Fix sloppy connection logic.
This commit is contained in:
parent
12674b3164
commit
7f305ba822
|
@ -478,15 +478,14 @@ void TryToConnectWiimote(Wiimote* wm)
|
|||
for (unsigned int i = 0; i != MAX_WIIMOTES; ++i)
|
||||
{
|
||||
if (WIIMOTE_SRC_REAL & g_wiimote_sources[i]
|
||||
&& !g_wiimotes[i]
|
||||
&& wm->Connect()
|
||||
&& wm->Prepare(i))
|
||||
&& !g_wiimotes[i])
|
||||
{
|
||||
g_wiimotes[i] = wm;
|
||||
|
||||
wm->StartThread();
|
||||
|
||||
wm = NULL;
|
||||
if (wm->Connect() && wm->Prepare(i))
|
||||
{
|
||||
g_wiimotes[i] = wm;
|
||||
wm->StartThread();
|
||||
wm = NULL;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -508,11 +507,13 @@ void DoneWithWiimote(int index)
|
|||
for (unsigned int i = 0; i != MAX_WIIMOTES; ++i)
|
||||
{
|
||||
if (WIIMOTE_SRC_REAL & g_wiimote_sources[i]
|
||||
&& !g_wiimotes[i]
|
||||
&& g_wiimotes[index]->Prepare(i))
|
||||
&& !g_wiimotes[i])
|
||||
{
|
||||
std::swap(g_wiimotes[i], g_wiimotes[index]);
|
||||
g_wiimotes[i]->StartThread();
|
||||
if (g_wiimotes[index]->Prepare(i))
|
||||
{
|
||||
std::swap(g_wiimotes[i], g_wiimotes[index]);
|
||||
g_wiimotes[i]->StartThread();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue