GCMemcardDirectory: Amend variable naming
This commit is contained in:
parent
647bec4c17
commit
79246d9642
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@ -25,18 +25,18 @@
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const int NO_INDEX = -1;
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static const char* MC_HDR = "MC_SYSTEM_AREA";
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int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::Region card_region,
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bool currentGameOnly)
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int GCMemcardDirectory::LoadGCI(const std::string& file_name, DiscIO::Region card_region,
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bool current_game_only)
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{
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File::IOFile gcifile(fileName, "rb");
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if (gcifile)
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File::IOFile gci_file(file_name, "rb");
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if (gci_file)
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{
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GCIFile gci;
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gci.m_filename = fileName;
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gci.m_filename = file_name;
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gci.m_dirty = false;
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if (!gcifile.ReadBytes(&(gci.m_gci_header), DENTRY_SIZE))
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if (!gci_file.ReadBytes(&(gci.m_gci_header), DENTRY_SIZE))
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{
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ERROR_LOG(EXPANSIONINTERFACE, "%s failed to read header", fileName.c_str());
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ERROR_LOG(EXPANSIONINTERFACE, "%s failed to read header", file_name.c_str());
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return NO_INDEX;
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}
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@ -49,7 +49,7 @@ int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::Region card
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{
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PanicAlertT(
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"GCI save file was not loaded because it is the wrong region for this memory card:\n%s",
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fileName.c_str());
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file_name.c_str());
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return NO_INDEX;
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}
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@ -65,19 +65,19 @@ int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::Region card
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}
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}
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u16 numBlocks = BE16(gci.m_gci_header.BlockCount);
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u16 num_blocks = BE16(gci.m_gci_header.BlockCount);
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// largest number of free blocks on a memory card
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// in reality, there are not likely any valid gci files > 251 blocks
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if (numBlocks > 2043)
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if (num_blocks > 2043)
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{
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PanicAlertT(
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"%s\nwas not loaded because it is an invalid GCI.\n Number of blocks claimed to be %u",
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gci.m_filename.c_str(), numBlocks);
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gci.m_filename.c_str(), num_blocks);
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return NO_INDEX;
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}
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u32 size = numBlocks * BLOCK_SIZE;
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u64 file_size = gcifile.GetSize();
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u32 size = num_blocks * BLOCK_SIZE;
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u64 file_size = gci_file.GetSize();
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if (file_size != size + DENTRY_SIZE)
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{
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PanicAlertT("%s\nwas not loaded because it is an invalid GCI.\n File size (0x%" PRIx64
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@ -86,33 +86,33 @@ int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::Region card
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return NO_INDEX;
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}
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if (m_GameId == BE32(gci.m_gci_header.Gamecode))
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if (m_game_id == BE32(gci.m_gci_header.Gamecode))
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{
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gci.LoadSaveBlocks();
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}
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else
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{
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if (currentGameOnly)
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if (current_game_only)
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{
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return NO_INDEX;
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}
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int totalBlocks = BE16(m_hdr.SizeMb) * MBIT_TO_BLOCKS - MC_FST_BLOCKS;
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int freeBlocks = BE16(m_bat1.FreeBlocks);
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if (totalBlocks > freeBlocks * 10)
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int total_blocks = BE16(m_hdr.SizeMb) * MBIT_TO_BLOCKS - MC_FST_BLOCKS;
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int free_blocks = BE16(m_bat1.FreeBlocks);
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if (total_blocks > free_blocks * 10)
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{
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PanicAlertT("%s\nwas not loaded because there is less than 10%% free blocks available on "
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"the memory card\n"
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"Total Blocks: %d; Free Blocks: %d",
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gci.m_filename.c_str(), totalBlocks, freeBlocks);
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gci.m_filename.c_str(), total_blocks, free_blocks);
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return NO_INDEX;
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}
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}
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u16 first_block = m_bat1.AssignBlocksContiguous(numBlocks);
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u16 first_block = m_bat1.AssignBlocksContiguous(num_blocks);
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if (first_block == 0xFFFF)
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{
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PanicAlertT(
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"%s\nwas not loaded because there are not enough free blocks on the virtual memory card",
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fileName.c_str());
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file_name.c_str());
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return NO_INDEX;
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}
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*(u16*)&gci.m_gci_header.FirstBlock = first_block;
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@ -131,22 +131,22 @@ int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::Region card
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return NO_INDEX;
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}
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GCMemcardDirectory::GCMemcardDirectory(const std::string& directory, int slot, u16 sizeMb,
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bool shift_jis, DiscIO::Region card_region, int gameId)
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: MemoryCardBase(slot, sizeMb), m_GameId(gameId), m_LastBlock(-1),
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m_hdr(slot, sizeMb, shift_jis), m_bat1(sizeMb), m_saves(0), m_SaveDirectory(directory),
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m_exiting(false)
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GCMemcardDirectory::GCMemcardDirectory(const std::string& directory, int slot, u16 size_mbits,
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bool shift_jis, DiscIO::Region card_region, int game_id)
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: MemoryCardBase(slot, size_mbits), m_game_id(game_id), m_last_block(-1),
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m_hdr(slot, size_mbits, shift_jis), m_bat1(size_mbits), m_saves(0),
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m_save_directory(directory), m_exiting(false)
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{
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// Use existing header data if available
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if (File::Exists(m_SaveDirectory + MC_HDR))
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if (File::Exists(m_save_directory + MC_HDR))
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{
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File::IOFile hdrfile((m_SaveDirectory + MC_HDR), "rb");
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hdrfile.ReadBytes(&m_hdr, BLOCK_SIZE);
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File::IOFile hdr_file((m_save_directory + MC_HDR), "rb");
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hdr_file.ReadBytes(&m_hdr, BLOCK_SIZE);
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}
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std::vector<std::string> rFilenames = DoFileSearch({".gci"}, {m_SaveDirectory});
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std::vector<std::string> filenames = DoFileSearch({".gci"}, {m_save_directory});
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if (rFilenames.size() > 112)
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if (filenames.size() > 112)
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{
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Core::DisplayMessage("Warning: There are more than 112 save files on this memory card.\n"
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" Only loading the first 112 in the folder, unless the game ID is the "
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@ -154,16 +154,16 @@ GCMemcardDirectory::GCMemcardDirectory(const std::string& directory, int slot, u
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4000);
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}
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for (const std::string& gciFile : rFilenames)
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for (const std::string& gci_file : filenames)
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{
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if (m_saves.size() == DIRLEN)
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{
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PanicAlertT(
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"There are too many GCI files in the folder\n%s.\nOnly the first 127 will be available",
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m_SaveDirectory.c_str());
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m_save_directory.c_str());
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break;
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}
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int index = LoadGCI(gciFile, card_region, m_saves.size() > 112);
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int index = LoadGCI(gci_file, card_region, m_saves.size() > 112);
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if (index != NO_INDEX)
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{
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m_loaded_saves.push_back(m_saves.at(index).m_gci_header.GCI_FileName());
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@ -215,10 +215,10 @@ GCMemcardDirectory::~GCMemcardDirectory()
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FlushToFile();
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}
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s32 GCMemcardDirectory::Read(u32 address, s32 length, u8* destaddress)
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s32 GCMemcardDirectory::Read(u32 src_address, s32 length, u8* dest_address)
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{
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s32 block = address / BLOCK_SIZE;
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u32 offset = address % BLOCK_SIZE;
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s32 block = src_address / BLOCK_SIZE;
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u32 offset = src_address % BLOCK_SIZE;
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s32 extra = 0; // used for read calls that are across multiple blocks
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if (offset + length > BLOCK_SIZE)
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@ -227,58 +227,58 @@ s32 GCMemcardDirectory::Read(u32 address, s32 length, u8* destaddress)
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length -= extra;
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// verify that we haven't calculated a length beyond BLOCK_SIZE
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_dbg_assert_msg_(EXPANSIONINTERFACE, (address + length) % BLOCK_SIZE == 0,
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_dbg_assert_msg_(EXPANSIONINTERFACE, (src_address + length) % BLOCK_SIZE == 0,
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"Memcard directory Read Logic Error");
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}
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if (m_LastBlock != block)
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if (m_last_block != block)
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{
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switch (block)
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{
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case 0:
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m_LastBlock = block;
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m_LastBlockAddress = (u8*)&m_hdr;
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m_last_block = block;
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m_last_block_address = (u8*)&m_hdr;
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break;
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case 1:
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m_LastBlock = -1;
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m_LastBlockAddress = (u8*)&m_dir1;
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m_last_block = -1;
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m_last_block_address = (u8*)&m_dir1;
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break;
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case 2:
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m_LastBlock = -1;
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m_LastBlockAddress = (u8*)&m_dir2;
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m_last_block = -1;
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m_last_block_address = (u8*)&m_dir2;
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break;
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case 3:
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m_LastBlock = block;
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m_LastBlockAddress = (u8*)&m_bat1;
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m_last_block = block;
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m_last_block_address = (u8*)&m_bat1;
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break;
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case 4:
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m_LastBlock = block;
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m_LastBlockAddress = (u8*)&m_bat2;
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m_last_block = block;
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m_last_block_address = (u8*)&m_bat2;
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break;
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default:
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m_LastBlock = SaveAreaRW(block);
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m_last_block = SaveAreaRW(block);
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if (m_LastBlock == -1)
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if (m_last_block == -1)
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{
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memset(destaddress, 0xFF, length);
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memset(dest_address, 0xFF, length);
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return 0;
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}
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}
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}
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memcpy(destaddress, m_LastBlockAddress + offset, length);
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memcpy(dest_address, m_last_block_address + offset, length);
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if (extra)
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extra = Read(address + length, extra, destaddress + length);
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extra = Read(src_address + length, extra, dest_address + length);
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return length + extra;
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}
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s32 GCMemcardDirectory::Write(u32 destaddress, s32 length, const u8* srcaddress)
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s32 GCMemcardDirectory::Write(u32 dest_address, s32 length, const u8* src_address)
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{
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std::unique_lock<std::mutex> l(m_write_mutex);
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if (length != 0x80)
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INFO_LOG(EXPANSIONINTERFACE, "Writing to 0x%x. Length: 0x%x", destaddress, length);
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s32 block = destaddress / BLOCK_SIZE;
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u32 offset = destaddress % BLOCK_SIZE;
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INFO_LOG(EXPANSIONINTERFACE, "Writing to 0x%x. Length: 0x%x", dest_address, length);
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s32 block = dest_address / BLOCK_SIZE;
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u32 offset = dest_address % BLOCK_SIZE;
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s32 extra = 0; // used for write calls that are across multiple blocks
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if (offset + length > BLOCK_SIZE)
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@ -287,42 +287,42 @@ s32 GCMemcardDirectory::Write(u32 destaddress, s32 length, const u8* srcaddress)
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length -= extra;
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// verify that we haven't calculated a length beyond BLOCK_SIZE
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_dbg_assert_msg_(EXPANSIONINTERFACE, (destaddress + length) % BLOCK_SIZE == 0,
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_dbg_assert_msg_(EXPANSIONINTERFACE, (dest_address + length) % BLOCK_SIZE == 0,
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"Memcard directory Write Logic Error");
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}
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if (m_LastBlock != block)
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if (m_last_block != block)
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{
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switch (block)
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{
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case 0:
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m_LastBlock = block;
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m_LastBlockAddress = (u8*)&m_hdr;
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m_last_block = block;
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m_last_block_address = (u8*)&m_hdr;
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break;
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case 1:
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case 2:
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{
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m_LastBlock = -1;
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m_last_block = -1;
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s32 bytes_written = 0;
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while (length > 0)
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{
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s32 to_write = std::min<s32>(DENTRY_SIZE, length);
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bytes_written +=
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DirectoryWrite(destaddress + bytes_written, to_write, srcaddress + bytes_written);
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DirectoryWrite(dest_address + bytes_written, to_write, src_address + bytes_written);
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length -= to_write;
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}
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return bytes_written;
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}
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case 3:
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m_LastBlock = block;
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m_LastBlockAddress = (u8*)&m_bat1;
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m_last_block = block;
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m_last_block_address = (u8*)&m_bat1;
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break;
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case 4:
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m_LastBlock = block;
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m_LastBlockAddress = (u8*)&m_bat2;
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m_last_block = block;
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m_last_block_address = (u8*)&m_bat2;
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break;
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default:
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m_LastBlock = SaveAreaRW(block, true);
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if (m_LastBlock == -1)
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m_last_block = SaveAreaRW(block, true);
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if (m_last_block == -1)
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{
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PanicAlertT("Report: GCIFolder Writing to unallocated block 0x%x", block);
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exit(0);
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@ -330,11 +330,11 @@ s32 GCMemcardDirectory::Write(u32 destaddress, s32 length, const u8* srcaddress)
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}
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}
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memcpy(m_LastBlockAddress + offset, srcaddress, length);
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memcpy(m_last_block_address + offset, src_address, length);
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l.unlock();
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if (extra)
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extra = Write(destaddress + length, extra, srcaddress + length);
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extra = Write(dest_address + length, extra, src_address + length);
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if (offset + length == BLOCK_SIZE)
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m_flush_trigger.Set();
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return length + extra;
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@ -353,31 +353,31 @@ void GCMemcardDirectory::ClearBlock(u32 address)
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switch (block)
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{
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case 0:
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m_LastBlock = block;
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m_LastBlockAddress = (u8*)&m_hdr;
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m_last_block = block;
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m_last_block_address = (u8*)&m_hdr;
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break;
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case 1:
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m_LastBlock = -1;
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m_LastBlockAddress = (u8*)&m_dir1;
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m_last_block = -1;
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m_last_block_address = (u8*)&m_dir1;
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break;
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case 2:
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m_LastBlock = -1;
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m_LastBlockAddress = (u8*)&m_dir2;
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m_last_block = -1;
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m_last_block_address = (u8*)&m_dir2;
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break;
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case 3:
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m_LastBlock = block;
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m_LastBlockAddress = (u8*)&m_bat1;
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m_last_block = block;
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m_last_block_address = (u8*)&m_bat1;
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break;
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case 4:
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m_LastBlock = block;
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m_LastBlockAddress = (u8*)&m_bat2;
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m_last_block = block;
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m_last_block_address = (u8*)&m_bat2;
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break;
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default:
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m_LastBlock = SaveAreaRW(block, true);
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if (m_LastBlock == -1)
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m_last_block = SaveAreaRW(block, true);
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if (m_last_block == -1)
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return;
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}
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((GCMBlock*)m_LastBlockAddress)->Erase();
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((GCMBlock*)m_last_block_address)->Erase();
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}
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inline void GCMemcardDirectory::SyncSaves()
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@ -406,11 +406,11 @@ inline void GCMemcardDirectory::SyncSaves()
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{
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m_saves[i].m_dirty = true;
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u32 gamecode = BE32(m_saves[i].m_gci_header.Gamecode);
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u32 newGameCode = BE32(current->Dir[i].Gamecode);
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u32 new_gamecode = BE32(current->Dir[i].Gamecode);
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u32 old_start = BE16(m_saves[i].m_gci_header.FirstBlock);
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u32 new_start = BE16(current->Dir[i].FirstBlock);
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if ((gamecode != 0xFFFFFFFF) && (gamecode != newGameCode))
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if ((gamecode != 0xFFFFFFFF) && (gamecode != new_gamecode))
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{
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PanicAlertT("Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x",
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BE32(m_saves[i].m_gci_header.Gamecode), BE32(current->Dir[i].Gamecode));
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@ -468,19 +468,19 @@ inline s32 GCMemcardDirectory::SaveAreaRW(u32 block, bool writing)
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m_saves[i].m_dirty = true;
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}
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m_LastBlock = block;
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m_LastBlockAddress = m_saves[i].m_save_data[idx].block;
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return m_LastBlock;
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m_last_block = block;
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m_last_block_address = m_saves[i].m_save_data[idx].block;
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return m_last_block;
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}
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}
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}
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return -1;
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}
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s32 GCMemcardDirectory::DirectoryWrite(u32 destaddress, u32 length, const u8* srcaddress)
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s32 GCMemcardDirectory::DirectoryWrite(u32 dest_address, u32 length, const u8* src_address)
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{
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u32 block = destaddress / BLOCK_SIZE;
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u32 offset = destaddress % BLOCK_SIZE;
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u32 block = dest_address / BLOCK_SIZE;
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u32 offset = dest_address % BLOCK_SIZE;
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Directory* dest = (block == 1) ? &m_dir1 : &m_dir2;
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u16 Dnum = offset / DENTRY_SIZE;
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@ -490,27 +490,27 @@ s32 GCMemcardDirectory::DirectoryWrite(u32 destaddress, u32 length, const u8* sr
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// needed to update the update ctr, checksums
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// could check for writes to the 6 important bytes but doubtful that it improves performance
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// noticably
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memcpy((u8*)(dest) + offset, srcaddress, length);
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memcpy((u8*)(dest) + offset, src_address, length);
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SyncSaves();
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}
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else
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memcpy((u8*)(dest) + offset, srcaddress, length);
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||||
memcpy((u8*)(dest) + offset, src_address, length);
|
||||
return length;
|
||||
}
|
||||
|
||||
bool GCMemcardDirectory::SetUsedBlocks(int saveIndex)
|
||||
bool GCMemcardDirectory::SetUsedBlocks(int save_index)
|
||||
{
|
||||
BlockAlloc* currentBat;
|
||||
BlockAlloc* current_bat;
|
||||
if (BE16(m_bat2.UpdateCounter) > BE16(m_bat1.UpdateCounter))
|
||||
currentBat = &m_bat2;
|
||||
current_bat = &m_bat2;
|
||||
else
|
||||
currentBat = &m_bat1;
|
||||
current_bat = &m_bat1;
|
||||
|
||||
u16 block = BE16(m_saves[saveIndex].m_gci_header.FirstBlock);
|
||||
u16 block = BE16(m_saves[save_index].m_gci_header.FirstBlock);
|
||||
while (block != 0xFFFF)
|
||||
{
|
||||
m_saves[saveIndex].m_used_blocks.push_back(block);
|
||||
block = currentBat->GetNextBlock(block);
|
||||
m_saves[save_index].m_used_blocks.push_back(block);
|
||||
block = current_bat->GetNextBlock(block);
|
||||
if (block == 0)
|
||||
{
|
||||
PanicAlertT("BAT incorrect. Dolphin will now exit");
|
||||
|
@ -518,13 +518,13 @@ bool GCMemcardDirectory::SetUsedBlocks(int saveIndex)
|
|||
}
|
||||
}
|
||||
|
||||
u16 num_blocks = BE16(m_saves[saveIndex].m_gci_header.BlockCount);
|
||||
u16 blocksFromBat = (u16)m_saves[saveIndex].m_used_blocks.size();
|
||||
if (blocksFromBat != num_blocks)
|
||||
u16 num_blocks = BE16(m_saves[save_index].m_gci_header.BlockCount);
|
||||
u16 blocks_from_bat = (u16)m_saves[save_index].m_used_blocks.size();
|
||||
if (blocks_from_bat != num_blocks)
|
||||
{
|
||||
PanicAlertT("Warning: Number of blocks indicated by the BAT (%u) does not match that of the "
|
||||
"loaded file header (%u)",
|
||||
blocksFromBat, num_blocks);
|
||||
blocks_from_bat, num_blocks);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -554,27 +554,27 @@ void GCMemcardDirectory::FlushToFile()
|
|||
}
|
||||
if (m_saves[i].m_filename.empty())
|
||||
{
|
||||
std::string defaultSaveName = m_SaveDirectory + m_saves[i].m_gci_header.GCI_FileName();
|
||||
std::string default_save_name = m_save_directory + m_saves[i].m_gci_header.GCI_FileName();
|
||||
|
||||
// Check to see if another file is using the same name
|
||||
// This seems unlikely except in the case of file corruption
|
||||
// otherwise what user would name another file this way?
|
||||
for (int j = 0; File::Exists(defaultSaveName) && j < 10; ++j)
|
||||
for (int j = 0; File::Exists(default_save_name) && j < 10; ++j)
|
||||
{
|
||||
defaultSaveName.insert(defaultSaveName.end() - 4, '0');
|
||||
default_save_name.insert(default_save_name.end() - 4, '0');
|
||||
}
|
||||
if (File::Exists(defaultSaveName))
|
||||
if (File::Exists(default_save_name))
|
||||
PanicAlertT("Failed to find new filename.\n%s\n will be overwritten",
|
||||
defaultSaveName.c_str());
|
||||
m_saves[i].m_filename = defaultSaveName;
|
||||
default_save_name.c_str());
|
||||
m_saves[i].m_filename = default_save_name;
|
||||
}
|
||||
File::IOFile GCI(m_saves[i].m_filename, "wb");
|
||||
if (GCI)
|
||||
File::IOFile gci(m_saves[i].m_filename, "wb");
|
||||
if (gci)
|
||||
{
|
||||
GCI.WriteBytes(&m_saves[i].m_gci_header, DENTRY_SIZE);
|
||||
GCI.WriteBytes(m_saves[i].m_save_data.data(), BLOCK_SIZE * m_saves[i].m_save_data.size());
|
||||
gci.WriteBytes(&m_saves[i].m_gci_header, DENTRY_SIZE);
|
||||
gci.WriteBytes(m_saves[i].m_save_data.data(), BLOCK_SIZE * m_saves[i].m_save_data.size());
|
||||
|
||||
if (GCI.IsGood())
|
||||
if (gci.IsGood())
|
||||
{
|
||||
Core::DisplayMessage(
|
||||
StringFromFormat("Wrote save contents to %s", m_saves[i].m_filename.c_str()), 4000);
|
||||
|
@ -593,11 +593,11 @@ void GCMemcardDirectory::FlushToFile()
|
|||
else if (m_saves[i].m_filename.length() != 0)
|
||||
{
|
||||
m_saves[i].m_dirty = false;
|
||||
std::string& oldname = m_saves[i].m_filename;
|
||||
std::string deletedname = oldname + ".deleted";
|
||||
if (File::Exists(deletedname))
|
||||
File::Delete(deletedname);
|
||||
File::Rename(oldname, deletedname);
|
||||
std::string& old_name = m_saves[i].m_filename;
|
||||
std::string deleted_name = old_name + ".deleted";
|
||||
if (File::Exists(deleted_name))
|
||||
File::Delete(deleted_name);
|
||||
File::Rename(old_name, deleted_name);
|
||||
m_saves[i].m_filename.clear();
|
||||
m_saves[i].m_save_data.clear();
|
||||
m_saves[i].m_used_blocks.clear();
|
||||
|
@ -610,7 +610,7 @@ void GCMemcardDirectory::FlushToFile()
|
|||
// this ensures that the save data for all of the current games gci files are stored in the
|
||||
// savestate
|
||||
u32 gamecode = BE32(m_saves[i].m_gci_header.Gamecode);
|
||||
if (gamecode != m_GameId && gamecode != 0xFFFFFFFF && m_saves[i].m_save_data.size())
|
||||
if (gamecode != m_game_id && gamecode != 0xFFFFFFFF && m_saves[i].m_save_data.size())
|
||||
{
|
||||
INFO_LOG(EXPANSIONINTERFACE, "Flushing savedata to disk for %s",
|
||||
m_saves[i].m_filename.c_str());
|
||||
|
@ -620,7 +620,7 @@ void GCMemcardDirectory::FlushToFile()
|
|||
#if _WRITE_MC_HEADER
|
||||
u8 mc[BLOCK_SIZE * MC_FST_BLOCKS];
|
||||
Read(0, BLOCK_SIZE * MC_FST_BLOCKS, mc);
|
||||
File::IOFile hdrfile(m_SaveDirectory + MC_HDR, "wb");
|
||||
File::IOFile hdrfile(m_save_directory + MC_HDR, "wb");
|
||||
hdrfile.WriteBytes(mc, BLOCK_SIZE * MC_FST_BLOCKS);
|
||||
#endif
|
||||
}
|
||||
|
@ -628,17 +628,17 @@ void GCMemcardDirectory::FlushToFile()
|
|||
void GCMemcardDirectory::DoState(PointerWrap& p)
|
||||
{
|
||||
std::unique_lock<std::mutex> l(m_write_mutex);
|
||||
m_LastBlock = -1;
|
||||
m_LastBlockAddress = nullptr;
|
||||
p.Do(m_SaveDirectory);
|
||||
m_last_block = -1;
|
||||
m_last_block_address = nullptr;
|
||||
p.Do(m_save_directory);
|
||||
p.DoPOD<Header>(m_hdr);
|
||||
p.DoPOD<Directory>(m_dir1);
|
||||
p.DoPOD<Directory>(m_dir2);
|
||||
p.DoPOD<BlockAlloc>(m_bat1);
|
||||
p.DoPOD<BlockAlloc>(m_bat2);
|
||||
int numSaves = (int)m_saves.size();
|
||||
p.Do(numSaves);
|
||||
m_saves.resize(numSaves);
|
||||
int num_saves = (int)m_saves.size();
|
||||
p.Do(num_saves);
|
||||
m_saves.resize(num_saves);
|
||||
for (auto itr = m_saves.begin(); itr != m_saves.end(); ++itr)
|
||||
{
|
||||
itr->DoState(p);
|
||||
|
@ -652,15 +652,15 @@ bool GCIFile::LoadSaveBlocks()
|
|||
if (m_filename.empty())
|
||||
return false;
|
||||
|
||||
File::IOFile savefile(m_filename, "rb");
|
||||
if (!savefile)
|
||||
File::IOFile save_file(m_filename, "rb");
|
||||
if (!save_file)
|
||||
return false;
|
||||
|
||||
INFO_LOG(EXPANSIONINTERFACE, "Reading savedata from disk for %s", m_filename.c_str());
|
||||
savefile.Seek(DENTRY_SIZE, SEEK_SET);
|
||||
save_file.Seek(DENTRY_SIZE, SEEK_SET);
|
||||
u16 num_blocks = BE16(m_gci_header.BlockCount);
|
||||
m_save_data.resize(num_blocks);
|
||||
if (!savefile.ReadBytes(m_save_data.data(), num_blocks * BLOCK_SIZE))
|
||||
if (!save_file.ReadBytes(m_save_data.data(), num_blocks * BLOCK_SIZE))
|
||||
{
|
||||
PanicAlertT("Failed to read data from GCI file %s", m_filename.c_str());
|
||||
m_save_data.clear();
|
||||
|
@ -670,11 +670,11 @@ bool GCIFile::LoadSaveBlocks()
|
|||
return true;
|
||||
}
|
||||
|
||||
int GCIFile::UsesBlock(u16 blocknum)
|
||||
int GCIFile::UsesBlock(u16 block_num)
|
||||
{
|
||||
for (u16 i = 0; i < m_used_blocks.size(); ++i)
|
||||
{
|
||||
if (m_used_blocks[i] == blocknum)
|
||||
if (m_used_blocks[i] == block_num)
|
||||
return i;
|
||||
}
|
||||
return -1;
|
||||
|
@ -685,9 +685,9 @@ void GCIFile::DoState(PointerWrap& p)
|
|||
p.DoPOD<DEntry>(m_gci_header);
|
||||
p.Do(m_dirty);
|
||||
p.Do(m_filename);
|
||||
int numBlocks = (int)m_save_data.size();
|
||||
p.Do(numBlocks);
|
||||
m_save_data.resize(numBlocks);
|
||||
int num_blocks = (int)m_save_data.size();
|
||||
p.Do(num_blocks);
|
||||
m_save_data.resize(num_blocks);
|
||||
for (auto itr = m_save_data.begin(); itr != m_save_data.end(); ++itr)
|
||||
{
|
||||
p.DoPOD<GCMBlock>(*itr);
|
||||
|
@ -695,9 +695,9 @@ void GCIFile::DoState(PointerWrap& p)
|
|||
p.Do(m_used_blocks);
|
||||
}
|
||||
|
||||
void MigrateFromMemcardFile(const std::string& strDirectoryName, int card_index)
|
||||
void MigrateFromMemcardFile(const std::string& directory_name, int card_index)
|
||||
{
|
||||
File::CreateFullPath(strDirectoryName);
|
||||
File::CreateFullPath(directory_name);
|
||||
std::string ini_memcard = (card_index == 0) ? SConfig::GetInstance().m_strMemoryCardA :
|
||||
SConfig::GetInstance().m_strMemoryCardB;
|
||||
if (File::Exists(ini_memcard))
|
||||
|
@ -707,7 +707,7 @@ void MigrateFromMemcardFile(const std::string& strDirectoryName, int card_index)
|
|||
{
|
||||
for (u8 i = 0; i < DIRLEN; i++)
|
||||
{
|
||||
memcard.ExportGci(i, "", strDirectoryName);
|
||||
memcard.ExportGci(i, "", directory_name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,33 +17,33 @@
|
|||
|
||||
// Uncomment this to write the system data of the memorycard from directory to disc
|
||||
//#define _WRITE_MC_HEADER 1
|
||||
void MigrateFromMemcardFile(const std::string& strDirectoryName, int card_index);
|
||||
void MigrateFromMemcardFile(const std::string& directory_name, int card_index);
|
||||
|
||||
class GCMemcardDirectory : public MemoryCardBase, NonCopyable
|
||||
{
|
||||
public:
|
||||
GCMemcardDirectory(const std::string& directory, int slot, u16 sizeMb, bool shift_jis,
|
||||
DiscIO::Region card_region, int gameId);
|
||||
GCMemcardDirectory(const std::string& directory, int slot, u16 size_mbits, bool shift_jis,
|
||||
DiscIO::Region card_region, int game_id);
|
||||
~GCMemcardDirectory();
|
||||
void FlushToFile();
|
||||
void FlushThread();
|
||||
s32 Read(u32 address, s32 length, u8* destaddress) override;
|
||||
s32 Write(u32 destaddress, s32 length, const u8* srcaddress) override;
|
||||
s32 Read(u32 src_address, s32 length, u8* dest_address) override;
|
||||
s32 Write(u32 dest_address, s32 length, const u8* src_address) override;
|
||||
void ClearBlock(u32 address) override;
|
||||
void ClearAll() override {}
|
||||
void DoState(PointerWrap& p) override;
|
||||
|
||||
private:
|
||||
int LoadGCI(const std::string& fileName, DiscIO::Region card_region, bool currentGameOnly);
|
||||
int LoadGCI(const std::string& file_name, DiscIO::Region card_region, bool current_game_only);
|
||||
inline s32 SaveAreaRW(u32 block, bool writing = false);
|
||||
// s32 DirectoryRead(u32 offset, u32 length, u8* destaddress);
|
||||
s32 DirectoryWrite(u32 destaddress, u32 length, const u8* srcaddress);
|
||||
// s32 DirectoryRead(u32 offset, u32 length, u8* dest_address);
|
||||
s32 DirectoryWrite(u32 dest_address, u32 length, const u8* src_address);
|
||||
inline void SyncSaves();
|
||||
bool SetUsedBlocks(int saveIndex);
|
||||
bool SetUsedBlocks(int save_index);
|
||||
|
||||
u32 m_GameId;
|
||||
s32 m_LastBlock;
|
||||
u8* m_LastBlockAddress;
|
||||
u32 m_game_id;
|
||||
s32 m_last_block;
|
||||
u8* m_last_block_address;
|
||||
|
||||
Header m_hdr;
|
||||
Directory m_dir1, m_dir2;
|
||||
|
@ -51,7 +51,7 @@ private:
|
|||
std::vector<GCIFile> m_saves;
|
||||
|
||||
std::vector<std::string> m_loaded_saves;
|
||||
std::string m_SaveDirectory;
|
||||
std::string m_save_directory;
|
||||
const std::chrono::seconds flush_interval = std::chrono::seconds(1);
|
||||
Common::Event m_flush_trigger;
|
||||
std::mutex m_write_mutex;
|
||||
|
|
Loading…
Reference in New Issue