diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/Zelda.cpp b/Source/Core/Core/HW/DSPHLE/UCodes/Zelda.cpp index 4852143b9b..c994638161 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/Zelda.cpp +++ b/Source/Core/Core/HW/DSPHLE/UCodes/Zelda.cpp @@ -77,6 +77,7 @@ static const std::map UCODE_FLAGS = { // * Link's Crossbow Training // * The Legend of Zelda: Collector's Edition // * The Legend of Zelda: Twilight Princess / Wii (type ????, CRC ????) + // * Pikmin 1/2 New Play Control! }; ZeldaUCode::ZeldaUCode(DSPHLE *dsphle, u32 crc)