Use templates for 8+16 bit indexed versions of SSSE3/SSE4 TextCoord reading.
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@ -93,11 +93,14 @@ void LOADERDECL TexCoord_ReadIndex()
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#if _M_SSE >= 0x401
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static const __m128i kMaskSwap16_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFFFFL, 0x02030001L);
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void LOADERDECL TexCoord_ReadIndex16_Short2_SSE4()
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template <typename I>
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void LOADERDECL TexCoord_ReadIndex_Short2_SSE4()
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{
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static_assert(!std::numeric_limits<I>::is_signed, "Only unsigned I is sane!");
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// Heavy in ZWW
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u16 Index = DataReadU16();
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const s32 *pData = (const s32*)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]));
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auto const index = DataRead<I>();
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const s32 *pData = (const s32*)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (index * arraystrides[ARRAY_TEXCOORD0+tcIndex]));
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const __m128i a = _mm_cvtsi32_si128(*pData);
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const __m128i b = _mm_shuffle_epi8(a, kMaskSwap16_2);
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const __m128i c = _mm_cvtepi16_epi32(b);
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@ -105,7 +108,7 @@ void LOADERDECL TexCoord_ReadIndex16_Short2_SSE4()
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const __m128 e = _mm_load1_ps(&tcScale[tcIndex]);
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const __m128 f = _mm_mul_ps(d, e);
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_mm_storeu_ps((float*)VertexManager::s_pCurBufferPointer, f);
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VertexManager::s_pCurBufferPointer += 8;
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VertexManager::s_pCurBufferPointer += sizeof(float) * 2;
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LOG_TEX<2>();
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tcIndex++;
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}
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@ -114,14 +117,17 @@ void LOADERDECL TexCoord_ReadIndex16_Short2_SSE4()
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#if _M_SSE >= 0x301
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static const __m128i kMaskSwap32 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L);
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void LOADERDECL TexCoord_ReadIndex16_Float2_SSSE3()
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template <typename I>
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void LOADERDECL TexCoord_ReadIndex_Float2_SSSE3()
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{
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u16 Index = DataReadU16();
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const u32 *pData = (const u32 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]));
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static_assert(!std::numeric_limits<I>::is_signed, "Only unsigned I is sane!");
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auto const index = DataRead<I>();
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const u32 *pData = (const u32 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (index * arraystrides[ARRAY_TEXCOORD0+tcIndex]));
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GC_ALIGNED128(const __m128i a = _mm_loadl_epi64((__m128i*)pData));
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GC_ALIGNED128(const __m128i b = _mm_shuffle_epi8(a, kMaskSwap32));
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_mm_storel_epi64((__m128i*)VertexManager::s_pCurBufferPointer, b);
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VertexManager::s_pCurBufferPointer += 8;
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VertexManager::s_pCurBufferPointer += sizeof(float) * 2;
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LOG_TEX<2>();
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tcIndex++;
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}
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@ -177,16 +183,20 @@ void VertexLoader_TextCoord::Init(void) {
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#if _M_SSE >= 0x301
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if (cpu_info.bSSSE3) {
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tableReadTexCoord[3][4][1] = TexCoord_ReadIndex16_Float2_SSSE3;
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if (cpu_info.bSSSE3)
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{
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tableReadTexCoord[2][4][1] = TexCoord_ReadIndex_Float2_SSSE3<u8>;
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tableReadTexCoord[3][4][1] = TexCoord_ReadIndex_Float2_SSSE3<u16>;
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}
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#endif
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#if _M_SSE >= 0x401
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if (cpu_info.bSSE4_1) {
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tableReadTexCoord[3][3][1] = TexCoord_ReadIndex16_Short2_SSE4;
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if (cpu_info.bSSE4_1)
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{
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tableReadTexCoord[2][3][1] = TexCoord_ReadIndex_Short2_SSE4<u8>;
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tableReadTexCoord[3][3][1] = TexCoord_ReadIndex_Short2_SSE4<u16>;
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}
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#endif
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