fileutil: use std::filesystem
This commit is contained in:
parent
014d0573b8
commit
7e6436db34
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@ -6,13 +6,16 @@
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#include <algorithm>
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#include <chrono>
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#include <cstddef>
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#include <cstdint>
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#include <cstdio>
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#include <cstring>
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#include <fcntl.h>
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#include <filesystem>
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#include <fstream>
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#include <limits.h>
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#include <string>
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#include <sys/stat.h>
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#include <system_error>
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#include <thread>
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#include <vector>
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@ -29,11 +32,10 @@
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#include "Common/StringUtil.h"
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#ifdef _WIN32
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#include <windows.h>
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#include <Windows.h>
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#include <Shlwapi.h>
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#include <commdlg.h> // for GetSaveFileName
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#include <direct.h> // getcwd
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#include <filesystem>
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#include <io.h>
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#include <objbase.h> // guid stuff
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#include <shellapi.h>
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@ -57,13 +59,8 @@
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#include "jni/AndroidCommon/AndroidCommon.h"
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#endif
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#ifndef S_ISDIR
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#define S_ISDIR(m) (((m)&S_IFMT) == S_IFDIR)
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#endif
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namespace fs = std::filesystem;
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// This namespace has various generic functions related to files and paths.
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// The code still needs a ton of cleanup.
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// REMEMBER: strdup considered harmful!
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namespace File
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{
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#ifdef ANDROID
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@ -82,16 +79,6 @@ static DolSecTranslocateIsTranslocatedURL s_is_translocated_url;
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static DolSecTranslocateCreateOriginalPathForURL s_create_orig_path;
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#endif
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#ifdef _WIN32
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FileInfo::FileInfo(const std::string& path)
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{
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m_exists = _tstat64(UTF8ToTStr(path).c_str(), &m_stat) == 0;
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}
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FileInfo::FileInfo(const char* path) : FileInfo(std::string(path))
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{
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}
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#else
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FileInfo::FileInfo(const std::string& path) : FileInfo(path.c_str())
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{
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}
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@ -103,13 +90,12 @@ FileInfo::FileInfo(const char* path)
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AndroidContentInit(path);
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else
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#endif
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m_exists = stat(path, &m_stat) == 0;
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}
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#endif
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FileInfo::FileInfo(int fd)
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{
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m_exists = fstat(fd, &m_stat) == 0;
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{
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m_path = StringToPath(path);
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std::error_code error;
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m_status = fs::status(m_path, error);
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m_exists = fs::exists(m_status);
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}
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}
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#ifdef ANDROID
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@ -129,17 +115,23 @@ bool FileInfo::Exists() const
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bool FileInfo::IsDirectory() const
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{
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return m_exists ? S_ISDIR(m_stat.st_mode) : false;
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return fs::is_directory(m_status);
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}
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bool FileInfo::IsFile() const
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{
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return m_exists ? !S_ISDIR(m_stat.st_mode) : false;
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return Exists() ? !fs::is_directory(m_status) : false;
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}
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u64 FileInfo::GetSize() const
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{
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return IsFile() ? m_stat.st_size : 0;
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if (!IsFile())
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return 0;
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std::error_code error;
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std::uintmax_t size = fs::file_size(m_path, error);
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if (error)
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return 0;
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return size;
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}
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// Returns true if the path exists
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@ -151,11 +143,7 @@ bool Exists(const std::string& path)
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// Returns true if the path exists and is a directory
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bool IsDirectory(const std::string& path)
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{
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#ifdef _WIN32
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return PathIsDirectory(UTF8ToWString(path).c_str());
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#else
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return FileInfo(path).IsDirectory();
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#endif
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}
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// Returns true if the path exists and is a file
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@ -168,50 +156,44 @@ bool IsFile(const std::string& path)
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// Doesn't supports deleting a directory
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bool Delete(const std::string& filename, IfAbsentBehavior behavior)
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{
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DEBUG_LOG_FMT(COMMON, "Delete: file {}", filename);
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DEBUG_LOG_FMT(COMMON, "{}: file {}", __func__, filename);
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#ifdef ANDROID
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if (StringBeginsWith(filename, "content://"))
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{
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const bool success = DeleteAndroidContent(filename);
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if (!success)
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WARN_LOG_FMT(COMMON, "Delete failed on {}", filename);
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WARN_LOG_FMT(COMMON, "{} failed on {}", __func__, filename);
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return success;
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}
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#endif
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const FileInfo file_info(filename);
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auto native_path = StringToPath(filename);
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std::error_code error;
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auto status = fs::status(native_path, error);
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// Return true because we care about the file not being there, not the actual delete.
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if (!file_info.Exists())
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if (!fs::exists(status))
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{
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if (behavior == IfAbsentBehavior::ConsoleWarning)
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{
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WARN_LOG_FMT(COMMON, "Delete: {} does not exist", filename);
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WARN_LOG_FMT(COMMON, "{}: {} does not exist", __func__, filename);
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}
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return true;
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}
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// We can't delete a directory
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if (file_info.IsDirectory())
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// fs::remove can only delete an empty directory. Legacy dolphin behavior is just to bail.
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if (fs::is_directory(status))
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{
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WARN_LOG_FMT(COMMON, "Delete failed: {} is a directory", filename);
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WARN_LOG_FMT(COMMON, "{} failed: {} is a directory", __func__, filename);
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return false;
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}
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#ifdef _WIN32
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if (!DeleteFile(UTF8ToTStr(filename).c_str()))
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if (!fs::remove(native_path, error))
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{
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WARN_LOG_FMT(COMMON, "Delete: DeleteFile failed on {}: {}", filename, GetLastErrorString());
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WARN_LOG_FMT(COMMON, "{}: failed on {}: {}", __func__, filename, error.message());
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return false;
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}
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#else
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if (unlink(filename.c_str()) == -1)
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{
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WARN_LOG_FMT(COMMON, "Delete: unlink failed on {}: {}", filename, LastStrerrorString());
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return false;
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}
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#endif
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return true;
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}
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@ -219,131 +201,82 @@ bool Delete(const std::string& filename, IfAbsentBehavior behavior)
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// Returns true if successful, or path already exists.
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bool CreateDir(const std::string& path)
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{
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DEBUG_LOG_FMT(COMMON, "CreateDir: directory {}", path);
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#ifdef _WIN32
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if (::CreateDirectory(UTF8ToTStr(path).c_str(), nullptr))
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return true;
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const DWORD error = GetLastError();
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if (error == ERROR_ALREADY_EXISTS)
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{
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WARN_LOG_FMT(COMMON, "CreateDir: CreateDirectory failed on {}: already exists", path);
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return true;
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}
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ERROR_LOG_FMT(COMMON, "CreateDir: CreateDirectory failed on {}: {}", path, error);
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return false;
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#else
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if (mkdir(path.c_str(), 0755) == 0)
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return true;
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DEBUG_LOG_FMT(COMMON, "{}: directory {}", __func__, path);
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const int err = errno;
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if (err == EEXIST)
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{
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WARN_LOG_FMT(COMMON, "CreateDir: mkdir failed on {}: already exists", path);
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return true;
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}
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ERROR_LOG_FMT(COMMON, "CreateDir: mkdir failed on {}: {}", path, strerror(err));
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return false;
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#endif
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std::error_code error;
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auto native_path = StringToPath(path);
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bool success = fs::create_directory(native_path, error);
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// If the path was not created, check if it was a pre-existing directory
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if (!success && fs::is_directory(native_path))
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success = true;
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if (!success)
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ERROR_LOG_FMT(COMMON, "{}: failed on {}: {}", __func__, path, error.message());
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return success;
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}
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// Creates the full path of fullPath returns true on success
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bool CreateFullPath(const std::string& fullPath)
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{
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int panicCounter = 100;
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DEBUG_LOG_FMT(COMMON, "CreateFullPath: path {}", fullPath);
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DEBUG_LOG_FMT(COMMON, "{}: path {}", __func__, fullPath);
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if (Exists(fullPath))
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{
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DEBUG_LOG_FMT(COMMON, "CreateFullPath: path exists {}", fullPath);
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return true;
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}
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size_t position = 0;
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while (true)
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{
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// Find next sub path
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position = fullPath.find(DIR_SEP_CHR, position);
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// we're done, yay!
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if (position == fullPath.npos)
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return true;
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// Include the '/' so the first call is CreateDir("/") rather than CreateDir("")
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std::string const subPath(fullPath.substr(0, position + 1));
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if (!IsDirectory(subPath))
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File::CreateDir(subPath);
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// A safety check
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panicCounter--;
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if (panicCounter <= 0)
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{
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ERROR_LOG_FMT(COMMON, "CreateFullPath: directory structure is too deep");
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return false;
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}
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position++;
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}
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std::error_code error;
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auto native_path = StringToPath(fullPath);
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bool success = fs::create_directories(native_path, error);
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// If the path was not created, check if it was a pre-existing directory
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if (!success && fs::is_directory(native_path))
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success = true;
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if (!success)
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ERROR_LOG_FMT(COMMON, "{}: failed on {}: {}", __func__, fullPath, error.message());
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return success;
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}
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// Deletes a directory filename, returns true on success
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bool DeleteDir(const std::string& filename, IfAbsentBehavior behavior)
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{
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DEBUG_LOG_FMT(COMMON, "DeleteDir: directory {}", filename);
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DEBUG_LOG_FMT(COMMON, "{}: directory {}", __func__, filename);
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auto native_path = StringToPath(filename);
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std::error_code error;
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auto status = fs::status(native_path, error);
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// Return true because we care about the directory not being there, not the actual delete.
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if (!File::Exists(filename))
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if (!fs::exists(status))
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{
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if (behavior == IfAbsentBehavior::ConsoleWarning)
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{
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WARN_LOG_FMT(COMMON, "DeleteDir: {} does not exist", filename);
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WARN_LOG_FMT(COMMON, "{}: {} does not exist", __func__, filename);
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}
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return true;
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}
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// check if a directory
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if (!IsDirectory(filename))
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if (!fs::is_directory(status))
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{
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ERROR_LOG_FMT(COMMON, "DeleteDir: Not a directory {}", filename);
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ERROR_LOG_FMT(COMMON, "{}: Not a directory {}", __func__, filename);
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return false;
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}
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#ifdef _WIN32
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if (::RemoveDirectory(UTF8ToTStr(filename).c_str()))
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return true;
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ERROR_LOG_FMT(COMMON, "DeleteDir: RemoveDirectory failed on {}: {}", filename,
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GetLastErrorString());
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#else
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if (rmdir(filename.c_str()) == 0)
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return true;
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ERROR_LOG_FMT(COMMON, "DeleteDir: rmdir failed on {}: {}", filename, LastStrerrorString());
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#endif
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if (!fs::remove(native_path, error))
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{
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WARN_LOG_FMT(COMMON, "{}: failed on {}: {}", __func__, filename, error.message());
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return false;
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}
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return false;
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return true;
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}
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// renames file srcFilename to destFilename, returns true on success
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bool Rename(const std::string& srcFilename, const std::string& destFilename)
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{
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DEBUG_LOG_FMT(COMMON, "Rename: {} --> {}", srcFilename, destFilename);
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#ifdef _WIN32
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DEBUG_LOG_FMT(COMMON, "{}: {} --> {}", __func__, srcFilename, destFilename);
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std::error_code error;
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std::filesystem::rename(UTF8ToWString(srcFilename), UTF8ToWString(destFilename), error);
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std::filesystem::rename(StringToPath(srcFilename), StringToPath(destFilename), error);
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if (error)
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{
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ERROR_LOG_FMT(COMMON, "Rename failed: {} --> {}: {}", srcFilename, destFilename,
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ERROR_LOG_FMT(COMMON, "{} failed: {} --> {}: {}", __func__, srcFilename, destFilename,
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error.message());
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}
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const bool success = !error;
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#else
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const bool success = rename(srcFilename.c_str(), destFilename.c_str()) == 0;
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if (!success)
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{
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ERROR_LOG_FMT(COMMON, "Rename failed {} --> {}: {}", srcFilename, destFilename,
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LastStrerrorString());
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}
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#endif
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return success;
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return !error;
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}
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#ifndef _WIN32
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@ -363,10 +296,14 @@ bool RenameSync(const std::string& srcFilename, const std::string& destFilename)
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if (!Rename(srcFilename, destFilename))
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return false;
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#ifdef _WIN32
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int fd = _topen(UTF8ToTStr(srcFilename).c_str(), _O_RDONLY);
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if (fd != -1)
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int fd = -1;
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// XXX is this really needed?
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errno_t err = _wsopen_s(&fd, UTF8ToWString(srcFilename).c_str(), _O_RDONLY, _SH_DENYNO,
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_S_IREAD | _S_IWRITE);
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if (!err && fd >= 0)
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{
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_commit(fd);
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if (_commit(fd) != 0)
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ERROR_LOG_FMT(COMMON, "{} sync failed on {}: {}", __func__, srcFilename, err);
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close(fd);
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}
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#else
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@ -384,30 +321,18 @@ bool RenameSync(const std::string& srcFilename, const std::string& destFilename)
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// copies file source_path to destination_path, returns true on success
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bool Copy(const std::string& source_path, const std::string& destination_path)
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{
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DEBUG_LOG_FMT(COMMON, "Copy: {} --> {}", source_path, destination_path);
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#ifdef _WIN32
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if (CopyFile(UTF8ToTStr(source_path).c_str(), UTF8ToTStr(destination_path).c_str(), FALSE))
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return true;
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DEBUG_LOG_FMT(COMMON, "{}: {} --> {}", __func__, source_path, destination_path);
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ERROR_LOG_FMT(COMMON, "Copy: failed {} --> {}: {}", source_path, destination_path,
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GetLastErrorString());
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return false;
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#else
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std::ifstream source{source_path, std::ios::binary};
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std::ofstream destination{destination_path, std::ios::binary};
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// Only attempt to write with << if there is actually something in the file
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if (source.peek() != std::ifstream::traits_type::eof())
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auto src_path = StringToPath(source_path);
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auto dst_path = StringToPath(destination_path);
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std::error_code error;
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bool copied = fs::copy_file(src_path, dst_path, fs::copy_options::overwrite_existing, error);
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if (!copied)
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{
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destination << source.rdbuf();
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return source.good() && destination.good();
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ERROR_LOG_FMT(COMMON, "{}: failed {} --> {}: {}", __func__, source_path, destination_path,
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error.message());
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}
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else
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{
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// We can't use source.good() here because eofbit will be set, so check for the other bits.
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return !source.fail() && !source.bad() && destination.good();
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}
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#endif
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return copied;
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}
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// Returns the size of a file (or returns 0 if the path isn't a file that exists)
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@ -416,12 +341,6 @@ u64 GetSize(const std::string& path)
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return FileInfo(path).GetSize();
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}
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// Overloaded GetSize, accepts file descriptor
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u64 GetSize(const int fd)
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{
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return FileInfo(fd).GetSize();
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}
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// Overloaded GetSize, accepts FILE*
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u64 GetSize(FILE* f)
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{
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@ -569,156 +488,63 @@ FSTEntry ScanDirectoryTree(std::string directory, bool recursive)
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// Deletes the given directory and anything under it. Returns true on success.
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bool DeleteDirRecursively(const std::string& directory)
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{
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DEBUG_LOG_FMT(COMMON, "DeleteDirRecursively: {}", directory);
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bool success = true;
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#ifdef _WIN32
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// Find the first file in the directory.
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WIN32_FIND_DATA ffd;
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HANDLE hFind = FindFirstFile(UTF8ToTStr(directory + "\\*").c_str(), &ffd);
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if (hFind == INVALID_HANDLE_VALUE)
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{
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FindClose(hFind);
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return false;
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}
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// Windows loop
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do
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{
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const std::string virtualName(TStrToUTF8(ffd.cFileName));
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#else
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DIR* dirp = opendir(directory.c_str());
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if (!dirp)
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return false;
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// non Windows loop
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while (dirent* result = readdir(dirp))
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{
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const std::string virtualName = result->d_name;
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#endif
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// check for "." and ".."
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if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
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((virtualName[0] == '.') && (virtualName[1] == '.') && (virtualName[2] == '\0')))
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continue;
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std::string newPath = directory + DIR_SEP_CHR + virtualName;
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if (IsDirectory(newPath))
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{
|
||||
if (!DeleteDirRecursively(newPath))
|
||||
{
|
||||
success = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!File::Delete(newPath))
|
||||
{
|
||||
success = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
} while (FindNextFile(hFind, &ffd) != 0);
|
||||
FindClose(hFind);
|
||||
#else
|
||||
}
|
||||
closedir(dirp);
|
||||
#endif
|
||||
if (success)
|
||||
File::DeleteDir(directory);
|
||||
DEBUG_LOG_FMT(COMMON, "{}: {}", __func__, directory);
|
||||
|
||||
std::error_code error;
|
||||
const std::uintmax_t num_removed = std::filesystem::remove_all(StringToPath(directory), error);
|
||||
const bool success = num_removed != 0 && !error;
|
||||
if (!success)
|
||||
ERROR_LOG_FMT(COMMON, "{}: {} failed {}", __func__, directory, error.message());
|
||||
return success;
|
||||
}
|
||||
|
||||
// Create directory and copy contents (optionally overwrites existing files)
|
||||
bool CopyDir(const std::string& source_path, const std::string& dest_path, const bool destructive)
|
||||
{
|
||||
if (source_path == dest_path)
|
||||
auto src_path = StringToPath(source_path);
|
||||
auto dst_path = StringToPath(dest_path);
|
||||
if (fs::equivalent(src_path, dst_path))
|
||||
return true;
|
||||
if (!Exists(source_path))
|
||||
return false;
|
||||
|
||||
// Shouldn't be used to short circuit operations after an earlier failure
|
||||
bool everything_copied = true;
|
||||
DEBUG_LOG_FMT(COMMON, "{}: {} --> {}", __func__, source_path, dest_path);
|
||||
|
||||
if (!Exists(dest_path))
|
||||
everything_copied = File::CreateFullPath(dest_path) && everything_copied;
|
||||
|
||||
#ifdef _WIN32
|
||||
WIN32_FIND_DATA ffd;
|
||||
HANDLE hFind = FindFirstFile(UTF8ToTStr(source_path + "\\*").c_str(), &ffd);
|
||||
|
||||
if (hFind == INVALID_HANDLE_VALUE)
|
||||
auto options = fs::copy_options::recursive;
|
||||
if (destructive)
|
||||
options |= fs::copy_options::overwrite_existing;
|
||||
std::error_code error;
|
||||
bool copied = fs::copy_file(src_path, dst_path, options, error);
|
||||
if (!copied)
|
||||
{
|
||||
FindClose(hFind);
|
||||
return false;
|
||||
ERROR_LOG_FMT(COMMON, "{}: failed {} --> {}: {}", __func__, source_path, dest_path,
|
||||
error.message());
|
||||
}
|
||||
|
||||
do
|
||||
{
|
||||
const std::string virtualName(TStrToUTF8(ffd.cFileName));
|
||||
#else
|
||||
DIR* dirp = opendir(source_path.c_str());
|
||||
if (!dirp)
|
||||
return false;
|
||||
|
||||
while (dirent* result = readdir(dirp))
|
||||
{
|
||||
const std::string virtualName(result->d_name);
|
||||
#endif
|
||||
// check for "." and ".."
|
||||
if (virtualName == "." || virtualName == "..")
|
||||
continue;
|
||||
|
||||
const std::string source = source_path + DIR_SEP + virtualName;
|
||||
const std::string dest = dest_path + DIR_SEP + virtualName;
|
||||
if (IsDirectory(source))
|
||||
{
|
||||
if (!Exists(dest))
|
||||
File::CreateFullPath(dest + DIR_SEP);
|
||||
everything_copied = CopyDir(source, dest, destructive) && everything_copied;
|
||||
}
|
||||
else if (!destructive && !Exists(dest))
|
||||
{
|
||||
everything_copied = Copy(source, dest) && everything_copied;
|
||||
}
|
||||
else if (destructive)
|
||||
{
|
||||
everything_copied = Rename(source, dest) && everything_copied;
|
||||
}
|
||||
#ifdef _WIN32
|
||||
} while (FindNextFile(hFind, &ffd) != 0);
|
||||
FindClose(hFind);
|
||||
#else
|
||||
}
|
||||
closedir(dirp);
|
||||
#endif
|
||||
return everything_copied;
|
||||
return copied;
|
||||
}
|
||||
|
||||
// Returns the current directory
|
||||
std::string GetCurrentDir()
|
||||
{
|
||||
// Get the current working directory (getcwd uses malloc)
|
||||
char* dir = __getcwd(nullptr, 0);
|
||||
if (!dir)
|
||||
std::error_code error;
|
||||
auto directory = PathToString(fs::current_path(error));
|
||||
if (error)
|
||||
{
|
||||
ERROR_LOG_FMT(COMMON, "GetCurrentDirectory failed: {}", LastStrerrorString());
|
||||
return "";
|
||||
ERROR_LOG_FMT(COMMON, "{} failed: {}", __func__, error.message());
|
||||
return {};
|
||||
}
|
||||
std::string strDir = dir;
|
||||
free(dir);
|
||||
return strDir;
|
||||
return directory;
|
||||
}
|
||||
|
||||
// Sets the current directory to the given directory
|
||||
bool SetCurrentDir(const std::string& directory)
|
||||
{
|
||||
return __chdir(directory.c_str()) == 0;
|
||||
std::error_code error;
|
||||
fs::current_path(StringToPath(directory), error);
|
||||
if (error)
|
||||
{
|
||||
ERROR_LOG_FMT(COMMON, "{} failed: {}", __func__, error.message());
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string CreateTempDir()
|
||||
|
@ -754,18 +580,10 @@ std::string CreateTempDir()
|
|||
|
||||
std::string GetTempFilenameForAtomicWrite(std::string path)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
std::unique_ptr<TCHAR[], decltype(&std::free)> absbuf{
|
||||
_tfullpath(nullptr, UTF8ToTStr(path).c_str(), 0), std::free};
|
||||
if (absbuf != nullptr)
|
||||
{
|
||||
path = TStrToUTF8(absbuf.get());
|
||||
}
|
||||
#else
|
||||
char absbuf[PATH_MAX];
|
||||
if (realpath(path.c_str(), absbuf) != nullptr)
|
||||
path = absbuf;
|
||||
#endif
|
||||
std::error_code error;
|
||||
auto absolute_path = fs::absolute(StringToPath(path), error);
|
||||
if (!error)
|
||||
path = PathToString(absolute_path);
|
||||
return std::move(path) + ".xxx";
|
||||
}
|
||||
|
||||
|
@ -818,48 +636,32 @@ std::string GetBundleDirectory()
|
|||
|
||||
std::string GetExePath()
|
||||
{
|
||||
static const std::string dolphin_path = [] {
|
||||
std::string result;
|
||||
#ifdef _WIN32
|
||||
auto dolphin_exe_path = GetModuleName(nullptr);
|
||||
if (dolphin_exe_path)
|
||||
{
|
||||
std::unique_ptr<TCHAR[], decltype(&std::free)> dolphin_exe_expanded_path{
|
||||
_tfullpath(nullptr, dolphin_exe_path->c_str(), 0), std::free};
|
||||
if (dolphin_exe_expanded_path)
|
||||
{
|
||||
result = TStrToUTF8(dolphin_exe_expanded_path.get());
|
||||
}
|
||||
else
|
||||
{
|
||||
result = TStrToUTF8(*dolphin_exe_path);
|
||||
}
|
||||
}
|
||||
auto exe_path = GetModuleName(nullptr);
|
||||
if (!exe_path)
|
||||
return {};
|
||||
std::error_code error;
|
||||
auto exe_path_absolute = fs::absolute(exe_path.value(), error);
|
||||
if (error)
|
||||
return {};
|
||||
return PathToString(exe_path_absolute);
|
||||
#elif defined(__APPLE__)
|
||||
result = GetBundleDirectory();
|
||||
return GetBundleDirectory();
|
||||
#else
|
||||
char dolphin_exe_path[PATH_MAX];
|
||||
ssize_t len = ::readlink("/proc/self/exe", dolphin_exe_path, sizeof(dolphin_exe_path));
|
||||
if (len == -1 || len == sizeof(dolphin_exe_path))
|
||||
{
|
||||
len = 0;
|
||||
}
|
||||
dolphin_exe_path[len] = '\0';
|
||||
result = dolphin_exe_path;
|
||||
char dolphin_exe_path[PATH_MAX];
|
||||
ssize_t len = ::readlink("/proc/self/exe", dolphin_exe_path, sizeof(dolphin_exe_path));
|
||||
if (len == -1 || len == sizeof(dolphin_exe_path))
|
||||
{
|
||||
len = 0;
|
||||
}
|
||||
dolphin_exe_path[len] = '\0';
|
||||
return dolphin_exe_path;
|
||||
#endif
|
||||
return result;
|
||||
}();
|
||||
return dolphin_path;
|
||||
}
|
||||
|
||||
std::string GetExeDirectory()
|
||||
{
|
||||
std::string exe_path = GetExePath();
|
||||
#ifdef _WIN32
|
||||
return exe_path.substr(0, exe_path.rfind('\\'));
|
||||
#else
|
||||
return exe_path.substr(0, exe_path.rfind('/'));
|
||||
#endif
|
||||
return PathToString(StringToPath(GetExePath()).parent_path());
|
||||
}
|
||||
|
||||
static std::string CreateSysDirectoryPath()
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
@ -108,7 +109,6 @@ class FileInfo final
|
|||
public:
|
||||
explicit FileInfo(const std::string& path);
|
||||
explicit FileInfo(const char* path);
|
||||
explicit FileInfo(int fd);
|
||||
|
||||
// Returns true if the path exists
|
||||
bool Exists() const;
|
||||
|
@ -124,11 +124,8 @@ private:
|
|||
void AndroidContentInit(const std::string& path);
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
struct __stat64 m_stat;
|
||||
#else
|
||||
struct stat m_stat;
|
||||
#endif
|
||||
std::filesystem::path m_path;
|
||||
std::filesystem::file_status m_status;
|
||||
bool m_exists;
|
||||
};
|
||||
|
||||
|
@ -144,9 +141,6 @@ bool IsFile(const std::string& path);
|
|||
// Returns the size of a file (or returns 0 if the path isn't a file that exists)
|
||||
u64 GetSize(const std::string& path);
|
||||
|
||||
// Overloaded GetSize, accepts file descriptor
|
||||
u64 GetSize(const int fd);
|
||||
|
||||
// Overloaded GetSize, accepts FILE*
|
||||
u64 GetSize(FILE* f);
|
||||
|
||||
|
|
Loading…
Reference in New Issue