Update emboss.glsl
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@ -16,7 +16,7 @@ void main()
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float blue = c0.b;
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float alpha = c0.a;
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red = y2 + (1.0 - y);
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red = y2 + (1.0 - y);
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green = y2 + (1.0 - y);
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blue = y2 + (1.0 - y);
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