Enable fullscreen switching with resolution mode changing using Xrandr in linux.
This changes the dependency in linux from libxxf86vm-dev to libxrandr-dev. Use Alt-Return to toggle fullscreen mode (as in windows). git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5065 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
9254a2ddb5
commit
7c76d51c67
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@ -119,11 +119,91 @@ void UpdateFPSDisplay(const char *text)
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OpenGL_SetWindowText(temp);
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}
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#if defined(HAVE_X11) && HAVE_X11
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void CreateXWindow (void)
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{
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Atom wmDelete;
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int width, height;
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if (GLWin.fs)
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{
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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if (GLWin.fullSize >= 0)
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XRRSetScreenConfig(GLWin.dpy, GLWin.screenConfig, RootWindow(GLWin.dpy, GLWin.screen),
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GLWin.fullSize, GLWin.screenRotation, CurrentTime);
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#endif
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GLWin.attr.override_redirect = True;
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width = GLWin.fullWidth;
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height = GLWin.fullHeight;
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}
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else
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{
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GLWin.attr.override_redirect = False;
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width = GLWin.winWidth;
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height = GLWin.winHeight;
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}
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// Control window size and picture scaling
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s_backbuffer_width = width;
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s_backbuffer_height = height;
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// create the window
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GLWin.attr.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask |
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StructureNotifyMask | ResizeRedirectMask;
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GLWin.win = XCreateWindow(GLWin.dpy, RootWindow(GLWin.dpy, GLWin.vi->screen),
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0, 0, width, height, 0, GLWin.vi->depth, InputOutput, GLWin.vi->visual,
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CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect, &GLWin.attr);
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wmDelete = XInternAtom(GLWin.dpy, "WM_DELETE_WINDOW", True);
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XSetWMProtocols(GLWin.dpy, GLWin.win, &wmDelete, 1);
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XSetStandardProperties(GLWin.dpy, GLWin.win, "GPU", "GPU", None, NULL, 0, NULL);
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XMapRaised(GLWin.dpy, GLWin.win);
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if (GLWin.fs)
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{
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XGrabKeyboard(GLWin.dpy, GLWin.win, True, GrabModeAsync, GrabModeAsync, CurrentTime);
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XGrabPointer(GLWin.dpy, GLWin.win, True, NULL,
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GrabModeAsync, GrabModeAsync, GLWin.win, None, CurrentTime);
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}
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XSync(GLWin.dpy, True);
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}
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void DestroyXWindow(void)
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{
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if( GLWin.ctx )
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{
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if( !glXMakeCurrent(GLWin.dpy, None, NULL))
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{
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printf("Could not release drawing context.\n");
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}
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}
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/* switch back to original desktop resolution if we were in fullscreen */
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if( GLWin.fs )
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{
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XUngrabKeyboard (GLWin.dpy, CurrentTime);
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XUngrabPointer (GLWin.dpy, CurrentTime);
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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if (GLWin.fullSize >= 0)
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XRRSetScreenConfig(GLWin.dpy, GLWin.screenConfig, RootWindow(GLWin.dpy, GLWin.screen),
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GLWin.deskSize, GLWin.screenRotation, CurrentTime);
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#endif
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}
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XUnmapWindow(GLWin.dpy, GLWin.win);
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XSync(GLWin.dpy, True);
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}
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void ToggleFullscreenMode (void)
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{
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DestroyXWindow();
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GLWin.fs = !GLWin.fs;
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CreateXWindow();
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OpenGL_MakeCurrent();
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}
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#endif
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// Create rendering window.
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// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
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bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight)
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{
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#if !defined(HAVE_X11) || !HAVE_X11
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// Check for fullscreen mode
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int _twidth, _theight;
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if (g_Config.bFullscreen)
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@ -154,6 +234,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
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// Control window size and picture scaling
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s_backbuffer_width = _twidth;
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s_backbuffer_height = _theight;
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#endif
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g_VideoInitialize.pPeekMessages = &Callback_PeekMessages;
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g_VideoInitialize.pUpdateFPSDisplay = &UpdateFPSDisplay;
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@ -269,12 +350,9 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
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// --------------------------------------
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#elif defined(HAVE_X11) && HAVE_X11
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XVisualInfo *vi;
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Colormap cmap;
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int dpyWidth, dpyHeight;
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int glxMajorVersion, glxMinorVersion;
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int vidModeMajorVersion, vidModeMinorVersion;
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Atom wmProtocols[3];
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// attributes for a single buffered visual in RGBA format with at least
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// 8 bits per color and a 24 bit depth buffer
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@ -292,6 +370,8 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
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GLX_BLUE_SIZE, 8,
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GLX_DEPTH_SIZE, 24,
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GLX_SAMPLE_BUFFERS_ARB, g_Config.iMultisampleMode, GLX_SAMPLES_ARB, 1, None };
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GLWin.dpy = XOpenDisplay(0);
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g_VideoInitialize.pWindowHandle = (HWND)GLWin.dpy;
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GLWin.screen = DefaultScreen(GLWin.dpy);
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@ -300,9 +380,9 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
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GLWin.fs = g_Config.bFullscreen; //Set to setting in Options
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/* get an appropriate visual */
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vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListDbl);
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if (vi == NULL) {
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vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListSgl);
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GLWin.vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListDbl);
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if (GLWin.vi == NULL) {
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GLWin.vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListSgl);
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GLWin.doubleBuffered = False;
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ERROR_LOG(VIDEO, "Only Singlebuffered Visual!");
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}
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@ -314,102 +394,78 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
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glXQueryVersion(GLWin.dpy, &glxMajorVersion, &glxMinorVersion);
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NOTICE_LOG(VIDEO, "glX-Version %d.%d", glxMajorVersion, glxMinorVersion);
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// Create a GLX context.
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GLWin.ctx = glXCreateContext(GLWin.dpy, vi, 0, GL_TRUE);
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GLWin.ctx = glXCreateContext(GLWin.dpy, GLWin.vi, 0, GL_TRUE);
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if(!GLWin.ctx)
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{
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PanicAlert("Couldn't Create GLX context.Quit");
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exit(0); // TODO: Don't bring down entire Emu
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}
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// Create a color map.
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cmap = XCreateColormap(GLWin.dpy, RootWindow(GLWin.dpy, vi->screen), vi->visual, AllocNone);
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cmap = XCreateColormap(GLWin.dpy, RootWindow(GLWin.dpy, GLWin.vi->screen), GLWin.vi->visual, AllocNone);
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GLWin.attr.colormap = cmap;
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GLWin.attr.border_pixel = 0;
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XkbSetDetectableAutoRepeat(GLWin.dpy, True, NULL);
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#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
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// get a connection
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XF86VidModeQueryVersion(GLWin.dpy, &vidModeMajorVersion, &vidModeMinorVersion);
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if (GLWin.fs) {
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XF86VidModeModeInfo **modes = NULL;
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int modeNum = 0;
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int bestMode = 0;
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// set best mode to current
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bestMode = 0;
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NOTICE_LOG(VIDEO, "XF86VidModeExtension-Version %d.%d", vidModeMajorVersion, vidModeMinorVersion);
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XF86VidModeGetAllModeLines(GLWin.dpy, GLWin.screen, &modeNum, &modes);
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if (modeNum > 0 && modes != NULL) {
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/* save desktop-resolution before switching modes */
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GLWin.deskMode = *modes[0];
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/* look for mode with requested resolution */
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for (int i = 0; i < modeNum; i++) {
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if ((modes[i]->hdisplay == _twidth) && (modes[i]->vdisplay == _theight)) {
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bestMode = i;
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// Get the resolution setings for both fullscreen and windowed modes
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if (strlen(g_Config.cFSResolution) > 1)
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sscanf(g_Config.cFSResolution, "%dx%d", &GLWin.fullWidth, &GLWin.fullHeight);
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else // No full screen reso set, fall back to desktop resolution
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{
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GLWin.fullWidth = DisplayWidth(GLWin.dpy, GLWin.screen);
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GLWin.fullHeight = DisplayHeight(GLWin.dpy, GLWin.screen);
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}
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if (strlen(g_Config.cInternalRes) > 1)
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sscanf(g_Config.cInternalRes, "%dx%d", &GLWin.winWidth, &GLWin.winHeight);
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else // No Window resolution set, fall back to default
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{
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GLWin.winWidth = _iwidth;
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GLWin.winHeight = _iheight;
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}
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XF86VidModeSwitchToMode(GLWin.dpy, GLWin.screen, modes[bestMode]);
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XF86VidModeSetViewPort(GLWin.dpy, GLWin.screen, 0, 0);
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dpyWidth = modes[bestMode]->hdisplay;
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dpyHeight = modes[bestMode]->vdisplay;
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NOTICE_LOG(VIDEO, "Resolution %dx%d", dpyWidth, dpyHeight);
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XFree(modes);
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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XRRQueryVersion(GLWin.dpy, &vidModeMajorVersion, &vidModeMinorVersion);
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XRRScreenSize *sizes;
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int numSizes;
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/* create a fullscreen window */
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GLWin.attr.override_redirect = True;
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GLWin.attr.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask | StructureNotifyMask;
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GLWin.win = XCreateWindow(GLWin.dpy, RootWindow(GLWin.dpy, vi->screen),
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0, 0, dpyWidth, dpyHeight, 0, vi->depth, InputOutput, vi->visual,
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CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect,
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&GLWin.attr);
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XWarpPointer(GLWin.dpy, None, GLWin.win, 0, 0, 0, 0, 0, 0);
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XMapRaised(GLWin.dpy, GLWin.win);
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XGrabKeyboard(GLWin.dpy, GLWin.win, True, GrabModeAsync, GrabModeAsync, CurrentTime);
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XGrabPointer(GLWin.dpy, GLWin.win, True, NULL,
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GrabModeAsync, GrabModeAsync, GLWin.win, None, CurrentTime);
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NOTICE_LOG(VIDEO, "XRRExtension-Version %d.%d", vidModeMajorVersion, vidModeMinorVersion);
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GLWin.screenConfig = XRRGetScreenInfo(GLWin.dpy, RootWindow(GLWin.dpy, GLWin.screen));
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/* save desktop resolution */
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GLWin.deskSize = XRRConfigCurrentConfiguration(GLWin.screenConfig, &GLWin.screenRotation);
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/* Set the desktop resolution as the default */
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GLWin.fullSize = -1;
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/* Find the index of the fullscreen resolution from config */
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sizes = XRRConfigSizes(GLWin.screenConfig, &numSizes);
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if (numSizes > 0 && sizes != NULL) {
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for (int i = 0; i < numSizes; i++) {
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if ((sizes[i].width == GLWin.fullWidth) && (sizes[i].height == GLWin.fullHeight)) {
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GLWin.fullSize = i;
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}
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}
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NOTICE_LOG(VIDEO, "Fullscreen Resolution %dx%d", sizes[GLWin.fullSize].width, sizes[GLWin.fullSize].height);
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}
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else {
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ERROR_LOG(VIDEO, "Failed to start fullscreen. If you received the "
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"\"XFree86-VidModeExtension\" extension is missing, add\n"
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"Load \"extmod\"\n"
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"to your X configuration file (under the Module Section)\n");
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GLWin.fs = 0;
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}
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ERROR_LOG(VIDEO, "Failed to obtain fullscreen sizes.\n"
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"Using current desktop resolution for fullscreen.\n");
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GLWin.fullWidth = DisplayWidth(GLWin.dpy, GLWin.screen);
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GLWin.fullHeight = DisplayHeight(GLWin.dpy, GLWin.screen);
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}
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#else
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GLWin.fullWidth = DisplayWidth(GLWin.dpy, GLWin.screen);
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GLWin.fullHeight = DisplayHeight(GLWin.dpy, GLWin.screen);
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#endif
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if (!GLWin.fs) {
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//XRootWindow(dpy,screen)
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//int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
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//int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
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// create a window in window mode
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GLWin.attr.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask |
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StructureNotifyMask | ResizeRedirectMask;
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GLWin.win = XCreateWindow(GLWin.dpy, RootWindow(GLWin.dpy, vi->screen),
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0, 0, _twidth, _theight, 0, vi->depth, InputOutput, vi->visual,
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CWBorderPixel | CWColormap | CWEventMask, &GLWin.attr);
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// only set window title and handle WM_PROTOCOLS if in windowed mode
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wmProtocols[0] = XInternAtom(GLWin.dpy, "WM_DELETE_WINDOW", True);
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wmProtocols[1] = XInternAtom(GLWin.dpy, "_NET_WM_STATE", False);
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wmProtocols[2] = XInternAtom(GLWin.dpy, "_NET_WM_STATE_FULLSCREEN", False);
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XSetWMProtocols(GLWin.dpy, GLWin.win, wmProtocols, 3);
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XSetStandardProperties(GLWin.dpy, GLWin.win, "GPU",
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"GPU", None, NULL, 0, NULL);
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XMapRaised(GLWin.dpy, GLWin.win);
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}
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CreateXWindow();
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g_VideoInitialize.pXWindow = (Window *) &GLWin.win;
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if (g_Config.bHideCursor)
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{
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// make a blank cursor
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Pixmap Blank;
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XColor DummyColor;
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char ZeroData[1] = {0};
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Cursor MouseCursor;
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Blank = XCreateBitmapFromData (GLWin.dpy, GLWin.win, ZeroData, 1, 1);
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GLWin.blankCursor = XCreatePixmapCursor(GLWin.dpy, Blank, Blank, &DummyColor, &DummyColor, 0, 0);
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XFreePixmap (GLWin.dpy, Blank);
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@ -418,37 +474,6 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
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return true;
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}
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#if defined(HAVE_X11) && HAVE_X11
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void X11_EWMH_Fullscreen(int action)
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{
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assert(action == _NET_WM_STATE_REMOVE ||
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action == _NET_WM_STATE_ADD || action == _NET_WM_STATE_TOGGLE);
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XEvent xev;
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// Init X event structure for _NET_WM_STATE_FULLSCREEN client message
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xev.xclient.type = ClientMessage;
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xev.xclient.serial = 0;
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xev.xclient.send_event = True;
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xev.xclient.message_type = XInternAtom(GLWin.dpy, "_NET_WM_STATE", False);
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xev.xclient.window = GLWin.win;
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xev.xclient.format = 32;
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xev.xclient.data.l[0] = action;
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xev.xclient.data.l[1] = XInternAtom(GLWin.dpy, "_NET_WM_STATE_FULLSCREEN", False);
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xev.xclient.data.l[2] = 0;
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xev.xclient.data.l[3] = 0;
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xev.xclient.data.l[4] = 0;
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// Send the event
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if (!XSendEvent(GLWin.dpy, DefaultRootWindow(GLWin.dpy), False,
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SubstructureRedirectMask | SubstructureNotifyMask,
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&xev))
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{
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ERROR_LOG(VIDEO, "Failed to switch fullscreen/windowed mode.\n");
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}
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}
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#endif
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bool OpenGL_MakeCurrent()
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{
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#if defined(USE_WX) && USE_WX
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@ -561,17 +586,8 @@ void OpenGL_Update()
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else
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FKeyPressed = key - 0xff4e;
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}
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else if (key == XK_Escape)
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{
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if (!GLWin.fs)
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{
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X11_EWMH_Fullscreen(_NET_WM_STATE_TOGGLE);
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XWithdrawWindow(GLWin.dpy,GLWin.win,GLWin.screen);
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XMapRaised(GLWin.dpy,GLWin.win);
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XRaiseWindow(GLWin.dpy,GLWin.win);
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XFlush(GLWin.dpy);
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}
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}
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else if (key == XK_Return && ((event.xkey.state & Mod1Mask) == Mod1Mask))
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ToggleFullscreenMode();
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else {
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if(key == XK_Shift_L || key == XK_Shift_R)
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ShiftPressed = true;
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XDefineCursor(GLWin.dpy, GLWin.win, GLWin.blankCursor);
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break;
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case FocusOut:
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if (g_Config.bHideCursor)
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if (g_Config.bHideCursor && !GLWin.fs)
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XUndefineCursor(GLWin.dpy, GLWin.win);
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break;
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case ConfigureNotify:
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@ -597,6 +613,12 @@ void OpenGL_Update()
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&GLWin.width, &GLWin.height, &borderDummy, &GLWin.depth);
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s_backbuffer_width = GLWin.width;
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s_backbuffer_height = GLWin.height;
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// Save windowed mode size for return from fullscreen
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if (!GLWin.fs)
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{
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GLWin.winWidth = GLWin.width;
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GLWin.winHeight = GLWin.height;
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}
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break;
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case ClientMessage:
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if ((ulong) event.xclient.data.l[0] == XInternAtom(GLWin.dpy, "WM_DELETE_WINDOW", False))
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@ -650,23 +672,18 @@ void OpenGL_Shutdown()
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hDC = NULL; // Set DC To NULL
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}
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#elif defined(HAVE_X11) && HAVE_X11
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#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
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/* switch back to original desktop resolution if we were in fs */
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if ((GLWin.dpy != NULL) && GLWin.fs) {
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XUngrabKeyboard (GLWin.dpy, CurrentTime);
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XUngrabPointer (GLWin.dpy, CurrentTime);
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XF86VidModeSwitchToMode(GLWin.dpy, GLWin.screen, &GLWin.deskMode);
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XF86VidModeSetViewPort(GLWin.dpy, GLWin.screen, 0, 0);
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}
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DestroyXWindow();
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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if (GLWin.fullSize >= 0)
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XRRFreeScreenConfigInfo(GLWin.screenConfig);
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#endif
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if (g_Config.bHideCursor) XUndefineCursor(GLWin.dpy, GLWin.win);
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if (g_Config.bHideCursor)
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{
|
||||
XUndefineCursor(GLWin.dpy, GLWin.win);
|
||||
XFreeCursor(GLWin.dpy, GLWin.blankCursor);
|
||||
}
|
||||
if (GLWin.ctx)
|
||||
{
|
||||
if (!glXMakeCurrent(GLWin.dpy, None, NULL))
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Could not release drawing context.\n");
|
||||
}
|
||||
XUnmapWindow(GLWin.dpy, GLWin.win);
|
||||
glXDestroyContext(GLWin.dpy, GLWin.ctx);
|
||||
XCloseDisplay(GLWin.dpy);
|
||||
GLWin.ctx = NULL;
|
||||
|
|
|
@ -70,15 +70,9 @@
|
|||
#include <X11/Xutil.h>
|
||||
#include <X11/keysym.h>
|
||||
|
||||
// EWMH state actions, see
|
||||
// http://freedesktop.org/wiki/Specifications/wm-spec?action=show&redirect=Standards%2Fwm-spec
|
||||
#define _NET_WM_STATE_REMOVE 0 /* remove/unset property */
|
||||
#define _NET_WM_STATE_ADD 1 /* add/set property */
|
||||
#define _NET_WM_STATE_TOGGLE 2 /* toggle property */
|
||||
|
||||
#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
|
||||
#include <X11/extensions/xf86vmode.h>
|
||||
#endif // XXF86VM
|
||||
#if defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#endif // XRANDR
|
||||
#endif // X11
|
||||
|
||||
#include <sys/stat.h>
|
||||
|
@ -92,14 +86,19 @@ typedef struct {
|
|||
#elif defined(HAVE_X11) && HAVE_X11
|
||||
Window win;
|
||||
Display *dpy;
|
||||
XVisualInfo *vi;
|
||||
GLXContext ctx;
|
||||
Cursor blankCursor;
|
||||
XSetWindowAttributes attr;
|
||||
Bool fs;
|
||||
Bool doubleBuffered;
|
||||
#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
|
||||
XF86VidModeModeInfo deskMode;
|
||||
#endif // XXF86VM
|
||||
int fullWidth, fullHeight;
|
||||
int winWidth, winHeight;
|
||||
#if defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
XRRScreenConfiguration *screenConfig;
|
||||
Rotation screenRotation;
|
||||
int deskSize, fullSize;
|
||||
#endif // XRANDR
|
||||
#endif // X11
|
||||
#if defined(USE_WX) && USE_WX
|
||||
wxGLCanvas *glCanvas;
|
||||
|
|
|
@ -100,11 +100,10 @@ if sys.platform == 'win32':
|
|||
gfxenv['CPPPATH'] += libs
|
||||
|
||||
|
||||
# check for xxf86vm
|
||||
# check for Xrandr
|
||||
gfxenv['HAVE_XRANDR'] = gfxenv['HAVE_X11'] and conf.CheckPKG('xrandr')
|
||||
|
||||
gfxenv['HAVE_XXF86VM'] = gfxenv['HAVE_X11'] and conf.CheckPKG('xxf86vm')
|
||||
|
||||
conf.Define('HAVE_XXF86VM', gfxenv['HAVE_XXF86VM'])
|
||||
conf.Define('HAVE_XRANDR', gfxenv['HAVE_XRANDR'])
|
||||
|
||||
conf.Finish()
|
||||
|
||||
|
|
|
@ -207,45 +207,30 @@ void Win32AddResolutions() {
|
|||
ZeroMemory(&dmi, sizeof(dmi));
|
||||
}
|
||||
}
|
||||
#elif defined(HAVE_X11) && HAVE_X11 && defined(HAVE_XXF86VM) && HAVE_XXF86VM
|
||||
#elif defined(HAVE_X11) && HAVE_X11 && defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
void X11AddResolutions() {
|
||||
int glxMajorVersion, glxMinorVersion;
|
||||
int vidModeMajorVersion, vidModeMinorVersion;
|
||||
GLWin.dpy = XOpenDisplay(0);
|
||||
glXQueryVersion(GLWin.dpy, &glxMajorVersion, &glxMinorVersion);
|
||||
XF86VidModeQueryVersion(GLWin.dpy, &vidModeMajorVersion, &vidModeMinorVersion);
|
||||
//Get all full screen resos for the config dialog
|
||||
XF86VidModeModeInfo **modes = NULL;
|
||||
XRRScreenSize *sizes = NULL;
|
||||
int modeNum = 0;
|
||||
int bestMode = 0;
|
||||
|
||||
//set best mode to current
|
||||
bestMode = 0;
|
||||
XF86VidModeGetAllModeLines(GLWin.dpy, GLWin.screen, &modeNum, &modes);
|
||||
int px = 0, py = 0;
|
||||
if (modeNum > 0 && modes != NULL)
|
||||
sizes = XRRSizes(GLWin.dpy, GLWin.screen, &modeNum);
|
||||
if (modeNum > 0 && sizes != NULL)
|
||||
{
|
||||
for (int i = 0; i < modeNum; i++)
|
||||
{
|
||||
if (px != modes[i]->hdisplay && py != modes[i]->vdisplay)
|
||||
{
|
||||
char temp[32];
|
||||
sprintf(temp,"%dx%d", modes[i]->hdisplay, modes[i]->vdisplay);
|
||||
sprintf(temp,"%dx%d", sizes[i].width, sizes[i].height);
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
m_ConfigFrame->AddFSReso(temp);
|
||||
m_ConfigFrame->AddWindowReso(temp);//Add same to Window ones,
|
||||
//since they should be
|
||||
//nearly all that's needed
|
||||
//Add same to window resolutions, since
|
||||
//they should be nearly all that's needed
|
||||
m_ConfigFrame->AddWindowReso(temp);
|
||||
#endif
|
||||
px = modes[i]->hdisplay;//Used to remove repeating from
|
||||
//different screen depths
|
||||
py = modes[i]->vdisplay;
|
||||
}
|
||||
}
|
||||
}
|
||||
XFree(modes);
|
||||
}
|
||||
#elif defined(HAVE_COCOA) && HAVE_COCOA
|
||||
void CocoaAddResolutions() {
|
||||
|
||||
|
@ -304,7 +289,7 @@ void DllConfig(HWND _hParent)
|
|||
|
||||
#if defined(_WIN32)
|
||||
Win32AddResolutions();
|
||||
#elif defined(HAVE_X11) && HAVE_X11 && defined(HAVE_XXF86VM) && HAVE_XXF86VM
|
||||
#elif defined(HAVE_X11) && HAVE_X11 && defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
X11AddResolutions();
|
||||
#elif defined(HAVE_COCOA) && HAVE_COCOA
|
||||
CocoaAddResolutions();
|
||||
|
|
|
@ -349,37 +349,39 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _twidth, int _theight
|
|||
GLWin.attr.border_pixel = 0;
|
||||
XkbSetDetectableAutoRepeat(GLWin.dpy, True, NULL);
|
||||
|
||||
#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
|
||||
#if defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
// get a connection
|
||||
XF86VidModeQueryVersion(GLWin.dpy, &vidModeMajorVersion, &vidModeMinorVersion);
|
||||
XRRQueryVersion(GLWin.dpy, &vidModeMajorVersion, &vidModeMinorVersion);
|
||||
|
||||
if (GLWin.fs) {
|
||||
|
||||
XF86VidModeModeInfo **modes = NULL;
|
||||
int modeNum = 0;
|
||||
int bestMode = 0;
|
||||
XRRScreenSize *sizes;
|
||||
int numSizes;
|
||||
int bestSize;
|
||||
|
||||
// set best mode to current
|
||||
bestMode = 0;
|
||||
NOTICE_LOG(VIDEO, "XF86VidModeExtension-Version %d.%d", vidModeMajorVersion, vidModeMinorVersion);
|
||||
XF86VidModeGetAllModeLines(GLWin.dpy, GLWin.screen, &modeNum, &modes);
|
||||
NOTICE_LOG(VIDEO, "XRRExtension-Version %d.%d", vidModeMajorVersion, vidModeMinorVersion);
|
||||
|
||||
GLWin.screenConfig = XRRGetScreenInfo(GLWin.dpy, RootWindow(GLWin.dpy, GLWin.screen));
|
||||
|
||||
if (modeNum > 0 && modes != NULL) {
|
||||
/* save desktop-resolution before switching modes */
|
||||
GLWin.deskMode = *modes[0];
|
||||
GLWin.deskSize = XRRConfigCurrentConfiguration(GLWin.screenConfig, &GLWin.screenRotation);
|
||||
bestSize = GLWin.deskSize;
|
||||
|
||||
sizes = XRRConfigSizes(GLWin.screenConfig, &numSizes);
|
||||
if (numSizes > 0 && sizes != NULL) {
|
||||
/* look for mode with requested resolution */
|
||||
for (int i = 0; i < modeNum; i++) {
|
||||
if ((modes[i]->hdisplay == _twidth) && (modes[i]->vdisplay == _theight)) {
|
||||
bestMode = i;
|
||||
for (int i = 0; i < numSizes; i++) {
|
||||
if ((sizes[i].width == _twidth) && (sizes[i].height == _theight)) {
|
||||
bestSize = i;
|
||||
}
|
||||
}
|
||||
|
||||
XF86VidModeSwitchToMode(GLWin.dpy, GLWin.screen, modes[bestMode]);
|
||||
XF86VidModeSetViewPort(GLWin.dpy, GLWin.screen, 0, 0);
|
||||
dpyWidth = modes[bestMode]->hdisplay;
|
||||
dpyHeight = modes[bestMode]->vdisplay;
|
||||
XRRSetScreenConfig(GLWin.dpy, GLWin.screenConfig, RootWindow(GLWin.dpy, GLWin.screen),
|
||||
bestSize, GLWin.screenRotation, CurrentTime);
|
||||
|
||||
dpyWidth = sizes[bestSize].width;
|
||||
dpyHeight = sizes[bestSize].height;
|
||||
NOTICE_LOG(VIDEO, "Resolution %dx%d", dpyWidth, dpyHeight);
|
||||
XFree(modes);
|
||||
|
||||
/* create a fullscreen window */
|
||||
GLWin.attr.override_redirect = True;
|
||||
|
@ -606,6 +608,16 @@ void OpenGL_Shutdown()
|
|||
hDC = NULL; // Set DC To NULL
|
||||
}
|
||||
#elif defined(HAVE_X11) && HAVE_X11
|
||||
#if defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
/* switch back to original desktop resolution if we were in fs */
|
||||
if ((GLWin.dpy != NULL) && GLWin.fs) {
|
||||
XUngrabKeyboard (GLWin.dpy, CurrentTime);
|
||||
XUngrabPointer (GLWin.dpy, CurrentTime);
|
||||
XRRSetScreenConfig(GLWin.dpy, GLWin.screenConfig, RootWindow(GLWin.dpy, GLWin.screen),
|
||||
GLWin.deskSize, GLWin.screenRotation, CurrentTime);
|
||||
XRRFreeScreenConfigInfo(GLWin.screenConfig);
|
||||
}
|
||||
#endif
|
||||
if (GLWin.ctx)
|
||||
{
|
||||
if (!glXMakeCurrent(GLWin.dpy, None, NULL))
|
||||
|
@ -617,15 +629,6 @@ void OpenGL_Shutdown()
|
|||
XCloseDisplay(GLWin.dpy);
|
||||
GLWin.ctx = NULL;
|
||||
}
|
||||
#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
|
||||
/* switch back to original desktop resolution if we were in fs */
|
||||
if (GLWin.dpy != NULL) {
|
||||
if (GLWin.fs) {
|
||||
XF86VidModeSwitchToMode(GLWin.dpy, GLWin.screen, &GLWin.deskMode);
|
||||
XF86VidModeSetViewPort(GLWin.dpy, GLWin.screen, 0, 0);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
|
@ -75,9 +75,9 @@
|
|||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/keysym.h>
|
||||
#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
|
||||
#include <X11/extensions/xf86vmode.h>
|
||||
#endif // XXF86VM
|
||||
#if defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#endif // XRANDR
|
||||
#endif // X11
|
||||
|
||||
#include <sys/stat.h>
|
||||
|
@ -95,9 +95,11 @@ typedef struct {
|
|||
XSetWindowAttributes attr;
|
||||
Bool fs;
|
||||
Bool doubleBuffered;
|
||||
#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
|
||||
XF86VidModeModeInfo deskMode;
|
||||
#endif // XXF86VM
|
||||
#if defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
XRRScreenConfiguration *screenConfig;
|
||||
Rotation screenRotation;
|
||||
int deskSize;
|
||||
#endif // XRANDR
|
||||
#endif // X11
|
||||
#if defined(USE_WX) && USE_WX
|
||||
wxGLCanvas *glCanvas;
|
||||
|
|
|
@ -88,11 +88,10 @@ if sys.platform == 'win32':
|
|||
gfxenv['CPPPATH'] += libs
|
||||
|
||||
|
||||
# check for xxf86vm
|
||||
# check for Xrandr
|
||||
gfxenv['HAVE_XRANDR'] = gfxenv['HAVE_X11'] and conf.CheckPKG('xrandr')
|
||||
|
||||
gfxenv['HAVE_XXF86VM'] = gfxenv['HAVE_X11'] and conf.CheckPKG('xxf86vm')
|
||||
|
||||
conf.Define('HAVE_XXF86VM', gfxenv['HAVE_XXF86VM'])
|
||||
conf.Define('HAVE_XRANDR', gfxenv['HAVE_XRANDR'])
|
||||
|
||||
conf.Finish()
|
||||
|
||||
|
|
Loading…
Reference in New Issue