Add CoreAudio Backend, still needs a bit of work. Will cleanup AudioCommon.cpp, and finish off CoreAudioStream.cpp if I ever get running games working in Snow Leopard. Interpreter seems to run in to a spinlock, dunno why yet, and Jit just crashes out. Core problems is probably something I won't be able to fix

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4316 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Sonicadvance1 2009-09-24 21:35:06 +00:00
parent 578fc8d54a
commit 804b9e99f8
8 changed files with 158 additions and 2 deletions

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@ -21,6 +21,7 @@
#include "AOSoundStream.h"
#include "AlsaSoundStream.h"
#include "NullSoundStream.h"
#include "CoreAudioSoundStream.h"
#include "OpenALStream.h"
namespace AudioCommon
@ -32,6 +33,7 @@ namespace AudioCommon
mixer = new CMixer();
std::string backend = ac_Config.sBackend;
if (backend == BACKEND_COREAUDIO && CoreAudioSound::isValid()) soundStream = new CoreAudioSound(mixer);
if (backend == BACKEND_DIRECTSOUND && DSound::isValid()) soundStream = new DSound(mixer, g_dspInitialize.hWnd);
if (backend == BACKEND_AOSOUND && AOSound::isValid()) soundStream = new AOSound(mixer);
if (backend == BACKEND_OPENAL && OpenALStream::isValid()) soundStream = new OpenALStream(mixer);
@ -83,6 +85,7 @@ namespace AudioCommon
{
std::vector<std::string> backends;
if (CoreAudioSound::isValid()) backends.push_back(BACKEND_COREAUDIO);
if (DSound::isValid()) backends.push_back(BACKEND_DIRECTSOUND);
if (AOSound::isValid()) backends.push_back(BACKEND_AOSOUND);
if (OpenALStream::isValid()) backends.push_back(BACKEND_OPENAL);

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@ -27,7 +27,7 @@ void AudioCommonConfig::Load(IniFile &file) {
file.Get("Config", "Backend", &sBackend, "DSound");
#elif defined(__APPLE__)
std::string temp;
file.Get("Config", "Backend", &temp, "AOSound");
file.Get("Config", "Backend", &temp, "CoreAudio");
strncpy(sBackend, temp.c_str(), 128);
#else
file.Get("Config", "Backend", &sBackend, "AOSound");

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@ -22,6 +22,7 @@
#include "IniFile.h"
// Backend Types
#define BACKEND_COREAUDIO "CoreAudio"
#define BACKEND_DIRECTSOUND "DSound"
#define BACKEND_AOSOUND "AOSound"
#define BACKEND_OPENAL "OpenAL"

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@ -0,0 +1,88 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "CoreAudioSoundStream.h"
AudioDeviceID outputDeviceId;
AudioStreamBasicDescription outputStreamBasicDescription;
AudioDeviceIOProcID outputProcId;
UInt32 outputBufferByteCount;
static OSStatus outputIoProc(AudioDeviceID inDevice, const AudioTimeStamp *inNow,const AudioBufferList *inInputData, const AudioTimeStamp *inInputTime, AudioBufferList *outOutputData, const AudioTimeStamp *inOutputTime, void *inClientData)
{
}
void CoreAudioSound::SoundLoop()
{
CoreAudioInit();
}
CoreAudioSound::CoreAudioSound(CMixer *mixer) : SoundStream(mixer)
{
}
CoreAudioSound::~CoreAudioSound()
{
}
bool CoreAudioSound::CoreAudioInit()
{
OSStatus status;
UInt32 size;
size = sizeof(outputDeviceId);
status = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &size, &outputDeviceId);
if (outputDeviceId == kAudioDeviceUnknown) {
printf("CoreAudioDevice Unknown\n");
return false;
}
size = sizeof(outputStreamBasicDescription);
status = AudioDeviceGetProperty(outputDeviceId, 0, false, kAudioDevicePropertyStreamFormat, &size, &outputStreamBasicDescription);
size = sizeof(outputBufferByteCount);
outputBufferByteCount = 8192;
status = AudioDeviceSetProperty(outputDeviceId, 0, 0, false, kAudioDevicePropertyBufferSize, size, &outputBufferByteCount);
status = AudioDeviceGetProperty(outputDeviceId, 0, false, kAudioDevicePropertyBufferSize, &size, &outputBufferByteCount);
status = AudioDeviceCreateIOProcID( outputDeviceId, outputIoProc, NULL, &outputProcId );
return true;
}
bool CoreAudioSound::Start()
{
AudioDeviceStart(outputDeviceId,outputProcId);
return true;
}
void CoreAudioSound::Stop()
{
return;
}
void CoreAudioSound::Update()
{
return;
}

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@ -0,0 +1,58 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _COREAUDIO_SOUND_STREAM_H
#define _COREAUDIO_SOUND_STREAM_H
#include "Common.h"
#include "SoundStream.h"
#if defined(__APPLE__)
#include <CoreAudio/AudioHardware.h>
#endif
#include "Thread.h"
class CoreAudioSound : public SoundStream
{
#if defined(__APPLE__)
public:
CoreAudioSound(CMixer *mixer);
virtual ~CoreAudioSound();
virtual bool Start();
virtual void SoundLoop();
virtual void Stop();
static bool isValid() {
return true;
}
virtual bool usesMixer() const {
return true;
}
virtual void Update();
private:
bool CoreAudioInit();
#else
public:
CoreAudioSound(CMixer *mixer) : SoundStream(mixer) {}
#endif
};
#endif

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@ -2,6 +2,7 @@
# -*- python -*-
Import('env')
import sys
files = [
'AudioCommonConfig.cpp',
@ -21,5 +22,8 @@ if acenv['HAVE_AO']:
if acenv['HAVE_ALSA']:
files += [ 'AlsaSoundStream.cpp' ]
if sys.platform == 'darwin':
files += [ 'CoreAudioSoundStream.cpp' ]
acenv['FRAMEWORKS'] = [ 'CoreAudio' ]
acenv.StaticLibrary(env['local_libs'] + 'audiocommon', files)

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@ -42,5 +42,7 @@ dspenv.Append(
CXXFLAGS = [ '-fPIC' ],
LIBS = [ 'common', 'audiocommon' ],
)
if sys.platform == 'darwin':
dspenv['FRAMEWORKS'] = [ 'CoreAudio' ]
dspenv.SharedLibrary(env['plugin_dir']+name, files)

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@ -42,5 +42,5 @@ else:
LIBS = [ 'dspcore', 'audiocommon', 'common' ],
)
if sys.platform == 'darwin':
lleenv['FRAMEWORKS'] = ['CoreFoundation', 'System']
lleenv['FRAMEWORKS'] = ['CoreFoundation', 'System', 'CoreAudio']
lleenv.SharedLibrary(env['plugin_dir']+name, files)