Convert FilterApprovedPatches to Template
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@ -384,10 +384,11 @@ bool AchievementManager::IsHardcoreModeActive() const
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return rc_client_is_processing_required(m_client);
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}
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void AchievementManager::FilterApprovedPatches(std::vector<PatchEngine::Patch>& patches,
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const std::string& game_ini_id) const
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template <typename T>
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void AchievementManager::FilterApprovedIni(std::vector<T>& codes,
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const std::string& game_ini_id) const
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{
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if (patches.empty())
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if (codes.empty())
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{
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// There's nothing to verify, so let's save ourselves some work
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return;
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@ -398,46 +399,72 @@ void AchievementManager::FilterApprovedPatches(std::vector<PatchEngine::Patch>&
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if (!IsHardcoreModeActive())
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return;
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// Approved codes list failed to hash
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if (!m_ini_root->is<picojson::value::object>())
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{
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codes.clear();
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return;
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}
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for (auto& code : codes)
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{
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if (code.enabled && !CheckApprovedCode(code, game_ini_id))
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code.enabled = false;
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}
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}
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template <typename T>
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bool AchievementManager::CheckApprovedCode(const T& code, const std::string& game_ini_id) const
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{
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if (!IsHardcoreModeActive())
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return true;
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// Approved codes list failed to hash
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if (!m_ini_root->is<picojson::value::object>())
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return false;
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const bool known_id = m_ini_root->contains(game_ini_id);
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auto patch_itr = patches.begin();
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while (patch_itr != patches.end())
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INFO_LOG_FMT(ACHIEVEMENTS, "Verifying code {}", code.name);
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bool verified = false;
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if (known_id)
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{
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INFO_LOG_FMT(ACHIEVEMENTS, "Verifying patch {}", patch_itr->name);
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auto digest = GetCodeHash(code);
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bool verified = false;
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if (known_id)
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{
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auto context = Common::SHA1::CreateContext();
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context->Update(Common::BitCastToArray<u8>(static_cast<u64>(patch_itr->entries.size())));
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for (const auto& entry : patch_itr->entries)
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{
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context->Update(Common::BitCastToArray<u8>(entry.type));
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context->Update(Common::BitCastToArray<u8>(entry.address));
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context->Update(Common::BitCastToArray<u8>(entry.value));
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context->Update(Common::BitCastToArray<u8>(entry.comparand));
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context->Update(Common::BitCastToArray<u8>(entry.conditional));
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}
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auto digest = context->Finish();
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verified = m_ini_root->get(game_ini_id).contains(Common::SHA1::DigestToString(digest));
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}
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if (!verified)
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{
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patch_itr = patches.erase(patch_itr);
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OSD::AddMessage(
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fmt::format("Failed to verify patch {} from file {}.", patch_itr->name, game_ini_id),
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OSD::Duration::VERY_LONG, OSD::Color::RED);
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OSD::AddMessage("Disable hardcore mode to enable this patch.", OSD::Duration::VERY_LONG,
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OSD::Color::RED);
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}
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else
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{
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patch_itr++;
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}
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verified = m_ini_root->get(game_ini_id).contains(Common::SHA1::DigestToString(digest));
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}
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if (!verified)
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{
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OSD::AddMessage(fmt::format("Failed to verify code {} from file {}.", code.name, game_ini_id),
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OSD::Duration::VERY_LONG, OSD::Color::RED);
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OSD::AddMessage("Disable hardcore mode to enable this code.", OSD::Duration::VERY_LONG,
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OSD::Color::RED);
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}
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return verified;
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}
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Common::SHA1::Digest AchievementManager::GetCodeHash(const PatchEngine::Patch& patch) const
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{
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auto context = Common::SHA1::CreateContext();
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context->Update(Common::BitCastToArray<u8>(static_cast<u64>(patch.entries.size())));
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for (const auto& entry : patch.entries)
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{
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context->Update(Common::BitCastToArray<u8>(entry.type));
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context->Update(Common::BitCastToArray<u8>(entry.address));
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context->Update(Common::BitCastToArray<u8>(entry.value));
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context->Update(Common::BitCastToArray<u8>(entry.comparand));
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context->Update(Common::BitCastToArray<u8>(entry.conditional));
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}
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return context->Finish();
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}
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void AchievementManager::FilterApprovedPatches(std::vector<PatchEngine::Patch>& patches,
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const std::string& game_ini_id) const
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{
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FilterApprovedIni(patches, game_ini_id);
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}
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void AchievementManager::SetSpectatorMode()
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@ -181,6 +181,12 @@ private:
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void* userdata);
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void DisplayWelcomeMessage();
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template <typename T>
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void FilterApprovedIni(std::vector<T>& codes, const std::string& game_ini_id) const;
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template <typename T>
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bool CheckApprovedCode(const T& code, const std::string& game_ini_id) const;
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Common::SHA1::Digest GetCodeHash(const PatchEngine::Patch& patch) const;
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static void LeaderboardEntriesCallback(int result, const char* error_message,
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rc_client_leaderboard_entry_list_t* list,
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rc_client_t* client, void* userdata);
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