From 8209f96a4f9c990f9140d14e00fa0dd8290fd008 Mon Sep 17 00:00:00 2001 From: JMC47 Date: Thu, 27 Oct 2022 18:51:43 -0400 Subject: [PATCH] Add Force Progressive Patch for Egg Mania This patch substitutes field rendering with full frame rendering in the NTSC and NTSC-J versions of Eggmania. This allows Dolphin's "Force Progressive" hack to work with this title. Codes originally from Swiss, written by Extrems. --- Data/Sys/GameSettings/GEME7F.ini | 12 ++++++++++++ Data/Sys/GameSettings/GEMJ28.ini | 12 ++++++++++++ 2 files changed, 24 insertions(+) create mode 100644 Data/Sys/GameSettings/GEME7F.ini create mode 100644 Data/Sys/GameSettings/GEMJ28.ini diff --git a/Data/Sys/GameSettings/GEME7F.ini b/Data/Sys/GameSettings/GEME7F.ini new file mode 100644 index 0000000000..e44d7b6960 --- /dev/null +++ b/Data/Sys/GameSettings/GEME7F.ini @@ -0,0 +1,12 @@ +# GEME7F - Egg Mania: Eggstreme Madness + +[OnFrame] +# This game does not support Progressive Scan or Dolphin's +# "Force Progressive" hack. However this patch can be used +# to substitute field rendering with full frame rendering. +$Force Progressive Scan +0x800331BE:word:0x000001C0 +0x800331FC:dword:0x60000000 +0x806D0898:dword:0x801671CC +[OnFrame_Enabled] +$Force Progressive Scan diff --git a/Data/Sys/GameSettings/GEMJ28.ini b/Data/Sys/GameSettings/GEMJ28.ini new file mode 100644 index 0000000000..0c32470103 --- /dev/null +++ b/Data/Sys/GameSettings/GEMJ28.ini @@ -0,0 +1,12 @@ +# GEMJ28 - Egg Mania: Eggstreme Madness + +[OnFrame] +# This game does not support Progressive Scan or Dolphin's +# "Force Progressive" hack. However this patch can be used +# to substitute field rendering with full frame rendering. +$Force Progressive Scan +0x80033062:word:0x000001C0 +0x800330A0:dword:0x60000000 +0x806D0660:dword:0x801640A4 +[OnFrame_Enabled] +$Force Progressive Scan