[UI] Remove browse toolbar button and tweak empty gamelist message
Removed some related functions
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3033096223
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79b902e7e5
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@ -272,7 +272,6 @@ EVT_MENU(IDM_NO_DOCKING, CFrame::OnPerspectiveMenu)
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EVT_MENU_RANGE(IDM_FLOAT_LOG_WINDOW, IDM_FLOAT_CODE_WINDOW, CFrame::OnFloatWindow)
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EVT_MENU(IDM_NETPLAY, CFrame::OnNetPlay)
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EVT_MENU(IDM_BROWSE, CFrame::OnBrowse)
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EVT_MENU(IDM_MEMCARD, CFrame::OnMemcard)
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EVT_MENU(IDM_IMPORT_SAVE, CFrame::OnImportSave)
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EVT_MENU(IDM_EXPORT_ALL_SAVE, CFrame::OnExportAllSaves)
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@ -174,7 +174,6 @@ private:
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{
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Toolbar_FileOpen,
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Toolbar_Refresh,
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Toolbar_Browse,
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Toolbar_Play,
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Toolbar_Stop,
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Toolbar_Pause,
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@ -259,7 +258,6 @@ private:
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void OnOpen(wxCommandEvent& event); // File menu
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void DoOpen(bool Boot);
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void OnRefresh(wxCommandEvent& event);
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void OnBrowse(wxCommandEvent& event);
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void OnBootDrive(wxCommandEvent& event);
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void OnPlay(wxCommandEvent& event); // Emulation
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@ -134,8 +134,6 @@ wxMenuBar* CFrame::CreateMenu()
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fileMenu->AppendSeparator();
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fileMenu->Append(wxID_REFRESH, GetMenuLabel(HK_REFRESH_LIST));
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fileMenu->AppendSeparator();
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fileMenu->Append(IDM_BROWSE, _("&Browse for ISOs..."));
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fileMenu->AppendSeparator();
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fileMenu->Append(wxID_EXIT, _("E&xit") + wxString("\tAlt+F4"));
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menubar->Append(fileMenu, _("&File"));
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@ -544,7 +542,6 @@ void CFrame::PopulateToolbar(wxToolBar* ToolBar)
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WxUtils::AddToolbarButton(ToolBar, wxID_OPEN, _("Open"), m_Bitmaps[Toolbar_FileOpen], _("Open file..."));
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WxUtils::AddToolbarButton(ToolBar, wxID_REFRESH, _("Refresh"), m_Bitmaps[Toolbar_Refresh], _("Refresh game list"));
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WxUtils::AddToolbarButton(ToolBar, IDM_BROWSE, _("Browse"), m_Bitmaps[Toolbar_Browse], _("Browse for an ISO directory..."));
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ToolBar->AddSeparator();
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WxUtils::AddToolbarButton(ToolBar, IDM_PLAY, _("Play"), m_Bitmaps[Toolbar_Play], _("Play"));
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WxUtils::AddToolbarButton(ToolBar, IDM_STOP, _("Stop"), m_Bitmaps[Toolbar_Stop], _("Stop"));
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@ -590,7 +587,6 @@ void CFrame::InitBitmaps()
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m_Bitmaps[Toolbar_FileOpen ].LoadFile(dir + "open.png", wxBITMAP_TYPE_PNG);
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m_Bitmaps[Toolbar_Refresh ].LoadFile(dir + "refresh.png", wxBITMAP_TYPE_PNG);
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m_Bitmaps[Toolbar_Browse ].LoadFile(dir + "browse.png", wxBITMAP_TYPE_PNG);
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m_Bitmaps[Toolbar_Play ].LoadFile(dir + "play.png", wxBITMAP_TYPE_PNG);
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m_Bitmaps[Toolbar_Stop ].LoadFile(dir + "stop.png", wxBITMAP_TYPE_PNG);
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m_Bitmaps[Toolbar_Pause ].LoadFile(dir + "pause.png", wxBITMAP_TYPE_PNG);
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@ -1071,15 +1067,6 @@ void CFrame::OnRefresh(wxCommandEvent& WXUNUSED (event))
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}
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}
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void CFrame::OnBrowse(wxCommandEvent& WXUNUSED (event))
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{
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if (m_GameListCtrl)
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{
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m_GameListCtrl->BrowseForDirectory();
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}
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}
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// Create screenshot
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void CFrame::OnScreenshot(wxCommandEvent& WXUNUSED (event))
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{
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@ -1727,7 +1714,6 @@ void CFrame::UpdateGUI()
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GetMenuBar()->FindItem(wxID_OPEN)->Enable(!Initialized);
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GetMenuBar()->FindItem(IDM_DRIVES)->Enable(!Initialized);
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GetMenuBar()->FindItem(wxID_REFRESH)->Enable(!Initialized);
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GetMenuBar()->FindItem(IDM_BROWSE)->Enable(!Initialized);
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// Emulation
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GetMenuBar()->FindItem(IDM_STOP)->Enable(Running || Paused);
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@ -329,7 +329,7 @@ void CGameListCtrl::Update()
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}
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else
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{
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errorString = _("Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to browse for files...");
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errorString = _("Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to set a games directory...");
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}
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InsertColumn(0, "");
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long index = InsertItem(0, errorString);
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@ -105,7 +105,6 @@ enum
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IDM_TOGGLE_DUMP_AUDIO,
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// File menu
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IDM_BROWSE,
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IDM_DRIVES,
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IDM_DRIVE1,
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IDM_DRIVE24 = IDM_DRIVE1 + 23,//248,
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