Rewrote vague comment.
Signed-off-by: Joel Elrod <joelelrod246@gmail.com>
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@ -586,8 +586,9 @@ int main()
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if (PAD_ButtonsDown(0) & PAD_BUTTON_B)
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if (PAD_ButtonsDown(0) & PAD_BUTTON_B)
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#endif
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#endif
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{
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{
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dsp_steps =
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// Reset step counter so that the ucode starts from the beginning instead of appending
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0; // Let's not add the new steps after the original ones. That was just annoying.
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// to the list of steps.
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dsp_steps = 0;
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DCInvalidateRange(dspbufC, 0x2000);
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DCInvalidateRange(dspbufC, 0x2000);
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DCFlushRange(dspbufC, 0x2000);
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DCFlushRange(dspbufC, 0x2000);
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