Change a glClear in the OpenGL renderer to improve performance on Mali chips.

This commit is contained in:
Ryan Houdek 2013-08-02 23:19:16 +00:00
parent ab0f42636d
commit 7d187dc597
1 changed files with 1 additions and 1 deletions

View File

@ -1542,7 +1542,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
if(!g_ActiveConfig.bAnaglyphStereo)
{
glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
}
GL_REPORT_ERRORD();