Don't tell the server to stop if we already stopped.

This commit is contained in:
Rachel Bryk 2013-09-02 23:33:53 -04:00
parent 410197a3bd
commit 7d09e72ac8
1 changed files with 2 additions and 0 deletions

View File

@ -566,6 +566,8 @@ bool NetPlayClient::StopGame()
void NetPlayClient::Stop() void NetPlayClient::Stop()
{ {
if (m_is_running == false)
return;
bool isPadMapped = false; bool isPadMapped = false;
for (unsigned int i = 0; i < 4; ++i) for (unsigned int i = 0; i < 4; ++i)
{ {