Merge pull request #1730 from comex/suaero
Remove the one commit (as far as I can tell) by soreau that added nontrivial material still in the tree
This commit is contained in:
commit
793862ae34
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@ -126,21 +126,6 @@ Joystick::Joystick(SDL_Joystick* const joystick, const int sdl_index, const unsi
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// ramp effect
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if (supported_effects & SDL_HAPTIC_RAMP)
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AddOutput(new RampEffect(m_haptic));
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// sine effect
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if (supported_effects & SDL_HAPTIC_SINE)
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AddOutput(new SineEffect(m_haptic));
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#ifdef SDL_HAPTIC_SQUARE
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// square effect
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if (supported_effects & SDL_HAPTIC_SQUARE)
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AddOutput(new SquareEffect(m_haptic));
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#endif // defined(SDL_HAPTIC_SQUARE)
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// triangle effect
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if (supported_effects & SDL_HAPTIC_TRIANGLE)
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AddOutput(new TriangleEffect(m_haptic));
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}
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#endif
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@ -193,23 +178,6 @@ std::string Joystick::RampEffect::GetName() const
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return "Ramp";
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}
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std::string Joystick::SineEffect::GetName() const
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{
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return "Sine";
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}
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#ifdef SDL_HAPTIC_SQUARE
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std::string Joystick::SquareEffect::GetName() const
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{
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return "Square";
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}
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#endif // defined(SDL_HAPTIC_SQUARE)
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std::string Joystick::TriangleEffect::GetName() const
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{
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return "Triangle";
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}
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void Joystick::ConstantEffect::SetState(ControlState state)
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{
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if (state)
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@ -241,65 +209,6 @@ void Joystick::RampEffect::SetState(ControlState state)
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m_effect.ramp.start = (Sint16)(state * 0x7FFF);
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Update();
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}
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void Joystick::SineEffect::SetState(ControlState state)
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{
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if (state)
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{
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m_effect.type = SDL_HAPTIC_SINE;
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m_effect.periodic.length = 250;
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}
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else
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{
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m_effect.type = 0;
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}
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m_effect.periodic.period = 5;
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m_effect.periodic.magnitude = (Sint16)(state * 0x5000);
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m_effect.periodic.attack_length = 0;
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m_effect.periodic.fade_length = 500;
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Update();
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}
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#ifdef SDL_HAPTIC_SQUARE
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void Joystick::SquareEffect::SetState(ControlState state)
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{
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if (state)
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{
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m_effect.type = SDL_HAPTIC_SQUARE;
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m_effect.periodic.length = 250;
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}
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else
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{
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m_effect.type = 0;
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}
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m_effect.periodic.period = 5;
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m_effect.periodic.magnitude = state * 0x5000;
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m_effect.periodic.attack_length = 0;
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m_effect.periodic.fade_length = 100;
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Update();
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}
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#endif // defined(SDL_HAPTIC_SQUARE)
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void Joystick::TriangleEffect::SetState(ControlState state)
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{
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if (state)
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{
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m_effect.type = SDL_HAPTIC_TRIANGLE;
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m_effect.periodic.length = 250;
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}
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else
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{
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m_effect.type = 0;
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}
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m_effect.periodic.period = 5;
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m_effect.periodic.magnitude = (Sint16)(state * 0x5000);
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m_effect.periodic.attack_length = 0;
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m_effect.periodic.fade_length = 100;
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Update();
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}
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#endif
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void Joystick::UpdateInput()
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@ -98,32 +98,6 @@ private:
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std::string GetName() const override;
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void SetState(ControlState state) override;
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};
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class SineEffect : public HapticEffect
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{
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public:
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SineEffect(SDL_Haptic* haptic) : HapticEffect(haptic) {}
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std::string GetName() const override;
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void SetState(ControlState state) override;
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};
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#ifdef SDL_HAPTIC_SQUARE
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class SquareEffect : public HapticEffect
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{
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public:
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SquareEffect(SDL_Haptic* haptic) : HapticEffect(haptic) {}
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std::string GetName() const;
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void SetState(ControlState state);
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};
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#endif // defined(SDL_HAPTIC_SQUARE)
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class TriangleEffect : public HapticEffect
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{
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public:
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TriangleEffect(SDL_Haptic* haptic) : HapticEffect(haptic) {}
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std::string GetName() const override;
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void SetState(ControlState state) override;
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};
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#endif
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public:
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