Merge pull request #2380 from lioncash/corehdr

Core: Remove some header inclusions in header files
This commit is contained in:
skidau 2015-05-09 16:49:07 +10:00
commit 78e59d08fe
139 changed files with 308 additions and 169 deletions

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@ -5,7 +5,6 @@
#pragma once #pragma once
#include <enet/enet.h> #include <enet/enet.h>
#include "Common.h"
namespace ENetUtil namespace ENetUtil
{ {

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@ -23,6 +23,7 @@
#include <vector> #include <vector>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/IniFile.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "Common/Logging/LogManager.h" #include "Common/Logging/LogManager.h"

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@ -4,7 +4,11 @@
#pragma once #pragma once
#include "Common/IniFile.h" #include <string>
#include <vector>
#include "Common/CommonTypes.h"
class IniFile;
namespace ActionReplay namespace ActionReplay
{ {

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@ -12,6 +12,7 @@
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/CoreParameter.h"
#include "Core/Host.h" #include "Core/Host.h"
#include "Core/PatchEngine.h" #include "Core/PatchEngine.h"
#include "Core/Boot/Boot.h" #include "Core/Boot/Boot.h"

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@ -7,10 +7,7 @@
#include <cstdlib> #include <cstdlib>
#include <string> #include <string>
#include "Core/CoreParameter.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
using DiscIO::IVolume;
struct CountrySetting struct CountrySetting
{ {
@ -58,5 +55,5 @@ private:
static bool Load_BS2(const std::string& _rBootROMFilename); static bool Load_BS2(const std::string& _rBootROMFilename);
static void Load_FST(bool _bIsWii); static void Load_FST(bool _bIsWii);
static bool SetupWiiMemory(IVolume::ECountry country); static bool SetupWiiMemory(DiscIO::IVolume::ECountry country);
}; };

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@ -163,18 +163,18 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
return true; return true;
} }
bool CBoot::SetupWiiMemory(IVolume::ECountry country) bool CBoot::SetupWiiMemory(DiscIO::IVolume::ECountry country)
{ {
static const CountrySetting SETTING_EUROPE = {"EUR", "PAL", "EU", "LE"}; static const CountrySetting SETTING_EUROPE = {"EUR", "PAL", "EU", "LE"};
static const std::map<IVolume::ECountry, const CountrySetting> country_settings = { static const std::map<DiscIO::IVolume::ECountry, const CountrySetting> country_settings = {
{IVolume::COUNTRY_EUROPE, SETTING_EUROPE}, {DiscIO::IVolume::COUNTRY_EUROPE, SETTING_EUROPE},
{IVolume::COUNTRY_USA, {"USA", "NTSC", "US", "LU"}}, {DiscIO::IVolume::COUNTRY_USA, {"USA", "NTSC", "US", "LU"}},
{IVolume::COUNTRY_JAPAN, {"JPN", "NTSC", "JP", "LJ"}}, {DiscIO::IVolume::COUNTRY_JAPAN, {"JPN", "NTSC", "JP", "LJ"}},
{IVolume::COUNTRY_KOREA, {"KOR", "NTSC", "KR", "LKH"}}, {DiscIO::IVolume::COUNTRY_KOREA, {"KOR", "NTSC", "KR", "LKH"}},
//TODO: Determine if Taiwan have their own specific settings. //TODO: Determine if Taiwan have their own specific settings.
// Also determine if there are other specific settings // Also determine if there are other specific settings
// for other countries. // for other countries.
{IVolume::COUNTRY_TAIWAN, {"JPN", "NTSC", "JP", "LJ"}} {DiscIO::IVolume::COUNTRY_TAIWAN, {"JPN", "NTSC", "JP", "LJ"}}
}; };
auto entryPos = country_settings.find(country); auto entryPos = country_settings.find(country);
const CountrySetting& country_setting = const CountrySetting& country_setting =

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@ -8,7 +8,7 @@
#include <vector> #include <vector>
#include "Common/SysConf.h" #include "Common/SysConf.h"
#include "Core/Boot/Boot.h" #include "Core/CoreParameter.h"
#include "Core/HW/EXI_Device.h" #include "Core/HW/EXI_Device.h"
#include "Core/HW/SI_Device.h" #include "Core/HW/SI_Device.h"

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@ -23,6 +23,7 @@
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/CoreParameter.h"
#include "Core/CoreTiming.h" #include "Core/CoreTiming.h"
#include "Core/DSPEmulator.h" #include "Core/DSPEmulator.h"
#include "Core/Host.h" #include "Core/Host.h"
@ -33,7 +34,6 @@
#include "Core/State.h" #include "Core/State.h"
#include "Core/Boot/Boot.h" #include "Core/Boot/Boot.h"
#include "Core/FifoPlayer/FifoPlayer.h" #include "Core/FifoPlayer/FifoPlayer.h"
#include "Core/HW/AudioInterface.h" #include "Core/HW/AudioInterface.h"
#include "Core/HW/CPU.h" #include "Core/HW/CPU.h"
#include "Core/HW/DSP.h" #include "Core/HW/DSP.h"
@ -48,6 +48,7 @@
#include "Core/HW/VideoInterface.h" #include "Core/HW/VideoInterface.h"
#include "Core/HW/Wiimote.h" #include "Core/HW/Wiimote.h"
#include "Core/IPC_HLE/WII_IPC_HLE_Device_usb.h" #include "Core/IPC_HLE/WII_IPC_HLE_Device_usb.h"
#include "Core/IPC_HLE/WII_IPC_HLE_WiiMote.h"
#include "Core/IPC_HLE/WII_Socket.h" #include "Core/IPC_HLE/WII_Socket.h"
#include "Core/PowerPC/JitInterface.h" #include "Core/PowerPC/JitInterface.h"
#include "Core/PowerPC/PowerPC.h" #include "Core/PowerPC/PowerPC.h"
@ -57,7 +58,7 @@
#endif #endif
#include "DiscIO/FileMonitor.h" #include "DiscIO/FileMonitor.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "VideoCommon/OnScreenDisplay.h" #include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/VideoBackendBase.h" #include "VideoCommon/VideoBackendBase.h"

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@ -15,7 +15,6 @@
#include <vector> #include <vector>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Core/CoreParameter.h"
// TODO: ugly, remove // TODO: ugly, remove
extern bool g_aspect_wide; extern bool g_aspect_wide;

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@ -373,17 +373,17 @@ void SCoreStartupParameter::CheckMemcardPath(std::string& memcardPath, std::stri
} }
} }
IVolume::ELanguage SCoreStartupParameter::GetCurrentLanguage(bool wii) const DiscIO::IVolume::ELanguage SCoreStartupParameter::GetCurrentLanguage(bool wii) const
{ {
IVolume::ELanguage language; DiscIO::IVolume::ELanguage language;
if (wii) if (wii)
language = (IVolume::ELanguage)SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG"); language = (DiscIO::IVolume::ELanguage)SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG");
else else
language = (IVolume::ELanguage)(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage + 1); language = (DiscIO::IVolume::ELanguage)(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage + 1);
// Get rid of invalid values (probably doesn't matter, but might as well do it) // Get rid of invalid values (probably doesn't matter, but might as well do it)
if (language > IVolume::ELanguage::LANGUAGE_UNKNOWN || language < 0) if (language > DiscIO::IVolume::ELanguage::LANGUAGE_UNKNOWN || language < 0)
language = IVolume::ELanguage::LANGUAGE_UNKNOWN; language = DiscIO::IVolume::ELanguage::LANGUAGE_UNKNOWN;
return language; return language;
} }

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@ -5,7 +5,7 @@
#pragma once #pragma once
#include <array> #include <array>
#include "Core/DSP/DSPInterpreter.h" #include "Common/CommonTypes.h"
// Basic code analysis. // Basic code analysis.
namespace DSPAnalyzer namespace DSPAnalyzer

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@ -4,7 +4,8 @@
#pragma once #pragma once
#include "Common/Common.h" #include <cstring>
#include "Common/CommonTypes.h"
// super fast breakpoints for a limited range. // super fast breakpoints for a limited range.
// To be used interchangeably with the BreakPoints class. // To be used interchangeably with the BreakPoints class.

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@ -34,6 +34,7 @@
#include "Core/DSP/DSPEmitter.h" #include "Core/DSP/DSPEmitter.h"
#include "Core/DSP/DSPHost.h" #include "Core/DSP/DSPHost.h"
#include "Core/DSP/DSPHWInterface.h" #include "Core/DSP/DSPHWInterface.h"
#include "Core/DSP/DSPInterpreter.h"
#include "Core/DSP/DSPIntUtil.h" #include "Core/DSP/DSPIntUtil.h"
SDSP g_dsp; SDSP g_dsp;

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@ -29,8 +29,6 @@
#include <memory> #include <memory>
#include <string> #include <string>
#include "Common/Thread.h"
#include "Core/DSP/DSPBreakpoints.h" #include "Core/DSP/DSPBreakpoints.h"
#include "Core/DSP/DSPCaptureLogger.h" #include "Core/DSP/DSPCaptureLogger.h"
#include "Core/DSP/DSPEmitter.h" #include "Core/DSP/DSPEmitter.h"

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@ -7,6 +7,8 @@
#include "Core/DSP/DSPIntCCUtil.h" #include "Core/DSP/DSPIntCCUtil.h"
#include "Core/DSP/DSPInterpreter.h" #include "Core/DSP/DSPInterpreter.h"
#include "Core/DSP/DSPIntUtil.h" #include "Core/DSP/DSPIntUtil.h"
#include "Core/DSP/DSPMemoryMap.h"
#include "Core/DSP/DSPTables.h"
// Arithmetic and accumulator control. // Arithmetic and accumulator control.

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@ -25,7 +25,7 @@
#pragma once #pragma once
#include "Core/DSP/DSPTables.h" #include "Core/DSP/DSPCommon.h"
// Extended opcode support. // Extended opcode support.
// Many opcode have the lower 0xFF (some only 0x7f) free - there, an opcode extension // Many opcode have the lower 0xFF (some only 0x7f) free - there, an opcode extension

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@ -6,8 +6,9 @@
#include "Core/DSP/DSPCore.h" #include "Core/DSP/DSPCore.h"
#include "Core/DSP/DSPInterpreter.h" #include "Core/DSP/DSPInterpreter.h"
#include "Core/DSP/DSPIntUtil.h" #include "Core/DSP/DSPIntUtil.h"
#include "Core/DSP/DSPMemoryMap.h"
#include "Core/DSP/DSPTables.h"
namespace DSPInterpreter { namespace DSPInterpreter {

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@ -10,6 +10,7 @@
#include "Core/DSP/DSPIntCCUtil.h" #include "Core/DSP/DSPIntCCUtil.h"
#include "Core/DSP/DSPInterpreter.h" #include "Core/DSP/DSPInterpreter.h"
#include "Core/DSP/DSPIntUtil.h" #include "Core/DSP/DSPIntUtil.h"
#include "Core/DSP/DSPTables.h"
namespace DSPInterpreter { namespace DSPInterpreter {

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@ -28,8 +28,6 @@
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Core/DSP/DSPCore.h" #include "Core/DSP/DSPCore.h"
#include "Core/DSP/DSPInterpreter.h"
#include "Core/DSP/DSPMemoryMap.h"
#include "Core/DSP/DSPStacks.h" #include "Core/DSP/DSPStacks.h"

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@ -26,7 +26,9 @@
#include "Core/DSP/DSPAnalyzer.h" #include "Core/DSP/DSPAnalyzer.h"
#include "Core/DSP/DSPCore.h" #include "Core/DSP/DSPCore.h"
#include "Core/DSP/DSPHWInterface.h" #include "Core/DSP/DSPHWInterface.h"
#include "Core/DSP/DSPInterpreter.h"
#include "Core/DSP/DSPIntUtil.h" #include "Core/DSP/DSPIntUtil.h"
#include "Core/DSP/DSPMemoryMap.h"
#include "Core/DSP/DSPTables.h" #include "Core/DSP/DSPTables.h"
namespace DSPInterpreter { namespace DSPInterpreter {

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@ -4,7 +4,7 @@
#pragma once #pragma once
#include "Core/DSP/DSPTables.h" #include "Core/DSP/DSPCommon.h"
#define DSP_REG_MASK 0x1f #define DSP_REG_MASK 0x1f

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@ -28,7 +28,7 @@
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Core/DSP/DSPCore.h" #include "Core/DSP/DSPCore.h"
#include "Core/DSP/DSPInterpreter.h" #include "Core/DSP/DSPTables.h"
u16 dsp_imem_read(u16 addr); u16 dsp_imem_read(u16 addr);
void dsp_dmem_write(u16 addr, u16 val); void dsp_dmem_write(u16 addr, u16 val);

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@ -8,6 +8,7 @@
#include "Core/DSP/DSPEmitter.h" #include "Core/DSP/DSPEmitter.h"
#include "Core/DSP/DSPIntCCUtil.h" #include "Core/DSP/DSPIntCCUtil.h"
#include "Core/DSP/DSPIntUtil.h" #include "Core/DSP/DSPIntUtil.h"
#include "Core/DSP/DSPMemoryMap.h"
using namespace Gen; using namespace Gen;

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@ -6,7 +6,9 @@
#include "Core/DSP/DSPEmitter.h" #include "Core/DSP/DSPEmitter.h"
#include "Core/DSP/DSPIntCCUtil.h" #include "Core/DSP/DSPIntCCUtil.h"
#include "Core/DSP/DSPInterpreter.h"
#include "Core/DSP/DSPIntUtil.h" #include "Core/DSP/DSPIntUtil.h"
#include "Core/DSP/DSPMemoryMap.h"
using namespace Gen; using namespace Gen;

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@ -3,7 +3,9 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Core/DSP/DSPEmitter.h" #include "Core/DSP/DSPEmitter.h"
#include "Core/DSP/DSPInterpreter.h"
#include "Core/DSP/DSPIntUtil.h" #include "Core/DSP/DSPIntUtil.h"
#include "Core/DSP/DSPMemoryMap.h"
using namespace Gen; using namespace Gen;

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@ -4,7 +4,7 @@
#pragma once #pragma once
#include "Common/ChunkFile.h" class PointerWrap;
class DSPEmulator class DSPEmulator
{ {

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@ -5,6 +5,7 @@
#include <vector> #include <vector>
#include "Common/CommonPaths.h" #include "Common/CommonPaths.h"
#include "Common/FileUtil.h"
#include "Common/Thread.h" #include "Common/Thread.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include <map>
#include <string> #include <string>
#include <vector> #include <vector>

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@ -5,6 +5,7 @@
#pragma once #pragma once
#include <map> #include <map>
#include <string>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"

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@ -4,8 +4,6 @@
#pragma once #pragma once
#include "Common/CommonTypes.h"
namespace HLE_OS namespace HLE_OS
{ {
void HLE_GeneralDebugPrint(); void HLE_GeneralDebugPrint();

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@ -8,6 +8,7 @@
#include "Core/HW/DSP.h" #include "Core/HW/DSP.h"
#include "Core/HW/DSPHLE/MailHandler.h" #include "Core/HW/DSPHLE/MailHandler.h"
class PointerWrap;
class UCodeInterface; class UCodeInterface;
class DSPHLE : public DSPEmulator { class DSPHLE : public DSPEmulator {

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@ -12,6 +12,7 @@
#include "Common/CPUDetect.h" #include "Common/CPUDetect.h"
#include "Common/Event.h" #include "Common/Event.h"
#include "Common/IniFile.h" #include "Common/IniFile.h"
#include "Common/Thread.h"
#include "Common/Logging/LogManager.h" #include "Common/Logging/LogManager.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"

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@ -5,11 +5,13 @@
#pragma once #pragma once
#include <atomic> #include <atomic>
#include <mutex>
#include <thread>
#include "Common/Thread.h" #include "Common/Flag.h"
#include "Core/DSPEmulator.h" #include "Core/DSPEmulator.h"
#include "Core/HW/DSPLLE/DSPLLEGlobals.h"
class PointerWrap;
class DSPLLE : public DSPEmulator class DSPLLE : public DSPEmulator
{ {

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@ -9,6 +9,7 @@
#include "AudioCommon/AudioCommon.h" #include "AudioCommon/AudioCommon.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"

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@ -7,9 +7,9 @@
#include <string> #include <string>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "DiscIO/Volume.h"
class PointerWrap; class PointerWrap;
namespace DiscIO { class IVolume; }
namespace MMIO { class Mapping; } namespace MMIO { class Mapping; }
namespace DVDInterface namespace DVDInterface
@ -79,7 +79,7 @@ enum DICommand
DVDLowAudioBufferConfig = 0xe4 DVDLowAudioBufferConfig = 0xe4
}; };
enum DIInterruptType enum DIInterruptType : int
{ {
INT_DEINT = 0, INT_DEINT = 0,
INT_TCINT = 1, INT_TCINT = 1,

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@ -9,6 +9,7 @@
#include "Core/CoreTiming.h" #include "Core/CoreTiming.h"
#include "Core/Movie.h" #include "Core/Movie.h"
#include "Core/HW/EXI.h" #include "Core/HW/EXI.h"
#include "Core/HW/EXI_Channel.h"
#include "Core/HW/MMIO.h" #include "Core/HW/MMIO.h"
#include "Core/HW/ProcessorInterface.h" #include "Core/HW/ProcessorInterface.h"
#include "Core/HW/Sram.h" #include "Core/HW/Sram.h"

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@ -5,11 +5,11 @@
#pragma once #pragma once
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/Thread.h"
#include "Core/HW/EXI_Channel.h"
class CEXIChannel;
class IEXIDevice;
class PointerWrap; class PointerWrap;
enum TEXIDevices : int;
namespace MMIO { class Mapping; } namespace MMIO { class Mapping; }
enum enum

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@ -2,6 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/ChunkFile.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/CoreTiming.h" #include "Core/CoreTiming.h"
#include "Core/Movie.h" #include "Core/Movie.h"

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@ -5,10 +5,11 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Core/HW/EXI_Device.h"
class IEXIDevice;
class PointerWrap;
enum TEXIDevices : int;
namespace MMIO { class Mapping; } namespace MMIO { class Mapping; }
class CEXIChannel class CEXIChannel

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@ -2,7 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/ChunkFile.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/HW/EXI_Device.h" #include "Core/HW/EXI_Device.h"
@ -16,7 +16,6 @@
#include "Core/HW/EXI_DeviceMic.h" #include "Core/HW/EXI_DeviceMic.h"
#include "Core/HW/Memmap.h" #include "Core/HW/Memmap.h"
// --- interface IEXIDevice --- // --- interface IEXIDevice ---
void IEXIDevice::ImmWrite(u32 _uData, u32 _uSize) void IEXIDevice::ImmWrite(u32 _uData, u32 _uSize)
{ {

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@ -4,10 +4,11 @@
#pragma once #pragma once
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
enum TEXIDevices class PointerWrap;
enum TEXIDevices : int
{ {
EXIDEVICE_DUMMY, EXIDEVICE_DUMMY,
EXIDEVICE_MEMORYCARD, EXIDEVICE_MEMORYCARD,

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@ -2,8 +2,8 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/ChunkFile.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/HW/EXI_Device.h" #include "Core/HW/EXI_Device.h"
#include "Core/HW/EXI_DeviceAD16.h" #include "Core/HW/EXI_DeviceAD16.h"

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@ -6,6 +6,8 @@
#include "Core/HW/EXI_Device.h" #include "Core/HW/EXI_Device.h"
class PointerWrap;
class CEXIAD16 : public IEXIDevice class CEXIAD16 : public IEXIDevice
{ {
public: public:

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@ -2,6 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/ChunkFile.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/MemoryUtil.h" #include "Common/MemoryUtil.h"
#include "Common/StdMakeUnique.h" #include "Common/StdMakeUnique.h"

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@ -6,9 +6,13 @@
#include <deque> #include <deque>
#include <queue> #include <queue>
#include <string>
#include <vector>
#include "Core/HW/EXI_Device.h" #include "Core/HW/EXI_Device.h"
class PointerWrap;
class CEXIAgp class CEXIAgp
: public IEXIDevice : public IEXIDevice
{ {

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@ -2,8 +2,9 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/ChunkFile.h"
#include "Common/Logging/Log.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/HW/EXI.h" #include "Core/HW/EXI.h"
#include "Core/HW/EXI_Device.h" #include "Core/HW/EXI_Device.h"
#include "Core/HW/EXI_DeviceAMBaseboard.h" #include "Core/HW/EXI_DeviceAMBaseboard.h"

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@ -6,6 +6,8 @@
#include "Core/HW/EXI_Device.h" #include "Core/HW/EXI_Device.h"
class PointerWrap;
class CEXIAMBaseboard : public IEXIDevice class CEXIAMBaseboard : public IEXIDevice
{ {
public: public:

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@ -2,6 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/ChunkFile.h"
#include "Common/Network.h" #include "Common/Network.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/HW/EXI.h" #include "Core/HW/EXI.h"

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@ -11,6 +11,8 @@
#include "Common/Thread.h" #include "Common/Thread.h"
#include "Core/HW/EXI_Device.h" #include "Core/HW/EXI_Device.h"
class PointerWrap;
// Network Control Register A // Network Control Register A
enum NCRA enum NCRA
{ {

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@ -2,7 +2,11 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/ChunkFile.h"
#include "Common/CommonFuncs.h"
#include "Common/StdMakeUnique.h" #include "Common/StdMakeUnique.h"
#include "Common/StringUtil.h"
#include "Common/Thread.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/HW/EXI_Device.h" #include "Core/HW/EXI_Device.h"
#include "Core/HW/EXI_DeviceGecko.h" #include "Core/HW/EXI_DeviceGecko.h"

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@ -5,12 +5,13 @@
#pragma once #pragma once
#include <deque> #include <deque>
#include <memory>
#include <mutex>
#include <queue> #include <queue>
#include <thread>
#include <SFML/Network.hpp> #include <SFML/Network.hpp>
#include "Common/Thread.h" #include "Common/CommonTypes.h"
#include "Core/HW/EXI_Device.h" #include "Core/HW/EXI_Device.h"
class GeckoSockServer class GeckoSockServer

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@ -2,6 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/ChunkFile.h"
#include "Common/CommonPaths.h" #include "Common/CommonPaths.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
@ -14,6 +15,7 @@
#include "Core/Movie.h" #include "Core/Movie.h"
#include "Core/NetPlayProto.h" #include "Core/NetPlayProto.h"
#include "Core/HW/EXI_DeviceIPL.h" #include "Core/HW/EXI_DeviceIPL.h"
#include "Core/HW/Sram.h"
#include "Core/HW/SystemTimers.h" #include "Core/HW/SystemTimers.h"
// We should provide an option to choose from the above, or figure out the checksum (the algo in yagcd seems wrong) // We should provide an option to choose from the above, or figure out the checksum (the algo in yagcd seems wrong)

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@ -7,7 +7,8 @@
#include <string> #include <string>
#include "Core/HW/EXI_Device.h" #include "Core/HW/EXI_Device.h"
#include "Core/HW/Sram.h"
class PointerWrap;
class CEXIIPL : public IEXIDevice class CEXIIPL : public IEXIDevice
{ {

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@ -2,9 +2,11 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/NandPaths.h" #include "Common/NandPaths.h"
#include "Common/StdMakeUnique.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Core.h" #include "Core/Core.h"

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@ -3,10 +3,15 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#pragma once #pragma once
#include "Common/StdMakeUnique.h"
#include <functional>
#include <memory>
#include "Core/HW/EXI_Device.h" #include "Core/HW/EXI_Device.h"
class MemoryCardBase; class MemoryCardBase;
class PointerWrap;
class CEXIMemoryCard : public IEXIDevice class CEXIMemoryCard : public IEXIDevice
{ {
public: public:

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@ -3,7 +3,6 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/HW/GCKeyboard.h" #include "Core/HW/GCKeyboard.h"
#include "Core/HW/GCKeyboardEmu.h" #include "Core/HW/GCKeyboardEmu.h"

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@ -2,12 +2,13 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/CommonTypes.h"
#include "InputCommon/InputConfig.h"
#include "InputCommon/KeyboardStatus.h"
#pragma once #pragma once
#include "Common/CommonTypes.h"
class InputConfig;
struct KeyboardStatus;
namespace Keyboard namespace Keyboard
{ {

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@ -2,8 +2,8 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Core/Host.h"
#include "Core/HW/GCKeyboardEmu.h" #include "Core/HW/GCKeyboardEmu.h"
#include "InputCommon/KeyboardStatus.h"
static const u16 keys0_bitmasks[] = static const u16 keys0_bitmasks[] =
{ {

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@ -7,7 +7,8 @@
#include <string> #include <string>
#include "InputCommon/ControllerEmu.h" #include "InputCommon/ControllerEmu.h"
#include "InputCommon/KeyboardStatus.h"
struct KeyboardStatus;
class GCKeyboard : public ControllerEmu class GCKeyboard : public ControllerEmu
{ {

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@ -7,6 +7,7 @@
#include <string> #include <string>
#include "Common/ColorUtil.h" #include "Common/ColorUtil.h"
#include "Common/FileUtil.h"
#include "Core/HW/GCMemcard.h" #include "Core/HW/GCMemcard.h"
static void ByteSwap(u8 *valueA, u8 *valueB) static void ByteSwap(u8 *valueA, u8 *valueB)

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@ -2,8 +2,10 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cinttypes> #include <cinttypes>
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/FileSearch.h" #include "Common/FileSearch.h"
#include "Common/FileUtil.h"
#include "Common/StdMakeUnique.h" #include "Common/StdMakeUnique.h"
#include "Common/Thread.h" #include "Common/Thread.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"

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@ -4,6 +4,13 @@
#pragma once #pragma once
#include <atomic>
#include <chrono>
#include <mutex>
#include <string>
#include <thread>
#include <vector>
#include "Common/Event.h" #include "Common/Event.h"
#include "Core/HW/GCMemcard.h" #include "Core/HW/GCMemcard.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"

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@ -4,7 +4,9 @@
#include <chrono> #include <chrono>
#include "Common/ChunkFile.h" #include "Common/ChunkFile.h"
#include "Common/FileUtil.h"
#include "Common/StdMakeUnique.h" #include "Common/StdMakeUnique.h"
#include "Common/Thread.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/HW/GCMemcard.h" #include "Core/HW/GCMemcard.h"

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@ -5,9 +5,11 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <mutex>
#include <string>
#include <thread>
#include "Common/Event.h" #include "Common/Event.h"
#include "Common/Flag.h" #include "Common/Flag.h"
#include "Common/Thread.h"
#include "Core/HW/GCMemcard.h" #include "Core/HW/GCMemcard.h"
class PointerWrap; class PointerWrap;

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@ -2,12 +2,14 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/CommonTypes.h"
#include "InputCommon/GCPadStatus.h"
#include "InputCommon/InputConfig.h"
#pragma once #pragma once
#include "Common/CommonTypes.h"
#include "InputCommon/ControllerInterface/Device.h"
class InputConfig;
struct GCPadStatus;
namespace Pad namespace Pad
{ {

View File

@ -3,6 +3,7 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/ChunkFile.h" #include "Common/ChunkFile.h"
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Core/HW/GPFifo.h" #include "Core/HW/GPFifo.h"

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@ -4,7 +4,8 @@
#pragma once #pragma once
#include "Common/Common.h" #include "Common/CommonTypes.h"
class PointerWrap; class PointerWrap;
namespace GPFifo namespace GPFifo

View File

@ -8,7 +8,7 @@
#include <string> #include <string>
#include <type_traits> #include <type_traits>
#include "Common/Common.h" #include "Common/CommonTypes.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/HW/MMIOHandlers.h" #include "Core/HW/MMIOHandlers.h"

View File

@ -7,7 +7,7 @@
#include <functional> #include <functional>
#include <memory> #include <memory>
#include "Common/Common.h" #include "Common/CommonTypes.h"
// All the templated and very repetitive MMIO-related code is isolated in this // All the templated and very repetitive MMIO-related code is isolated in this
// file for easier reading. It mostly contains code related to handling methods // file for easier reading. It mostly contains code related to handling methods

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@ -5,10 +5,10 @@
#pragma once #pragma once
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Core/HW/SI_Device.h"
class PointerWrap; class PointerWrap;
class ISIDevice; class ISIDevice;
enum SIDevices : int;
namespace MMIO { class Mapping; } namespace MMIO { class Mapping; }
// SI number of channels // SI number of channels

View File

@ -38,7 +38,7 @@ enum TSIDevices
}; };
// For configuration use, since some devices can have the same SI Device ID // For configuration use, since some devices can have the same SI Device ID
enum SIDevices enum SIDevices : int
{ {
SIDEVICE_NONE, SIDEVICE_NONE,
SIDEVICE_N64_MIC, SIDEVICE_N64_MIC,

View File

@ -3,6 +3,7 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Core/HW/SI_DeviceDanceMat.h" #include "Core/HW/SI_DeviceDanceMat.h"
#include "InputCommon/GCPadStatus.h"
CSIDevice_DanceMat::CSIDevice_DanceMat(SIDevices device, int _iDeviceNumber) CSIDevice_DanceMat::CSIDevice_DanceMat(SIDevices device, int _iDeviceNumber)
: CSIDevice_GCController(device, _iDeviceNumber) {} : CSIDevice_GCController(device, _iDeviceNumber) {}

View File

@ -6,6 +6,8 @@
#include "Core/HW/SI_DeviceGCController.h" #include "Core/HW/SI_DeviceGCController.h"
struct GCPadStatus;
class CSIDevice_DanceMat : public CSIDevice_GCController class CSIDevice_DanceMat : public CSIDevice_GCController
{ {
public: public:

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@ -2,6 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/ChunkFile.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/CoreTiming.h" #include "Core/CoreTiming.h"
#include "Core/Movie.h" #include "Core/Movie.h"
@ -16,6 +17,7 @@
#include "Core/HW/SI_GCAdapter.h" #include "Core/HW/SI_GCAdapter.h"
#endif #endif
#include "Core/HW/SystemTimers.h" #include "Core/HW/SystemTimers.h"
#include "InputCommon/GCPadStatus.h"
// --- standard GameCube controller --- // --- standard GameCube controller ---
CSIDevice_GCController::CSIDevice_GCController(SIDevices device, int _iDeviceNumber) CSIDevice_GCController::CSIDevice_GCController(SIDevices device, int _iDeviceNumber)

View File

@ -2,8 +2,10 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/ChunkFile.h"
#include "Core/HW/GCKeyboard.h" #include "Core/HW/GCKeyboard.h"
#include "Core/HW/SI_DeviceKeyboard.h" #include "Core/HW/SI_DeviceKeyboard.h"
#include "InputCommon/KeyboardStatus.h"
// --- GameCube keyboard --- // --- GameCube keyboard ---
CSIDevice_Keyboard::CSIDevice_Keyboard(SIDevices device, int _iDeviceNumber) CSIDevice_Keyboard::CSIDevice_Keyboard(SIDevices device, int _iDeviceNumber)

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@ -4,7 +4,10 @@
#pragma once #pragma once
#include "InputCommon/KeyboardStatus.h" #include "Core/HW/SI_Device.h"
class PointerWrap;
struct KeyboardStatus;
class CSIDevice_Keyboard : public ISIDevice class CSIDevice_Keyboard : public ISIDevice
{ {

View File

@ -4,11 +4,15 @@
#include <libusb.h> #include <libusb.h>
#include "Common/Flag.h"
#include "Common/Thread.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/CoreTiming.h" #include "Core/CoreTiming.h"
#include "Core/HW/SI.h"
#include "Core/HW/SI_GCAdapter.h" #include "Core/HW/SI_GCAdapter.h"
#include "Core/HW/SystemTimers.h" #include "Core/HW/SystemTimers.h"
#include "InputCommon/GCPadStatus.h"
namespace SI_GCAdapter namespace SI_GCAdapter
{ {

View File

@ -6,9 +6,7 @@
#include <functional> #include <functional>
#include "Common/Thread.h" struct GCPadStatus;
#include "Core/HW/SI.h"
#include "InputCommon/GCPadStatus.h"
namespace SI_GCAdapter namespace SI_GCAdapter
{ {

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@ -2,6 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/FileUtil.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/HW/Sram.h" #include "Core/HW/Sram.h"

View File

@ -5,7 +5,8 @@
#pragma once #pragma once
#include "Common/ChunkFile.h" #include "Common/ChunkFile.h"
#include "InputCommon/InputConfig.h"
class InputConfig;
enum enum
{ {

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@ -3,6 +3,7 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/Attachment/Attachment.h" #include "Core/HW/WiimoteEmu/Attachment/Attachment.h"
namespace WiimoteEmu namespace WiimoteEmu

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@ -4,12 +4,13 @@
#pragma once #pragma once
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "InputCommon/ControllerEmu.h" #include "InputCommon/ControllerEmu.h"
namespace WiimoteEmu namespace WiimoteEmu
{ {
struct ExtensionReg;
class Attachment : public ControllerEmu class Attachment : public ControllerEmu
{ {
public: public:

View File

@ -2,6 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/Attachment/Classic.h" #include "Core/HW/WiimoteEmu/Attachment/Classic.h"
namespace WiimoteEmu namespace WiimoteEmu

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@ -9,6 +9,8 @@
namespace WiimoteEmu namespace WiimoteEmu
{ {
struct ExtensionReg;
class Classic : public Attachment class Classic : public Attachment
{ {
public: public:

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@ -2,6 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/Attachment/Drums.h" #include "Core/HW/WiimoteEmu/Attachment/Drums.h"
namespace WiimoteEmu namespace WiimoteEmu

View File

@ -9,6 +9,8 @@
namespace WiimoteEmu namespace WiimoteEmu
{ {
struct ExtensionReg;
class Drums : public Attachment class Drums : public Attachment
{ {
public: public:

View File

@ -2,6 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/Attachment/Guitar.h" #include "Core/HW/WiimoteEmu/Attachment/Guitar.h"
namespace WiimoteEmu namespace WiimoteEmu

View File

@ -9,6 +9,8 @@
namespace WiimoteEmu namespace WiimoteEmu
{ {
struct ExtensionReg;
class Guitar : public Attachment class Guitar : public Attachment
{ {
public: public:

View File

@ -2,6 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/Attachment/Nunchuk.h" #include "Core/HW/WiimoteEmu/Attachment/Nunchuk.h"
namespace WiimoteEmu namespace WiimoteEmu

View File

@ -9,6 +9,8 @@
namespace WiimoteEmu namespace WiimoteEmu
{ {
struct ExtensionReg;
class Nunchuk : public Attachment class Nunchuk : public Attachment
{ {
public: public:

View File

@ -2,6 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/Attachment/Turntable.h" #include "Core/HW/WiimoteEmu/Attachment/Turntable.h"
namespace WiimoteEmu namespace WiimoteEmu

View File

@ -9,6 +9,8 @@
namespace WiimoteEmu namespace WiimoteEmu
{ {
struct ExtensionReg;
class Turntable : public Attachment class Turntable : public Attachment
{ {
public: public:

View File

@ -4,14 +4,13 @@
#include <cmath> #include <cmath>
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/Timer.h" #include "Common/Timer.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Host.h" #include "Core/Host.h"
#include "Core/Movie.h" #include "Core/Movie.h"
#include "Core/NetPlayClient.h" #include "Core/NetPlayClient.h"
#include "Core/HW/WiimoteEmu/MatrixMath.h" #include "Core/HW/WiimoteEmu/MatrixMath.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h" #include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/WiimoteHid.h" #include "Core/HW/WiimoteEmu/WiimoteHid.h"

View File

@ -5,9 +5,9 @@
#pragma once #pragma once
#include <queue> #include <queue>
#include <string>
#include <vector> #include <vector>
#include "Common/ChunkFile.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/HW/WiimoteEmu/Encryption.h" #include "Core/HW/WiimoteEmu/Encryption.h"
#include "Core/HW/WiimoteEmu/WiimoteHid.h" #include "Core/HW/WiimoteEmu/WiimoteHid.h"
@ -20,6 +20,8 @@
#define WIIMOTE_REG_EXT_SIZE 0x100 #define WIIMOTE_REG_EXT_SIZE 0x100
#define WIIMOTE_REG_IR_SIZE 0x34 #define WIIMOTE_REG_IR_SIZE 0x34
class PointerWrap;
namespace WiimoteReal namespace WiimoteReal
{ {
class Wiimote; class Wiimote;

View File

@ -6,11 +6,12 @@
#include <cstdlib> #include <cstdlib>
#include <queue> #include <queue>
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/IniFile.h" #include "Common/IniFile.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "Common/Thread.h"
#include "Common/Timer.h" #include "Common/Timer.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Host.h" #include "Core/Host.h"
#include "Core/HW/WiimoteEmu/WiimoteHid.h" #include "Core/HW/WiimoteEmu/WiimoteHid.h"

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@ -4,19 +4,20 @@
#pragma once #pragma once
#include <mutex>
#include <string>
#include <thread>
#include <vector> #include <vector>
#include "Common/ChunkFile.h"
#include "Common/FifoQueue.h" #include "Common/FifoQueue.h"
#include "Common/Thread.h"
#include "Common/Timer.h" #include "Common/Timer.h"
#include "Core/HW/Wiimote.h" #include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h" #include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteReal/WiimoteRealBase.h" #include "Core/HW/WiimoteReal/WiimoteRealBase.h"
#include "InputCommon/InputConfig.h" #include "InputCommon/InputConfig.h"
class PointerWrap;
typedef std::vector<u8> Report; typedef std::vector<u8> Report;
namespace WiimoteReal namespace WiimoteReal

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@ -2,8 +2,10 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <string>
#include <vector>
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/CoreParameter.h"
#include "Core/HotkeyManager.h" #include "Core/HotkeyManager.h"
const std::string hotkey_labels[] = const std::string hotkey_labels[] =

View File

@ -4,7 +4,7 @@
#pragma once #pragma once
#include "Core/CoreParameter.h" #include <string>
#include "InputCommon/InputConfig.h" #include "InputCommon/InputConfig.h"
struct HotkeyStatus struct HotkeyStatus

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@ -6,10 +6,10 @@
#include <queue> #include <queue>
#include <string> #include <string>
#include <vector>
#include "Common/ChunkFile.h" #include "Common/ChunkFile.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "Core/HW/Memmap.h" #include "Core/HW/Memmap.h"
#include "Core/IPC_HLE/WII_IPC_HLE.h" #include "Core/IPC_HLE/WII_IPC_HLE.h"

View File

@ -5,15 +5,14 @@
#include <cinttypes> #include <cinttypes>
#include <memory> #include <memory>
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/Logging/LogManager.h" #include "Common/Logging/LogManager.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/CoreTiming.h" #include "Core/CoreTiming.h"
#include "Core/HW/DVDInterface.h" #include "Core/HW/DVDInterface.h"
#include "Core/HW/Memmap.h" #include "Core/HW/Memmap.h"
#include "Core/HW/SystemTimers.h" #include "Core/HW/SystemTimers.h"
#include "Core/IPC_HLE/WII_IPC_HLE.h" #include "Core/IPC_HLE/WII_IPC_HLE.h"
#include "Core/IPC_HLE/WII_IPC_HLE_Device_DI.h" #include "Core/IPC_HLE/WII_IPC_HLE_Device_DI.h"

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