Fix loading of the 'projection hack enabled' gameini setting
Fixes issue 6614.
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@ -202,7 +202,10 @@ void VideoConfig::GameIniLoad(const char* default_ini_file, const char* local_in
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CHECK_SETTING("Video_Hacks", "EFBCopyCacheEnable", bEFBCopyCacheEnable);
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CHECK_SETTING("Video_Hacks", "EFBEmulateFormatChanges", bEFBEmulateFormatChanges);
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CHECK_SETTING("Video", "ProjectionHack", iPhackvalue[0]);
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// XXX: iPhackvalue[0] aka. projection hack enabled is an integer. WTF.
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bool phack_enabled = iPhackvalue[0];
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CHECK_SETTING("Video", "ProjectionHack", phack_enabled);
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iPhackvalue[0] = phack_enabled;
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CHECK_SETTING("Video", "PH_SZNear", iPhackvalue[1]);
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CHECK_SETTING("Video", "PH_SZFar", iPhackvalue[2]);
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CHECK_SETTING("Video", "PH_ExtraParam", iPhackvalue[3]);
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