Disable VI Skip in Wind Waker and Twilight Princess

These games do some funky VI stuff which causes VI Skip
to be completely incompatible with them, so let's disable it.
This commit is contained in:
JMC47 2023-01-18 19:39:26 -05:00
parent 8d5edb13a9
commit 7e9bd34519
3 changed files with 18 additions and 0 deletions

View File

@ -15,5 +15,11 @@
[Video_Hacks] [Video_Hacks]
ImmediateXFBEnable = False ImmediateXFBEnable = False
# The game logic itself is ignoring VI interrupts
# and keeps updating shadow video registers.
# Because of this, it is incompatible with VISkip.
VISkip = False
[Video_Enhancements] [Video_Enhancements]
ArbitraryMipmapDetection = True ArbitraryMipmapDetection = True

View File

@ -16,6 +16,12 @@
EFBAccessEnable = True EFBAccessEnable = True
EFBToTextureEnable = False EFBToTextureEnable = False
# The game logic itself is ignoring VI interrupts
# and keeps updating shadow video registers.
# Because of this, it is incompatible with VISkip.
VISkip = False
[Video_Enhancements] [Video_Enhancements]
ArbitraryMipmapDetection = True ArbitraryMipmapDetection = True

View File

@ -15,5 +15,11 @@
EFBAccessEnable = True EFBAccessEnable = True
ImmediateXFBEnable = False ImmediateXFBEnable = False
# The game logic itself is ignoring VI interrupts
# and keeps updating shadow video registers.
# Because of this, it is incompatible with VISkip.
VISkip = False
[Video_Enhancements] [Video_Enhancements]
ArbitraryMipmapDetection = True ArbitraryMipmapDetection = True