JitCache: Extract ErasePhysicalRange as function.
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70caf447b9
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@ -36,9 +36,10 @@ static void ClearCacheThreadSafe(u64 userdata, s64 cyclesdata)
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JitInterface::ClearCache();
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}
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bool JitBlock::Overlap(u32 addr, u32 length)
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bool JitBlock::OverlapsPhysicalRange(u32 address, u32 length) const
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{
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return physical_addresses.lower_bound(addr) != physical_addresses.lower_bound(addr + length);
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return physical_addresses.lower_bound(address) !=
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physical_addresses.lower_bound(address + length);
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}
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JitBaseBlockCache::JitBaseBlockCache(JitBase& jit) : m_jit{jit}
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@ -182,7 +183,7 @@ const u8* JitBaseBlockCache::Dispatch()
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return block->normalEntry;
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}
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void JitBaseBlockCache::InvalidateICache(u32 address, const u32 length, bool forced)
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void JitBaseBlockCache::InvalidateICache(u32 address, u32 length, bool forced)
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{
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auto translated = PowerPC::JitCache_TranslateAddress(address);
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if (!translated.valid)
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@ -199,45 +200,10 @@ void JitBaseBlockCache::InvalidateICache(u32 address, const u32 length, bool for
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valid_block.Clear(pAddr / 32);
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}
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// destroy JIT blocks
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if (destroy_block)
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{
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// Iterate over all macro blocks which overlap the given range.
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u32 range_mask = ~(BLOCK_RANGE_MAP_ELEMENTS - 1);
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auto start = block_range_map.lower_bound(pAddr & range_mask);
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auto end = block_range_map.lower_bound(pAddr + length);
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while (start != end)
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{
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// Iterate over all blocks in the macro block.
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auto iter = start->second.begin();
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while (iter != start->second.end())
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{
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JitBlock* block = *iter;
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if (block->Overlap(pAddr, length))
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{
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// If the block overlaps, also remove all other occupied slots in the other macro blocks.
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// This will leak empty macro blocks, but they may be reused or cleared later on.
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for (u32 addr : block->physical_addresses)
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if ((addr & range_mask) != start->first)
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block_range_map[addr & range_mask].erase(block);
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// And remove the block.
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DestroyBlock(*block);
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block_map.erase(block->physicalAddress);
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iter = start->second.erase(iter);
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}
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else
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{
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iter++;
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}
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}
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// If the macro block is empty, drop it.
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if (start->second.empty())
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start = block_range_map.erase(start);
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else
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start++;
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}
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// destroy JIT blocks
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ErasePhysicalRange(pAddr, length);
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// If the code was actually modified, we need to clear the relevant entries from the
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// FIFO write address cache, so we don't end up with FIFO checks in places they shouldn't
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@ -254,6 +220,46 @@ void JitBaseBlockCache::InvalidateICache(u32 address, const u32 length, bool for
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}
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}
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void JitBaseBlockCache::ErasePhysicalRange(u32 address, u32 length)
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{
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// Iterate over all macro blocks which overlap the given range.
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u32 range_mask = ~(BLOCK_RANGE_MAP_ELEMENTS - 1);
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auto start = block_range_map.lower_bound(address & range_mask);
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auto end = block_range_map.lower_bound(address + length);
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while (start != end)
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{
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// Iterate over all blocks in the macro block.
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auto iter = start->second.begin();
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while (iter != start->second.end())
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{
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JitBlock* block = *iter;
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if (block->OverlapsPhysicalRange(address, length))
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{
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// If the block overlaps, also remove all other occupied slots in the other macro blocks.
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// This will leak empty macro blocks, but they may be reused or cleared later on.
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for (u32 addr : block->physical_addresses)
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if ((addr & range_mask) != start->first)
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block_range_map[addr & range_mask].erase(block);
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// And remove the block.
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DestroyBlock(*block);
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block_map.erase(block->physicalAddress);
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iter = start->second.erase(iter);
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}
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else
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{
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iter++;
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}
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}
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// If the macro block is empty, drop it.
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if (start->second.empty())
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start = block_range_map.erase(start);
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else
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start++;
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}
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}
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u32* JitBaseBlockCache::GetBlockBitSet() const
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{
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return valid_block.m_valid_block.get();
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@ -25,7 +25,7 @@ class JitBase;
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// address.
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struct JitBlock
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{
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bool Overlap(u32 addr, u32 length);
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bool OverlapsPhysicalRange(u32 address, u32 length) const;
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// A special entry point for block linking; usually used to check the
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// downcount.
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@ -143,7 +143,8 @@ public:
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// assembly version.)
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const u8* Dispatch();
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void InvalidateICache(u32 address, const u32 length, bool forced);
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void InvalidateICache(u32 address, u32 length, bool forced);
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void ErasePhysicalRange(u32 address, u32 length);
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u32* GetBlockBitSet() const;
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