Tiny fix for Netplay window to display SJIS game titles correctly.
Do not scan device where emulator is already running git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4745 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -170,7 +170,7 @@ void NetPlay::DrawGUI()
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if (str_end == (int)std::string::npos || buffer.size() < 1)
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break; // we reached the end of the string
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m_GameList_str.Add(wxString::FromAscii(buffer.c_str()));
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m_GameList_str.Add(wxString(buffer.c_str(), *wxConvCurrent));
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}
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netmodes_str.Add(wxT("P2P Versus (2 players, faster)"));
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@ -168,11 +168,13 @@ void DllDebugger(HWND _hParent, bool Show) {}
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void DllConfig(HWND _hParent)
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{
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// Load settings
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g_Config.Load();
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// We do a pad search before creating the dialog
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WiiMoteEmu::Search_Devices(WiiMoteEmu::joyinfo, WiiMoteEmu::NumPads, WiiMoteEmu::NumGoodPads);
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if (!g_EmulatorRunning)
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{
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// Load settings
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g_Config.Load();
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// We do a pad search before creating the dialog
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WiiMoteEmu::Search_Devices(WiiMoteEmu::joyinfo, WiiMoteEmu::NumPads, WiiMoteEmu::NumGoodPads);
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}
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#if defined(HAVE_WX) && HAVE_WX
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