 0.7000f, 0.3162f, 0.7079f, 0.8913f, 1.7200f, 0.8200f, 0.5500f, 0.7943f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 0.1880f, 0.2600f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_SHORTPASSAGE \ + { 0.2109f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 3.5700f, 0.5000f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1720f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_MEDIUMROOM \ + { 0.2109f, 0.7500f, 0.3162f, 0.6310f, 0.8913f, 3.0100f, 0.5000f, 0.5500f, 0.3981f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2090f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_LARGEROOM \ + { 0.3645f, 0.8100f, 0.3162f, 0.6310f, 0.8913f, 3.8900f, 0.3800f, 0.6100f, 0.3162f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2330f, 0.2800f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_LONGPASSAGE \ + { 0.4287f, 0.8200f, 0.3162f, 0.6310f, 0.8913f, 4.6200f, 0.6200f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_HALL \ + { 0.4287f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 7.1100f, 0.3800f, 0.6100f, 0.1778f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2500f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_CUPBOARD \ + { 0.1715f, 0.5600f, 0.3162f, 0.7079f, 0.8913f, 0.7900f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1810f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPACESTATION_ALCOVE \ + { 0.2109f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.1600f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1920f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 } + +/* Wooden Galleon Presets */ + +#define EFX_REVERB_PRESET_WOODEN_SMALLROOM \ + { 1.0000f, 1.0000f, 0.3162f, 0.1122f, 0.3162f, 0.7900f, 0.3200f, 0.8700f, 1.0000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_SHORTPASSAGE \ + { 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.7500f, 0.5000f, 0.8700f, 0.8913f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_MEDIUMROOM \ + { 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.2818f, 1.4700f, 0.4200f, 0.8200f, 0.8913f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_LARGEROOM \ + { 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.2818f, 2.6500f, 0.3300f, 0.8200f, 0.8913f, 0.0660f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_LONGPASSAGE \ + { 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.3162f, 1.9900f, 0.4000f, 0.7900f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4467f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_HALL \ + { 1.0000f, 1.0000f, 0.3162f, 0.0794f, 0.2818f, 3.4500f, 0.3000f, 0.8200f, 0.8913f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_CUPBOARD \ + { 1.0000f, 1.0000f, 0.3162f, 0.1413f, 0.3162f, 0.5600f, 0.4600f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_COURTYARD \ + { 1.0000f, 0.6500f, 0.3162f, 0.0794f, 0.3162f, 1.7900f, 0.3500f, 0.7900f, 0.5623f, 0.1230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_WOODEN_ALCOVE \ + { 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.2200f, 0.6200f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 } + +/* Sports Presets */ + +#define EFX_REVERB_PRESET_SPORT_EMPTYSTADIUM \ + { 1.0000f, 1.0000f, 0.3162f, 0.4467f, 0.7943f, 6.2600f, 0.5100f, 1.1000f, 0.0631f, 0.1830f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPORT_SQUASHCOURT \ + { 1.0000f, 0.7500f, 0.3162f, 0.3162f, 0.7943f, 2.2200f, 0.9100f, 1.1600f, 0.4467f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1260f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \ + { 1.0000f, 0.7000f, 0.3162f, 0.7943f, 0.8913f, 2.7600f, 1.2500f, 1.1400f, 0.6310f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_SPORT_LARGESWIMMINGPOOL \ + { 1.0000f, 0.8200f, 0.3162f, 0.7943f, 1.0000f, 5.4900f, 1.3100f, 1.1400f, 0.4467f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2220f, 0.5500f, 1.1590f, 0.2100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_SPORT_GYMNASIUM \ + { 1.0000f, 0.8100f, 0.3162f, 0.4467f, 0.8913f, 3.1400f, 1.0600f, 1.3500f, 0.3981f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0450f, { 0.0000f, 0.0000f, 0.0000f }, 0.1460f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPORT_FULLSTADIUM \ + { 1.0000f, 1.0000f, 0.3162f, 0.0708f, 0.7943f, 5.2500f, 0.1700f, 0.8000f, 0.1000f, 0.1880f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SPORT_STADIUMTANNOY \ + { 1.0000f, 0.7800f, 0.3162f, 0.5623f, 0.5012f, 2.5300f, 0.8800f, 0.6800f, 0.2818f, 0.2300f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +/* Prefab Presets */ + +#define EFX_REVERB_PRESET_PREFAB_WORKSHOP \ + { 0.4287f, 1.0000f, 0.3162f, 0.1413f, 0.3981f, 0.7600f, 1.0000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_PREFAB_SCHOOLROOM \ + { 0.4022f, 0.6900f, 0.3162f, 0.6310f, 0.5012f, 0.9800f, 0.4500f, 0.1800f, 1.4125f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_PREFAB_PRACTISEROOM \ + { 0.4022f, 0.8700f, 0.3162f, 0.3981f, 0.5012f, 1.1200f, 0.5600f, 0.1800f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_PREFAB_OUTHOUSE \ + { 1.0000f, 0.8200f, 0.3162f, 0.1122f, 0.1585f, 1.3800f, 0.3800f, 0.3500f, 0.8913f, 0.0240f, { 0.0000f, 0.0000f, -0.0000f }, 0.6310f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.1210f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_PREFAB_CARAVAN \ + { 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.1259f, 0.4300f, 1.5000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +/* Dome and Pipe Presets */ + +#define EFX_REVERB_PRESET_DOME_TOMB \ + { 1.0000f, 0.7900f, 0.3162f, 0.3548f, 0.2239f, 4.1800f, 0.2100f, 0.1000f, 0.3868f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 1.6788f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_PIPE_SMALL \ + { 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 5.0400f, 0.1000f, 0.1000f, 0.5012f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 2.5119f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_DOME_SAINTPAULS \ + { 1.0000f, 0.8700f, 0.3162f, 0.3548f, 0.2239f, 10.4800f, 0.1900f, 0.1000f, 0.1778f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0420f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_PIPE_LONGTHIN \ + { 0.2560f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 9.2100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_PIPE_LARGE \ + { 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 8.4500f, 0.1000f, 0.1000f, 0.3981f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_PIPE_RESONANT \ + { 0.1373f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 6.8100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 } + +/* Outdoors Presets */ + +#define EFX_REVERB_PRESET_OUTDOORS_BACKYARD \ + { 1.0000f, 0.4500f, 0.3162f, 0.2512f, 0.5012f, 1.1200f, 0.3400f, 0.4600f, 0.4467f, 0.0690f, { 0.0000f, 0.0000f, -0.0000f }, 0.7079f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \ + { 1.0000f, 0.0000f, 0.3162f, 0.0112f, 0.6310f, 2.1300f, 0.2100f, 0.4600f, 0.1778f, 0.3000f, { 0.0000f, 0.0000f, -0.0000f }, 0.4467f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_OUTDOORS_DEEPCANYON \ + { 1.0000f, 0.7400f, 0.3162f, 0.1778f, 0.6310f, 3.8900f, 0.2100f, 0.4600f, 0.3162f, 0.2230f, { 0.0000f, 0.0000f, -0.0000f }, 0.3548f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_OUTDOORS_CREEK \ + { 1.0000f, 0.3500f, 0.3162f, 0.1778f, 0.5012f, 2.1300f, 0.2100f, 0.4600f, 0.3981f, 0.1150f, { 0.0000f, 0.0000f, -0.0000f }, 0.1995f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_OUTDOORS_VALLEY \ + { 1.0000f, 0.2800f, 0.3162f, 0.0282f, 0.1585f, 2.8800f, 0.2600f, 0.3500f, 0.1413f, 0.2630f, { 0.0000f, 0.0000f, -0.0000f }, 0.3981f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 } + +/* Mood Presets */ + +#define EFX_REVERB_PRESET_MOOD_HEAVEN \ + { 1.0000f, 0.9400f, 0.3162f, 0.7943f, 0.4467f, 5.0400f, 1.1200f, 0.5600f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0800f, 2.7420f, 0.0500f, 0.9977f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_MOOD_HELL \ + { 1.0000f, 0.5700f, 0.3162f, 0.3548f, 0.4467f, 3.5700f, 0.4900f, 2.0000f, 0.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1100f, 0.0400f, 2.1090f, 0.5200f, 0.9943f, 5000.0000f, 139.5000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_MOOD_MEMORY \ + { 1.0000f, 0.8500f, 0.3162f, 0.6310f, 0.3548f, 4.0600f, 0.8200f, 0.5600f, 0.0398f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.4740f, 0.4500f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +/* Driving Presets */ + +#define EFX_REVERB_PRESET_DRIVING_COMMENTATOR \ + { 1.0000f, 0.0000f, 3.1623f, 0.5623f, 0.5012f, 2.4200f, 0.8800f, 0.6800f, 0.1995f, 0.0930f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_DRIVING_PITGARAGE \ + { 0.4287f, 0.5900f, 0.3162f, 0.7079f, 0.5623f, 1.7200f, 0.9300f, 0.8700f, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_DRIVING_INCAR_RACER \ + { 0.0832f, 0.8000f, 0.3162f, 1.0000f, 0.7943f, 0.1700f, 2.0000f, 0.4100f, 1.7783f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_DRIVING_INCAR_SPORTS \ + { 0.0832f, 0.8000f, 0.3162f, 0.6310f, 1.0000f, 0.1700f, 0.7500f, 0.4100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_DRIVING_INCAR_LUXURY \ + { 0.2560f, 1.0000f, 0.3162f, 0.1000f, 0.5012f, 0.1300f, 0.4100f, 0.4600f, 0.7943f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_DRIVING_FULLGRANDSTAND \ + { 1.0000f, 1.0000f, 0.3162f, 0.2818f, 0.6310f, 3.0100f, 1.3700f, 1.2800f, 0.3548f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.1778f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \ + { 1.0000f, 1.0000f, 0.3162f, 1.0000f, 0.7943f, 4.6200f, 1.7500f, 1.4000f, 0.2082f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_DRIVING_TUNNEL \ + { 1.0000f, 0.8100f, 0.3162f, 0.3981f, 0.8913f, 3.4200f, 0.9400f, 1.3100f, 0.7079f, 0.0510f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.0500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 155.3000f, 0.0000f, 0x1 } + +/* City Presets */ + +#define EFX_REVERB_PRESET_CITY_STREETS \ + { 1.0000f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.7900f, 1.1200f, 0.9100f, 0.2818f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 0.1995f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CITY_SUBWAY \ + { 1.0000f, 0.7400f, 0.3162f, 0.7079f, 0.8913f, 3.0100f, 1.2300f, 0.9100f, 0.7079f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CITY_MUSEUM \ + { 1.0000f, 0.8200f, 0.3162f, 0.1778f, 0.1778f, 3.2800f, 1.4000f, 0.5700f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_CITY_LIBRARY \ + { 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.0891f, 2.7600f, 0.8900f, 0.4100f, 0.3548f, 0.0290f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 } + +#define EFX_REVERB_PRESET_CITY_UNDERPASS \ + { 1.0000f, 0.8200f, 0.3162f, 0.4467f, 0.8913f, 3.5700f, 1.1200f, 0.9100f, 0.3981f, 0.0590f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1400f, 0.2500f, 0.0000f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CITY_ABANDONED \ + { 1.0000f, 0.6900f, 0.3162f, 0.7943f, 0.8913f, 3.2800f, 1.1700f, 0.9100f, 0.4467f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9966f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +/* Misc. Presets */ + +#define EFX_REVERB_PRESET_DUSTYROOM \ + { 0.3645f, 0.5600f, 0.3162f, 0.7943f, 0.7079f, 1.7900f, 0.3800f, 0.2100f, 0.5012f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0060f, { 0.0000f, 0.0000f, 0.0000f }, 0.2020f, 0.0500f, 0.2500f, 0.0000f, 0.9886f, 13046.0000f, 163.3000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_CHAPEL \ + { 1.0000f, 0.8400f, 0.3162f, 0.5623f, 1.0000f, 4.6200f, 0.6400f, 1.2300f, 0.4467f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.1100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 } + +#define EFX_REVERB_PRESET_SMALLWATERROOM \ + { 1.0000f, 0.7000f, 0.3162f, 0.4477f, 1.0000f, 1.5100f, 1.2500f, 1.1400f, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x0 } + +#endif /* EFX_PRESETS_H */ diff --git a/Externals/OpenAL/include/efx.h b/Externals/OpenAL/include/efx.h index fece1608de..57766983f6 100644 --- a/Externals/OpenAL/include/efx.h +++ b/Externals/OpenAL/include/efx.h @@ -1,737 +1,761 @@ -#ifndef __efx_h_ -#define __efx_h_ +#ifndef AL_EFX_H +#define AL_EFX_H +#include "alc.h" +#include "al.h" + #ifdef __cplusplus extern "C" { #endif -#define ALC_EXT_EFX_NAME "ALC_EXT_EFX" +#define ALC_EXT_EFX_NAME "ALC_EXT_EFX" -/** - * Context definitions to be used with alcCreateContext. - * These values must be unique and not conflict with other - * al context values. - */ -#define ALC_EFX_MAJOR_VERSION 0x20001 -#define ALC_EFX_MINOR_VERSION 0x20002 -#define ALC_MAX_AUXILIARY_SENDS 0x20003 +#define ALC_EFX_MAJOR_VERSION 0x20001 +#define ALC_EFX_MINOR_VERSION 0x20002 +#define ALC_MAX_AUXILIARY_SENDS 0x20003 +/* Listener properties. */ +#define AL_METERS_PER_UNIT 0x20004 + +/* Source properties. */ +#define AL_DIRECT_FILTER 0x20005 +#define AL_AUXILIARY_SEND_FILTER 0x20006 +#define AL_AIR_ABSORPTION_FACTOR 0x20007 +#define AL_ROOM_ROLLOFF_FACTOR 0x20008 +#define AL_CONE_OUTER_GAINHF 0x20009 +#define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A +#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B +#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C -/** - * Listener definitions to be used with alListener functions. - * These values must be unique and not conflict with other - * al listener values. - */ -#define AL_METERS_PER_UNIT 0x20004 +/* Effect properties. */ +/* Reverb effect parameters */ +#define AL_REVERB_DENSITY 0x0001 +#define AL_REVERB_DIFFUSION 0x0002 +#define AL_REVERB_GAIN 0x0003 +#define AL_REVERB_GAINHF 0x0004 +#define AL_REVERB_DECAY_TIME 0x0005 +#define AL_REVERB_DECAY_HFRATIO 0x0006 +#define AL_REVERB_REFLECTIONS_GAIN 0x0007 +#define AL_REVERB_REFLECTIONS_DELAY 0x0008 +#define AL_REVERB_LATE_REVERB_GAIN 0x0009 +#define AL_REVERB_LATE_REVERB_DELAY 0x000A +#define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B +#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C +#define AL_REVERB_DECAY_HFLIMIT 0x000D +/* EAX Reverb effect parameters */ +#define AL_EAXREVERB_DENSITY 0x0001 +#define AL_EAXREVERB_DIFFUSION 0x0002 +#define AL_EAXREVERB_GAIN 0x0003 +#define AL_EAXREVERB_GAINHF 0x0004 +#define AL_EAXREVERB_GAINLF 0x0005 +#define AL_EAXREVERB_DECAY_TIME 0x0006 +#define AL_EAXREVERB_DECAY_HFRATIO 0x0007 +#define AL_EAXREVERB_DECAY_LFRATIO 0x0008 +#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009 +#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A +#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B +#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C +#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D +#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E +#define AL_EAXREVERB_ECHO_TIME 0x000F +#define AL_EAXREVERB_ECHO_DEPTH 0x0010 +#define AL_EAXREVERB_MODULATION_TIME 0x0011 +#define AL_EAXREVERB_MODULATION_DEPTH 0x0012 +#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013 +#define AL_EAXREVERB_HFREFERENCE 0x0014 +#define AL_EAXREVERB_LFREFERENCE 0x0015 +#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016 +#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017 +/* Chorus effect parameters */ +#define AL_CHORUS_WAVEFORM 0x0001 +#define AL_CHORUS_PHASE 0x0002 +#define AL_CHORUS_RATE 0x0003 +#define AL_CHORUS_DEPTH 0x0004 +#define AL_CHORUS_FEEDBACK 0x0005 +#define AL_CHORUS_DELAY 0x0006 -/** - * Source definitions to be used with alSource functions. - * These values must be unique and not conflict with other - * al source values. - */ -#define AL_DIRECT_FILTER 0x20005 -#define AL_AUXILIARY_SEND_FILTER 0x20006 -#define AL_AIR_ABSORPTION_FACTOR 0x20007 -#define AL_ROOM_ROLLOFF_FACTOR 0x20008 -#define AL_CONE_OUTER_GAINHF 0x20009 -#define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A -#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B -#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C +/* Distortion effect parameters */ +#define AL_DISTORTION_EDGE 0x0001 +#define AL_DISTORTION_GAIN 0x0002 +#define AL_DISTORTION_LOWPASS_CUTOFF 0x0003 +#define AL_DISTORTION_EQCENTER 0x0004 +#define AL_DISTORTION_EQBANDWIDTH 0x0005 +/* Echo effect parameters */ +#define AL_ECHO_DELAY 0x0001 +#define AL_ECHO_LRDELAY 0x0002 +#define AL_ECHO_DAMPING 0x0003 +#define AL_ECHO_FEEDBACK 0x0004 +#define AL_ECHO_SPREAD 0x0005 +/* Flanger effect parameters */ +#define AL_FLANGER_WAVEFORM 0x0001 +#define AL_FLANGER_PHASE 0x0002 +#define AL_FLANGER_RATE 0x0003 +#define AL_FLANGER_DEPTH 0x0004 +#define AL_FLANGER_FEEDBACK 0x0005 +#define AL_FLANGER_DELAY 0x0006 +/* Frequency shifter effect parameters */ +#define AL_FREQUENCY_SHIFTER_FREQUENCY 0x0001 +#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION 0x0002 +#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION 0x0003 -/** - * Effect object definitions to be used with alEffect functions. - * - * Effect parameter value definitions, ranges, and defaults - * appear farther down in this file. - */ +/* Vocal morpher effect parameters */ +#define AL_VOCAL_MORPHER_PHONEMEA 0x0001 +#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING 0x0002 +#define AL_VOCAL_MORPHER_PHONEMEB 0x0003 +#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING 0x0004 +#define AL_VOCAL_MORPHER_WAVEFORM 0x0005 +#define AL_VOCAL_MORPHER_RATE 0x0006 -/* Reverb Parameters */ -#define AL_REVERB_DENSITY 0x0001 -#define AL_REVERB_DIFFUSION 0x0002 -#define AL_REVERB_GAIN 0x0003 -#define AL_REVERB_GAINHF 0x0004 -#define AL_REVERB_DECAY_TIME 0x0005 -#define AL_REVERB_DECAY_HFRATIO 0x0006 -#define AL_REVERB_REFLECTIONS_GAIN 0x0007 -#define AL_REVERB_REFLECTIONS_DELAY 0x0008 -#define AL_REVERB_LATE_REVERB_GAIN 0x0009 -#define AL_REVERB_LATE_REVERB_DELAY 0x000A -#define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B -#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C -#define AL_REVERB_DECAY_HFLIMIT 0x000D +/* Pitchshifter effect parameters */ +#define AL_PITCH_SHIFTER_COARSE_TUNE 0x0001 +#define AL_PITCH_SHIFTER_FINE_TUNE 0x0002 -/* Chorus Parameters */ -#define AL_CHORUS_WAVEFORM 0x0001 -#define AL_CHORUS_PHASE 0x0002 -#define AL_CHORUS_RATE 0x0003 -#define AL_CHORUS_DEPTH 0x0004 -#define AL_CHORUS_FEEDBACK 0x0005 -#define AL_CHORUS_DELAY 0x0006 +/* Ringmodulator effect parameters */ +#define AL_RING_MODULATOR_FREQUENCY 0x0001 +#define AL_RING_MODULATOR_HIGHPASS_CUTOFF 0x0002 +#define AL_RING_MODULATOR_WAVEFORM 0x0003 -/* Distortion Parameters */ -#define AL_DISTORTION_EDGE 0x0001 -#define AL_DISTORTION_GAIN 0x0002 -#define AL_DISTORTION_LOWPASS_CUTOFF 0x0003 -#define AL_DISTORTION_EQCENTER 0x0004 -#define AL_DISTORTION_EQBANDWIDTH 0x0005 +/* Autowah effect parameters */ +#define AL_AUTOWAH_ATTACK_TIME 0x0001 +#define AL_AUTOWAH_RELEASE_TIME 0x0002 +#define AL_AUTOWAH_RESONANCE 0x0003 +#define AL_AUTOWAH_PEAK_GAIN 0x0004 -/* Echo Parameters */ -#define AL_ECHO_DELAY 0x0001 -#define AL_ECHO_LRDELAY 0x0002 -#define AL_ECHO_DAMPING 0x0003 -#define AL_ECHO_FEEDBACK 0x0004 -#define AL_ECHO_SPREAD 0x0005 +/* Compressor effect parameters */ +#define AL_COMPRESSOR_ONOFF 0x0001 -/* Flanger Parameters */ -#define AL_FLANGER_WAVEFORM 0x0001 -#define AL_FLANGER_PHASE 0x0002 -#define AL_FLANGER_RATE 0x0003 -#define AL_FLANGER_DEPTH 0x0004 -#define AL_FLANGER_FEEDBACK 0x0005 -#define AL_FLANGER_DELAY 0x0006 - -/* Frequencyshifter Parameters */ -#define AL_FREQUENCY_SHIFTER_FREQUENCY 0x0001 -#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION 0x0002 -#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION 0x0003 - -/* Vocalmorpher Parameters */ -#define AL_VOCAL_MORPHER_PHONEMEA 0x0001 -#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING 0x0002 -#define AL_VOCAL_MORPHER_PHONEMEB 0x0003 -#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING 0x0004 -#define AL_VOCAL_MORPHER_WAVEFORM 0x0005 -#define AL_VOCAL_MORPHER_RATE 0x0006 - -/* Pitchshifter Parameters */ -#define AL_PITCH_SHIFTER_COARSE_TUNE 0x0001 -#define AL_PITCH_SHIFTER_FINE_TUNE 0x0002 - -/* Ringmodulator Parameters */ -#define AL_RING_MODULATOR_FREQUENCY 0x0001 -#define AL_RING_MODULATOR_HIGHPASS_CUTOFF 0x0002 -#define AL_RING_MODULATOR_WAVEFORM 0x0003 - -/* Autowah Parameters */ -#define AL_AUTOWAH_ATTACK_TIME 0x0001 -#define AL_AUTOWAH_RELEASE_TIME 0x0002 -#define AL_AUTOWAH_RESONANCE 0x0003 -#define AL_AUTOWAH_PEAK_GAIN 0x0004 - -/* Compressor Parameters */ -#define AL_COMPRESSOR_ONOFF 0x0001 - -/* Equalizer Parameters */ -#define AL_EQUALIZER_LOW_GAIN 0x0001 -#define AL_EQUALIZER_LOW_CUTOFF 0x0002 -#define AL_EQUALIZER_MID1_GAIN 0x0003 -#define AL_EQUALIZER_MID1_CENTER 0x0004 -#define AL_EQUALIZER_MID1_WIDTH 0x0005 -#define AL_EQUALIZER_MID2_GAIN 0x0006 -#define AL_EQUALIZER_MID2_CENTER 0x0007 -#define AL_EQUALIZER_MID2_WIDTH 0x0008 -#define AL_EQUALIZER_HIGH_GAIN 0x0009 -#define AL_EQUALIZER_HIGH_CUTOFF 0x000A +/* Equalizer effect parameters */ +#define AL_EQUALIZER_LOW_GAIN 0x0001 +#define AL_EQUALIZER_LOW_CUTOFF 0x0002 +#define AL_EQUALIZER_MID1_GAIN 0x0003 +#define AL_EQUALIZER_MID1_CENTER 0x0004 +#define AL_EQUALIZER_MID1_WIDTH 0x0005 +#define AL_EQUALIZER_MID2_GAIN 0x0006 +#define AL_EQUALIZER_MID2_CENTER 0x0007 +#define AL_EQUALIZER_MID2_WIDTH 0x0008 +#define AL_EQUALIZER_HIGH_GAIN 0x0009 +#define AL_EQUALIZER_HIGH_CUTOFF 0x000A /* Effect type */ -#define AL_EFFECT_FIRST_PARAMETER 0x0000 -#define AL_EFFECT_LAST_PARAMETER 0x8000 -#define AL_EFFECT_TYPE 0x8001 +#define AL_EFFECT_FIRST_PARAMETER 0x0000 +#define AL_EFFECT_LAST_PARAMETER 0x8000 +#define AL_EFFECT_TYPE 0x8001 -/* Effect type definitions to be used with AL_EFFECT_TYPE. */ -#define AL_EFFECT_NULL 0x0000 /* Can also be used as an Effect Object ID */ -#define AL_EFFECT_REVERB 0x0001 -#define AL_EFFECT_CHORUS 0x0002 -#define AL_EFFECT_DISTORTION 0x0003 -#define AL_EFFECT_ECHO 0x0004 -#define AL_EFFECT_FLANGER 0x0005 -#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006 -#define AL_EFFECT_VOCAL_MORPHER 0x0007 -#define AL_EFFECT_PITCH_SHIFTER 0x0008 -#define AL_EFFECT_RING_MODULATOR 0x0009 -#define AL_EFFECT_AUTOWAH 0x000A -#define AL_EFFECT_COMPRESSOR 0x000B -#define AL_EFFECT_EQUALIZER 0x000C +/* Effect types, used with the AL_EFFECT_TYPE property */ +#define AL_EFFECT_NULL 0x0000 +#define AL_EFFECT_REVERB 0x0001 +#define AL_EFFECT_CHORUS 0x0002 +#define AL_EFFECT_DISTORTION 0x0003 +#define AL_EFFECT_ECHO 0x0004 +#define AL_EFFECT_FLANGER 0x0005 +#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006 +#define AL_EFFECT_VOCAL_MORPHER 0x0007 +#define AL_EFFECT_PITCH_SHIFTER 0x0008 +#define AL_EFFECT_RING_MODULATOR 0x0009 +#define AL_EFFECT_AUTOWAH 0x000A +#define AL_EFFECT_COMPRESSOR 0x000B +#define AL_EFFECT_EQUALIZER 0x000C +#define AL_EFFECT_EAXREVERB 0x8000 -/** - * Auxiliary Slot object definitions to be used with alAuxiliaryEffectSlot functions. - */ -#define AL_EFFECTSLOT_EFFECT 0x0001 -#define AL_EFFECTSLOT_GAIN 0x0002 -#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003 +/* Auxiliary Effect Slot properties. */ +#define AL_EFFECTSLOT_EFFECT 0x0001 +#define AL_EFFECTSLOT_GAIN 0x0002 +#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003 -/** - * Value to be used as an Auxiliary Slot ID to disable a source send.. - */ -#define AL_EFFECTSLOT_NULL 0x0000 +/* NULL Auxiliary Slot ID to disable a source send. */ +#define AL_EFFECTSLOT_NULL 0x0000 +/* Filter properties. */ -/** - * Filter object definitions to be used with alFilter functions. - */ +/* Lowpass filter parameters */ +#define AL_LOWPASS_GAIN 0x0001 +#define AL_LOWPASS_GAINHF 0x0002 -/* Lowpass parameters. */ -#define AL_LOWPASS_GAIN 0x0001 -#define AL_LOWPASS_GAINHF 0x0002 +/* Highpass filter parameters */ +#define AL_HIGHPASS_GAIN 0x0001 +#define AL_HIGHPASS_GAINLF 0x0002 -/* Highpass Parameters */ -#define AL_HIGHPASS_GAIN 0x0001 -#define AL_HIGHPASS_GAINLF 0x0002 - -/* Bandpass Parameters */ -#define AL_BANDPASS_GAIN 0x0001 -#define AL_BANDPASS_GAINLF 0x0002 -#define AL_BANDPASS_GAINHF 0x0003 +/* Bandpass filter parameters */ +#define AL_BANDPASS_GAIN 0x0001 +#define AL_BANDPASS_GAINLF 0x0002 +#define AL_BANDPASS_GAINHF 0x0003 /* Filter type */ -#define AL_FILTER_FIRST_PARAMETER 0x0000 -#define AL_FILTER_LAST_PARAMETER 0x8000 -#define AL_FILTER_TYPE 0x8001 +#define AL_FILTER_FIRST_PARAMETER 0x0000 +#define AL_FILTER_LAST_PARAMETER 0x8000 +#define AL_FILTER_TYPE 0x8001 + +/* Filter types, used with the AL_FILTER_TYPE property */ +#define AL_FILTER_NULL 0x0000 +#define AL_FILTER_LOWPASS 0x0001 +#define AL_FILTER_HIGHPASS 0x0002 +#define AL_FILTER_BANDPASS 0x0003 + + +/* Effect object function types. */ +typedef void (AL_APIENTRY *LPALGENEFFECTS)(ALsizei, ALuint*); +typedef void (AL_APIENTRY *LPALDELETEEFFECTS)(ALsizei, const ALuint*); +typedef ALboolean (AL_APIENTRY *LPALISEFFECT)(ALuint); +typedef void (AL_APIENTRY *LPALEFFECTI)(ALuint, ALenum, ALint); +typedef void (AL_APIENTRY *LPALEFFECTIV)(ALuint, ALenum, const ALint*); +typedef void (AL_APIENTRY *LPALEFFECTF)(ALuint, ALenum, ALfloat); +typedef void (AL_APIENTRY *LPALEFFECTFV)(ALuint, ALenum, const ALfloat*); +typedef void (AL_APIENTRY *LPALGETEFFECTI)(ALuint, ALenum, ALint*); +typedef void (AL_APIENTRY *LPALGETEFFECTIV)(ALuint, ALenum, ALint*); +typedef void (AL_APIENTRY *LPALGETEFFECTF)(ALuint, ALenum, ALfloat*); +typedef void (AL_APIENTRY *LPALGETEFFECTFV)(ALuint, ALenum, ALfloat*); + +/* Filter object function types. */ +typedef void (AL_APIENTRY *LPALGENFILTERS)(ALsizei, ALuint*); +typedef void (AL_APIENTRY *LPALDELETEFILTERS)(ALsizei, const ALuint*); +typedef ALboolean (AL_APIENTRY *LPALISFILTER)(ALuint); +typedef void (AL_APIENTRY *LPALFILTERI)(ALuint, ALenum, ALint); +typedef void (AL_APIENTRY *LPALFILTERIV)(ALuint, ALenum, const ALint*); +typedef void (AL_APIENTRY *LPALFILTERF)(ALuint, ALenum, ALfloat); +typedef void (AL_APIENTRY *LPALFILTERFV)(ALuint, ALenum, const ALfloat*); +typedef void (AL_APIENTRY *LPALGETFILTERI)(ALuint, ALenum, ALint*); +typedef void (AL_APIENTRY *LPALGETFILTERIV)(ALuint, ALenum, ALint*); +typedef void (AL_APIENTRY *LPALGETFILTERF)(ALuint, ALenum, ALfloat*); +typedef void (AL_APIENTRY *LPALGETFILTERFV)(ALuint, ALenum, ALfloat*); + +/* Auxiliary Effect Slot object function types. */ +typedef void (AL_APIENTRY *LPALGENAUXILIARYEFFECTSLOTS)(ALsizei, ALuint*); +typedef void (AL_APIENTRY *LPALDELETEAUXILIARYEFFECTSLOTS)(ALsizei, const ALuint*); +typedef ALboolean (AL_APIENTRY *LPALISAUXILIARYEFFECTSLOT)(ALuint); +typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint); +typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, const ALint*); +typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat); +typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, const ALfloat*); +typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint*); +typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, ALint*); +typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat*); +typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, ALfloat*); + +#ifdef AL_ALEXT_PROTOTYPES +AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects); +AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects); +AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect); +AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue); +AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *piValues); +AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue); +AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *pflValues); +AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue); +AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues); +AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue); +AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues); + +AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters); +AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters); +AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter); +AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue); +AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *piValues); +AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue); +AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *pflValues); +AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue); +AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues); +AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue); +AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues); + +AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots); +AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots); +AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot); +AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue); +AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *piValues); +AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue); +AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *pflValues); +AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue); +AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues); +AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue); +AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues); +#endif + +/* Filter ranges and defaults. */ + +/* Lowpass filter */ +#define AL_LOWPASS_MIN_GAIN (0.0f) +#define AL_LOWPASS_MAX_GAIN (1.0f) +#define AL_LOWPASS_DEFAULT_GAIN (1.0f) + +#define AL_LOWPASS_MIN_GAINHF (0.0f) +#define AL_LOWPASS_MAX_GAINHF (1.0f) +#define AL_LOWPASS_DEFAULT_GAINHF (1.0f) + +/* Highpass filter */ +#define AL_HIGHPASS_MIN_GAIN (0.0f) +#define AL_HIGHPASS_MAX_GAIN (1.0f) +#define AL_HIGHPASS_DEFAULT_GAIN (1.0f) + +#define AL_HIGHPASS_MIN_GAINLF (0.0f) +#define AL_HIGHPASS_MAX_GAINLF (1.0f) +#define AL_HIGHPASS_DEFAULT_GAINLF (1.0f) + +/* Bandpass filter */ +#define AL_BANDPASS_MIN_GAIN (0.0f) +#define AL_BANDPASS_MAX_GAIN (1.0f) +#define AL_BANDPASS_DEFAULT_GAIN (1.0f) + +#define AL_BANDPASS_MIN_GAINHF (0.0f) +#define AL_BANDPASS_MAX_GAINHF (1.0f) +#define AL_BANDPASS_DEFAULT_GAINHF (1.0f) + +#define AL_BANDPASS_MIN_GAINLF (0.0f) +#define AL_BANDPASS_MAX_GAINLF (1.0f) +#define AL_BANDPASS_DEFAULT_GAINLF (1.0f) + + +/* Effect parameter ranges and defaults. */ + +/* Standard reverb effect */ +#define AL_REVERB_MIN_DENSITY (0.0f) +#define AL_REVERB_MAX_DENSITY (1.0f) +#define AL_REVERB_DEFAULT_DENSITY (1.0f) + +#define AL_REVERB_MIN_DIFFUSION (0.0f) +#define AL_REVERB_MAX_DIFFUSION (1.0f) +#define AL_REVERB_DEFAULT_DIFFUSION (1.0f) + +#define AL_REVERB_MIN_GAIN (0.0f) +#define AL_REVERB_MAX_GAIN (1.0f) +#define AL_REVERB_DEFAULT_GAIN (0.32f) + +#define AL_REVERB_MIN_GAINHF (0.0f) +#define AL_REVERB_MAX_GAINHF (1.0f) +#define AL_REVERB_DEFAULT_GAINHF (0.89f) + +#define AL_REVERB_MIN_DECAY_TIME (0.1f) +#define AL_REVERB_MAX_DECAY_TIME (20.0f) +#define AL_REVERB_DEFAULT_DECAY_TIME (1.49f) + +#define AL_REVERB_MIN_DECAY_HFRATIO (0.1f) +#define AL_REVERB_MAX_DECAY_HFRATIO (2.0f) +#define AL_REVERB_DEFAULT_DECAY_HFRATIO (0.83f) + +#define AL_REVERB_MIN_REFLECTIONS_GAIN (0.0f) +#define AL_REVERB_MAX_REFLECTIONS_GAIN (3.16f) +#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN (0.05f) + +#define AL_REVERB_MIN_REFLECTIONS_DELAY (0.0f) +#define AL_REVERB_MAX_REFLECTIONS_DELAY (0.3f) +#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY (0.007f) + +#define AL_REVERB_MIN_LATE_REVERB_GAIN (0.0f) +#define AL_REVERB_MAX_LATE_REVERB_GAIN (10.0f) +#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN (1.26f) + +#define AL_REVERB_MIN_LATE_REVERB_DELAY (0.0f) +#define AL_REVERB_MAX_LATE_REVERB_DELAY (0.1f) +#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY (0.011f) + +#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f) +#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f) +#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f) + +#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f) +#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f) +#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f) + +#define AL_REVERB_MIN_DECAY_HFLIMIT AL_FALSE +#define AL_REVERB_MAX_DECAY_HFLIMIT AL_TRUE +#define AL_REVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE + +/* EAX reverb effect */ +#define AL_EAXREVERB_MIN_DENSITY (0.0f) +#define AL_EAXREVERB_MAX_DENSITY (1.0f) +#define AL_EAXREVERB_DEFAULT_DENSITY (1.0f) -/* Filter type definitions to be used with AL_FILTER_TYPE. */ -#define AL_FILTER_NULL 0x0000 /* Can also be used as a Filter Object ID */ -#define AL_FILTER_LOWPASS 0x0001 -#define AL_FILTER_HIGHPASS 0x0002 -#define AL_FILTER_BANDPASS 0x0003 +#define AL_EAXREVERB_MIN_DIFFUSION (0.0f) +#define AL_EAXREVERB_MAX_DIFFUSION (1.0f) +#define AL_EAXREVERB_DEFAULT_DIFFUSION (1.0f) +#define AL_EAXREVERB_MIN_GAIN (0.0f) +#define AL_EAXREVERB_MAX_GAIN (1.0f) +#define AL_EAXREVERB_DEFAULT_GAIN (0.32f) -/** - * Effect object functions. - */ +#define AL_EAXREVERB_MIN_GAINHF (0.0f) +#define AL_EAXREVERB_MAX_GAINHF (1.0f) +#define AL_EAXREVERB_DEFAULT_GAINHF (0.89f) -/* Create Effect objects. */ -typedef void (__cdecl *LPALGENEFFECTS)( ALsizei n, ALuint* effects ); +#define AL_EAXREVERB_MIN_GAINLF (0.0f) +#define AL_EAXREVERB_MAX_GAINLF (1.0f) +#define AL_EAXREVERB_DEFAULT_GAINLF (1.0f) -/* Delete Effect objects. */ -typedef void (__cdecl *LPALDELETEEFFECTS)( ALsizei n, ALuint* effects ); +#define AL_EAXREVERB_MIN_DECAY_TIME (0.1f) +#define AL_EAXREVERB_MAX_DECAY_TIME (20.0f) +#define AL_EAXREVERB_DEFAULT_DECAY_TIME (1.49f) -/* Verify a handle is a valid Effect. */ -typedef ALboolean (__cdecl *LPALISEFFECT)( ALuint eid ); +#define AL_EAXREVERB_MIN_DECAY_HFRATIO (0.1f) +#define AL_EAXREVERB_MAX_DECAY_HFRATIO (2.0f) +#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO (0.83f) -/* Set an integer parameter for an Effect object. */ -typedef void (__cdecl *LPALEFFECTI)( ALuint eid, ALenum param, ALint value); -typedef void (__cdecl *LPALEFFECTIV)( ALuint eid, ALenum param, ALint* values ); +#define AL_EAXREVERB_MIN_DECAY_LFRATIO (0.1f) +#define AL_EAXREVERB_MAX_DECAY_LFRATIO (2.0f) +#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO (1.0f) -/* Set a floating point parameter for an Effect object. */ -typedef void (__cdecl *LPALEFFECTF)( ALuint eid, ALenum param, ALfloat value); -typedef void (__cdecl *LPALEFFECTFV)( ALuint eid, ALenum param, ALfloat* values ); +#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN (0.0f) +#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN (3.16f) +#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN (0.05f) -/* Get an integer parameter for an Effect object. */ -typedef void (__cdecl *LPALGETEFFECTI)( ALuint eid, ALenum pname, ALint* value ); -typedef void (__cdecl *LPALGETEFFECTIV)( ALuint eid, ALenum pname, ALint* values ); +#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY (0.0f) +#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY (0.3f) +#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY (0.007f) -/* Get a floating point parameter for an Effect object. */ -typedef void (__cdecl *LPALGETEFFECTF)( ALuint eid, ALenum pname, ALfloat* value ); -typedef void (__cdecl *LPALGETEFFECTFV)( ALuint eid, ALenum pname, ALfloat* values ); +#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ (0.0f) +#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN (0.0f) +#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN (10.0f) +#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN (1.26f) -/** - * Filter object functions - */ +#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY (0.0f) +#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY (0.1f) +#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY (0.011f) -/* Create Filter objects. */ -typedef void (__cdecl *LPALGENFILTERS)( ALsizei n, ALuint* filters ); +#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ (0.0f) -/* Delete Filter objects. */ -typedef void (__cdecl *LPALDELETEFILTERS)( ALsizei n, ALuint* filters ); +#define AL_EAXREVERB_MIN_ECHO_TIME (0.075f) +#define AL_EAXREVERB_MAX_ECHO_TIME (0.25f) +#define AL_EAXREVERB_DEFAULT_ECHO_TIME (0.25f) -/* Verify a handle is a valid Filter. */ -typedef ALboolean (__cdecl *LPALISFILTER)( ALuint fid ); +#define AL_EAXREVERB_MIN_ECHO_DEPTH (0.0f) +#define AL_EAXREVERB_MAX_ECHO_DEPTH (1.0f) +#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH (0.0f) -/* Set an integer parameter for a Filter object. */ -typedef void (__cdecl *LPALFILTERI)( ALuint fid, ALenum param, ALint value ); -typedef void (__cdecl *LPALFILTERIV)( ALuint fid, ALenum param, ALint* values ); +#define AL_EAXREVERB_MIN_MODULATION_TIME (0.04f) +#define AL_EAXREVERB_MAX_MODULATION_TIME (4.0f) +#define AL_EAXREVERB_DEFAULT_MODULATION_TIME (0.25f) -/* Set a floating point parameter for an Filter object. */ -typedef void (__cdecl *LPALFILTERF)( ALuint fid, ALenum param, ALfloat value); -typedef void (__cdecl *LPALFILTERFV)( ALuint fid, ALenum param, ALfloat* values ); +#define AL_EAXREVERB_MIN_MODULATION_DEPTH (0.0f) +#define AL_EAXREVERB_MAX_MODULATION_DEPTH (1.0f) +#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH (0.0f) -/* Get an integer parameter for a Filter object. */ -typedef void (__cdecl *LPALGETFILTERI)( ALuint fid, ALenum pname, ALint* value ); -typedef void (__cdecl *LPALGETFILTERIV)( ALuint fid, ALenum pname, ALint* values ); +#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f) +#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f) +#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f) -/* Get a floating point parameter for a Filter object. */ -typedef void (__cdecl *LPALGETFILTERF)( ALuint fid, ALenum pname, ALfloat* value ); -typedef void (__cdecl *LPALGETFILTERFV)( ALuint fid, ALenum pname, ALfloat* values ); +#define AL_EAXREVERB_MIN_HFREFERENCE (1000.0f) +#define AL_EAXREVERB_MAX_HFREFERENCE (20000.0f) +#define AL_EAXREVERB_DEFAULT_HFREFERENCE (5000.0f) +#define AL_EAXREVERB_MIN_LFREFERENCE (20.0f) +#define AL_EAXREVERB_MAX_LFREFERENCE (1000.0f) +#define AL_EAXREVERB_DEFAULT_LFREFERENCE (250.0f) -/** - * Auxiliary Slot object functions - */ +#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f) +#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f) +#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f) -/* Create Auxiliary Slot objects. */ -typedef void (__cdecl *LPALGENAUXILIARYEFFECTSLOTS)( ALsizei n, ALuint* slots ); +#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE +#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE +#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE -/* Delete Auxiliary Slot objects. */ -typedef void (__cdecl *LPALDELETEAUXILIARYEFFECTSLOTS)( ALsizei n, ALuint* slots ); +/* Chorus effect */ +#define AL_CHORUS_WAVEFORM_SINUSOID (0) +#define AL_CHORUS_WAVEFORM_TRIANGLE (1) -/* Verify a handle is a valid Auxiliary Slot. */ -typedef ALboolean (__cdecl *LPALISAUXILIARYEFFECTSLOT)( ALuint slot ); +#define AL_CHORUS_MIN_WAVEFORM (0) +#define AL_CHORUS_MAX_WAVEFORM (1) +#define AL_CHORUS_DEFAULT_WAVEFORM (1) -/* Set an integer parameter for a Auxiliary Slot object. */ -typedef void (__cdecl *LPALAUXILIARYEFFECTSLOTI)( ALuint asid, ALenum param, ALint value ); -typedef void (__cdecl *LPALAUXILIARYEFFECTSLOTIV)( ALuint asid, ALenum param, ALint* values ); +#define AL_CHORUS_MIN_PHASE (-180) +#define AL_CHORUS_MAX_PHASE (180) +#define AL_CHORUS_DEFAULT_PHASE (90) -/* Set a floating point parameter for an Auxiliary Slot object. */ -typedef void (__cdecl *LPALAUXILIARYEFFECTSLOTF)( ALuint asid, ALenum param, ALfloat value ); -typedef void (__cdecl *LPALAUXILIARYEFFECTSLOTFV)( ALuint asid, ALenum param, ALfloat* values ); +#define AL_CHORUS_MIN_RATE (0.0f) +#define AL_CHORUS_MAX_RATE (10.0f) +#define AL_CHORUS_DEFAULT_RATE (1.1f) -/* Get an integer parameter for a Auxiliary Slot object. */ -typedef void (__cdecl *LPALGETAUXILIARYEFFECTSLOTI)( ALuint asid, ALenum pname, ALint* value ); -typedef void (__cdecl *LPALGETAUXILIARYEFFECTSLOTIV)( ALuint asid, ALenum pname, ALint* values ); +#define AL_CHORUS_MIN_DEPTH (0.0f) +#define AL_CHORUS_MAX_DEPTH (1.0f) +#define AL_CHORUS_DEFAULT_DEPTH (0.1f) -/* Get a floating point parameter for a Auxiliary Slot object. */ -typedef void (__cdecl *LPALGETAUXILIARYEFFECTSLOTF)( ALuint asid, ALenum pname, ALfloat* value ); -typedef void (__cdecl *LPALGETAUXILIARYEFFECTSLOTFV)( ALuint asid, ALenum pname, ALfloat* values ); +#define AL_CHORUS_MIN_FEEDBACK (-1.0f) +#define AL_CHORUS_MAX_FEEDBACK (1.0f) +#define AL_CHORUS_DEFAULT_FEEDBACK (0.25f) +#define AL_CHORUS_MIN_DELAY (0.0f) +#define AL_CHORUS_MAX_DELAY (0.016f) +#define AL_CHORUS_DEFAULT_DELAY (0.016f) +/* Distortion effect */ +#define AL_DISTORTION_MIN_EDGE (0.0f) +#define AL_DISTORTION_MAX_EDGE (1.0f) +#define AL_DISTORTION_DEFAULT_EDGE (0.2f) + +#define AL_DISTORTION_MIN_GAIN (0.01f) +#define AL_DISTORTION_MAX_GAIN (1.0f) +#define AL_DISTORTION_DEFAULT_GAIN (0.05f) + +#define AL_DISTORTION_MIN_LOWPASS_CUTOFF (80.0f) +#define AL_DISTORTION_MAX_LOWPASS_CUTOFF (24000.0f) +#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF (8000.0f) + +#define AL_DISTORTION_MIN_EQCENTER (80.0f) +#define AL_DISTORTION_MAX_EQCENTER (24000.0f) +#define AL_DISTORTION_DEFAULT_EQCENTER (3600.0f) + +#define AL_DISTORTION_MIN_EQBANDWIDTH (80.0f) +#define AL_DISTORTION_MAX_EQBANDWIDTH (24000.0f) +#define AL_DISTORTION_DEFAULT_EQBANDWIDTH (3600.0f) + +/* Echo effect */ +#define AL_ECHO_MIN_DELAY (0.0f) +#define AL_ECHO_MAX_DELAY (0.207f) +#define AL_ECHO_DEFAULT_DELAY (0.1f) + +#define AL_ECHO_MIN_LRDELAY (0.0f) +#define AL_ECHO_MAX_LRDELAY (0.404f) +#define AL_ECHO_DEFAULT_LRDELAY (0.1f) + +#define AL_ECHO_MIN_DAMPING (0.0f) +#define AL_ECHO_MAX_DAMPING (0.99f) +#define AL_ECHO_DEFAULT_DAMPING (0.5f) + +#define AL_ECHO_MIN_FEEDBACK (0.0f) +#define AL_ECHO_MAX_FEEDBACK (1.0f) +#define AL_ECHO_DEFAULT_FEEDBACK (0.5f) + +#define AL_ECHO_MIN_SPREAD (-1.0f) +#define AL_ECHO_MAX_SPREAD (1.0f) +#define AL_ECHO_DEFAULT_SPREAD (-1.0f) + +/* Flanger effect */ +#define AL_FLANGER_WAVEFORM_SINUSOID (0) +#define AL_FLANGER_WAVEFORM_TRIANGLE (1) + +#define AL_FLANGER_MIN_WAVEFORM (0) +#define AL_FLANGER_MAX_WAVEFORM (1) +#define AL_FLANGER_DEFAULT_WAVEFORM (1) + +#define AL_FLANGER_MIN_PHASE (-180) +#define AL_FLANGER_MAX_PHASE (180) +#define AL_FLANGER_DEFAULT_PHASE (0) + +#define AL_FLANGER_MIN_RATE (0.0f) +#define AL_FLANGER_MAX_RATE (10.0f) +#define AL_FLANGER_DEFAULT_RATE (0.27f) + +#define AL_FLANGER_MIN_DEPTH (0.0f) +#define AL_FLANGER_MAX_DEPTH (1.0f) +#define AL_FLANGER_DEFAULT_DEPTH (1.0f) + +#define AL_FLANGER_MIN_FEEDBACK (-1.0f) +#define AL_FLANGER_MAX_FEEDBACK (1.0f) +#define AL_FLANGER_DEFAULT_FEEDBACK (-0.5f) + +#define AL_FLANGER_MIN_DELAY (0.0f) +#define AL_FLANGER_MAX_DELAY (0.004f) +#define AL_FLANGER_DEFAULT_DELAY (0.002f) + +/* Frequency shifter effect */ +#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY (0.0f) +#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY (24000.0f) +#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY (0.0f) + +#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION (0) +#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION (2) +#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION (0) + +#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN (0) +#define AL_FREQUENCY_SHIFTER_DIRECTION_UP (1) +#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF (2) + +#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION (0) +#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION (2) +#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION (0) + +/* Vocal morpher effect */ +#define AL_VOCAL_MORPHER_MIN_PHONEMEA (0) +#define AL_VOCAL_MORPHER_MAX_PHONEMEA (29) +#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA (0) + +#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24) +#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING (24) +#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING (0) + +#define AL_VOCAL_MORPHER_MIN_PHONEMEB (0) +#define AL_VOCAL_MORPHER_MAX_PHONEMEB (29) +#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB (10) + +#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24) +#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING (24) +#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING (0) + +#define AL_VOCAL_MORPHER_PHONEME_A (0) +#define AL_VOCAL_MORPHER_PHONEME_E (1) +#define AL_VOCAL_MORPHER_PHONEME_I (2) +#define AL_VOCAL_MORPHER_PHONEME_O (3) +#define AL_VOCAL_MORPHER_PHONEME_U (4) +#define AL_VOCAL_MORPHER_PHONEME_AA (5) +#define AL_VOCAL_MORPHER_PHONEME_AE (6) +#define AL_VOCAL_MORPHER_PHONEME_AH (7) +#define AL_VOCAL_MORPHER_PHONEME_AO (8) +#define AL_VOCAL_MORPHER_PHONEME_EH (9) +#define AL_VOCAL_MORPHER_PHONEME_ER (10) +#define AL_VOCAL_MORPHER_PHONEME_IH (11) +#define AL_VOCAL_MORPHER_PHONEME_IY (12) +#define AL_VOCAL_MORPHER_PHONEME_UH (13) +#define AL_VOCAL_MORPHER_PHONEME_UW (14) +#define AL_VOCAL_MORPHER_PHONEME_B (15) +#define AL_VOCAL_MORPHER_PHONEME_D (16) +#define AL_VOCAL_MORPHER_PHONEME_F (17) +#define AL_VOCAL_MORPHER_PHONEME_G (18) +#define AL_VOCAL_MORPHER_PHONEME_J (19) +#define AL_VOCAL_MORPHER_PHONEME_K (20) +#define AL_VOCAL_MORPHER_PHONEME_L (21) +#define AL_VOCAL_MORPHER_PHONEME_M (22) +#define AL_VOCAL_MORPHER_PHONEME_N (23) +#define AL_VOCAL_MORPHER_PHONEME_P (24) +#define AL_VOCAL_MORPHER_PHONEME_R (25) +#define AL_VOCAL_MORPHER_PHONEME_S (26) +#define AL_VOCAL_MORPHER_PHONEME_T (27) +#define AL_VOCAL_MORPHER_PHONEME_V (28) +#define AL_VOCAL_MORPHER_PHONEME_Z (29) + +#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID (0) +#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE (1) +#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH (2) + +#define AL_VOCAL_MORPHER_MIN_WAVEFORM (0) +#define AL_VOCAL_MORPHER_MAX_WAVEFORM (2) +#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM (0) + +#define AL_VOCAL_MORPHER_MIN_RATE (0.0f) +#define AL_VOCAL_MORPHER_MAX_RATE (10.0f) +#define AL_VOCAL_MORPHER_DEFAULT_RATE (1.41f) + +/* Pitch shifter effect */ +#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE (-12) +#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE (12) +#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE (12) + +#define AL_PITCH_SHIFTER_MIN_FINE_TUNE (-50) +#define AL_PITCH_SHIFTER_MAX_FINE_TUNE (50) +#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE (0) + +/* Ring modulator effect */ +#define AL_RING_MODULATOR_MIN_FREQUENCY (0.0f) +#define AL_RING_MODULATOR_MAX_FREQUENCY (8000.0f) +#define AL_RING_MODULATOR_DEFAULT_FREQUENCY (440.0f) + +#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF (0.0f) +#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF (24000.0f) +#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF (800.0f) + +#define AL_RING_MODULATOR_SINUSOID (0) +#define AL_RING_MODULATOR_SAWTOOTH (1) +#define AL_RING_MODULATOR_SQUARE (2) + +#define AL_RING_MODULATOR_MIN_WAVEFORM (0) +#define AL_RING_MODULATOR_MAX_WAVEFORM (2) +#define AL_RING_MODULATOR_DEFAULT_WAVEFORM (0) + +/* Autowah effect */ +#define AL_AUTOWAH_MIN_ATTACK_TIME (0.0001f) +#define AL_AUTOWAH_MAX_ATTACK_TIME (1.0f) +#define AL_AUTOWAH_DEFAULT_ATTACK_TIME (0.06f) + +#define AL_AUTOWAH_MIN_RELEASE_TIME (0.0001f) +#define AL_AUTOWAH_MAX_RELEASE_TIME (1.0f) +#define AL_AUTOWAH_DEFAULT_RELEASE_TIME (0.06f) + +#define AL_AUTOWAH_MIN_RESONANCE (2.0f) +#define AL_AUTOWAH_MAX_RESONANCE (1000.0f) +#define AL_AUTOWAH_DEFAULT_RESONANCE (1000.0f) + +#define AL_AUTOWAH_MIN_PEAK_GAIN (0.00003f) +#define AL_AUTOWAH_MAX_PEAK_GAIN (31621.0f) +#define AL_AUTOWAH_DEFAULT_PEAK_GAIN (11.22f) + +/* Compressor effect */ +#define AL_COMPRESSOR_MIN_ONOFF (0) +#define AL_COMPRESSOR_MAX_ONOFF (1) +#define AL_COMPRESSOR_DEFAULT_ONOFF (1) + +/* Equalizer effect */ +#define AL_EQUALIZER_MIN_LOW_GAIN (0.126f) +#define AL_EQUALIZER_MAX_LOW_GAIN (7.943f) +#define AL_EQUALIZER_DEFAULT_LOW_GAIN (1.0f) + +#define AL_EQUALIZER_MIN_LOW_CUTOFF (50.0f) +#define AL_EQUALIZER_MAX_LOW_CUTOFF (800.0f) +#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF (200.0f) + +#define AL_EQUALIZER_MIN_MID1_GAIN (0.126f) +#define AL_EQUALIZER_MAX_MID1_GAIN (7.943f) +#define AL_EQUALIZER_DEFAULT_MID1_GAIN (1.0f) + +#define AL_EQUALIZER_MIN_MID1_CENTER (200.0f) +#define AL_EQUALIZER_MAX_MID1_CENTER (3000.0f) +#define AL_EQUALIZER_DEFAULT_MID1_CENTER (500.0f) + +#define AL_EQUALIZER_MIN_MID1_WIDTH (0.01f) +#define AL_EQUALIZER_MAX_MID1_WIDTH (1.0f) +#define AL_EQUALIZER_DEFAULT_MID1_WIDTH (1.0f) + +#define AL_EQUALIZER_MIN_MID2_GAIN (0.126f) +#define AL_EQUALIZER_MAX_MID2_GAIN (7.943f) +#define AL_EQUALIZER_DEFAULT_MID2_GAIN (1.0f) + +#define AL_EQUALIZER_MIN_MID2_CENTER (1000.0f) +#define AL_EQUALIZER_MAX_MID2_CENTER (8000.0f) +#define AL_EQUALIZER_DEFAULT_MID2_CENTER (3000.0f) + +#define AL_EQUALIZER_MIN_MID2_WIDTH (0.01f) +#define AL_EQUALIZER_MAX_MID2_WIDTH (1.0f) +#define AL_EQUALIZER_DEFAULT_MID2_WIDTH (1.0f) + +#define AL_EQUALIZER_MIN_HIGH_GAIN (0.126f) +#define AL_EQUALIZER_MAX_HIGH_GAIN (7.943f) +#define AL_EQUALIZER_DEFAULT_HIGH_GAIN (1.0f) + +#define AL_EQUALIZER_MIN_HIGH_CUTOFF (4000.0f) +#define AL_EQUALIZER_MAX_HIGH_CUTOFF (16000.0f) +#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF (6000.0f) -/********************************************************** - * Filter ranges and defaults. - */ +/* Source parameter value ranges and defaults. */ +#define AL_MIN_AIR_ABSORPTION_FACTOR (0.0f) +#define AL_MAX_AIR_ABSORPTION_FACTOR (10.0f) +#define AL_DEFAULT_AIR_ABSORPTION_FACTOR (0.0f) -/** - * Lowpass filter - */ +#define AL_MIN_ROOM_ROLLOFF_FACTOR (0.0f) +#define AL_MAX_ROOM_ROLLOFF_FACTOR (10.0f) +#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f) -#define LOWPASS_MIN_GAIN 0.0f -#define LOWPASS_MAX_GAIN 1.0f -#define LOWPASS_DEFAULT_GAIN 1.0f +#define AL_MIN_CONE_OUTER_GAINHF (0.0f) +#define AL_MAX_CONE_OUTER_GAINHF (1.0f) +#define AL_DEFAULT_CONE_OUTER_GAINHF (1.0f) -#define LOWPASS_MIN_GAINHF 0.0f -#define LOWPASS_MAX_GAINHF 1.0f -#define LOWPASS_DEFAULT_GAINHF 1.0f +#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO AL_FALSE +#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO AL_TRUE +#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO AL_TRUE -/** - * Highpass filter - */ +#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_FALSE +#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE +#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE -#define HIGHPASS_MIN_GAIN 0.0f -#define HIGHPASS_MAX_GAIN 1.0f -#define HIGHPASS_DEFAULT_GAIN 1.0f +#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE +#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE +#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE -#define HIGHPASS_MIN_GAINLF 0.0f -#define HIGHPASS_MAX_GAINLF 1.0f -#define HIGHPASS_DEFAULT_GAINLF 1.0f -/** - * Bandpass filter - */ - -#define BANDPASS_MIN_GAIN 0.0f -#define BANDPASS_MAX_GAIN 1.0f -#define BANDPASS_DEFAULT_GAIN 1.0f - -#define BANDPASS_MIN_GAINHF 0.0f -#define BANDPASS_MAX_GAINHF 1.0f -#define BANDPASS_DEFAULT_GAINHF 1.0f - -#define BANDPASS_MIN_GAINLF 0.0f -#define BANDPASS_MAX_GAINLF 1.0f -#define BANDPASS_DEFAULT_GAINLF 1.0f - - - - - /********************************************************** - * Effect parameter structures, value definitions, ranges and defaults. - */ - -/** - * AL reverb effect parameter ranges and defaults - */ -#define AL_REVERB_MIN_DENSITY 0.0f -#define AL_REVERB_MAX_DENSITY 1.0f -#define AL_REVERB_DEFAULT_DENSITY 1.0f - -#define AL_REVERB_MIN_DIFFUSION 0.0f -#define AL_REVERB_MAX_DIFFUSION 1.0f -#define AL_REVERB_DEFAULT_DIFFUSION 1.0f - -#define AL_REVERB_MIN_GAIN 0.0f -#define AL_REVERB_MAX_GAIN 1.0f -#define AL_REVERB_DEFAULT_GAIN 0.32f - -#define AL_REVERB_MIN_GAINHF 0.0f -#define AL_REVERB_MAX_GAINHF 1.0f -#define AL_REVERB_DEFAULT_GAINHF 0.89f - -#define AL_REVERB_MIN_DECAY_TIME 0.1f -#define AL_REVERB_MAX_DECAY_TIME 20.0f -#define AL_REVERB_DEFAULT_DECAY_TIME 1.49f - -#define AL_REVERB_MIN_DECAY_HFRATIO 0.1f -#define AL_REVERB_MAX_DECAY_HFRATIO 2.0f -#define AL_REVERB_DEFAULT_DECAY_HFRATIO 0.83f - -#define AL_REVERB_MIN_REFLECTIONS_GAIN 0.0f -#define AL_REVERB_MAX_REFLECTIONS_GAIN 3.16f -#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN 0.05f - -#define AL_REVERB_MIN_REFLECTIONS_DELAY 0.0f -#define AL_REVERB_MAX_REFLECTIONS_DELAY 0.3f -#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY 0.007f - -#define AL_REVERB_MIN_LATE_REVERB_GAIN 0.0f -#define AL_REVERB_MAX_LATE_REVERB_GAIN 10.0f -#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN 1.26f - -#define AL_REVERB_MIN_LATE_REVERB_DELAY 0.0f -#define AL_REVERB_MAX_LATE_REVERB_DELAY 0.1f -#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY 0.011f - -#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF 0.892f -#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF 1.0f -#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF 0.994f - -#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR 0.0f -#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR 10.0f -#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR 0.0f - -#define AL_REVERB_MIN_DECAY_HFLIMIT AL_FALSE -#define AL_REVERB_MAX_DECAY_HFLIMIT AL_TRUE -#define AL_REVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE - -/** - * AL chorus effect parameter ranges and defaults - */ -#define AL_CHORUS_MIN_WAVEFORM 0 -#define AL_CHORUS_MAX_WAVEFORM 1 -#define AL_CHORUS_DEFAULT_WAVEFORM 1 - -#define AL_CHORUS_WAVEFORM_SINUSOID 0 -#define AL_CHORUS_WAVEFORM_TRIANGLE 1 - -#define AL_CHORUS_MIN_PHASE (-180) -#define AL_CHORUS_MAX_PHASE 180 -#define AL_CHORUS_DEFAULT_PHASE 90 - -#define AL_CHORUS_MIN_RATE 0.0f -#define AL_CHORUS_MAX_RATE 10.0f -#define AL_CHORUS_DEFAULT_RATE 1.1f - -#define AL_CHORUS_MIN_DEPTH 0.0f -#define AL_CHORUS_MAX_DEPTH 1.0f -#define AL_CHORUS_DEFAULT_DEPTH 0.1f - -#define AL_CHORUS_MIN_FEEDBACK (-1.0f) -#define AL_CHORUS_MAX_FEEDBACK 1.0f -#define AL_CHORUS_DEFAULT_FEEDBACK 0.25f - -#define AL_CHORUS_MIN_DELAY 0.0f -#define AL_CHORUS_MAX_DELAY 0.016f -#define AL_CHORUS_DEFAULT_DELAY 0.016f - -/** - * AL distortion effect parameter ranges and defaults - */ -#define AL_DISTORTION_MIN_EDGE 0.0f -#define AL_DISTORTION_MAX_EDGE 1.0f -#define AL_DISTORTION_DEFAULT_EDGE 0.2f - -#define AL_DISTORTION_MIN_GAIN 0.01f -#define AL_DISTORTION_MAX_GAIN 1.0f -#define AL_DISTORTION_DEFAULT_GAIN 0.05f - -#define AL_DISTORTION_MIN_LOWPASS_CUTOFF 80.0f -#define AL_DISTORTION_MAX_LOWPASS_CUTOFF 24000.0f -#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF 8000.0f - -#define AL_DISTORTION_MIN_EQCENTER 80.0f -#define AL_DISTORTION_MAX_EQCENTER 24000.0f -#define AL_DISTORTION_DEFAULT_EQCENTER 3600.0f - -#define AL_DISTORTION_MIN_EQBANDWIDTH 80.0f -#define AL_DISTORTION_MAX_EQBANDWIDTH 24000.0f -#define AL_DISTORTION_DEFAULT_EQBANDWIDTH 3600.0f - -/** - * AL echo effect parameter ranges and defaults - */ -#define AL_ECHO_MIN_DELAY 0.0f -#define AL_ECHO_MAX_DELAY 0.207f -#define AL_ECHO_DEFAULT_DELAY 0.1f - -#define AL_ECHO_MIN_LRDELAY 0.0f -#define AL_ECHO_MAX_LRDELAY 0.404f -#define AL_ECHO_DEFAULT_LRDELAY 0.1f - -#define AL_ECHO_MIN_DAMPING 0.0f -#define AL_ECHO_MAX_DAMPING 0.99f -#define AL_ECHO_DEFAULT_DAMPING 0.5f - -#define AL_ECHO_MIN_FEEDBACK 0.0f -#define AL_ECHO_MAX_FEEDBACK 1.0f -#define AL_ECHO_DEFAULT_FEEDBACK 0.5f - -#define AL_ECHO_MIN_SPREAD (-1.0f) -#define AL_ECHO_MAX_SPREAD 1.0f -#define AL_ECHO_DEFAULT_SPREAD (-1.0f) - -/** - * AL flanger effect parameter ranges and defaults - */ -#define AL_FLANGER_MIN_WAVEFORM 0 -#define AL_FLANGER_MAX_WAVEFORM 1 -#define AL_FLANGER_DEFAULT_WAVEFORM 1 - -#define AL_FLANGER_WAVEFORM_SINUSOID 0 -#define AL_FLANGER_WAVEFORM_TRIANGLE 1 - -#define AL_FLANGER_MIN_PHASE (-180) -#define AL_FLANGER_MAX_PHASE 180 -#define AL_FLANGER_DEFAULT_PHASE 0 - -#define AL_FLANGER_MIN_RATE 0.0f -#define AL_FLANGER_MAX_RATE 10.0f -#define AL_FLANGER_DEFAULT_RATE 0.27f - -#define AL_FLANGER_MIN_DEPTH 0.0f -#define AL_FLANGER_MAX_DEPTH 1.0f -#define AL_FLANGER_DEFAULT_DEPTH 1.0f - -#define AL_FLANGER_MIN_FEEDBACK (-1.0f) -#define AL_FLANGER_MAX_FEEDBACK 1.0f -#define AL_FLANGER_DEFAULT_FEEDBACK (-0.5f) - -#define AL_FLANGER_MIN_DELAY 0.0f -#define AL_FLANGER_MAX_DELAY 0.004f -#define AL_FLANGER_DEFAULT_DELAY 0.002f - -/** - * AL frequency shifter effect parameter ranges and defaults - */ -#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY 0.0f -#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY 24000.0f -#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY 0.0f - -#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION 0 -#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION 2 -#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION 0 - -#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION 0 -#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION 2 -#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION 0 - -#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN 0 -#define AL_FREQUENCY_SHIFTER_DIRECTION_UP 1 -#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF 2 - -/** - * AL vocal morpher effect parameter ranges and defaults - */ -#define AL_VOCAL_MORPHER_MIN_PHONEMEA 0 -#define AL_VOCAL_MORPHER_MAX_PHONEMEA 29 -#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA 0 - -#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24) -#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING 24 -#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING 0 - -#define AL_VOCAL_MORPHER_MIN_PHONEMEB 0 -#define AL_VOCAL_MORPHER_MAX_PHONEMEB 29 -#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB 10 - -#define AL_VOCAL_MORPHER_PHONEME_A 0 -#define AL_VOCAL_MORPHER_PHONEME_E 1 -#define AL_VOCAL_MORPHER_PHONEME_I 2 -#define AL_VOCAL_MORPHER_PHONEME_O 3 -#define AL_VOCAL_MORPHER_PHONEME_U 4 -#define AL_VOCAL_MORPHER_PHONEME_AA 5 -#define AL_VOCAL_MORPHER_PHONEME_AE 6 -#define AL_VOCAL_MORPHER_PHONEME_AH 7 -#define AL_VOCAL_MORPHER_PHONEME_AO 8 -#define AL_VOCAL_MORPHER_PHONEME_EH 9 -#define AL_VOCAL_MORPHER_PHONEME_ER 10 -#define AL_VOCAL_MORPHER_PHONEME_IH 11 -#define AL_VOCAL_MORPHER_PHONEME_IY 12 -#define AL_VOCAL_MORPHER_PHONEME_UH 13 -#define AL_VOCAL_MORPHER_PHONEME_UW 14 -#define AL_VOCAL_MORPHER_PHONEME_B 15 -#define AL_VOCAL_MORPHER_PHONEME_D 16 -#define AL_VOCAL_MORPHER_PHONEME_F 17 -#define AL_VOCAL_MORPHER_PHONEME_G 18 -#define AL_VOCAL_MORPHER_PHONEME_J 19 -#define AL_VOCAL_MORPHER_PHONEME_K 20 -#define AL_VOCAL_MORPHER_PHONEME_L 21 -#define AL_VOCAL_MORPHER_PHONEME_M 22 -#define AL_VOCAL_MORPHER_PHONEME_N 23 -#define AL_VOCAL_MORPHER_PHONEME_P 24 -#define AL_VOCAL_MORPHER_PHONEME_R 25 -#define AL_VOCAL_MORPHER_PHONEME_S 26 -#define AL_VOCAL_MORPHER_PHONEME_T 27 -#define AL_VOCAL_MORPHER_PHONEME_V 28 -#define AL_VOCAL_MORPHER_PHONEME_Z 29 - -#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24) -#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING 24 -#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING 0 - -#define AL_VOCAL_MORPHER_MIN_WAVEFORM 0 -#define AL_VOCAL_MORPHER_MAX_WAVEFORM 2 -#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM 0 - -#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID 0 -#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE 1 -#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH 2 - -#define AL_VOCAL_MORPHER_MIN_RATE 0.0f -#define AL_VOCAL_MORPHER_MAX_RATE 10.0f -#define AL_VOCAL_MORPHER_DEFAULT_RATE 1.41f - -/** - * AL pitch shifter effect parameter ranges and defaults - */ -#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE (-12) -#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE 12 -#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE 12 - -#define AL_PITCH_SHIFTER_MIN_FINE_TUNE (-50) -#define AL_PITCH_SHIFTER_MAX_FINE_TUNE 50 -#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE 0 - -/** - * AL ring modulator effect parameter ranges and defaults - */ -#define AL_RING_MODULATOR_MIN_FREQUENCY 0.0f -#define AL_RING_MODULATOR_MAX_FREQUENCY 8000.0f -#define AL_RING_MODULATOR_DEFAULT_FREQUENCY 440.0f - -#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF 0.0f -#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF 24000.0f -#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF 800.0f - -#define AL_RING_MODULATOR_MIN_WAVEFORM 0 -#define AL_RING_MODULATOR_MAX_WAVEFORM 2 -#define AL_RING_MODULATOR_DEFAULT_WAVEFORM 0 - -#define AL_RING_MODULATOR_SINUSOID 0 -#define AL_RING_MODULATOR_SAWTOOTH 1 -#define AL_RING_MODULATOR_SQUARE 2 - -/** - * AL autowah effect parameter ranges and defaults - */ -#define AL_AUTOWAH_MIN_ATTACK_TIME 0.0001f -#define AL_AUTOWAH_MAX_ATTACK_TIME 1.0f -#define AL_AUTOWAH_DEFAULT_ATTACK_TIME 0.06f - -#define AL_AUTOWAH_MIN_RELEASE_TIME 0.0001f -#define AL_AUTOWAH_MAX_RELEASE_TIME 1.0f -#define AL_AUTOWAH_DEFAULT_RELEASE_TIME 0.06f - -#define AL_AUTOWAH_MIN_RESONANCE 2.0f -#define AL_AUTOWAH_MAX_RESONANCE 1000.0f -#define AL_AUTOWAH_DEFAULT_RESONANCE 1000.0f - -#define AL_AUTOWAH_MIN_PEAK_GAIN 0.00003f -#define AL_AUTOWAH_MAX_PEAK_GAIN 31621.0f -#define AL_AUTOWAH_DEFAULT_PEAK_GAIN 11.22f - -/** - * AL compressor effect parameter ranges and defaults - */ -#define AL_COMPRESSOR_MIN_ONOFF 0 -#define AL_COMPRESSOR_MAX_ONOFF 1 -#define AL_COMPRESSOR_DEFAULT_ONOFF 1 - -/** - * AL equalizer effect parameter ranges and defaults - */ -#define AL_EQUALIZER_MIN_LOW_GAIN 0.126f -#define AL_EQUALIZER_MAX_LOW_GAIN 7.943f -#define AL_EQUALIZER_DEFAULT_LOW_GAIN 1.0f - -#define AL_EQUALIZER_MIN_LOW_CUTOFF 50.0f -#define AL_EQUALIZER_MAX_LOW_CUTOFF 800.0f -#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF 200.0f - -#define AL_EQUALIZER_MIN_MID1_GAIN 0.126f -#define AL_EQUALIZER_MAX_MID1_GAIN 7.943f -#define AL_EQUALIZER_DEFAULT_MID1_GAIN 1.0f - -#define AL_EQUALIZER_MIN_MID1_CENTER 200.0f -#define AL_EQUALIZER_MAX_MID1_CENTER 3000.0f -#define AL_EQUALIZER_DEFAULT_MID1_CENTER 500.0f - -#define AL_EQUALIZER_MIN_MID1_WIDTH 0.01f -#define AL_EQUALIZER_MAX_MID1_WIDTH 1.0f -#define AL_EQUALIZER_DEFAULT_MID1_WIDTH 1.0f - -#define AL_EQUALIZER_MIN_MID2_GAIN 0.126f -#define AL_EQUALIZER_MAX_MID2_GAIN 7.943f -#define AL_EQUALIZER_DEFAULT_MID2_GAIN 1.0f - -#define AL_EQUALIZER_MIN_MID2_CENTER 1000.0f -#define AL_EQUALIZER_MAX_MID2_CENTER 8000.0f -#define AL_EQUALIZER_DEFAULT_MID2_CENTER 3000.0f - -#define AL_EQUALIZER_MIN_MID2_WIDTH 0.01f -#define AL_EQUALIZER_MAX_MID2_WIDTH 1.0f -#define AL_EQUALIZER_DEFAULT_MID2_WIDTH 1.0f - -#define AL_EQUALIZER_MIN_HIGH_GAIN 0.126f -#define AL_EQUALIZER_MAX_HIGH_GAIN 7.943f -#define AL_EQUALIZER_DEFAULT_HIGH_GAIN 1.0f - -#define AL_EQUALIZER_MIN_HIGH_CUTOFF 4000.0f -#define AL_EQUALIZER_MAX_HIGH_CUTOFF 16000.0f -#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF 6000.0f - - - - -/********************************************************** - * Source parameter value definitions, ranges and defaults. - */ -#define AL_MIN_AIR_ABSORPTION_FACTOR 0.0f -#define AL_MAX_AIR_ABSORPTION_FACTOR 10.0f -#define AL_DEFAULT_AIR_ABSORPTION_FACTOR 0.0f - -#define AL_MIN_ROOM_ROLLOFF_FACTOR 0.0f -#define AL_MAX_ROOM_ROLLOFF_FACTOR 10.0f -#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR 0.0f - -#define AL_MIN_CONE_OUTER_GAINHF 0.0f -#define AL_MAX_CONE_OUTER_GAINHF 1.0f -#define AL_DEFAULT_CONE_OUTER_GAINHF 1.0f - -#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO AL_FALSE -#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO AL_TRUE -#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO AL_TRUE - -#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_FALSE -#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE -#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE - -#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE -#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE -#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE - - - - -/********************************************************** - * Listener parameter value definitions, ranges and defaults. - */ -#define AL_MIN_METERS_PER_UNIT FLT_MIN -#define AL_MAX_METERS_PER_UNIT FLT_MAX -#define AL_DEFAULT_METERS_PER_UNIT 1.0f +/* Listener parameter value ranges and defaults. */ +#define AL_MIN_METERS_PER_UNIT FLT_MIN +#define AL_MAX_METERS_PER_UNIT FLT_MAX +#define AL_DEFAULT_METERS_PER_UNIT (1.0f) #ifdef __cplusplus } /* extern "C" */ #endif -#endif /* __efx_h_ */ +#endif /* AL_EFX_H */ diff --git a/Source/Core/AudioCommon/AudioCommon.vcxproj b/Source/Core/AudioCommon/AudioCommon.vcxproj index 2e13aedb46..a983005318 100644 --- a/Source/Core/AudioCommon/AudioCommon.vcxproj +++ b/Source/Core/AudioCommon/AudioCommon.vcxproj @@ -109,7 +109,7 @@ - ..\Common\Src;%(AdditionalIncludeDirectories) + ..\Core\Src;..\Common\Src;..\..\..\Externals;%(AdditionalIncludeDirectories) true @@ -121,7 +121,7 @@ - ..\Common\Src;%(AdditionalIncludeDirectories) + ..\Core\Src;..\Common\Src;..\..\..\Externals;%(AdditionalIncludeDirectories) true @@ -147,7 +147,7 @@ - ..\Common\Src;%(AdditionalIncludeDirectories) + ..\Core\Src;..\Common\Src;..\..\..\Externals;%(AdditionalIncludeDirectories) true @@ -175,7 +175,7 @@ - ..\Common\Src;%(AdditionalIncludeDirectories) + ..\Core\Src;..\Common\Src;..\..\..\Externals;%(AdditionalIncludeDirectories) true @@ -192,6 +192,7 @@ + @@ -204,6 +205,7 @@ + diff --git a/Source/Core/AudioCommon/AudioCommon.vcxproj.filters b/Source/Core/AudioCommon/AudioCommon.vcxproj.filters index 7e098ecb85..af5fe12220 100644 --- a/Source/Core/AudioCommon/AudioCommon.vcxproj.filters +++ b/Source/Core/AudioCommon/AudioCommon.vcxproj.filters @@ -21,6 +21,7 @@ SoundStreams + @@ -44,6 +45,7 @@ SoundStreams + diff --git a/Source/Core/AudioCommon/CMakeLists.txt b/Source/Core/AudioCommon/CMakeLists.txt index 93547681b0..0e610bd847 100644 --- a/Source/Core/AudioCommon/CMakeLists.txt +++ b/Source/Core/AudioCommon/CMakeLists.txt @@ -1,5 +1,6 @@ set(SRCS Src/AudioCommon.cpp Src/AudioCommonConfig.cpp + Src/DPL2Decoder.cpp Src/Mixer.cpp Src/WaveFile.cpp Src/NullSoundStream.cpp) diff --git a/Source/Core/AudioCommon/Src/DPL2Decoder.cpp b/Source/Core/AudioCommon/Src/DPL2Decoder.cpp new file mode 100644 index 0000000000..4efedc4b44 --- /dev/null +++ b/Source/Core/AudioCommon/Src/DPL2Decoder.cpp @@ -0,0 +1,397 @@ +// Copyright (C) 2003 Dolphin Project. + +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, version 2.0. + +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License 2.0 for more details. + +// A copy of the GPL 2.0 should have been included with the program. +// If not, see http://www.gnu.org/licenses/ + +// Official SVN repository and contact information can be found at +// http://code.google.com/p/dolphin-emu/ + +// Dolby Pro Logic 2 decoder from ffdshow-tryout +// * Copyright 2001 Anders Johansson ajh@atri.curtin.edu.au +// * Copyright (c) 2004-2006 Milan Cutka +// * based on mplayer HRTF plugin by ylai + +#include +#include +#include "DPL2Decoder.h" + +#define M_PI 3.14159265358979323846 +#define M_SQRT1_2 0.70710678118654752440 + +int olddelay = -1; +unsigned int oldfreq = 0; +unsigned int dlbuflen; +int cyc_pos; +float l_fwr, r_fwr, lpr_fwr, lmr_fwr; +std::vector fwrbuf_l, fwrbuf_r; +float adapt_l_gain, adapt_r_gain, adapt_lpr_gain, adapt_lmr_gain; +std::vector lf, rf, lr, rr, cf, cr; +float LFE_buf[256]; +unsigned int lfe_pos; +float *filter_coefs_lfe; +unsigned int len125; + +template static _ftype_t dotproduct(int count,const T *buf,const _ftype_t *coefficients) +{ + float sum0=0,sum1=0,sum2=0,sum3=0; + for (;count>=4;buf+=4,coefficients+=4,count-=4) + { + sum0+=buf[0]*coefficients[0]; + sum1+=buf[1]*coefficients[1]; + sum2+=buf[2]*coefficients[2]; + sum3+=buf[3]*coefficients[3]; + } + while (count--) sum0+= *buf++ * *coefficients++; + return sum0+sum1+sum2+sum3; +} + +template static T firfilter(const T *buf, int pos, int len, int count, const float *coefficients) +{ + int count1, count2; + + if (pos >= count) + { + pos -= count; + count1 = count; count2 = 0; + } + else + { + count2 = pos; + count1 = count - pos; + pos = len - count1; + } + + // high part of window + const T *ptr = &buf[pos]; + + float r1=dotproduct(count1,ptr,coefficients);coefficients+=count1; + float r2=dotproduct(count2,buf,coefficients); + return T(r1+r2); +} + +template inline const T& limit(const T& val, const T& min, const T& max) +{ + if (val < min) { + return min; + } else if (val > max) { + return max; + } else { + return val; + } +} + +/* +// Hamming +// 2*pi*k +// w(k) = 0.54 - 0.46*cos(------), where 0 <= k < N +// N-1 +// +// n window length +// w buffer for the window parameters +*/ +void hamming(int n, float* w) +{ + int i; + float k = float(2*M_PI/((float)(n-1))); // 2*pi/(N-1) + + // Calculate window coefficients + for (i=0; i Fs/2 +flags window and filter type as defined in filter.h +variables are ored together: i.e. LP|HAMMING will give a +low pass filter designed using a hamming window +opt beta constant used only when designing using kaiser windows + +returns 0 if OK, -1 if fail +*/ +float* design_fir(unsigned int *n, float* fc, float opt) +{ + unsigned int o = *n & 1; // Indicator for odd filter length + unsigned int end = ((*n + 1) >> 1) - o; // Loop end + unsigned int i; // Loop index + + float k1 = 2 * float(M_PI); // 2*pi*fc1 + float k2 = 0.5f * (float)(1 - o);// Constant used if the filter has even length + float g = 0.0f; // Gain + float t1; // Temporary variables + float fc1; // Cutoff frequencies + + // Sanity check + if(*n==0) return NULL; + fc[0]=limit(fc[0],float(0.001),float(1)); + + float *w=(float*)calloc(sizeof(float),*n); + + // Get window coefficients + hamming(*n,w); + + fc1=*fc; + // Cutoff frequency must be < 0.5 where 0.5 <=> Fs/2 + fc1 = ((fc1 <= 1.0) && (fc1 > 0.0)) ? fc1/2 : 0.25f; + k1 *= fc1; + + // Low pass filter + + // If the filter length is odd, there is one point which is exactly + // in the middle. The value at this point is 2*fCutoff*sin(x)/x, + // where x is zero. To make sure nothing strange happens, we set this + // value separately. + if (o) + { + w[end] = fc1 * w[end] * 2.0f; + g=w[end]; + } + + // Create filter + for (i=0 ; i M9_03DB * lpr_fwr ? lmr_fwr : M9_03DB * lpr_fwr; + float lpr_gain = (lpr_fwr + lmr_lim_fwr) / (1 + lpr_fwr + lpr_fwr); + float lmr_gain = (lpr_fwr + lmr_lim_fwr) / (1 + lmr_lim_fwr + lmr_lim_fwr); + float lmr_unlim_gain = (lpr_fwr + lmr_fwr) / (1 + lmr_fwr + lmr_fwr); + float lpr, lmr; + float l_agc, r_agc, lpr_agc, lmr_agc; + float f, d_gain, c_gain, c_agc_cfk; + + /*** AXIS NO. 1: (Lt, Rt) -> (C, Ls, Rs) ***/ + /* AGC adaption */ + d_gain = (fabs(l_gain - *adapt_l_gain) + fabs(r_gain - *adapt_r_gain)) * 0.5f; + f = d_gain * (1.0f / MATAGCTRIG); + f = MATAGCDECAY - MATAGCDECAY / (1 + f * f); + *adapt_l_gain = (1 - f) * *adapt_l_gain + f * l_gain; + *adapt_r_gain = (1 - f) * *adapt_r_gain + f * r_gain; + /* Matrix */ + l_agc = in[il] * passive_lock(*adapt_l_gain); + r_agc = in[ir] * passive_lock(*adapt_r_gain); + cf[k] = (l_agc + r_agc) * (float)M_SQRT1_2; + if (decode_rear) + { + lr[kr] = rr[kr] = (l_agc - r_agc) * (float)M_SQRT1_2; + /* Stereo rear channel is steered with the same AGC steering as + the decoding matrix. Note this requires a fast updating AGC + at the order of 20 ms (which is the case here). */ + lr[kr] *= (l_fwr + l_fwr) / (1 + l_fwr + r_fwr); + rr[kr] *= (r_fwr + r_fwr) / (1 + l_fwr + r_fwr); + } + + /*** AXIS NO. 2: (Lt + Rt, Lt - Rt) -> (L, R) ***/ + lpr = (in[il] + in[ir]) * (float)M_SQRT1_2; + lmr = (in[il] - in[ir]) * (float)M_SQRT1_2; + /* AGC adaption */ + d_gain = fabs(lmr_unlim_gain - *adapt_lmr_gain); + f = d_gain * (1.0f / MATAGCTRIG); + f = MATAGCDECAY - MATAGCDECAY / (1 + f * f); + *adapt_lpr_gain = (1 - f) * *adapt_lpr_gain + f * lpr_gain; + *adapt_lmr_gain = (1 - f) * *adapt_lmr_gain + f * lmr_gain; + /* Matrix */ + lpr_agc = lpr * passive_lock(*adapt_lpr_gain); + lmr_agc = lmr * passive_lock(*adapt_lmr_gain); + lf[k] = (lpr_agc + lmr_agc) * (float)M_SQRT1_2; + rf[k] = (lpr_agc - lmr_agc) * (float)M_SQRT1_2; + + /*** CENTER FRONT CANCELLATION ***/ + /* A heuristic approach exploits that Lt + Rt gain contains the + information about Lt, Rt correlation. This effectively reshapes + the front and rear "cones" to concentrate Lt + Rt to C and + introduce Lt - Rt in L, R. */ + /* 0.67677 is the empirical lower bound for lpr_gain. */ + c_gain = 8 * (*adapt_lpr_gain - 0.67677f); + c_gain = c_gain > 0 ? c_gain : 0; + /* c_gain should not be too high, not even reaching full + cancellation (~ 0.50 - 0.55 at current AGC implementation), or + the center will sound too narrow. */ + c_gain = MATCOMPGAIN / (1 + c_gain * c_gain); + c_agc_cfk = c_gain * cf[k]; + lf[k] -= c_agc_cfk; + rf[k] -= c_agc_cfk; + cf[k] += c_agc_cfk + c_agc_cfk; +} + +void dpl2decode(float *samples, int numsamples, float *out) +{ + static const unsigned int FWRDURATION = 240; /* FWR average duration (samples) */ + static const unsigned int cfg_delay = 0; + static const unsigned int fmt_freq = 48000; + static const unsigned int fmt_nchannels = 2; // input channels + + int cur = 0; + + if (olddelay != cfg_delay || oldfreq != fmt_freq) + { + done(); + olddelay = cfg_delay; + oldfreq = fmt_freq; + dlbuflen = std::max(FWRDURATION, (fmt_freq * cfg_delay / 1000)); //+(len7000-1); + cyc_pos = dlbuflen - 1; + fwrbuf_l.resize(dlbuflen); + fwrbuf_r.resize(dlbuflen); + lf.resize(dlbuflen); + rf.resize(dlbuflen); + lr.resize(dlbuflen); + rr.resize(dlbuflen); + cf.resize(dlbuflen); + cr.resize(dlbuflen); + filter_coefs_lfe = calc_coefficients_125Hz_lowpass(fmt_freq); + lfe_pos = 0; + memset(LFE_buf, 0, sizeof(LFE_buf)); + } + + float *in = samples; // Input audio data + float *end = in + numsamples * fmt_nchannels; // Loop end + + while (in < end) + { + const int k = cyc_pos; + + const int fwr_pos = (k + FWRDURATION) % dlbuflen; + /* Update the full wave rectified total amplitude */ + /* Input matrix decoder */ + l_fwr += fabs(in[0]) - fabs(fwrbuf_l[fwr_pos]); + r_fwr += fabs(in[1]) - fabs(fwrbuf_r[fwr_pos]); + lpr_fwr += fabs(in[0] + in[1]) - fabs(fwrbuf_l[fwr_pos] + fwrbuf_r[fwr_pos]); + lmr_fwr += fabs(in[0] - in[1]) - fabs(fwrbuf_l[fwr_pos] - fwrbuf_r[fwr_pos]); + + /* Matrix encoded 2 channel sources */ + fwrbuf_l[k] = in[0]; + fwrbuf_r[k] = in[1]; + matrix_decode(in, k, 0, 1, true, dlbuflen, + l_fwr, r_fwr, + lpr_fwr, lmr_fwr, + &adapt_l_gain, &adapt_r_gain, + &adapt_lpr_gain, &adapt_lmr_gain, + &lf[0], &rf[0], &lr[0], &rr[0], &cf[0]); + + out[cur + 0] = lf[k]; + out[cur + 1] = rf[k]; + out[cur + 2] = cf[k]; + LFE_buf[lfe_pos] = (out[0] + out[1]) / 2; + out[cur + 3] = firfilter(LFE_buf, lfe_pos, len125, len125, filter_coefs_lfe); + lfe_pos++; + if (lfe_pos == len125) + { + lfe_pos = 0; + } + out[cur + 4] = lr[k]; + out[cur + 5] = rr[k]; + // Next sample... + in += 2; + cur += 6; + cyc_pos--; + if (cyc_pos < 0) + { + cyc_pos += dlbuflen; + } + } +} + +void dpl2reset() +{ + olddelay = -1; + oldfreq = 0; + filter_coefs_lfe = NULL; +} diff --git a/Source/Core/AudioCommon/Src/DPL2Decoder.h b/Source/Core/AudioCommon/Src/DPL2Decoder.h new file mode 100644 index 0000000000..eee8fbf15e --- /dev/null +++ b/Source/Core/AudioCommon/Src/DPL2Decoder.h @@ -0,0 +1,24 @@ +// Copyright (C) 2003 Dolphin Project. + +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, version 2.0. + +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License 2.0 for more details. + +// A copy of the GPL 2.0 should have been included with the program. +// If not, see http://www.gnu.org/licenses/ + +// Official SVN repository and contact information can be found at +// http://code.google.com/p/dolphin-emu/ + +#ifndef _DPL2DECODER_H_ +#define _DPL2DECODER_H_ + +void dpl2decode(float *samples, int numsamples, float *out); +void dpl2reset(); + +#endif // _DPL2DECODER_H_ diff --git a/Source/Core/AudioCommon/Src/OpenALStream.cpp b/Source/Core/AudioCommon/Src/OpenALStream.cpp index b0c856dcad..8fb1f1b2c5 100644 --- a/Source/Core/AudioCommon/Src/OpenALStream.cpp +++ b/Source/Core/AudioCommon/Src/OpenALStream.cpp @@ -15,10 +15,9 @@ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ -#include - #include "aldlist.h" #include "OpenALStream.h" +#include "DPL2Decoder.h" #if defined HAVE_OPENAL && HAVE_OPENAL @@ -37,8 +36,10 @@ bool OpenALStream::Start() pDeviceList = new ALDeviceList(); if ((pDeviceList) && (pDeviceList->GetNumDevices())) { - char *defDevName = pDeviceList-> \ - GetDeviceName(pDeviceList->GetDefaultDevice()); + char *defDevName = pDeviceList->GetDeviceName(pDeviceList->GetDefaultDevice()); + + WARN_LOG(AUDIO, "Found OpenAL device %s", defDevName); + pDevice = alcOpenDevice(defDevName); if (pDevice) { @@ -52,8 +53,7 @@ bool OpenALStream::Start() else { alcCloseDevice(pDevice); - PanicAlertT("OpenAL: can't create context " - "for device %s", defDevName); + PanicAlertT("OpenAL: can't create context for device %s", defDevName); } } else @@ -67,6 +67,9 @@ bool OpenALStream::Start() PanicAlertT("OpenAL: can't find sound devices"); } + // Initialise DPL2 parameters + dpl2reset(); + soundTouch.clear(); return bReturn; } @@ -76,6 +79,7 @@ void OpenALStream::Stop() threadData = 1; // kick the thread if it's waiting soundSyncEvent.Set(); + mainSyncEvent.Set(); soundTouch.clear(); @@ -141,10 +145,15 @@ void OpenALStream::SoundLoop() alGenSources(1, &uiSource); // Short Silence - memset(sampleBuffer, 0, OAL_MAX_SAMPLES * 4 * OAL_NUM_BUFFERS); + memset(sampleBuffer, 0, OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_NUM_BUFFERS); memset(realtimeBuffer, 0, OAL_MAX_SAMPLES * 4); for (int i = 0; i < OAL_NUM_BUFFERS; i++) - alBufferData(uiBuffers[i], AL_FORMAT_STEREO16, realtimeBuffer, OAL_MAX_SAMPLES * 4, ulFrequency); + { + if (Core::g_CoreStartupParameter.bDPL2Decoder) + alBufferData(uiBuffers[i], AL_FORMAT_51CHN32, sampleBuffer, OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_NUM_BUFFERS, ulFrequency); + else + alBufferData(uiBuffers[i], AL_FORMAT_STEREO16, realtimeBuffer, OAL_MAX_SAMPLES * 4, ulFrequency); + } alSourceQueueBuffers(uiSource, OAL_NUM_BUFFERS, uiBuffers); alSourcePlay(uiSource); @@ -166,6 +175,8 @@ void OpenALStream::SoundLoop() soundTouch.setSetting(SETTING_SEEKWINDOW_MS, 28); soundTouch.setSetting(SETTING_OVERLAP_MS, 12); + bool surround_capable = Core::g_CoreStartupParameter.bDPL2Decoder; + while (!threadData) { // num_samples_to_render in this update - depends on SystemTimers::AUDIO_DMA_PERIOD. @@ -201,18 +212,72 @@ void OpenALStream::SoundLoop() soundTouch.setSetting(SETTING_SEQUENCE_MS, (int)(1 / (rate * rate))); soundTouch.setTempo(rate); } - unsigned int nSamples = soundTouch.receiveSamples(sampleBuffer, OAL_MAX_SAMPLES * 2 * OAL_NUM_BUFFERS); + unsigned int nSamples = soundTouch.receiveSamples(sampleBuffer, OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_NUM_BUFFERS); if (nSamples > 0) { // Remove the Buffer from the Queue. (uiBuffer contains the Buffer ID for the unqueued Buffer) if (iBuffersFilled == 0) + { alSourceUnqueueBuffers(uiSource, iBuffersProcessed, uiBufferTemp); - alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO16, sampleBuffer, nSamples * 4, ulFrequency); + ALenum err = alGetError(); + if (err != 0) + { + ERROR_LOG(AUDIO, "Error unqueuing buffers: %08x", err); + } + } +#if defined(__APPLE__) + // OSX does not have the alext AL_FORMAT_51CHN32 yet. + surround_capable = false; +#else + if (surround_capable) + { + // Convert the samples from short to float for the dpl2 decoder + float dest[OAL_MAX_SAMPLES * 2 * OAL_NUM_BUFFERS]; + for (u32 i = 0; i < nSamples; ++i) + { + dest[i * 2 + 0] = (float)sampleBuffer[i * 2 + 0] / (1<<16); + dest[i * 2 + 1] = (float)sampleBuffer[i * 2 + 1] / (1<<16); + } + + float dpl2[OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_NUM_BUFFERS]; + dpl2decode(dest, nSamples, dpl2); + + alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN32, dpl2, nSamples * SIZE_FLOAT * SURROUND_CHANNELS, ulFrequency); + ALenum err = alGetError(); + if (err == AL_INVALID_ENUM) + { + // 5.1 is not supported by the host, fallback to stereo + WARN_LOG(AUDIO, "Unable set 5.1 surround mode. Updating OpenAL Soft might fix this issue."); + surround_capable = false; + } + else if (err != 0) + { + ERROR_LOG(AUDIO, "Error occurred while buffering data: %08x", err); + } + } +#endif + if (!surround_capable) + { + alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO16, sampleBuffer, nSamples * 2 * 2, ulFrequency); + } + alSourceQueueBuffers(uiSource, 1, &uiBufferTemp[iBuffersFilled]); + ALenum err = alGetError(); + if (err != 0) + { + ERROR_LOG(AUDIO, "Error queuing buffers: %08x", err); + } iBuffersFilled++; if (iBuffersFilled == OAL_NUM_BUFFERS) + { alSourcePlay(uiSource); + ALenum err = alGetError(); + if (err != 0) + { + ERROR_LOG(AUDIO, "Error occurred during playback: %08x", err); + } + } } } else diff --git a/Source/Core/AudioCommon/Src/OpenALStream.h b/Source/Core/AudioCommon/Src/OpenALStream.h index c775d31cf2..b342e0a49e 100644 --- a/Source/Core/AudioCommon/Src/OpenALStream.h +++ b/Source/Core/AudioCommon/Src/OpenALStream.h @@ -26,12 +26,14 @@ #ifdef _WIN32 #include #include +#include #elif defined __APPLE__ #include #include #else #include #include +#include #endif #include "Core.h" @@ -44,6 +46,8 @@ #define SFX_MAX_SOURCE 1 #define OAL_NUM_BUFFERS 16 #define OAL_MAX_SAMPLES 512 +#define SURROUND_CHANNELS 6 // number of channels in surround mode +#define SIZE_FLOAT 4 // size of a float in bytes #endif class OpenALStream: public SoundStream @@ -72,7 +76,7 @@ private: Common::Event mainSyncEvent; short realtimeBuffer[OAL_MAX_SAMPLES * 2]; - soundtouch::SAMPLETYPE sampleBuffer[OAL_MAX_SAMPLES * 2 * OAL_NUM_BUFFERS]; + soundtouch::SAMPLETYPE sampleBuffer[OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_NUM_BUFFERS]; ALuint uiBuffers[OAL_NUM_BUFFERS]; ALuint uiSource; ALfloat fVolume; diff --git a/Source/Core/Core/Src/ConfigManager.cpp b/Source/Core/Core/Src/ConfigManager.cpp index 180e6c981d..d4b79774ef 100644 --- a/Source/Core/Core/Src/ConfigManager.cpp +++ b/Source/Core/Core/Src/ConfigManager.cpp @@ -227,6 +227,7 @@ void SConfig::SaveSettings() ini.Set("Core", "Apploader", m_LocalCoreStartupParameter.m_strApploader); ini.Set("Core", "EnableCheats", m_LocalCoreStartupParameter.bEnableCheats); ini.Set("Core", "SelectedLanguage", m_LocalCoreStartupParameter.SelectedLanguage); + ini.Set("Core", "DPL2Decoder", m_LocalCoreStartupParameter.bDPL2Decoder); ini.Set("Core", "MemcardA", m_strMemoryCardA); ini.Set("Core", "MemcardB", m_strMemoryCardB); ini.Set("Core", "SlotA", m_EXIDevice[0]); @@ -367,6 +368,7 @@ void SConfig::LoadSettings() ini.Get("Core", "Apploader", &m_LocalCoreStartupParameter.m_strApploader); ini.Get("Core", "EnableCheats", &m_LocalCoreStartupParameter.bEnableCheats, false); ini.Get("Core", "SelectedLanguage", &m_LocalCoreStartupParameter.SelectedLanguage, 0); + ini.Get("Core", "DPL2Decoder", &m_LocalCoreStartupParameter.bDPL2Decoder, true); ini.Get("Core", "MemcardA", &m_strMemoryCardA); ini.Get("Core", "MemcardB", &m_strMemoryCardB); ini.Get("Core", "SlotA", (int*)&m_EXIDevice[0], EXIDEVICE_MEMORYCARD); diff --git a/Source/Core/Core/Src/CoreParameter.cpp b/Source/Core/Core/Src/CoreParameter.cpp index dee2452cb3..64a3fc54d8 100644 --- a/Source/Core/Core/Src/CoreParameter.cpp +++ b/Source/Core/Core/Src/CoreParameter.cpp @@ -49,6 +49,7 @@ SCoreStartupParameter::SCoreStartupParameter() bEnableCheats(false), bMergeBlocks(false), bRunCompareServer(false), bRunCompareClient(false), + bDPL2Decoder(true), bMMU(false), bMMUBAT(false), iTLBHack(0), bVBeam(false), bFastDiscSpeed(false), SelectedLanguage(0), bWii(false), bDisableWiimoteSpeaker(false), @@ -84,6 +85,7 @@ void SCoreStartupParameter::LoadDefaults() bMergeBlocks = false; SelectedLanguage = 0; bWii = false; + bDPL2Decoder = true; iPosX = 100; iPosY = 100; diff --git a/Source/Core/Core/Src/CoreParameter.h b/Source/Core/Core/Src/CoreParameter.h index e67935906b..b67bf24b20 100644 --- a/Source/Core/Core/Src/CoreParameter.h +++ b/Source/Core/Core/Src/CoreParameter.h @@ -107,6 +107,8 @@ struct SCoreStartupParameter bool bEnableCheats; bool bMergeBlocks; + bool bDPL2Decoder; + bool bRunCompareServer; bool bRunCompareClient; diff --git a/Source/Core/DolphinWX/Src/ConfigMain.cpp b/Source/Core/DolphinWX/Src/ConfigMain.cpp index ce4cd9cb22..9f38c5db69 100644 --- a/Source/Core/DolphinWX/Src/ConfigMain.cpp +++ b/Source/Core/DolphinWX/Src/ConfigMain.cpp @@ -120,6 +120,7 @@ EVT_RADIOBOX(ID_DSPENGINE, CConfigMain::AudioSettingsChanged) EVT_CHECKBOX(ID_DSPTHREAD, CConfigMain::AudioSettingsChanged) EVT_CHECKBOX(ID_ENABLE_THROTTLE, CConfigMain::AudioSettingsChanged) EVT_CHECKBOX(ID_DUMP_AUDIO, CConfigMain::AudioSettingsChanged) +EVT_CHECKBOX(ID_DPL2DECODER, CConfigMain::AudioSettingsChanged) EVT_CHOICE(ID_FREQUENCY, CConfigMain::AudioSettingsChanged) EVT_CHOICE(ID_BACKEND, CConfigMain::AudioSettingsChanged) EVT_SLIDER(ID_VOLUME, CConfigMain::AudioSettingsChanged) @@ -363,6 +364,7 @@ void CConfigMain::InitializeGUIValues() VolumeText->SetLabel(wxString::Format(wxT("%d %%"), ac_Config.m_Volume)); DSPThread->SetValue(startup_params.bDSPThread); DumpAudio->SetValue(ac_Config.m_DumpAudio ? true : false); + DPL2Decoder->SetValue(startup_params.bDPL2Decoder); FrequencySelection->SetSelection( FrequencySelection->FindString(wxString::Format(_("%d Hz"), ac_Config.iFrequency))); // add backends to the list @@ -517,6 +519,14 @@ void CConfigMain::InitializeGUITooltips() // Wii - Devices WiiKeyboard->SetToolTip(_("This could cause slow down in Wii Menu and some games.")); + +#if defined(__APPLE__) + DPL2Decoder->SetToolTip(_("Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OSX.")); +#elif defined(__linux__) + DPL2Decoder->SetToolTip(_("Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only.")); +#elif defined(_WIN32) + DPL2Decoder->SetToolTip(_("Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only. May need to rename soft_oal.dll to OpenAL32.dll to make it work.")); +#endif } void CConfigMain::CreateGUIControls() @@ -613,6 +623,7 @@ void CConfigMain::CreateGUIControls() DSPThread = new wxCheckBox(AudioPage, ID_DSPTHREAD, _("DSP LLE on Thread")); DumpAudio = new wxCheckBox(AudioPage, ID_DUMP_AUDIO, _("Dump Audio"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); + DPL2Decoder = new wxCheckBox(AudioPage, ID_DPL2DECODER, _("Dolby Pro Logic II decoder")); VolumeSlider = new wxSlider(AudioPage, ID_VOLUME, 0, 1, 100, wxDefaultPosition, wxDefaultSize, wxSL_VERTICAL|wxSL_INVERSE); VolumeText = new wxStaticText(AudioPage, wxID_ANY, wxT(""), @@ -634,6 +645,7 @@ void CConfigMain::CreateGUIControls() sbAudioSettings->Add(DSPEngine, 0, wxALL | wxEXPAND, 5); sbAudioSettings->Add(DSPThread, 0, wxALL, 5); sbAudioSettings->Add(DumpAudio, 0, wxALL, 5); + sbAudioSettings->Add(DPL2Decoder, 0, wxALL, 5); wxStaticBoxSizer *sbVolume = new wxStaticBoxSizer(wxVERTICAL, AudioPage, _("Volume")); sbVolume->Add(VolumeSlider, 1, wxLEFT|wxRIGHT, 13); @@ -927,6 +939,10 @@ void CConfigMain::AudioSettingsChanged(wxCommandEvent& event) SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPThread = DSPThread->IsChecked(); break; + case ID_DPL2DECODER: + SConfig::GetInstance().m_LocalCoreStartupParameter.bDPL2Decoder = DPL2Decoder->IsChecked(); + break; + case ID_BACKEND: VolumeSlider->Enable(SupportsVolumeChanges(std::string(BackendSelection->GetStringSelection().mb_str()))); ac_Config.sBackend = BackendSelection->GetStringSelection().mb_str(); diff --git a/Source/Core/DolphinWX/Src/ConfigMain.h b/Source/Core/DolphinWX/Src/ConfigMain.h index 9b5dbf4243..01a85fabeb 100644 --- a/Source/Core/DolphinWX/Src/ConfigMain.h +++ b/Source/Core/DolphinWX/Src/ConfigMain.h @@ -79,6 +79,7 @@ private: ID_ENABLE_HLE_AUDIO, ID_ENABLE_THROTTLE, ID_DUMP_AUDIO, + ID_DPL2DECODER, ID_FREQUENCY, ID_BACKEND, ID_VOLUME, @@ -157,6 +158,7 @@ private: wxSlider* VolumeSlider; wxStaticText* VolumeText; wxCheckBox* DumpAudio; + wxCheckBox* DPL2Decoder; wxArrayString wxArrayBackends; wxChoice* BackendSelection; wxChoice* FrequencySelection;