From 11c4385b36f396cb7118f591bd088931966c40c9 Mon Sep 17 00:00:00 2001 From: JosJuice Date: Sun, 27 Mar 2022 18:45:01 +0200 Subject: [PATCH] Android: Mark MAIN_FALLBACK_REGION as not runtime editable Trying to change it while a game is running does nothing. DolphinQt already inactivates it while a game is running. --- .../dolphinemu/features/settings/model/IntSetting.java | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/model/IntSetting.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/model/IntSetting.java index 1871652ea3..98601a1741 100644 --- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/model/IntSetting.java +++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/features/settings/model/IntSetting.java @@ -77,6 +77,7 @@ public enum IntSetting implements AbstractIntSetting MAIN_GC_LANGUAGE, MAIN_SLOT_A, // Can actually be changed, but specific code is required MAIN_SLOT_B, // Can actually be changed, but specific code is required + MAIN_FALLBACK_REGION, MAIN_SI_DEVICE_0, // Can actually be changed, but specific code is required MAIN_SI_DEVICE_1, // Can actually be changed, but specific code is required MAIN_SI_DEVICE_2, // Can actually be changed, but specific code is required