SFML on linux/osx now compiles from external (static)
removed HAVE_SFML ifdefs git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5101 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -0,0 +1,22 @@
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# -*- python -*-
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Import('env')
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import sys
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files = [
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"SFML/Network/Ftp.cpp",
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"SFML/Network/Http.cpp",
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"SFML/Network/IPAddress.cpp",
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"SFML/Network/Packet.cpp",
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"SFML/Network/SelectorBase.cpp",
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"SFML/Network/SocketTCP.cpp",
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"SFML/Network/SocketUDP.cpp",
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"SFML/Network/Unix/SocketHelper.cpp",
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]
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env_sfml = env.Clone(
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CCFLAGS = env.filterWarnings(env['CCFLAGS']),
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CXXFLAGS = env.filterWarnings(env['CXXFLAGS']),
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)
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env_sfml.StaticLibrary(env['local_libs'] + "sfml", files)
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@ -53,6 +53,7 @@ include_paths = [
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basedir + 'Externals/LZO',
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basedir + 'Externals/SOIL',
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basedir + 'Externals/Lua',
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basedir + 'Externals/SFML/include',
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basedir + 'Externals/WiiUseSrc/Src',
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basedir + 'Source/Core/VideoCommon/Src',
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basedir + 'Source/Core/InputCommon/Src',
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@ -65,6 +66,7 @@ dirs = [
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'Externals/Bochs_disasm',
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'Externals/LZO',
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'Externals/SOIL',
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'Externals/SFML/src',
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'Externals/Lua',
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'Externals/WiiUseSrc/Src',
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'Source/Core/Common/Src',
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@ -322,11 +324,6 @@ if sys.platform != 'darwin':
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# needed for mic
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env['HAVE_PORTAUDIO'] = conf.CheckPortaudio(1890)
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# sfml
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env['HAVE_SFML'] = 0
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if conf.CheckPKG('sfml-network') and conf.CheckCXXHeader("SFML/Network/Ftp.hpp"):
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env['HAVE_SFML'] = 1;
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#osx 64 specifics
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if sys.platform == 'darwin':
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if env['osx'] == '64cocoa':
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@ -378,7 +375,6 @@ conf.Define('USE_WX', env['USE_WX'])
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conf.Define('HAVE_X11', env['HAVE_X11'])
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conf.Define('HAVE_COCOA', env['HAVE_COCOA'])
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conf.Define('HAVE_PORTAUDIO', env['HAVE_PORTAUDIO'])
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conf.Define('HAVE_SFML', env['HAVE_SFML'])
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conf.Define('USER_DIR', "\"" + env['userdir'] + "\"")
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if (ARGUMENTS.get('install') == 'global'):
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conf.Define('DATA_DIR', "\"" + env['data_dir'] + "\"")
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@ -83,7 +83,6 @@
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// Since they are always around on windows
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#define HAVE_WIIUSE 1
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#define HAVE_WX 1
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#define HAVE_SFML 1
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#define HAVE_OPENAL 1
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#define HAVE_ALSA 0
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@ -131,7 +131,6 @@ bool CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
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Common::PluginPAD* pad = CPluginManager::GetInstance().GetPad(0);
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pad->PAD_GetStatus(ISIDevice::m_iDeviceNumber, &PadStatus);
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#if defined(HAVE_SFML) && HAVE_SFML
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u32 netValues[2] = {0};
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int NetPlay = GetNetInput(ISIDevice::m_iDeviceNumber, PadStatus, netValues);
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@ -145,7 +144,6 @@ bool CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
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return true;
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}
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#endif
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Frame::SetPolledDevice();
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@ -137,7 +137,8 @@ else:
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libs = [
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'bdisasm',
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'inputcommon',
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'lua'
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'lua',
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'sfml'
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]
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env_core = env.Clone();
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@ -16,15 +16,13 @@
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// http://code.google.com/p/dolphin-emu/
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// CFrame is the main parent window. Inside CFrame there is an m_Panel that is the parent for
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// the rendering window (when we render to the main window). In Windows the rendering window is
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// created by giving CreateWindow() m_Panel->GetHandle() as parent window and creating a new
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// child window to m_Panel. The new child window handle that is returned by CreateWindow() can
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// CFrame is the main parent window. Inside CFrame there is an m_Panel that is
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// the parent for the rendering window (when we render to the main window). In
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// Windows the rendering window is created by giving CreateWindow()
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// m_Panel->GetHandle() as parent window and creating a new child window to
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// m_Panel. The new child window handle that is returned by CreateWindow() can
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// be accessed from Core::GetWindowHandle().
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// ----------
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// Includes
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#include "Common.h" // Common
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#include "FileUtil.h"
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#include "Timer.h"
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@ -252,11 +250,7 @@ EVT_MENU(IDM_FLOAT_JITWINDOW, CFrame::OnFloatWindow)
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EVT_MENU(IDM_FLOAT_SOUNDWINDOW, CFrame::OnFloatWindow)
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EVT_MENU(IDM_FLOAT_VIDEOWINDOW, CFrame::OnFloatWindow)
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#if defined(HAVE_SFML) && HAVE_SFML
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EVT_MENU(IDM_NETPLAY, CFrame::OnNetPlay)
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#endif
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EVT_MENU(IDM_BROWSE, CFrame::OnBrowse)
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EVT_MENU(IDM_MEMCARD, CFrame::OnMemcard)
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EVT_MENU(IDM_IMPORTSAVE, CFrame::OnImportSave)
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@ -18,9 +18,7 @@
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#include "Setup.h" // Common
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#if defined(HAVE_SFML) && HAVE_SFML || defined(_WIN32)
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#include "NetWindow.h"
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#endif
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#include "Common.h" // Common
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#include "FileUtil.h"
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@ -35,10 +35,7 @@ Core::GetWindowHandle().
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#include "Setup.h" // Common
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#if defined(HAVE_SFML) && HAVE_SFML || defined(_WIN32)
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#include "NetWindow.h"
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#endif
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#include "Common.h" // Common
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#include "FileUtil.h"
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#include "FileSearch.h"
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@ -12,7 +12,7 @@ files = [
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libs = [
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'core', 'minilzo', 'discio', 'bdisasm', 'videocommon',
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'inputcommon', 'common', 'lua', 'z'
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'inputcommon', 'common', 'lua', 'z', 'sfml'
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]
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if wxenv['HAVE_WX']:
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@ -37,6 +37,10 @@ if wxenv['HAVE_WX']:
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'stdafx.cpp',
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'WxUtils.cpp',
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'MemoryCards/WiiSaveCrypted.cpp',
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'NetEvent.cpp',
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'NetFunctions.cpp',
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'NetSockets.cpp',
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'NetWindow.cpp',
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]
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CPPDEFINES = [
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@ -46,14 +50,6 @@ if wxenv['HAVE_WX']:
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libs = [ 'debwx', 'debugger_ui_util'] + libs
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if wxenv['HAVE_SFML']:
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files += [
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'NetEvent.cpp',
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'NetFunctions.cpp',
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'NetSockets.cpp',
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'NetWindow.cpp',
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]
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if wxenv['HAVE_COCOA']:
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files += [ 'cocoaApp.m', ]
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compileFlags = [
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