UberShaderPixel: Fix the interpolation qualifier for interface blocks.
Fixes MSAA on MacOS with ubershaders enabled.
This commit is contained in:
parent
73a67aa413
commit
7dd207931d
|
@ -89,7 +89,7 @@ ShaderCode GenPixelShader(APIType ApiType, const ShaderHostConfig& host_config,
|
|||
{
|
||||
out.Write("VARYING_LOCATION(0) in VertexData {\n");
|
||||
GenerateVSOutputMembers(out, ApiType, numTexgen, per_pixel_lighting,
|
||||
GetInterpolationQualifier(msaa, ssaa));
|
||||
GetInterpolationQualifier(msaa, ssaa, true, true));
|
||||
|
||||
if (stereo)
|
||||
out.Write(" flat int layer;\n");
|
||||
|
|
Loading…
Reference in New Issue