GFX: Cleanup - Move OGL's GetBlockHeightInTexels and GetBlockWidthInTexels code into VideoCommon.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3962 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
omegadox 2009-08-11 20:36:13 +00:00
parent bcf7b2112b
commit 7aede7309f
7 changed files with 44 additions and 74 deletions

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@ -93,7 +93,7 @@ u32 TexDecoder_GetSafeTextureHash(const u8 *src, int width, int height, int texf
return hash; return hash;
} }
int TexDecoder_GetBlockWidthInTexels(int format) int TexDecoder_GetBlockWidthInTexels(u32 format)
{ {
switch (format) switch (format)
{ {
@ -108,13 +108,29 @@ int TexDecoder_GetBlockWidthInTexels(int format)
case GX_TF_C8: return 8; case GX_TF_C8: return 8;
case GX_TF_C14X2: return 4; case GX_TF_C14X2: return 4;
case GX_TF_CMPR: return 8; case GX_TF_CMPR: return 8;
case GX_CTF_R4: return 8;
case GX_CTF_RA4: return 8;
case GX_CTF_RA8: return 4;
case GX_CTF_A8: return 8;
case GX_CTF_R8: return 8;
case GX_CTF_G8: return 8;
case GX_CTF_B8: return 8;
case GX_CTF_RG8: return 4;
case GX_CTF_GB8: return 4;
case GX_TF_Z8: return 8;
case GX_TF_Z16: return 4;
case GX_TF_Z24X8: return 4;
case GX_CTF_Z4: return 8;
case GX_CTF_Z8M: return 8;
case GX_CTF_Z8L: return 8;
case GX_CTF_Z16L: return 4;
default: default:
ERROR_LOG(VIDEO, "Unsupported Texture Format (%08x)! (GetBlockWidthInTexels)", format); ERROR_LOG(VIDEO, "Unsupported Texture Format (%08x)! (GetBlockWidthInTexels)", format);
return 8; return 8;
} }
} }
int TexDecoder_GetBlockHeightInTexels(int format) int TexDecoder_GetBlockHeightInTexels(u32 format)
{ {
switch (format) switch (format)
{ {
@ -129,6 +145,22 @@ int TexDecoder_GetBlockHeightInTexels(int format)
case GX_TF_C8: return 4; case GX_TF_C8: return 4;
case GX_TF_C14X2: return 4; case GX_TF_C14X2: return 4;
case GX_TF_CMPR: return 4; case GX_TF_CMPR: return 4;
case GX_CTF_R4: return 8;
case GX_CTF_RA4: return 4;
case GX_CTF_RA8: return 2;
case GX_CTF_A8: return 4;
case GX_CTF_R8: return 4;
case GX_CTF_G8: return 4;
case GX_CTF_B8: return 4;
case GX_CTF_RG8: return 2;
case GX_CTF_GB8: return 2;
case GX_TF_Z8: return 4;
case GX_TF_Z16: return 2;
case GX_TF_Z24X8: return 1;
case GX_CTF_Z4: return 8;
case GX_CTF_Z8M: return 4;
case GX_CTF_Z8L: return 4;
case GX_CTF_Z16L: return 2;
default: default:
ERROR_LOG(VIDEO, "Unsupported Texture Format (%08x)! (GetBlockHeightInTexels)", format); ERROR_LOG(VIDEO, "Unsupported Texture Format (%08x)! (GetBlockHeightInTexels)", format);
return 4; return 4;

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@ -66,8 +66,8 @@ enum TextureFormat
int TexDecoder_GetTexelSizeInNibbles(int format); int TexDecoder_GetTexelSizeInNibbles(int format);
int TexDecoder_GetTextureSizeInBytes(int width, int height, int format); int TexDecoder_GetTextureSizeInBytes(int width, int height, int format);
int TexDecoder_GetBlockWidthInTexels(int format); int TexDecoder_GetBlockWidthInTexels(u32 format);
int TexDecoder_GetBlockHeightInTexels(int format); int TexDecoder_GetBlockHeightInTexels(u32 format);
int TexDecoder_GetPaletteSize(int fmt); int TexDecoder_GetPaletteSize(int fmt);
enum PC_TexFormat enum PC_TexFormat

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@ -33,65 +33,6 @@ static char text[16384];
namespace TextureConversionShader namespace TextureConversionShader
{ {
u16 GetBlockWidthInTexels(u32 format)
{
switch (format) {
case GX_TF_I4: return 8;
case GX_TF_I8: return 8;
case GX_TF_IA4: return 8;
case GX_TF_IA8: return 4;
case GX_TF_RGB565: return 4;
case GX_TF_RGB5A3: return 4;
case GX_TF_RGBA8: return 4;
case GX_CTF_R4: return 8;
case GX_CTF_RA4: return 8;
case GX_CTF_RA8: return 4;
case GX_CTF_A8: return 8;
case GX_CTF_R8: return 8;
case GX_CTF_G8: return 8;
case GX_CTF_B8: return 8;
case GX_CTF_RG8: return 4;
case GX_CTF_GB8: return 4;
case GX_TF_Z8: return 8;
case GX_TF_Z16: return 4;
case GX_TF_Z24X8: return 4;
case GX_CTF_Z4: return 8;
case GX_CTF_Z8M: return 8;
case GX_CTF_Z8L: return 8;
case GX_CTF_Z16L: return 4;
default: return 8;
}
}
u16 GetBlockHeightInTexels(u32 format)
{
switch (format) {
case GX_TF_I4: return 8;
case GX_TF_I8: return 4;
case GX_TF_IA4: return 4;
case GX_TF_IA8: return 4;
case GX_TF_RGB565: return 4;
case GX_TF_RGB5A3: return 4;
case GX_TF_RGBA8: return 4;
case GX_CTF_R4: return 8;
case GX_CTF_RA4: return 4;
case GX_CTF_RA8: return 4;
case GX_CTF_A8: return 4;
case GX_CTF_R8: return 4;
case GX_CTF_G8: return 4;
case GX_CTF_B8: return 4;
case GX_CTF_RG8: return 4;
case GX_CTF_GB8: return 4;
case GX_TF_Z8: return 4;
case GX_TF_Z16: return 4;
case GX_TF_Z24X8: return 4;
case GX_CTF_Z4: return 8;
case GX_CTF_Z8M: return 4;
case GX_CTF_Z8L: return 4;
case GX_CTF_Z16L: return 4;
default: return 8;
}
}
u16 GetEncodedSampleCount(u32 format) u16 GetEncodedSampleCount(u32 format)
{ {
@ -130,8 +71,8 @@ void WriteSwizzler(char*& p, u32 format)
WRITE(p, "uniform float4 blkDims : register(c%d);\n", C_COLORMATRIX); WRITE(p, "uniform float4 blkDims : register(c%d);\n", C_COLORMATRIX);
WRITE(p, "uniform float4 textureDims : register(c%d);\n", C_COLORMATRIX + 1); WRITE(p, "uniform float4 textureDims : register(c%d);\n", C_COLORMATRIX + 1);
float blkW = (float)GetBlockWidthInTexels(format); float blkW = (float)TexDecoder_GetBlockWidthInTexels(format);
float blkH = (float)GetBlockHeightInTexels(format); float blkH = (float)TexDecoder_GetBlockHeightInTexels(format);
float samples = (float)GetEncodedSampleCount(format); float samples = (float)GetEncodedSampleCount(format);
WRITE(p, WRITE(p,
@ -172,8 +113,8 @@ void Write32BitSwizzler(char*& p, u32 format)
WRITE(p, "uniform float4 blkDims : register(c%d);\n", C_COLORMATRIX); WRITE(p, "uniform float4 blkDims : register(c%d);\n", C_COLORMATRIX);
WRITE(p, "uniform float4 textureDims : register(c%d);\n", C_COLORMATRIX + 1); WRITE(p, "uniform float4 textureDims : register(c%d);\n", C_COLORMATRIX + 1);
float blkW = (float)GetBlockWidthInTexels(format); float blkW = (float)TexDecoder_GetBlockWidthInTexels(format);
float blkH = (float)GetBlockHeightInTexels(format); float blkH = (float)TexDecoder_GetBlockHeightInTexels(format);
// 32 bit textures (RGBA8 and Z24) are store in 2 cache line increments // 32 bit textures (RGBA8 and Z24) are store in 2 cache line increments

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@ -24,9 +24,6 @@
namespace TextureConversionShader namespace TextureConversionShader
{ {
u16 GetBlockWidthInTexels(u32 format);
u16 GetBlockHeightInTexels(u32 format);
u16 GetEncodedSampleCount(u32 format); u16 GetEncodedSampleCount(u32 format);
const char *GenerateEncodingShader(u32 format); const char *GenerateEncodingShader(u32 format);

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@ -270,8 +270,8 @@ void EncodeToRam(u32 address, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyf
height /= 2; height /= 2;
} }
u16 blkW = TextureConversionShader::GetBlockWidthInTexels(format) - 1; u16 blkW = TexDecoder_GetBlockWidthInTexels(format) - 1;
u16 blkH = TextureConversionShader::GetBlockHeightInTexels(format) - 1; u16 blkH = TexDecoder_GetBlockHeightInTexels(format) - 1;
u16 samples = TextureConversionShader::GetEncodedSampleCount(format); u16 samples = TextureConversionShader::GetEncodedSampleCount(format);
// only copy on cache line boundaries // only copy on cache line boundaries

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@ -226,7 +226,7 @@ void TextureMngr::InvalidateRange(u32 start_address, u32 size) {
} }
} }
TextureMngr::TCacheEntry* TextureMngr::Load(int texstage, u32 address, int width, int height, int tex_format, int tlutaddr, int tlutfmt) TextureMngr::TCacheEntry* TextureMngr::Load(int texstage, u32 address, int width, int height, u32 tex_format, int tlutaddr, int tlutfmt)
{ {
// notes (about "UNsafe texture cache"): // notes (about "UNsafe texture cache"):
// Have to be removed soon. // Have to be removed soon.

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@ -70,7 +70,7 @@ public:
static void Invalidate(bool shutdown); static void Invalidate(bool shutdown);
static void InvalidateRange(u32 start_address, u32 size); static void InvalidateRange(u32 start_address, u32 size);
static TCacheEntry* Load(int texstage, u32 address, int width, int height, int format, int tlutaddr, int tlutfmt); static TCacheEntry* Load(int texstage, u32 address, int width, int height, u32 format, int tlutaddr, int tlutfmt);
static void CopyRenderTargetToTexture(u32 address, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyfmt, bool bScaleByHalf, const EFBRectangle &source); static void CopyRenderTargetToTexture(u32 address, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyfmt, bool bScaleByHalf, const EFBRectangle &source);
static void DisableStage(int stage); // sets active texture static void DisableStage(int stage); // sets active texture