From 7d801d61dcc71e8f81e6d022e0c60ece2c5a7456 Mon Sep 17 00:00:00 2001 From: JosJuice Date: Tue, 27 Jun 2017 10:21:33 +0200 Subject: [PATCH] DolphinWX: Use std::move when committing in GameListItem --- Source/Core/DolphinWX/ISOFile.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Core/DolphinWX/ISOFile.cpp b/Source/Core/DolphinWX/ISOFile.cpp index 48359e1485..3b607e8cf2 100644 --- a/Source/Core/DolphinWX/ISOFile.cpp +++ b/Source/Core/DolphinWX/ISOFile.cpp @@ -150,7 +150,7 @@ bool GameListItem::CustomNameChanged(const Core::TitleDatabase& title_database) void GameListItem::CustomNameCommit() { - m_custom_name = m_pending.custom_name; + m_custom_name = std::move(m_pending.custom_name); } bool GameListItem::EmuStateChanged() @@ -163,7 +163,7 @@ bool GameListItem::EmuStateChanged() void GameListItem::EmuStateCommit() { - m_emu_state = m_pending.emu_state; + m_emu_state = std::move(m_pending.emu_state); } void GameListItem::EmuState::DoState(PointerWrap& p)