Ported windows changes to linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@703 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -453,8 +453,7 @@ void X11_Read(int _numPAD, SPADStatus* _pPADStatus)
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int mainvalue = (KeyStatus[CTL_HALFMAIN]) ? 40 : 100;
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int subvalue = (KeyStatus[CTL_HALFSUB]) ? 40 : 100;
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int triggervalueL = (KeyStatus[CTL_TRIGGER_L]) ? 100 : 255;
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int triggervalueR = (KeyStatus[CTL_TRIGGER_R]) ? 100 : 255;
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int triggervalue = (KeyStatus[CTL_HALFTRIGGER]) ? 100 : 255;
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if (KeyStatus[CTL_MAINLEFT]){_pPADStatus->stickX -= mainvalue;}
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if (KeyStatus[CTL_MAINUP]){_pPADStatus->stickY += mainvalue;}
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@ -487,12 +486,12 @@ void X11_Read(int _numPAD, SPADStatus* _pPADStatus)
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if (KeyStatus[CTL_L]) {
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_pPADStatus->button |= PAD_TRIGGER_L;
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_pPADStatus->triggerLeft = triggervalueL;
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_pPADStatus->triggerLeft = triggervalue;
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}
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if (KeyStatus[CTL_R]) {
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_pPADStatus->button |= PAD_TRIGGER_R;
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_pPADStatus->triggerRight = triggervalueR;
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_pPADStatus->triggerRight = triggervalue;
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}
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if (KeyStatus[CTL_START]){_pPADStatus->button |= PAD_BUTTON_START;}
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@ -74,34 +74,6 @@ static const char* controlNames[] =
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"D-Pad_right",
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};
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// control human readable
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static const char* userControlNames[] =
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{
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"A",
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"B",
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"X",
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"Y",
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"Z",
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"Start",
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"Analog", // Don't use
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"L",
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"R",
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"Up",
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"Down",
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"Left",
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"Right",
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"Soft_main_switch", // Don't use
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"Up",
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"Down",
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"Left",
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"Right",
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"Soft_sub_switch", // Don't use
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"Up",
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"Down",
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"Left",
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"Right",
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};
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struct SPads {
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bool type; //keyboard = 0, xpad = 1
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int XPad; //player# of the xpad
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