Merge branch 'Android-trash' since it is no longer quite so trashy.
|
@ -5,6 +5,8 @@ cmake_minimum_required(VERSION 2.6)
|
|||
|
||||
option(ANDROID "Enables a build for Android" OFF)
|
||||
option(USE_EGL "Enables EGL OpenGL Interface" OFF)
|
||||
option(USE_X11 "Enables X11 Support" ON)
|
||||
option(USE_WAYLAND "Enables Wayland Support" OFF)
|
||||
option(USE_GLES "Enables GLES And EGL, disables OGL" OFF)
|
||||
option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
|
||||
|
||||
|
@ -265,16 +267,28 @@ if(USE_GLES)
|
|||
add_definitions(-DUSE_EGL=1)
|
||||
set(USE_EGL True)
|
||||
endif()
|
||||
# For now Wayland and EGL are tied to each other.
|
||||
# The alternative would be an shm path
|
||||
if(USE_WAYLAND)
|
||||
add_definitions(-DUSE_EGL)
|
||||
set(USE_EGL 1)
|
||||
endif()
|
||||
|
||||
if(USE_EGL)
|
||||
message("EGL OpenGL interface enabled")
|
||||
add_definitions(-DUSE_EGL=1)
|
||||
else()
|
||||
# Using GLX
|
||||
set(USE_X11 1)
|
||||
set(USE_WAYLAND 0)
|
||||
endif()
|
||||
add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
|
||||
|
||||
if(ANDROID)
|
||||
message("Building for Android")
|
||||
add_definitions(-DANDROID)
|
||||
set(USE_X11 0)
|
||||
set(USE_WAYLAND 0)
|
||||
endif()
|
||||
########################################
|
||||
# Dependency checking
|
||||
|
@ -350,29 +364,53 @@ if(NOT ANDROID)
|
|||
message("OpenAL NOT found, disabling OpenAL sound backend")
|
||||
endif(OPENAL_FOUND)
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
# Note: The convention is to check USE_X11 or USE_WAYLAND where needed.
|
||||
# This is where we detect platforms and set the variables accordingly.
|
||||
pkg_check_modules(WAYLAND wayland-egl wayland-client wayland-cursor)
|
||||
if(USE_WAYLAND AND WAYLAND_FOUND)
|
||||
pkg_check_modules(XKBCOMMON xkbcommon)
|
||||
if(XKBCOMMON_FOUND)
|
||||
set(USE_WAYLAND 1)
|
||||
add_definitions(-DHAVE_WAYLAND)
|
||||
include_directories(${WAYLAND_INCLUDE_DIR})
|
||||
message("Wayland support enabled")
|
||||
endif(XKBCOMMON_FOUND)
|
||||
else()
|
||||
set(USE_WAYLAND 0)
|
||||
message("Wayland support disabled")
|
||||
add_definitions(-DHAVE_WAYLAND=0)
|
||||
endif(USE_WAYLAND AND WAYLAND_FOUND)
|
||||
|
||||
# Note: We do not need to explicitly check for X11 as it is done in the cmake
|
||||
# FindOpenGL module on linux.
|
||||
if(UNIX AND NOT APPLE)
|
||||
if(X11_FOUND)
|
||||
if(USE_X11 AND X11_FOUND)
|
||||
set(USE_X11 1)
|
||||
add_definitions(-DHAVE_X11=1)
|
||||
include_directories(${X11_INCLUDE_DIR})
|
||||
message("X11 found")
|
||||
message("X11 support enabled")
|
||||
else()
|
||||
message(FATAL_ERROR "X11 is required but not found")
|
||||
endif(X11_FOUND)
|
||||
else()
|
||||
add_definitions(-DHAVE_X11=0)
|
||||
set(USE_X11 0)
|
||||
SET(X11_FOUND "")
|
||||
message("X11 support disabled")
|
||||
add_definitions(-DHAVE_X11=0)
|
||||
endif(USE_X11 AND X11_FOUND)
|
||||
|
||||
if (NOT USE_WAYLAND AND NOT USE_X11)
|
||||
message(FATAL_ERROR "\n"
|
||||
"No suitable display platform found\n"
|
||||
"Requires wayland or x11 to run")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(X11_FOUND)
|
||||
if(USE_X11)
|
||||
check_lib(XRANDR Xrandr)
|
||||
if(XRANDR_FOUND)
|
||||
add_definitions(-DHAVE_XRANDR=1)
|
||||
else()
|
||||
add_definitions(-DHAVE_XRANDR=0)
|
||||
endif(XRANDR_FOUND)
|
||||
endif()
|
||||
if(XRANDR_FOUND)
|
||||
add_definitions(-DHAVE_XRANDR=1)
|
||||
else()
|
||||
add_definitions(-DHAVE_XRANDR=0)
|
||||
endif(XRANDR_FOUND)
|
||||
|
||||
if(ENCODE_FRAMEDUMPS)
|
||||
check_libav()
|
||||
endif()
|
||||
|
@ -444,6 +482,13 @@ else()
|
|||
set(LZO lzo2)
|
||||
endif()
|
||||
|
||||
if(ANDROID)
|
||||
message("Using static libpng from Externals")
|
||||
add_subdirectory(Externals/libpng)
|
||||
include_directories(Externals/libpng)
|
||||
set(PNG libpng)
|
||||
endif()
|
||||
|
||||
if(OPENAL_FOUND)
|
||||
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
check_lib(SOUNDTOUCH SoundTouch soundtouch/soundtouch.h QUIET)
|
||||
|
|
|
@ -0,0 +1,8 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<classpath>
|
||||
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
|
||||
<classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
|
||||
<classpathentry kind="src" path="src"/>
|
||||
<classpathentry kind="src" path="gen"/>
|
||||
<classpathentry kind="output" path="bin/classes"/>
|
||||
</classpath>
|
|
@ -0,0 +1,7 @@
|
|||
gen
|
||||
obj
|
||||
#ui_atlas.zim
|
||||
ui_atlas.zim.png
|
||||
#assets/ui_atlas.zim
|
||||
#jni/ui_atlas.cpp
|
||||
#jni/ui_atlas.h
|
|
@ -0,0 +1,33 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<projectDescription>
|
||||
<name>ppsspp</name>
|
||||
<comment></comment>
|
||||
<projects>
|
||||
</projects>
|
||||
<buildSpec>
|
||||
<buildCommand>
|
||||
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>org.eclipse.jdt.core.javabuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
</buildSpec>
|
||||
<natures>
|
||||
<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
|
||||
<nature>org.eclipse.jdt.core.javanature</nature>
|
||||
</natures>
|
||||
</projectDescription>
|
|
@ -0,0 +1,4 @@
|
|||
eclipse.preferences.version=1
|
||||
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.5
|
||||
org.eclipse.jdt.core.compiler.compliance=1.5
|
||||
org.eclipse.jdt.core.compiler.source=1.5
|
|
@ -0,0 +1,35 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="org.dolphinemu.dolphinemu"
|
||||
android:versionCode="1"
|
||||
android:versionName="0.1" >
|
||||
|
||||
<uses-sdk android:minSdkVersion="14" android:targetSdkVersion="14"/>
|
||||
|
||||
<uses-feature android:glEsVersion="0x00020000"></uses-feature>
|
||||
<uses-feature android:name="android.hardware.screen.landscape" />
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
|
||||
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
|
||||
|
||||
<application
|
||||
android:icon="@drawable/launcher"
|
||||
android:label="@string/app_name">
|
||||
<activity
|
||||
android:name=".DolphinEmulator"
|
||||
android:label="@string/app_name"
|
||||
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
|
||||
android:configChanges="orientation|locale|keyboard|keyboardHidden|navigation|fontScale|uiMode" >
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
</activity>
|
||||
<activity
|
||||
android:name=".NativeListView"
|
||||
android:label="@string/app_name"
|
||||
android:theme="@android:style/Theme"
|
||||
android:configChanges="orientation|locale|keyboard|keyboardHidden|navigation|fontScale|uiMode" >
|
||||
</activity>
|
||||
</application>
|
||||
|
||||
</manifest>
|
After Width: | Height: | Size: 5.1 KiB |
After Width: | Height: | Size: 4.9 KiB |
After Width: | Height: | Size: 1.5 KiB |
|
@ -0,0 +1,29 @@
|
|||
[GCPad1]
|
||||
Device = Android/0/Touchscreen
|
||||
Buttons/A = Button 0
|
||||
Buttons/B = Button 1
|
||||
Buttons/X = C
|
||||
Buttons/Y = S
|
||||
Buttons/Z = D
|
||||
Buttons/Start = Button 2
|
||||
Main Stick/Up = Up
|
||||
Main Stick/Down = Down
|
||||
Main Stick/Left = Left
|
||||
Main Stick/Right = Right
|
||||
Main Stick/Modifier = Shift_L
|
||||
Main Stick/Modifier/Range = 50.000000
|
||||
C-Stick/Up = I
|
||||
C-Stick/Down = K
|
||||
C-Stick/Left = J
|
||||
C-Stick/Right = L
|
||||
C-Stick/Modifier = Control_L
|
||||
C-Stick/Modifier/Range = 50.000000
|
||||
Triggers/L = Q
|
||||
Triggers/R = W
|
||||
D-Pad/Up = T
|
||||
D-Pad/Down = G
|
||||
D-Pad/Left = F
|
||||
D-Pad/Right = H
|
||||
[GCPad2]
|
||||
[GCPad3]
|
||||
[GCPad4]
|
|
@ -0,0 +1,92 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project name="Dolphin Emulator" default="help">
|
||||
|
||||
<!-- The local.properties file is created and updated by the 'android' tool.
|
||||
It contains the path to the SDK. It should *NOT* be checked into
|
||||
Version Control Systems. -->
|
||||
<property file="local.properties" />
|
||||
|
||||
<!-- The ant.properties file can be created by you. It is only edited by the
|
||||
'android' tool to add properties to it.
|
||||
This is the place to change some Ant specific build properties.
|
||||
Here are some properties you may want to change/update:
|
||||
|
||||
source.dir
|
||||
The name of the source directory. Default is 'src'.
|
||||
out.dir
|
||||
The name of the output directory. Default is 'bin'.
|
||||
|
||||
For other overridable properties, look at the beginning of the rules
|
||||
files in the SDK, at tools/ant/build.xml
|
||||
|
||||
Properties related to the SDK location or the project target should
|
||||
be updated using the 'android' tool with the 'update' action.
|
||||
|
||||
This file is an integral part of the build system for your
|
||||
application and should be checked into Version Control Systems.
|
||||
|
||||
-->
|
||||
<property file="ant.properties" />
|
||||
|
||||
<!-- if sdk.dir was not set from one of the property file, then
|
||||
get it from the ANDROID_HOME env var.
|
||||
This must be done before we load project.properties since
|
||||
the proguard config can use sdk.dir -->
|
||||
<property environment="env" />
|
||||
<condition property="sdk.dir" value="${env.ANDROID_HOME}">
|
||||
<isset property="env.ANDROID_HOME" />
|
||||
</condition>
|
||||
|
||||
<!-- The project.properties file is created and updated by the 'android'
|
||||
tool, as well as ADT.
|
||||
|
||||
This contains project specific properties such as project target, and library
|
||||
dependencies. Lower level build properties are stored in ant.properties
|
||||
(or in .classpath for Eclipse projects).
|
||||
|
||||
This file is an integral part of the build system for your
|
||||
application and should be checked into Version Control Systems. -->
|
||||
<loadproperties srcFile="project.properties" />
|
||||
|
||||
<!-- quick check on sdk.dir -->
|
||||
<fail
|
||||
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
|
||||
unless="sdk.dir"
|
||||
/>
|
||||
|
||||
<!--
|
||||
Import per project custom build rules if present at the root of the project.
|
||||
This is the place to put custom intermediary targets such as:
|
||||
-pre-build
|
||||
-pre-compile
|
||||
-post-compile (This is typically used for code obfuscation.
|
||||
Compiled code location: ${out.classes.absolute.dir}
|
||||
If this is not done in place, override ${out.dex.input.absolute.dir})
|
||||
-post-package
|
||||
-post-build
|
||||
-pre-clean
|
||||
-->
|
||||
<import file="custom_rules.xml" optional="true" />
|
||||
|
||||
<!-- Import the actual build file.
|
||||
|
||||
To customize existing targets, there are two options:
|
||||
- Customize only one target:
|
||||
- copy/paste the target into this file, *before* the
|
||||
<import> task.
|
||||
- customize it to your needs.
|
||||
- Customize the whole content of build.xml
|
||||
- copy/paste the content of the rules files (minus the top node)
|
||||
into this file, replacing the <import> task.
|
||||
- customize to your needs.
|
||||
|
||||
***********************
|
||||
****** IMPORTANT ******
|
||||
***********************
|
||||
In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
|
||||
in order to avoid having your file be overridden by tools such as "android update project"
|
||||
-->
|
||||
<!-- version-tag: 1 -->
|
||||
<import file="${sdk.dir}/tools/ant/build.xml" />
|
||||
|
||||
</project>
|
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project name="Dolphin" default="help">
|
||||
<property name="ndkbuildopt" value=""/>
|
||||
<target name="-pre-build">
|
||||
<exec executable="${ndk.dir}/ndk-build" failonerror="true">
|
||||
<arg line="-j4 ${ndkbuildopt}"/>
|
||||
<env key="NDK_MODULE_PATH" path="..:../native/ext"/>
|
||||
</exec>
|
||||
</target>
|
||||
<target name="clean" depends="android_rules.clean">
|
||||
<exec executable="${ndk.dir}/ndk-build" failonerror="true">
|
||||
<arg value="clean"/>
|
||||
<env key="NDK_MODULE_PATH" path="..:../native/ext"/>
|
||||
</exec>
|
||||
</target>
|
||||
</project>
|
|
@ -0,0 +1,189 @@
|
|||
LOCAL_PATH := $(call my-dir)
|
||||
|
||||
# BEGIN Native Audio Separate Library - copy paste this section to your Android.mk
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := native_audio
|
||||
LOCAL_CFLAGS := -O2 -fsigned-char -ffast-math -Wall -Wno-multichar -Wno-psabi -std=gnu++0x
|
||||
NATIVE := ../../native
|
||||
LOCAL_SRC_FILES := \
|
||||
$(NATIVE)/android/native-audio-so.cpp
|
||||
LOCAL_LDLIBS := -lOpenSLES -llog
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
# END Native Audio Separate Library - copy paste this section to your Android.mk
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
#TARGET_PLATFORM := android-8
|
||||
|
||||
LOCAL_MODULE := ppsspp_jni
|
||||
|
||||
NATIVE := ../../native
|
||||
SRC := ../..
|
||||
|
||||
LOCAL_CFLAGS := -DUSE_PROFILER -DARM -DGL_GLEXT_PROTOTYPES -DUSING_GLES2 -O2 -fsigned-char -Wall -Wno-multichar -Wno-psabi -Wno-unused-variable -fno-strict-aliasing -ffast-math
|
||||
LOCAL_CXXFLAGS := -std=gnu++0x
|
||||
LOCAL_C_INCLUDES := \
|
||||
$(LOCAL_PATH)/../../Common \
|
||||
$(LOCAL_PATH)/../.. \
|
||||
$(LOCAL_PATH)/$(NATIVE)/base \
|
||||
$(LOCAL_PATH)/$(NATIVE)/ext/libzip \
|
||||
$(LOCAL_PATH)/$(NATIVE) \
|
||||
$(LOCAL_PATH) \
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := native libzip
|
||||
LOCAL_LDLIBS := -lz -lGLESv2 -ldl -llog
|
||||
|
||||
|
||||
# $(SRC)/Core/EmuThread.cpp \
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
NativeApp.cpp \
|
||||
EmuScreen.cpp \
|
||||
MenuScreens.cpp \
|
||||
UIShader.cpp \
|
||||
GamepadEmu.cpp \
|
||||
ArmEmitterTest.cpp \
|
||||
ui_atlas.cpp \
|
||||
$(SRC)/native/android/app-android.cpp \
|
||||
$(SRC)/ext/disarm.cpp \
|
||||
$(SRC)/ext/libkirk/AES.c \
|
||||
$(SRC)/ext/libkirk/SHA1.c \
|
||||
$(SRC)/ext/libkirk/bn.c \
|
||||
$(SRC)/ext/libkirk/ec.c \
|
||||
$(SRC)/ext/libkirk/kirk_engine.c \
|
||||
$(SRC)/ext/snappy/snappy-c.cpp \
|
||||
$(SRC)/ext/snappy/snappy.cpp \
|
||||
$(SRC)/Common/ArmEmitter.cpp \
|
||||
$(SRC)/Common/ArmCPUDetect.cpp \
|
||||
$(SRC)/Common/ArmThunk.cpp \
|
||||
$(SRC)/Common/LogManager.cpp \
|
||||
$(SRC)/Common/MemArena.cpp \
|
||||
$(SRC)/Common/MemoryUtil.cpp \
|
||||
$(SRC)/Common/MsgHandler.cpp \
|
||||
$(SRC)/Common/IniFile.cpp \
|
||||
$(SRC)/Common/FileUtil.cpp \
|
||||
$(SRC)/Common/StringUtil.cpp \
|
||||
$(SRC)/Common/Thread.cpp \
|
||||
$(SRC)/Common/Timer.cpp \
|
||||
$(SRC)/Common/Misc.cpp \
|
||||
$(SRC)/Common/MathUtil.cpp \
|
||||
$(SRC)/GPU/Math3D.cpp \
|
||||
$(SRC)/GPU/GPUCommon.cpp \
|
||||
$(SRC)/GPU/GPUState.cpp \
|
||||
$(SRC)/GPU/GeDisasm.cpp \
|
||||
$(SRC)/GPU/GLES/Framebuffer.cpp \
|
||||
$(SRC)/GPU/GLES/DisplayListInterpreter.cpp \
|
||||
$(SRC)/GPU/GLES/TextureCache.cpp \
|
||||
$(SRC)/GPU/GLES/IndexGenerator.cpp \
|
||||
$(SRC)/GPU/GLES/TransformPipeline.cpp \
|
||||
$(SRC)/GPU/GLES/StateMapping.cpp \
|
||||
$(SRC)/GPU/GLES/VertexDecoder.cpp \
|
||||
$(SRC)/GPU/GLES/ShaderManager.cpp \
|
||||
$(SRC)/GPU/GLES/VertexShaderGenerator.cpp \
|
||||
$(SRC)/GPU/GLES/FragmentShaderGenerator.cpp \
|
||||
$(SRC)/GPU/Null/NullGpu.cpp \
|
||||
$(SRC)/Core/ELF/ElfReader.cpp \
|
||||
$(SRC)/Core/ELF/PrxDecrypter.cpp \
|
||||
$(SRC)/Core/ELF/ParamSFO.cpp \
|
||||
$(SRC)/Core/HW/MemoryStick.cpp \
|
||||
$(SRC)/Core/HW/MediaEngine.cpp \
|
||||
$(SRC)/Core/HW/SasAudio.cpp \
|
||||
$(SRC)/Core/Core.cpp \
|
||||
$(SRC)/Core/Config.cpp \
|
||||
$(SRC)/Core/CoreTiming.cpp \
|
||||
$(SRC)/Core/CPU.cpp \
|
||||
$(SRC)/Core/Host.cpp \
|
||||
$(SRC)/Core/Loaders.cpp \
|
||||
$(SRC)/Core/PSPLoaders.cpp \
|
||||
$(SRC)/Core/MemMap.cpp \
|
||||
$(SRC)/Core/MemMapFunctions.cpp \
|
||||
$(SRC)/Core/SaveState.cpp \
|
||||
$(SRC)/Core/System.cpp \
|
||||
$(SRC)/Core/PSPMixer.cpp \
|
||||
$(SRC)/Core/Debugger/Breakpoints.cpp \
|
||||
$(SRC)/Core/Debugger/SymbolMap.cpp \
|
||||
$(SRC)/Core/Dialog/PSPDialog.cpp \
|
||||
$(SRC)/Core/Dialog/PSPMsgDialog.cpp \
|
||||
$(SRC)/Core/Dialog/PSPOskDialog.cpp \
|
||||
$(SRC)/Core/Dialog/PSPPlaceholderDialog.cpp \
|
||||
$(SRC)/Core/Dialog/PSPSaveDialog.cpp \
|
||||
$(SRC)/Core/Dialog/SavedataParam.cpp \
|
||||
$(SRC)/Core/HLE/HLETables.cpp \
|
||||
$(SRC)/Core/HLE/HLE.cpp \
|
||||
$(SRC)/Core/HLE/sceAtrac.cpp \
|
||||
$(SRC)/Core/HLE/__sceAudio.cpp \
|
||||
$(SRC)/Core/HLE/sceAudio.cpp \
|
||||
$(SRC)/Core/HLE/sceCtrl.cpp \
|
||||
$(SRC)/Core/HLE/sceDisplay.cpp \
|
||||
$(SRC)/Core/HLE/sceDmac.cpp \
|
||||
$(SRC)/Core/HLE/sceGe.cpp \
|
||||
$(SRC)/Core/HLE/sceFont.cpp \
|
||||
$(SRC)/Core/HLE/sceHprm.cpp \
|
||||
$(SRC)/Core/HLE/sceHttp.cpp \
|
||||
$(SRC)/Core/HLE/sceImpose.cpp \
|
||||
$(SRC)/Core/HLE/sceIo.cpp \
|
||||
$(SRC)/Core/HLE/sceKernel.cpp \
|
||||
$(SRC)/Core/HLE/sceKernelAlarm.cpp \
|
||||
$(SRC)/Core/HLE/sceKernelEventFlag.cpp \
|
||||
$(SRC)/Core/HLE/sceKernelInterrupt.cpp \
|
||||
$(SRC)/Core/HLE/sceKernelMemory.cpp \
|
||||
$(SRC)/Core/HLE/sceKernelModule.cpp \
|
||||
$(SRC)/Core/HLE/sceKernelMutex.cpp \
|
||||
$(SRC)/Core/HLE/sceKernelMbx.cpp \
|
||||
$(SRC)/Core/HLE/sceKernelMsgPipe.cpp \
|
||||
$(SRC)/Core/HLE/sceKernelSemaphore.cpp \
|
||||
$(SRC)/Core/HLE/sceKernelThread.cpp \
|
||||
$(SRC)/Core/HLE/sceKernelTime.cpp \
|
||||
$(SRC)/Core/HLE/sceKernelVTimer.cpp \
|
||||
$(SRC)/Core/HLE/sceMpeg.cpp \
|
||||
$(SRC)/Core/HLE/sceNet.cpp \
|
||||
$(SRC)/Core/HLE/sceOpenPSID.cpp \
|
||||
$(SRC)/Core/HLE/sceParseHttp.cpp \
|
||||
$(SRC)/Core/HLE/sceParseUri.cpp \
|
||||
$(SRC)/Core/HLE/scePower.cpp \
|
||||
$(SRC)/Core/HLE/sceRtc.cpp \
|
||||
$(SRC)/Core/HLE/scePsmf.cpp \
|
||||
$(SRC)/Core/HLE/sceSas.cpp \
|
||||
$(SRC)/Core/HLE/sceSsl.cpp \
|
||||
$(SRC)/Core/HLE/sceUmd.cpp \
|
||||
$(SRC)/Core/HLE/sceUsb.cpp \
|
||||
$(SRC)/Core/HLE/sceUtility.cpp \
|
||||
$(SRC)/Core/HLE/sceVaudio.cpp \
|
||||
$(SRC)/Core/FileSystems/BlockDevices.cpp \
|
||||
$(SRC)/Core/FileSystems/ISOFileSystem.cpp \
|
||||
$(SRC)/Core/FileSystems/MetaFileSystem.cpp \
|
||||
$(SRC)/Core/FileSystems/DirectoryFileSystem.cpp \
|
||||
$(SRC)/Core/MIPS/MIPS.cpp.arm \
|
||||
$(SRC)/Core/MIPS/MIPSAnalyst.cpp \
|
||||
$(SRC)/Core/MIPS/MIPSDis.cpp \
|
||||
$(SRC)/Core/MIPS/MIPSDisVFPU.cpp \
|
||||
$(SRC)/Core/MIPS/MIPSInt.cpp.arm \
|
||||
$(SRC)/Core/MIPS/MIPSIntVFPU.cpp.arm \
|
||||
$(SRC)/Core/MIPS/MIPSTables.cpp.arm \
|
||||
$(SRC)/Core/MIPS/MIPSVFPUUtils.cpp \
|
||||
$(SRC)/Core/MIPS/MIPSCodeUtils.cpp \
|
||||
$(SRC)/Core/MIPS/MIPSDebugInterface.cpp \
|
||||
$(SRC)/Core/MIPS/JitCommon/JitCommon.cpp \
|
||||
$(SRC)/Core/MIPS/ARM/ArmJitCache.cpp \
|
||||
$(SRC)/Core/MIPS/ARM/ArmCompALU.cpp \
|
||||
$(SRC)/Core/MIPS/ARM/ArmCompBranch.cpp \
|
||||
$(SRC)/Core/MIPS/ARM/ArmCompFPU.cpp \
|
||||
$(SRC)/Core/MIPS/ARM/ArmCompLoadStore.cpp \
|
||||
$(SRC)/Core/MIPS/ARM/ArmCompVFPU.cpp \
|
||||
$(SRC)/Core/MIPS/ARM/ArmAsm.cpp \
|
||||
$(SRC)/Core/MIPS/ARM/ArmJit.cpp \
|
||||
$(SRC)/Core/MIPS/ARM/ArmRegCache.cpp \
|
||||
$(SRC)/Core/MIPS/ARM/ArmRegCacheFPU.cpp \
|
||||
$(SRC)/Core/Util/BlockAllocator.cpp \
|
||||
$(SRC)/Core/Util/ppge_atlas.cpp \
|
||||
$(SRC)/Core/Util/PPGeDraw.cpp
|
||||
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
$(call import-module,libzip)
|
||||
$(call import-module,native)
|
|
@ -0,0 +1,4 @@
|
|||
APP_STL := stlport_static
|
||||
APP_ABI := armeabi-v7a armeabi
|
||||
|
||||
#APP_ABI := armeabi-v7a
|
|
@ -0,0 +1,14 @@
|
|||
# This file is automatically generated by Android Tools.
|
||||
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
|
||||
#
|
||||
# This file must be checked in Version Control Systems.
|
||||
#
|
||||
# To customize properties used by the Ant build system edit
|
||||
# "ant.properties", and override values to adapt the script to your
|
||||
# project structure.
|
||||
#
|
||||
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
|
||||
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
|
||||
|
||||
# Project target.
|
||||
target=android-17
|
After Width: | Height: | Size: 14 KiB |
After Width: | Height: | Size: 8.4 KiB |
After Width: | Height: | Size: 22 KiB |
After Width: | Height: | Size: 80 KiB |
|
@ -0,0 +1,26 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:layout_width="fill_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="vertical" >
|
||||
|
||||
<TextView
|
||||
android:id="@+id/TextView01"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginLeft="5dip"
|
||||
android:layout_marginTop="5dip"
|
||||
android:singleLine="true"
|
||||
android:text="@+id/TextView01"
|
||||
android:textStyle="bold" >
|
||||
</TextView>
|
||||
|
||||
<TextView
|
||||
android:id="@+id/TextView02"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginLeft="10dip"
|
||||
android:text="@+id/TextView02" >
|
||||
</TextView>
|
||||
|
||||
</LinearLayout>
|
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
|
||||
<string name="app_name">Dolphin Emulator</string>
|
||||
|
||||
</resources>
|
|
@ -0,0 +1,166 @@
|
|||
package org.dolphinemu.dolphinemu;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.FileOutputStream;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.OutputStream;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.content.Intent;
|
||||
import android.os.Bundle;
|
||||
import android.os.Environment;
|
||||
import android.util.DisplayMetrics;
|
||||
import android.util.Log;
|
||||
import android.view.MotionEvent;
|
||||
import android.view.WindowManager;
|
||||
|
||||
public class DolphinEmulator<MainActivity> extends Activity
|
||||
{
|
||||
static private NativeGLSurfaceView GLview = null;
|
||||
static private boolean Running = false;
|
||||
|
||||
private float screenWidth;
|
||||
private float screenHeight;
|
||||
|
||||
public static native void onTouchEvent(int Action, float X, float Y);
|
||||
|
||||
static
|
||||
{
|
||||
try
|
||||
{
|
||||
System.loadLibrary("dolphin-emu-nogui");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.w("me", ex.toString());
|
||||
}
|
||||
}
|
||||
private void CopyAsset(String asset, String output) {
|
||||
InputStream in = null;
|
||||
OutputStream out = null;
|
||||
try {
|
||||
in = getAssets().open(asset);
|
||||
out = new FileOutputStream(output);
|
||||
copyFile(in, out);
|
||||
in.close();
|
||||
in = null;
|
||||
out.flush();
|
||||
out.close();
|
||||
out = null;
|
||||
} catch(IOException e) {
|
||||
Log.e("tag", "Failed to copy asset file: " + asset, e);
|
||||
}
|
||||
}
|
||||
private void copyFile(InputStream in, OutputStream out) throws IOException {
|
||||
byte[] buffer = new byte[1024];
|
||||
int read;
|
||||
while((read = in.read(buffer)) != -1){
|
||||
out.write(buffer, 0, read);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStop()
|
||||
{
|
||||
super.onStop();
|
||||
if (Running)
|
||||
NativeGLSurfaceView.StopEmulation();
|
||||
}
|
||||
@Override
|
||||
public void onPause()
|
||||
{
|
||||
super.onPause();
|
||||
if (Running)
|
||||
NativeGLSurfaceView.PauseEmulation();
|
||||
}
|
||||
@Override
|
||||
public void onResume()
|
||||
{
|
||||
super.onResume();
|
||||
if (Running)
|
||||
NativeGLSurfaceView.UnPauseEmulation();
|
||||
}
|
||||
|
||||
/** Called when the activity is first created. */
|
||||
@Override
|
||||
public void onCreate(Bundle savedInstanceState) {
|
||||
super.onCreate(savedInstanceState);
|
||||
if (savedInstanceState == null)
|
||||
{
|
||||
Intent ListIntent = new Intent(this, NativeListView.class);
|
||||
startActivityForResult(ListIntent, 1);
|
||||
|
||||
// Make the assets directory
|
||||
File directory = new File(
|
||||
Environment.getExternalStorageDirectory()+File.separator+"dolphin-emu"+File.separator+"Config");
|
||||
directory.mkdirs();
|
||||
|
||||
// Copy assets if needed
|
||||
java.io.File file = new java.io.File(
|
||||
Environment.getExternalStorageDirectory()+File.separator+"dolphin-emu" + File.separator + "ButtonStart.png");
|
||||
if(!file.exists())
|
||||
{
|
||||
CopyAsset("ButtonA.png",
|
||||
Environment.getExternalStorageDirectory()+File.separator+
|
||||
"dolphin-emu" + File.separator + "ButtonA.png");
|
||||
CopyAsset("ButtonB.png",
|
||||
Environment.getExternalStorageDirectory()+File.separator+
|
||||
"dolphin-emu" + File.separator + "ButtonB.png");
|
||||
CopyAsset("ButtonStart.png",
|
||||
Environment.getExternalStorageDirectory()+File.separator+
|
||||
"dolphin-emu" + File.separator + "ButtonStart.png");
|
||||
CopyAsset("GCPadNew.ini",
|
||||
Environment.getExternalStorageDirectory()+File.separator+
|
||||
"dolphin-emu" + File.separator +"Config"+ File.separator +"GCPadNew.ini");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onActivityResult(int requestCode, int resultCode, Intent data)
|
||||
{
|
||||
super.onActivityResult(requestCode, resultCode, data);
|
||||
|
||||
if (resultCode == Activity.RESULT_OK)
|
||||
{
|
||||
DisplayMetrics displayMetrics = new DisplayMetrics();
|
||||
WindowManager wm = (WindowManager) getApplicationContext().getSystemService(getApplicationContext().WINDOW_SERVICE); // the results will be higher than using the activity context object or the getWindowManager() shortcut
|
||||
wm.getDefaultDisplay().getMetrics(displayMetrics);
|
||||
screenWidth = displayMetrics.widthPixels;
|
||||
screenHeight = displayMetrics.heightPixels;
|
||||
|
||||
String FileName = data.getStringExtra("Select");
|
||||
GLview = new NativeGLSurfaceView(this);
|
||||
//this.getWindow().setUiOptions(View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | View.SYSTEM_UI_FLAG_FULLSCREEN, View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | View.SYSTEM_UI_FLAG_FULLSCREEN);
|
||||
GLview.SetDimensions(screenWidth, screenHeight);
|
||||
GLview.SetFileName(FileName);
|
||||
setContentView(GLview);
|
||||
Running = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onTouchEvent(MotionEvent event)
|
||||
{
|
||||
float X, Y;
|
||||
int Action;
|
||||
X = event.getX();
|
||||
Y = event.getY();
|
||||
Action = event.getActionMasked();
|
||||
|
||||
// Converts button locations 0 - 1 to OGL screen coords -1.0 - 1.0
|
||||
float ScreenX = ((X / screenWidth) * 2.0f) - 1.0f;
|
||||
float ScreenY = ((Y / screenHeight) * -2.0f) + 1.0f;
|
||||
|
||||
onTouchEvent(Action, ScreenX, ScreenY);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean overrideKeys()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,53 @@
|
|||
package org.dolphinemu.dolphinemu;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import android.content.Context;
|
||||
import android.view.LayoutInflater;
|
||||
import android.view.View;
|
||||
import android.view.ViewGroup;
|
||||
import android.widget.ArrayAdapter;
|
||||
import android.widget.TextView;
|
||||
|
||||
public class FileArrayAdapter extends ArrayAdapter<Option>{
|
||||
|
||||
private Context c;
|
||||
private int id;
|
||||
private List<Option>items;
|
||||
|
||||
public FileArrayAdapter(Context context, int textViewResourceId,
|
||||
List<Option> objects) {
|
||||
super(context, textViewResourceId, objects);
|
||||
c = context;
|
||||
id = textViewResourceId;
|
||||
items = objects;
|
||||
}
|
||||
public Option getItem(int i)
|
||||
{
|
||||
return items.get(i);
|
||||
}
|
||||
@Override
|
||||
public View getView(int position, View convertView, ViewGroup parent) {
|
||||
View v = convertView;
|
||||
if (v == null) {
|
||||
LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
|
||||
v = vi.inflate(id, null);
|
||||
}
|
||||
final Option o = items.get(position);
|
||||
if (o != null) {
|
||||
TextView t1 = (TextView) v.findViewById(R.id.TextView01);
|
||||
TextView t2 = (TextView) v.findViewById(R.id.TextView02);
|
||||
|
||||
if(t1!=null)
|
||||
t1.setText(o.getName());
|
||||
if(t2!=null)
|
||||
t2.setText(o.getData());
|
||||
|
||||
}
|
||||
return v;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,81 @@
|
|||
package org.dolphinemu.dolphinemu;
|
||||
|
||||
import android.content.Context;
|
||||
import android.opengl.GLSurfaceView;
|
||||
import android.util.Log;
|
||||
import android.view.Surface;
|
||||
import android.view.SurfaceHolder;
|
||||
import android.view.SurfaceView;
|
||||
|
||||
public class NativeGLSurfaceView extends SurfaceView {
|
||||
static private String FileName;
|
||||
static private Thread myRun;
|
||||
static private boolean Running = false;
|
||||
static private boolean Created = false;
|
||||
static private float width;
|
||||
static private float height;
|
||||
|
||||
public static native void main(String File, Surface surf, int width, int height);
|
||||
public static native void UnPauseEmulation();
|
||||
public static native void PauseEmulation();
|
||||
public static native void StopEmulation();
|
||||
|
||||
static
|
||||
{
|
||||
try
|
||||
{
|
||||
System.loadLibrary("dolphin-emu-nogui");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.w("me", ex.toString());
|
||||
}
|
||||
}
|
||||
|
||||
public NativeGLSurfaceView(Context context) {
|
||||
super(context);
|
||||
if (!Created)
|
||||
{
|
||||
myRun = new Thread()
|
||||
{
|
||||
@Override
|
||||
public void run() {
|
||||
main(FileName, getHolder().getSurface(), (int)width, (int)height);
|
||||
}
|
||||
};
|
||||
getHolder().addCallback(new SurfaceHolder.Callback() {
|
||||
public void surfaceCreated(SurfaceHolder holder) {
|
||||
// TODO Auto-generated method stub
|
||||
if (!Running)
|
||||
{
|
||||
myRun.start();
|
||||
Running = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void surfaceChanged(SurfaceHolder arg0, int arg1,
|
||||
int arg2, int arg3) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
public void surfaceDestroyed(SurfaceHolder arg0) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
});
|
||||
Created = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFileName(String file)
|
||||
{
|
||||
FileName = file;
|
||||
}
|
||||
|
||||
public void SetDimensions(float screenWidth, float screenHeight)
|
||||
{
|
||||
width = screenWidth;
|
||||
height = screenHeight;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,94 @@
|
|||
package org.dolphinemu.dolphinemu;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.app.ListActivity;
|
||||
import android.content.Intent;
|
||||
import android.os.Bundle;
|
||||
import android.os.Environment;
|
||||
import android.view.View;
|
||||
import android.widget.ListView;
|
||||
import android.widget.Toast;
|
||||
|
||||
public class NativeListView extends ListActivity {
|
||||
private FileArrayAdapter adapter;
|
||||
static private File currentDir = null;
|
||||
|
||||
private void Fill(File f)
|
||||
{
|
||||
File[]dirs = f.listFiles();
|
||||
this.setTitle("Current Dir: " + f.getName());
|
||||
List<Option>dir = new ArrayList<Option>();
|
||||
List<Option>fls = new ArrayList<Option>();
|
||||
|
||||
try
|
||||
{
|
||||
for(File ff: dirs)
|
||||
{
|
||||
if (ff.getName().charAt(0) != '.')
|
||||
if(ff.isDirectory())
|
||||
dir.add(new Option(ff.getName(),"Folder",ff.getAbsolutePath()));
|
||||
else
|
||||
if (ff.getName().toLowerCase().indexOf(".gcm") >= 0 ||
|
||||
ff.getName().toLowerCase().indexOf(".iso") >= 0 ||
|
||||
ff.getName().toLowerCase().indexOf(".wbfs") >= 0 ||
|
||||
ff.getName().toLowerCase().indexOf(".gcz") >= 0 ||
|
||||
ff.getName().toLowerCase().indexOf(".dol") >= 0 ||
|
||||
ff.getName().toLowerCase().indexOf(".elf") >= 0)
|
||||
fls.add(new Option(ff.getName(),"File Size: "+ff.length(),ff.getAbsolutePath()));
|
||||
}
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
}
|
||||
|
||||
Collections.sort(dir);
|
||||
Collections.sort(fls);
|
||||
dir.addAll(fls);
|
||||
|
||||
if(!f.getName().equalsIgnoreCase("sdcard"))
|
||||
dir.add(0,new Option("..","Parent Directory",f.getParent()));
|
||||
adapter = new FileArrayAdapter(this,R.layout.main,dir);
|
||||
this.setListAdapter(adapter);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onListItemClick(ListView l, View v, int position, long id) {
|
||||
// TODO Auto-generated method stub
|
||||
super.onListItemClick(l, v, position, id);
|
||||
Option o = adapter.getItem(position);
|
||||
if(o.getData().equalsIgnoreCase("folder")||o.getData().equalsIgnoreCase("parent directory")){
|
||||
currentDir = new File(o.getPath());
|
||||
Fill(currentDir);
|
||||
}
|
||||
else
|
||||
{
|
||||
onFileClick(o.getPath());
|
||||
}
|
||||
}
|
||||
|
||||
private void onFileClick(String o)
|
||||
{
|
||||
Toast.makeText(this, "File Clicked: " + o, Toast.LENGTH_SHORT).show();
|
||||
|
||||
Intent intent = new Intent();
|
||||
intent.putExtra("Select", o);
|
||||
setResult(Activity.RESULT_OK, intent);
|
||||
|
||||
this.finish();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onCreate(Bundle savedInstanceState)
|
||||
{
|
||||
super.onCreate(savedInstanceState);
|
||||
|
||||
if(currentDir == null)
|
||||
currentDir = new File(Environment.getExternalStorageDirectory().getPath());
|
||||
Fill(currentDir);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,38 @@
|
|||
package org.dolphinemu.dolphinemu;
|
||||
|
||||
public class Option implements Comparable<Option>{
|
||||
private String name;
|
||||
private String data;
|
||||
private String path;
|
||||
|
||||
public Option(String n,String d,String p)
|
||||
{
|
||||
name = n;
|
||||
data = d;
|
||||
path = p;
|
||||
}
|
||||
|
||||
public String getName()
|
||||
{
|
||||
return name;
|
||||
}
|
||||
|
||||
public String getData()
|
||||
{
|
||||
return data;
|
||||
}
|
||||
|
||||
public String getPath()
|
||||
{
|
||||
return path;
|
||||
}
|
||||
|
||||
public int compareTo(Option o)
|
||||
{
|
||||
if(this.name != null)
|
||||
return this.name.toLowerCase().compareTo(o.getName().toLowerCase());
|
||||
else
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
}
|
||||
|
|
@ -57,6 +57,7 @@
|
|||
DIR_SEP USERDATA_DIR DIR_SEP
|
||||
#elif defined ANDROID
|
||||
#define SYSDATA_DIR "/sdcard/dolphin-emu"
|
||||
#define SHARED_USER_DIR SYSDATA_DIR
|
||||
#else
|
||||
#ifdef DATA_DIR
|
||||
#define SYSDATA_DIR DATA_DIR "sys"
|
||||
|
|
|
@ -153,7 +153,12 @@ u8* MemArena::Find4GBBase()
|
|||
}
|
||||
return base;
|
||||
#else
|
||||
void* base = mmap(0, 0x31000000, PROT_NONE, MAP_ANON | MAP_PRIVATE, -1, 0);
|
||||
#ifdef ANDROID
|
||||
const u32 MemSize = 0x04000000;
|
||||
#else
|
||||
const u32 MemSize = 0x31000000;
|
||||
#endif
|
||||
void* base = mmap(0, MemSize, PROT_NONE, MAP_ANON | MAP_PRIVATE, -1, 0);
|
||||
if (base == MAP_FAILED) {
|
||||
PanicAlert("Failed to map 1 GB of memory space: %s", strerror(errno));
|
||||
return 0;
|
||||
|
|
|
@ -437,8 +437,7 @@ std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>& input)
|
|||
std::string result;
|
||||
|
||||
#if defined(ANDROID)
|
||||
result = "Not implemented on Android!";
|
||||
|
||||
result = (char*)input.c_str();
|
||||
#else
|
||||
iconv_t const conv_desc = iconv_open("UTF-8", fromcode);
|
||||
if ((iconv_t)-1 == conv_desc)
|
||||
|
|
|
@ -426,6 +426,8 @@ void SConfig::LoadSettings()
|
|||
ini.Get("DSP", "Backend", &sBackend, BACKEND_COREAUDIO);
|
||||
#elif defined _WIN32
|
||||
ini.Get("DSP", "Backend", &sBackend, BACKEND_DIRECTSOUND);
|
||||
#elif defined ANDROID
|
||||
ini.Get("DSP", "Backend", &sBackend, BACKEND_OPENSLES);
|
||||
#else
|
||||
ini.Get("DSP", "Backend", &sBackend, BACKEND_NULLSOUND);
|
||||
#endif
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
#include "../ConfigManager.h"
|
||||
|
||||
#include "../../InputCommon/Src/InputConfig.h"
|
||||
#include "Host.h"
|
||||
|
||||
namespace Pad
|
||||
{
|
||||
|
|
|
@ -7,10 +7,19 @@ set(LIBS core
|
|||
audiocommon
|
||||
z
|
||||
sfml-network
|
||||
${GTK2_LIBRARIES}
|
||||
${XRANDR_LIBRARIES}
|
||||
${X11_LIBRARIES})
|
||||
${GTK2_LIBRARIES})
|
||||
if(NOT ANDROID)
|
||||
if(USE_X11)
|
||||
set(LIBS ${LIBS} ${X11_LIBRARIES}
|
||||
${XRANDR_LIBRARIES})
|
||||
endif()
|
||||
if(USE_WAYLAND)
|
||||
set(LIBS ${LIBS} ${WAYLAND_LIBRARIES}
|
||||
${XKBCOMMON_LIBRARIES})
|
||||
endif()
|
||||
|
||||
link_directories(${CMAKE_PREFIX_PATH}/lib)
|
||||
|
||||
if(SDL2_FOUND)
|
||||
# Using shared SDL2
|
||||
set(LIBS ${LIBS} ${SDL2_LIBRARY})
|
||||
|
@ -23,6 +32,8 @@ if(NOT ANDROID)
|
|||
set(LIBS ${LIBS} SDL)
|
||||
endif()
|
||||
endif()
|
||||
else()
|
||||
set(LIBS ${LIBS} png)
|
||||
endif()
|
||||
|
||||
if(LIBAV_FOUND)
|
||||
|
@ -80,20 +91,25 @@ if(wxWidgets_FOUND)
|
|||
set(WXLIBS ${wxWidgets_LIBRARIES})
|
||||
else()
|
||||
if(ANDROID)
|
||||
set(SRCS Src/MainAndroid.cpp)
|
||||
set(SRCS Src/Android/TextureLoader.cpp
|
||||
Src/MainAndroid.cpp)
|
||||
else()
|
||||
set(SRCS Src/MainNoGUI.cpp)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(USE_EGL)
|
||||
if(NOT ANDROID)
|
||||
set(SRCS ${SRCS} Src/GLInterface/EGL_X11.cpp
|
||||
Src/GLInterface/X11_Util.cpp)
|
||||
set(SRCS ${SRCS} Src/GLInterface/Platform.cpp
|
||||
Src/GLInterface/EGL.cpp)
|
||||
if(USE_WAYLAND)
|
||||
set(SRCS ${SRCS} Src/GLInterface/Wayland_Util.cpp)
|
||||
endif()
|
||||
if(USE_X11)
|
||||
set(SRCS ${SRCS} Src/GLInterface/X11_Util.cpp)
|
||||
endif()
|
||||
else()
|
||||
if(WIN32)
|
||||
set(SRCS ${SRCS} Src/GLInterface/GLW.cpp)
|
||||
set(SRCS ${SRCS} Src/GLInterface/WGL.cpp)
|
||||
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
set(SRCS ${SRCS} Src/GLInterface/AGL.cpp)
|
||||
else()
|
||||
|
@ -127,10 +143,8 @@ elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
|||
list(APPEND SRCS ${RESOURCES})
|
||||
set_source_files_properties(${RESOURCES} PROPERTIES
|
||||
MACOSX_PACKAGE_LOCATION Resources)
|
||||
else()
|
||||
if(NOT ANDROID)
|
||||
set(SRCS ${SRCS} Src/X11Utils.cpp)
|
||||
endif()
|
||||
elseif(USE_X11)
|
||||
set(SRCS ${SRCS} Src/X11Utils.cpp)
|
||||
endif()
|
||||
|
||||
if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD" OR
|
||||
|
|
|
@ -0,0 +1,179 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "GLInterface.h"
|
||||
#include <png.h>
|
||||
|
||||
GLuint LoadPNG(const char *filename)
|
||||
{
|
||||
FILE *infile; /* PNG file pointer */
|
||||
png_structp png_ptr; /* internally used by libpng */
|
||||
png_infop info_ptr; /* user requested transforms */
|
||||
|
||||
char *image_data; /* raw png image data */
|
||||
char sig[8]; /* PNG signature array */
|
||||
/*char **row_pointers; */
|
||||
|
||||
int bit_depth;
|
||||
int color_type;
|
||||
|
||||
png_uint_32 width; /* PNG image width in pixels */
|
||||
png_uint_32 height; /* PNG image height in pixels */
|
||||
unsigned int rowbytes; /* raw bytes at row n in image */
|
||||
|
||||
image_data = NULL;
|
||||
unsigned int i;
|
||||
png_bytepp row_pointers = NULL;
|
||||
|
||||
/* Open the file. */
|
||||
infile = fopen(filename, "rb");
|
||||
if (!infile)
|
||||
return 0;
|
||||
|
||||
/*
|
||||
* 13.3 readpng_init()
|
||||
*/
|
||||
|
||||
/* Check for the 8-byte signature */
|
||||
fread(sig, 1, 8, infile);
|
||||
|
||||
if (!png_check_sig((unsigned char *) sig, 8)) {
|
||||
fclose(infile);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
* Set up the PNG structs
|
||||
*/
|
||||
png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||
if (!png_ptr) {
|
||||
fclose(infile);
|
||||
return 4; /* out of memory */
|
||||
}
|
||||
|
||||
info_ptr = png_create_info_struct(png_ptr);
|
||||
if (!info_ptr) {
|
||||
png_destroy_read_struct(&png_ptr, (png_infopp) NULL, (png_infopp) NULL);
|
||||
fclose(infile);
|
||||
return 4; /* out of memory */
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* block to handle libpng errors,
|
||||
* then check whether the PNG file had a bKGD chunk
|
||||
*/
|
||||
if (setjmp(png_jmpbuf(png_ptr))) {
|
||||
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
|
||||
fclose(infile);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
* takes our file stream pointer (infile) and
|
||||
* stores it in the png_ptr struct for later use.
|
||||
*/
|
||||
/* png_ptr->io_ptr = (png_voidp)infile;*/
|
||||
png_init_io(png_ptr, infile);
|
||||
|
||||
/*
|
||||
* lets libpng know that we already checked the 8
|
||||
* signature bytes, so it should not expect to find
|
||||
* them at the current file pointer location
|
||||
*/
|
||||
png_set_sig_bytes(png_ptr, 8);
|
||||
|
||||
/* Read the image */
|
||||
|
||||
/*
|
||||
* reads and processes not only the PNG file's IHDR chunk
|
||||
* but also any other chunks up to the first IDAT
|
||||
* (i.e., everything before the image data).
|
||||
*/
|
||||
|
||||
/* read all the info up to the image data */
|
||||
png_read_info(png_ptr, info_ptr);
|
||||
|
||||
png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth,
|
||||
&color_type, NULL, NULL, NULL);
|
||||
|
||||
/* Set up some transforms. */
|
||||
if (bit_depth > 8)
|
||||
png_set_strip_16(png_ptr);
|
||||
|
||||
if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
|
||||
png_set_gray_to_rgb(png_ptr);
|
||||
|
||||
if (color_type == PNG_COLOR_TYPE_PALETTE)
|
||||
png_set_palette_to_rgb(png_ptr);
|
||||
|
||||
/* Update the png info struct.*/
|
||||
png_read_update_info(png_ptr, info_ptr);
|
||||
|
||||
/* Rowsize in bytes. */
|
||||
rowbytes = png_get_rowbytes(png_ptr, info_ptr);
|
||||
|
||||
|
||||
/* Allocate the image_data buffer. */
|
||||
if ((image_data = (char *) malloc(rowbytes * height))==NULL) {
|
||||
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
|
||||
return 4;
|
||||
}
|
||||
|
||||
if ((row_pointers = (png_bytepp)malloc(height*sizeof(png_bytep))) == NULL) {
|
||||
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
|
||||
free(image_data);
|
||||
image_data = NULL;
|
||||
return 4;
|
||||
}
|
||||
|
||||
|
||||
/* set the individual row_pointers to point at the correct offsets */
|
||||
|
||||
for (i = 0; i < height; ++i)
|
||||
row_pointers[i] = (png_byte*)(image_data + i*rowbytes);
|
||||
|
||||
|
||||
/* now we can go ahead and just read the whole image */
|
||||
png_read_image(png_ptr, row_pointers);
|
||||
|
||||
/* and we're done! (png_read_end() can be omitted if no processing of
|
||||
* post-IDAT text/time/etc. is desired) */
|
||||
|
||||
/* Clean up. */
|
||||
free(row_pointers);
|
||||
|
||||
/* Clean up. */
|
||||
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
|
||||
fclose(infile);
|
||||
|
||||
GLuint Texture = 0;
|
||||
glGenTextures(1, &Texture);
|
||||
|
||||
/* create a new texture object
|
||||
* and bind it to texname (unsigned integer > 0)
|
||||
*/
|
||||
glBindTexture(GL_TEXTURE_2D, Texture);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, image_data);
|
||||
return Texture;
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "GLInterface.h"
|
||||
|
||||
GLuint LoadPNG(const char *filename);
|
||||
|
|
@ -17,12 +17,18 @@
|
|||
#ifndef _GLINTERFACE_H_
|
||||
#define _GLINTERFACE_H_
|
||||
|
||||
#if USE_EGL
|
||||
#include "GLInterface/Platform.h"
|
||||
#else
|
||||
|
||||
#include "Thread.h"
|
||||
#ifdef ANDROID
|
||||
#include <GLES2/gl2.h>
|
||||
#include <GLInterface/InterfaceBase.h>
|
||||
#include <GLES2/gl2ext.h>
|
||||
#include <EGL/egl.h>
|
||||
#include "GLInterface/EGL.h"
|
||||
#elif defined(USE_EGL) && USE_EGL
|
||||
#include "GLInterface/EGL_X11.h"
|
||||
#include "GLInterface/EGL.h"
|
||||
#elif defined(__APPLE__)
|
||||
#include "GLInterface/AGL.h"
|
||||
#elif defined(_WIN32)
|
||||
|
@ -34,19 +40,11 @@
|
|||
#endif
|
||||
|
||||
typedef struct {
|
||||
#ifdef ANDROID
|
||||
#elif defined(USE_EGL) && USE_EGL // This is currently a X11/EGL implementation for desktop
|
||||
#if defined(USE_EGL) && USE_EGL // This is currently a X11/EGL implementation for desktop
|
||||
int screen;
|
||||
Display *dpy;
|
||||
Display *evdpy;
|
||||
Window win;
|
||||
Window parent;
|
||||
EGLSurface egl_surf;
|
||||
EGLContext egl_ctx;
|
||||
EGLDisplay egl_dpy;
|
||||
XVisualInfo *vi;
|
||||
XSetWindowAttributes attr;
|
||||
std::thread xEventThread;
|
||||
int x, y;
|
||||
unsigned int width, height;
|
||||
#elif defined(__APPLE__)
|
||||
|
@ -72,3 +70,4 @@ extern cInterfaceBase *GLInterface;
|
|||
extern GLWindow GLWin;
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
@ -19,59 +19,30 @@
|
|||
#include "RenderBase.h"
|
||||
|
||||
#include "../GLInterface.h"
|
||||
#include "EGL_X11.h"
|
||||
#include "EGL.h"
|
||||
|
||||
// Show the current FPS
|
||||
void cInterfaceEGL::UpdateFPSDisplay(const char *text)
|
||||
{
|
||||
XStoreName(GLWin.dpy, GLWin.win, text);
|
||||
Platform.UpdateFPSDisplay(text);
|
||||
}
|
||||
|
||||
void cInterfaceEGL::SwapInterval(int Interval)
|
||||
{
|
||||
eglSwapInterval(GLWin.egl_dpy, Interval);
|
||||
}
|
||||
|
||||
void cInterfaceEGL::Swap()
|
||||
{
|
||||
eglSwapBuffers(GLWin.egl_dpy, GLWin.egl_surf);
|
||||
}
|
||||
void cInterfaceEGL::SwapInterval(int Interval)
|
||||
{
|
||||
eglSwapInterval(GLWin.egl_dpy, Interval);
|
||||
}
|
||||
|
||||
// Create rendering window.
|
||||
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
|
||||
bool cInterfaceEGL::Create(void *&window_handle)
|
||||
{
|
||||
int _tx, _ty, _twidth, _theight;
|
||||
Host_GetRenderWindowSize(_tx, _ty, _twidth, _theight);
|
||||
|
||||
// Control window size and picture scaling
|
||||
s_backbuffer_width = _twidth;
|
||||
s_backbuffer_height = _theight;
|
||||
|
||||
const char *s;
|
||||
EGLint egl_major, egl_minor;
|
||||
|
||||
GLWin.dpy = XOpenDisplay(NULL);
|
||||
|
||||
if (!GLWin.dpy) {
|
||||
ERROR_LOG(VIDEO, "Error: couldn't open display\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
GLWin.egl_dpy = eglGetDisplay(GLWin.dpy);
|
||||
if (!GLWin.egl_dpy) {
|
||||
ERROR_LOG(VIDEO, "Error: eglGetDisplay() failed\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!eglInitialize(GLWin.egl_dpy, &egl_major, &egl_minor)) {
|
||||
ERROR_LOG(VIDEO, "Error: eglInitialize() failed\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
INFO_LOG(VIDEO, "EGL_VERSION = %s\n", eglQueryString(GLWin.egl_dpy, EGL_VERSION));
|
||||
INFO_LOG(VIDEO, "EGL_VENDOR = %s\n", eglQueryString(GLWin.egl_dpy, EGL_VENDOR));
|
||||
INFO_LOG(VIDEO, "EGL_EXTENSIONS = %s\n", eglQueryString(GLWin.egl_dpy, EGL_EXTENSIONS));
|
||||
INFO_LOG(VIDEO, "EGL_CLIENT_APIS = %s\n", eglQueryString(GLWin.egl_dpy, EGL_CLIENT_APIS));
|
||||
EGLConfig config;
|
||||
EGLint num_configs;
|
||||
|
||||
// attributes for a visual in RGBA format with at least
|
||||
// 8 bits per color and a 24 bit depth buffer
|
||||
|
@ -93,70 +64,79 @@ bool cInterfaceEGL::Create(void *&window_handle)
|
|||
#endif
|
||||
EGL_NONE
|
||||
};
|
||||
|
||||
GLWin.evdpy = XOpenDisplay(NULL);
|
||||
GLWin.parent = (Window)window_handle;
|
||||
GLWin.screen = DefaultScreen(GLWin.dpy);
|
||||
if (GLWin.parent == 0)
|
||||
GLWin.parent = RootWindow(GLWin.dpy, GLWin.screen);
|
||||
|
||||
XVisualInfo visTemplate;
|
||||
int num_visuals;
|
||||
EGLConfig config;
|
||||
EGLint num_configs;
|
||||
EGLint vid;
|
||||
if(!Platform.SelectDisplay())
|
||||
return false;
|
||||
|
||||
if (!eglChooseConfig( GLWin.egl_dpy, attribs, &config, 1, &num_configs)) {
|
||||
ERROR_LOG(VIDEO, "Error: couldn't get an EGL visual config\n");
|
||||
GLWin.egl_dpy = Platform.EGLGetDisplay();
|
||||
|
||||
if (!GLWin.egl_dpy) {
|
||||
printf("Error: eglGetDisplay() failed\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!eglGetConfigAttrib(GLWin.egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
|
||||
ERROR_LOG(VIDEO, "Error: eglGetConfigAttrib() failed\n");
|
||||
GLWin.platform = Platform.platform;
|
||||
|
||||
if (!eglInitialize(GLWin.egl_dpy, &egl_major, &egl_minor)) {
|
||||
printf("Error: eglInitialize() failed\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
/* The X window visual must match the EGL config */
|
||||
visTemplate.visualid = vid;
|
||||
GLWin.vi = XGetVisualInfo(GLWin.dpy, VisualIDMask, &visTemplate, &num_visuals);
|
||||
if (!GLWin.vi) {
|
||||
ERROR_LOG(VIDEO, "Error: couldn't get X visual\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
GLWin.x = _tx;
|
||||
GLWin.y = _ty;
|
||||
GLWin.width = _twidth;
|
||||
GLWin.height = _theight;
|
||||
|
||||
XWindow.CreateXWindow();
|
||||
#ifdef USE_GLES
|
||||
eglBindAPI(EGL_OPENGL_ES_API);
|
||||
#else
|
||||
eglBindAPI(EGL_OPENGL_API);
|
||||
#endif
|
||||
GLWin.egl_ctx = eglCreateContext(GLWin.egl_dpy, config, EGL_NO_CONTEXT, ctx_attribs );
|
||||
if (!GLWin.egl_ctx) {
|
||||
ERROR_LOG(VIDEO, "Error: eglCreateContext failed\n");
|
||||
return false;
|
||||
|
||||
if (!eglChooseConfig( GLWin.egl_dpy, attribs, &config, 1, &num_configs)) {
|
||||
printf("Error: couldn't get an EGL visual config\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
GLWin.egl_surf = eglCreateWindowSurface(GLWin.egl_dpy, config, (NativeWindowType)GLWin.win, NULL);
|
||||
if (!GLWin.egl_surf) {
|
||||
ERROR_LOG(VIDEO, "Error: eglCreateWindowSurface failed\n");
|
||||
if (!Platform.Init(config))
|
||||
return false;
|
||||
|
||||
s = eglQueryString(GLWin.egl_dpy, EGL_VERSION);
|
||||
printf("EGL_VERSION = %s\n", s);
|
||||
|
||||
s = eglQueryString(GLWin.egl_dpy, EGL_VENDOR);
|
||||
printf("EGL_VENDOR = %s\n", s);
|
||||
|
||||
s = eglQueryString(GLWin.egl_dpy, EGL_EXTENSIONS);
|
||||
printf("EGL_EXTENSIONS = %s\n", s);
|
||||
|
||||
s = eglQueryString(GLWin.egl_dpy, EGL_CLIENT_APIS);
|
||||
printf("EGL_CLIENT_APIS = %s\n", s);
|
||||
|
||||
GLWin.egl_ctx = eglCreateContext(GLWin.egl_dpy, config, EGL_NO_CONTEXT, ctx_attribs );
|
||||
if (!GLWin.egl_ctx) {
|
||||
printf("Error: eglCreateContext failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
GLWin.native_window = Platform.CreateWindow();
|
||||
|
||||
GLWin.egl_surf = eglCreateWindowSurface(GLWin.egl_dpy, config,
|
||||
GLWin.native_window, NULL);
|
||||
if (!GLWin.egl_surf) {
|
||||
printf("Error: eglCreateWindowSurface failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (!eglMakeCurrent(GLWin.egl_dpy, GLWin.egl_surf, GLWin.egl_surf, GLWin.egl_ctx)) {
|
||||
ERROR_LOG(VIDEO, "Error: eglMakeCurrent() failed\n");
|
||||
|
||||
printf("Error: eglMakeCurrent() failed\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
INFO_LOG(VIDEO, "GL_VENDOR: %s\n", glGetString(GL_VENDOR));
|
||||
INFO_LOG(VIDEO, "GL_RENDERER: %s\n", glGetString(GL_RENDERER));
|
||||
INFO_LOG(VIDEO, "GL_VERSION: %s\n", glGetString(GL_VERSION));
|
||||
INFO_LOG(VIDEO, "GL_EXTENSIONS: %s\n", glGetString(GL_EXTENSIONS));
|
||||
window_handle = (void *)GLWin.win;
|
||||
|
||||
printf("GL_VENDOR: %s\n", glGetString(GL_VENDOR));
|
||||
printf("GL_RENDERER: %s\n", glGetString(GL_RENDERER));
|
||||
printf("GL_VERSION: %s\n", glGetString(GL_VERSION));
|
||||
printf("GL_EXTENSIONS: %s\n", glGetString(GL_EXTENSIONS));
|
||||
|
||||
Platform.ToggleFullscreen(SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen);
|
||||
|
||||
window_handle = (void *)GLWin.native_window;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -167,7 +147,7 @@ bool cInterfaceEGL::MakeCurrent()
|
|||
// Close backend
|
||||
void cInterfaceEGL::Shutdown()
|
||||
{
|
||||
XWindow.DestroyXWindow();
|
||||
Platform.DestroyWindow();
|
||||
if (GLWin.egl_ctx && !eglMakeCurrent(GLWin.egl_dpy, GLWin.egl_surf, GLWin.egl_surf, GLWin.egl_ctx))
|
||||
NOTICE_LOG(VIDEO, "Could not release drawing context.");
|
||||
if (GLWin.egl_ctx)
|
||||
|
@ -178,4 +158,3 @@ void cInterfaceEGL::Shutdown()
|
|||
GLWin.egl_ctx = NULL;
|
||||
}
|
||||
}
|
||||
|
|
@ -17,24 +17,23 @@
|
|||
#ifndef _INTERFACEEGL_H_
|
||||
#define _INTERFACEEGL_H_
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#ifdef USE_GLES
|
||||
#if USE_GLES
|
||||
#include <GLES2/gl2.h>
|
||||
#include <X11/Xutil.h>
|
||||
#else
|
||||
#include <GL/glxew.h>
|
||||
#include <GL/gl.h>
|
||||
#endif
|
||||
|
||||
#include "X11_Util.h"
|
||||
#include "InterfaceBase.h"
|
||||
|
||||
class cPlatform;
|
||||
|
||||
class cInterfaceEGL : public cInterfaceBase
|
||||
{
|
||||
private:
|
||||
cX11Window XWindow;
|
||||
cPlatform Platform;
|
||||
public:
|
||||
friend class cX11Window;
|
||||
friend class cPlatform;
|
||||
void SwapInterval(int Interval);
|
||||
void Swap();
|
||||
void UpdateFPSDisplay(const char *Text);
|
|
@ -0,0 +1,218 @@
|
|||
// Copyright (C) 2013 Scott Moreau <oreaus@gmail.com>
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "Host.h"
|
||||
#include "Platform.h"
|
||||
|
||||
bool cPlatform::SelectDisplay(void)
|
||||
{
|
||||
enum egl_platform selected_platform = EGL_PLATFORM_NONE;
|
||||
enum egl_platform desired_platform = EGL_PLATFORM_NONE;
|
||||
char *platform_env = getenv("DOLPHIN_EGL_PLATFORM");
|
||||
|
||||
if (platform_env)
|
||||
platform_env = strdup(platform_env);
|
||||
|
||||
if (!platform_env)
|
||||
printf("Running automatic platform detection\n");
|
||||
|
||||
// Try to select the platform set in the environment variable first
|
||||
#if HAVE_WAYLAND
|
||||
bool wayland_possible = WaylandInterface.ServerConnect();
|
||||
|
||||
if (platform_env && !strcmp(platform_env, "wayland"))
|
||||
{
|
||||
desired_platform = EGL_PLATFORM_WAYLAND;
|
||||
if (wayland_possible)
|
||||
selected_platform = EGL_PLATFORM_WAYLAND;
|
||||
else
|
||||
printf("Wayland display server connection failed\n");
|
||||
}
|
||||
#endif
|
||||
|
||||
#if HAVE_X11
|
||||
bool x11_possible = XInterface.ServerConnect();
|
||||
|
||||
if (platform_env && !strcmp(platform_env, "x11"))
|
||||
{
|
||||
desired_platform = EGL_PLATFORM_X11;
|
||||
if ((selected_platform != EGL_PLATFORM_WAYLAND) && x11_possible)
|
||||
selected_platform = EGL_PLATFORM_X11;
|
||||
else
|
||||
printf("X11 display server connection failed\n");
|
||||
}
|
||||
#endif
|
||||
// Fall back to automatic detection
|
||||
if (selected_platform == EGL_PLATFORM_NONE)
|
||||
{
|
||||
if (platform_env && (desired_platform == EGL_PLATFORM_NONE)) {
|
||||
printf("DOLPHIN_EGL_PLATFORM set to unrecognized platform \"%s\".\n"
|
||||
#if HAVE_WAYLAND && !HAVE_X11
|
||||
"Note: Valid value is \"wayland\" (built without x11 support)\n",
|
||||
#endif
|
||||
#if HAVE_X11 && !HAVE_WAYLAND
|
||||
"Note: Valid values is \"x11\" (built without wayland support)\n",
|
||||
#endif
|
||||
#if HAVE_WAYLAND && HAVE_X11
|
||||
"Note: Valid values are \"wayland\" and \"x11\"\n",
|
||||
#endif
|
||||
#if !HAVE_WAYLAND && !HAVE_X11
|
||||
"Note: No Valid platform. Must be Android\n",
|
||||
#endif
|
||||
platform_env);
|
||||
free(platform_env);
|
||||
platform_env = NULL;
|
||||
}
|
||||
#if HAVE_WAYLAND
|
||||
if (wayland_possible)
|
||||
{
|
||||
selected_platform = EGL_PLATFORM_WAYLAND;
|
||||
platform_env = strdup("wayland");
|
||||
}
|
||||
#endif
|
||||
#if HAVE_X11
|
||||
if ((selected_platform != EGL_PLATFORM_WAYLAND) && x11_possible)
|
||||
{
|
||||
selected_platform = EGL_PLATFORM_X11;
|
||||
platform_env = strdup("x11");
|
||||
}
|
||||
#endif
|
||||
#ifdef ANDROID
|
||||
selected_platform = EGL_PLATFORM_ANDROID;
|
||||
#endif
|
||||
if (selected_platform == EGL_PLATFORM_NONE)
|
||||
{
|
||||
printf("FATAL: Failed to find suitable platform for display connection\n");
|
||||
goto out;
|
||||
}
|
||||
}
|
||||
|
||||
printf("Using EGL Native Display Platform: %s\n", platform_env);
|
||||
out:
|
||||
cPlatform::platform = selected_platform;
|
||||
free(platform_env);
|
||||
#if HAVE_WAYLAND
|
||||
if (selected_platform != EGL_PLATFORM_WAYLAND) {
|
||||
if (GLWin.wl_display)
|
||||
wl_display_disconnect(GLWin.wl_display);
|
||||
}
|
||||
|
||||
#endif
|
||||
#if HAVE_X11
|
||||
if (selected_platform != EGL_PLATFORM_X11) {
|
||||
if (GLWin.dpy)
|
||||
XCloseDisplay(GLWin.dpy);
|
||||
}
|
||||
#endif
|
||||
if (selected_platform == EGL_PLATFORM_NONE)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool cPlatform::Init(EGLConfig config)
|
||||
{
|
||||
#if HAVE_WAYLAND
|
||||
if (cPlatform::platform == EGL_PLATFORM_WAYLAND)
|
||||
if (!WaylandInterface.Initialize(config))
|
||||
return false;
|
||||
#endif
|
||||
#if HAVE_X11
|
||||
if (cPlatform::platform == EGL_PLATFORM_X11)
|
||||
if (!XInterface.Initialize(config))
|
||||
return false;
|
||||
#endif
|
||||
#ifdef ANDROID
|
||||
EGLint format;
|
||||
eglGetConfigAttrib(GLWin.egl_dpy, config, EGL_NATIVE_VISUAL_ID, &format);
|
||||
ANativeWindow_setBuffersGeometry((EGLNativeWindowType)Host_GetRenderHandle(), 0, 0, format);
|
||||
int none, width, height;
|
||||
Host_GetRenderWindowSize(none, none, width, height);
|
||||
GLWin.width = width;
|
||||
GLWin.height = height;
|
||||
GLInterface->SetBackBufferDimensions(width, height);
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
EGLDisplay cPlatform::EGLGetDisplay(void)
|
||||
{
|
||||
#if HAVE_WAYLAND
|
||||
if (cPlatform::platform == EGL_PLATFORM_WAYLAND)
|
||||
return (EGLDisplay) WaylandInterface.EGLGetDisplay();
|
||||
#endif
|
||||
#if HAVE_X11
|
||||
if (cPlatform::platform == EGL_PLATFORM_X11)
|
||||
return (EGLDisplay) XInterface.EGLGetDisplay();
|
||||
#endif
|
||||
#ifdef ANDROID
|
||||
return eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
||||
#endif
|
||||
return NULL;
|
||||
}
|
||||
|
||||
EGLNativeWindowType cPlatform::CreateWindow(void)
|
||||
{
|
||||
#if HAVE_WAYLAND
|
||||
if (cPlatform::platform == EGL_PLATFORM_WAYLAND)
|
||||
return (EGLNativeWindowType) WaylandInterface.CreateWindow();
|
||||
#endif
|
||||
#if HAVE_X11
|
||||
if (cPlatform::platform == EGL_PLATFORM_X11)
|
||||
return (EGLNativeWindowType) XInterface.CreateWindow();
|
||||
#endif
|
||||
#ifdef ANDROID
|
||||
return (EGLNativeWindowType)Host_GetRenderHandle();
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
void cPlatform::DestroyWindow(void)
|
||||
{
|
||||
#if HAVE_WAYLAND
|
||||
if (cPlatform::platform == EGL_PLATFORM_WAYLAND)
|
||||
WaylandInterface.DestroyWindow();
|
||||
#endif
|
||||
#if HAVE_X11
|
||||
if (cPlatform::platform == EGL_PLATFORM_X11)
|
||||
XInterface.DestroyWindow();
|
||||
#endif
|
||||
}
|
||||
|
||||
void cPlatform::UpdateFPSDisplay(const char *text)
|
||||
{
|
||||
#if HAVE_WAYLAND
|
||||
if (cPlatform::platform == EGL_PLATFORM_WAYLAND)
|
||||
WaylandInterface.UpdateFPSDisplay(text);
|
||||
#endif
|
||||
#if HAVE_X11
|
||||
if (cPlatform::platform == EGL_PLATFORM_X11)
|
||||
XInterface.UpdateFPSDisplay(text);
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
cPlatform::ToggleFullscreen(bool fullscreen)
|
||||
{
|
||||
#if HAVE_WAYLAND
|
||||
if (cPlatform::platform == EGL_PLATFORM_WAYLAND)
|
||||
WaylandInterface.ToggleFullscreen(fullscreen);
|
||||
#endif
|
||||
#if HAVE_X11
|
||||
// Only wayland uses this function
|
||||
#endif
|
||||
}
|
|
@ -0,0 +1,161 @@
|
|||
// Copyright (C) 2013 Scott Moreau <oreaus@gmail.com>
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
#ifndef _EGLPLATFORM_H_
|
||||
#define _EGLPLATFORM_H_
|
||||
|
||||
#include "Thread.h"
|
||||
#include "ConfigManager.h"
|
||||
|
||||
#if USE_EGL
|
||||
// We must include wayland-egl.h before egl.h so our
|
||||
// native types are defined as wayland native types
|
||||
#if HAVE_WAYLAND && !HAVE_X11
|
||||
#include <wayland-egl.h>
|
||||
#endif
|
||||
#include <EGL/egl.h>
|
||||
#endif
|
||||
|
||||
#if HAVE_X11
|
||||
#include "X11_Util.h"
|
||||
#endif
|
||||
#if HAVE_WAYLAND
|
||||
#include "Wayland_Util.h"
|
||||
#endif
|
||||
|
||||
#if USE_EGL
|
||||
// There may be multiple EGL platforms
|
||||
enum egl_platform {
|
||||
EGL_PLATFORM_NONE,
|
||||
EGL_PLATFORM_WAYLAND,
|
||||
EGL_PLATFORM_X11,
|
||||
EGL_PLATFORM_ANDROID
|
||||
};
|
||||
|
||||
class cPlatform
|
||||
{
|
||||
private:
|
||||
#if HAVE_X11
|
||||
cXInterface XInterface;
|
||||
#endif
|
||||
#if HAVE_WAYLAND
|
||||
cWaylandInterface WaylandInterface;
|
||||
#endif
|
||||
public:
|
||||
enum egl_platform platform;
|
||||
bool SelectDisplay(void);
|
||||
bool Init(EGLConfig config);
|
||||
EGLDisplay EGLGetDisplay(void);
|
||||
EGLNativeWindowType CreateWindow(void);
|
||||
void DestroyWindow(void);
|
||||
void UpdateFPSDisplay(const char *text);
|
||||
void ToggleFullscreen(bool fullscreen);
|
||||
};
|
||||
|
||||
#include "GLInterface/EGL.h"
|
||||
|
||||
#if HAVE_WAYLAND
|
||||
#include <wayland-egl.h>
|
||||
#endif
|
||||
#elif defined(__APPLE__)
|
||||
#include "GLInterface/AGL.h"
|
||||
#elif defined(_WIN32)
|
||||
#include "GLInterface/WGL.h"
|
||||
#elif HAVE_X11
|
||||
#include "GLInterface/GLX.h"
|
||||
#endif
|
||||
|
||||
#if HAVE_WAYLAND
|
||||
struct geometry {
|
||||
int width;
|
||||
int height;
|
||||
};
|
||||
|
||||
struct xkb {
|
||||
struct xkb_context *context;
|
||||
struct xkb_keymap *keymap;
|
||||
struct xkb_state *state;
|
||||
xkb_mod_mask_t control_mask;
|
||||
xkb_mod_mask_t alt_mask;
|
||||
xkb_mod_mask_t shift_mask;
|
||||
};
|
||||
#endif
|
||||
|
||||
typedef struct {
|
||||
// Currently Wayland/EGL and X11/EGL platforms are supported.
|
||||
// The platform may be spelected at run time by setting the
|
||||
// environment variable DOLPHIN_EGL_PLATFORM to "wayland" or "x11".
|
||||
#if USE_EGL
|
||||
EGLSurface egl_surf;
|
||||
EGLContext egl_ctx;
|
||||
EGLDisplay egl_dpy;
|
||||
enum egl_platform platform;
|
||||
#endif
|
||||
EGLNativeWindowType native_window;
|
||||
#if HAVE_WAYLAND
|
||||
struct wl_display *wl_display;
|
||||
struct wl_registry *wl_registry;
|
||||
struct wl_compositor *wl_compositor;
|
||||
struct wl_shell *wl_shell;
|
||||
struct wl_seat *wl_seat;
|
||||
struct {
|
||||
struct wl_pointer *wl_pointer;
|
||||
uint32_t serial;
|
||||
} pointer;
|
||||
struct {
|
||||
struct wl_keyboard *wl_keyboard;
|
||||
struct xkb xkb;
|
||||
uint32_t modifiers;
|
||||
} keyboard;
|
||||
struct wl_shm *wl_shm;
|
||||
struct wl_cursor_theme *wl_cursor_theme;
|
||||
struct wl_cursor *wl_cursor;
|
||||
struct wl_surface *wl_cursor_surface;
|
||||
struct geometry geometry, window_size;
|
||||
struct wl_egl_window *wl_egl_native;
|
||||
struct wl_surface *wl_surface;
|
||||
struct wl_shell_surface *wl_shell_surface;
|
||||
struct wl_callback *wl_callback;
|
||||
bool fullscreen, configured, frame_drawn, swap_complete, running;
|
||||
#endif
|
||||
#if HAVE_X11
|
||||
int screen;
|
||||
// dpy used for egl/glx stuff, evdpy for window events etc.
|
||||
// evdpy is to be used by XEventThread only
|
||||
Display *dpy;
|
||||
Display *evdpy;
|
||||
#if !USE_EGL
|
||||
GLXContext ctx;
|
||||
#endif
|
||||
Window win;
|
||||
Window parent;
|
||||
XVisualInfo *vi;
|
||||
XSetWindowAttributes attr;
|
||||
std::thread xEventThread;
|
||||
int x, y;
|
||||
unsigned int width, height;
|
||||
#elif defined(ANDROID)
|
||||
unsigned int width, height;
|
||||
#elif defined(__APPLE__)
|
||||
NSWindow *cocoaWin;
|
||||
NSOpenGLContext *cocoaCtx;
|
||||
#endif
|
||||
} GLWindow;
|
||||
|
||||
extern cInterfaceBase *GLInterface;
|
||||
extern GLWindow GLWin;
|
||||
|
||||
#endif
|
|
@ -0,0 +1,472 @@
|
|||
// Copyright (C) 2013 Scott Moreau <oreaus@gmail.com>
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "Core.h"
|
||||
#include "State.h"
|
||||
#include "../GLInterface.h"
|
||||
#include <linux/input.h>
|
||||
#include <sys/mman.h>
|
||||
|
||||
|
||||
static void
|
||||
redraw(void *data, struct wl_callback *callback, uint32_t time);
|
||||
|
||||
static const struct wl_callback_listener frame_listener = {
|
||||
redraw
|
||||
};
|
||||
|
||||
static void
|
||||
redraw(void *data, struct wl_callback *callback, uint32_t time)
|
||||
{
|
||||
if (GLWin.wl_callback != callback) {
|
||||
printf("Got wrong callback from wayland server\n");
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
GLWin.wl_callback = NULL;
|
||||
|
||||
if (callback)
|
||||
wl_callback_destroy(callback);
|
||||
|
||||
if (!GLWin.configured)
|
||||
return;
|
||||
|
||||
// Reset the frame callback
|
||||
GLWin.wl_callback = wl_surface_frame(GLWin.wl_surface);
|
||||
wl_callback_add_listener(GLWin.wl_callback, &frame_listener, 0);
|
||||
|
||||
// Present rendered buffer on screen
|
||||
//eglSwapBuffers(GLWin.egl_dpy, GLWin.egl_surf);
|
||||
}
|
||||
|
||||
static void
|
||||
hide_cursor(void)
|
||||
{
|
||||
if (!GLWin.pointer.wl_pointer)
|
||||
return;
|
||||
|
||||
wl_pointer_set_cursor(GLWin.pointer.wl_pointer,
|
||||
GLWin.pointer.serial, NULL, 0, 0);
|
||||
}
|
||||
|
||||
static void
|
||||
configure_callback(void *data, struct wl_callback *callback, uint32_t time)
|
||||
{
|
||||
wl_callback_destroy(callback);
|
||||
|
||||
GLWin.configured = true;
|
||||
|
||||
if (GLWin.wl_callback == NULL)
|
||||
redraw(data, NULL, time);
|
||||
}
|
||||
|
||||
static struct wl_callback_listener configure_callback_listener = {
|
||||
configure_callback,
|
||||
};
|
||||
|
||||
static void
|
||||
handle_ping(void *data, struct wl_shell_surface *wl_shell_surface,
|
||||
uint32_t serial)
|
||||
{
|
||||
wl_shell_surface_pong(wl_shell_surface, serial);
|
||||
}
|
||||
|
||||
static void
|
||||
handle_configure(void *data, struct wl_shell_surface *wl_shell_surface,
|
||||
uint32_t edges, int32_t width, int32_t height)
|
||||
{
|
||||
|
||||
if (GLWin.wl_egl_native)
|
||||
wl_egl_window_resize(GLWin.wl_egl_native, width, height, 0, 0);
|
||||
|
||||
GLWin.geometry.width = width;
|
||||
GLWin.geometry.height = height;
|
||||
|
||||
GLInterface->SetBackBufferDimensions(width, height);
|
||||
|
||||
if (!GLWin.fullscreen)
|
||||
GLWin.window_size = GLWin.geometry;
|
||||
}
|
||||
|
||||
static void
|
||||
handle_popup_done(void *data, struct wl_shell_surface *wl_shell_surface)
|
||||
{
|
||||
}
|
||||
|
||||
static const struct wl_shell_surface_listener shell_surface_listener = {
|
||||
handle_ping,
|
||||
handle_configure,
|
||||
handle_popup_done
|
||||
};
|
||||
|
||||
static void
|
||||
pointer_handle_enter(void *data, struct wl_pointer *pointer,
|
||||
uint32_t serial, struct wl_surface *surface,
|
||||
wl_fixed_t sx, wl_fixed_t sy)
|
||||
{
|
||||
GLWin.pointer.serial = serial;
|
||||
|
||||
if (GLWin.fullscreen)
|
||||
hide_cursor();
|
||||
}
|
||||
|
||||
static void
|
||||
pointer_handle_leave(void *data, struct wl_pointer *pointer,
|
||||
uint32_t serial, struct wl_surface *surface)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
pointer_handle_motion(void *data, struct wl_pointer *pointer,
|
||||
uint32_t time, wl_fixed_t sx, wl_fixed_t sy)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
pointer_handle_button(void *data, struct wl_pointer *wl_pointer,
|
||||
uint32_t serial, uint32_t time, uint32_t button,
|
||||
uint32_t state)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
pointer_handle_axis(void *data, struct wl_pointer *wl_pointer,
|
||||
uint32_t time, uint32_t axis, wl_fixed_t value)
|
||||
{
|
||||
}
|
||||
|
||||
static const struct wl_pointer_listener pointer_listener = {
|
||||
pointer_handle_enter,
|
||||
pointer_handle_leave,
|
||||
pointer_handle_motion,
|
||||
pointer_handle_button,
|
||||
pointer_handle_axis,
|
||||
};
|
||||
|
||||
void setup_callback_listener()
|
||||
{
|
||||
struct wl_callback *callback;
|
||||
|
||||
callback = wl_display_sync(GLWin.wl_display);
|
||||
wl_callback_add_listener(callback, &configure_callback_listener, 0);
|
||||
}
|
||||
|
||||
static void
|
||||
toggle_fullscreen(bool fullscreen)
|
||||
{
|
||||
GLWin.fullscreen = fullscreen;
|
||||
GLWin.configured = false;
|
||||
|
||||
if (fullscreen) {
|
||||
wl_shell_surface_set_fullscreen(GLWin.wl_shell_surface,
|
||||
WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
|
||||
0, NULL);
|
||||
} else {
|
||||
wl_shell_surface_set_toplevel(GLWin.wl_shell_surface);
|
||||
handle_configure(NULL, GLWin.wl_shell_surface, 0,
|
||||
GLWin.window_size.width,
|
||||
GLWin.window_size.height);
|
||||
}
|
||||
|
||||
setup_callback_listener();
|
||||
}
|
||||
|
||||
static void
|
||||
keyboard_handle_keymap(void *data, struct wl_keyboard *keyboard,
|
||||
uint32_t format, int fd, uint32_t size)
|
||||
{
|
||||
char *map_str;
|
||||
|
||||
if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) {
|
||||
close(fd);
|
||||
return;
|
||||
}
|
||||
|
||||
map_str = (char *) mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0);
|
||||
if (map_str == MAP_FAILED) {
|
||||
close(fd);
|
||||
return;
|
||||
}
|
||||
|
||||
GLWin.keyboard.xkb.keymap = xkb_map_new_from_string(GLWin.keyboard.xkb.context,
|
||||
map_str,
|
||||
XKB_KEYMAP_FORMAT_TEXT_V1,
|
||||
(xkb_keymap_compile_flags) 0);
|
||||
munmap(map_str, size);
|
||||
close(fd);
|
||||
|
||||
if (!GLWin.keyboard.xkb.keymap) {
|
||||
fprintf(stderr, "failed to compile keymap\n");
|
||||
return;
|
||||
}
|
||||
|
||||
GLWin.keyboard.xkb.state = xkb_state_new(GLWin.keyboard.xkb.keymap);
|
||||
if (!GLWin.keyboard.xkb.state) {
|
||||
fprintf(stderr, "failed to create XKB state\n");
|
||||
xkb_map_unref(GLWin.keyboard.xkb.keymap);
|
||||
GLWin.keyboard.xkb.keymap = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
GLWin.keyboard.xkb.control_mask =
|
||||
1 << xkb_map_mod_get_index(GLWin.keyboard.xkb.keymap, "Control");
|
||||
GLWin.keyboard.xkb.alt_mask =
|
||||
1 << xkb_map_mod_get_index(GLWin.keyboard.xkb.keymap, "Mod1");
|
||||
GLWin.keyboard.xkb.shift_mask =
|
||||
1 << xkb_map_mod_get_index(GLWin.keyboard.xkb.keymap, "Shift");
|
||||
}
|
||||
|
||||
static void
|
||||
keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
|
||||
uint32_t serial, struct wl_surface *surface,
|
||||
struct wl_array *keys)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
keyboard_handle_leave(void *data, struct wl_keyboard *keyboard,
|
||||
uint32_t serial, struct wl_surface *surface)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
|
||||
uint32_t serial, uint32_t time, uint32_t key,
|
||||
uint32_t state)
|
||||
{
|
||||
if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
|
||||
return;
|
||||
|
||||
if (key == KEY_ESC)
|
||||
GLWin.running = false;
|
||||
else if ((key == KEY_P) ||
|
||||
((key == KEY_ENTER) && (GLWin.keyboard.modifiers == 0)))
|
||||
Core::SetState((Core::GetState() == Core::CORE_RUN) ?
|
||||
Core::CORE_PAUSE : Core::CORE_RUN);
|
||||
else if (key == KEY_F)
|
||||
toggle_fullscreen(!GLWin.fullscreen);
|
||||
else if ((key == KEY_ENTER) && (GLWin.keyboard.modifiers == MOD_ALT_MASK))
|
||||
toggle_fullscreen(!GLWin.fullscreen);
|
||||
else if (key >= KEY_F1 && key <= KEY_F8) {
|
||||
int slot_number = key - KEY_F1 + 1;
|
||||
if (GLWin.keyboard.modifiers == MOD_SHIFT_MASK)
|
||||
State::Save(slot_number);
|
||||
else
|
||||
State::Load(slot_number);
|
||||
}
|
||||
else if (key == KEY_F9)
|
||||
Core::SaveScreenShot();
|
||||
else if (key == KEY_F11)
|
||||
State::LoadLastSaved();
|
||||
else if (key == KEY_F12) {
|
||||
if (GLWin.keyboard.modifiers == MOD_SHIFT_MASK)
|
||||
State::UndoLoadState();
|
||||
else
|
||||
State::UndoSaveState();
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
keyboard_handle_modifiers(void *data, struct wl_keyboard *keyboard,
|
||||
uint32_t serial, uint32_t mods_depressed,
|
||||
uint32_t mods_latched, uint32_t mods_locked,
|
||||
uint32_t group)
|
||||
{
|
||||
xkb_mod_mask_t mask;
|
||||
|
||||
xkb_state_update_mask(GLWin.keyboard.xkb.state, mods_depressed, mods_latched,
|
||||
mods_locked, 0, 0, group);
|
||||
mask = xkb_state_serialize_mods(GLWin.keyboard.xkb.state,
|
||||
(xkb_state_component)
|
||||
(XKB_STATE_DEPRESSED |
|
||||
XKB_STATE_LATCHED));
|
||||
GLWin.keyboard.modifiers = 0;
|
||||
if (mask & GLWin.keyboard.xkb.control_mask)
|
||||
GLWin.keyboard.modifiers |= MOD_CONTROL_MASK;
|
||||
if (mask & GLWin.keyboard.xkb.alt_mask)
|
||||
GLWin.keyboard.modifiers |= MOD_ALT_MASK;
|
||||
if (mask & GLWin.keyboard.xkb.shift_mask)
|
||||
GLWin.keyboard.modifiers |= MOD_SHIFT_MASK;
|
||||
}
|
||||
|
||||
static const struct wl_keyboard_listener keyboard_listener = {
|
||||
keyboard_handle_keymap,
|
||||
keyboard_handle_enter,
|
||||
keyboard_handle_leave,
|
||||
keyboard_handle_key,
|
||||
keyboard_handle_modifiers,
|
||||
};
|
||||
|
||||
static void
|
||||
seat_handle_capabilities(void *data, struct wl_seat *seat,
|
||||
uint32_t caps)
|
||||
{
|
||||
struct wl_pointer *wl_pointer = NULL;
|
||||
struct wl_keyboard *wl_keyboard = NULL;
|
||||
|
||||
if ((caps & WL_SEAT_CAPABILITY_POINTER) && !wl_pointer) {
|
||||
wl_pointer = wl_seat_get_pointer(seat);
|
||||
wl_pointer_add_listener(wl_pointer, &pointer_listener, 0);
|
||||
} else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && wl_pointer) {
|
||||
wl_pointer_destroy(wl_pointer);
|
||||
wl_pointer = NULL;
|
||||
}
|
||||
|
||||
GLWin.pointer.wl_pointer = wl_pointer;
|
||||
|
||||
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !wl_keyboard) {
|
||||
wl_keyboard = wl_seat_get_keyboard(seat);
|
||||
wl_keyboard_add_listener(wl_keyboard, &keyboard_listener, 0);
|
||||
} else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && wl_keyboard) {
|
||||
wl_keyboard_destroy(wl_keyboard);
|
||||
wl_keyboard = NULL;
|
||||
}
|
||||
|
||||
GLWin.keyboard.wl_keyboard = wl_keyboard;
|
||||
}
|
||||
|
||||
static const struct wl_seat_listener seat_listener = {
|
||||
seat_handle_capabilities,
|
||||
};
|
||||
|
||||
static void
|
||||
registry_handle_global(void *data, struct wl_registry *registry,
|
||||
uint32_t name, const char *interface, uint32_t version)
|
||||
{
|
||||
if (strcmp(interface, "wl_compositor") == 0) {
|
||||
GLWin.wl_compositor = (wl_compositor *)
|
||||
wl_registry_bind(registry, name,
|
||||
&wl_compositor_interface, 1);
|
||||
} else if (strcmp(interface, "wl_shell") == 0) {
|
||||
GLWin.wl_shell = (wl_shell *) wl_registry_bind(registry, name,
|
||||
&wl_shell_interface, 1);
|
||||
} else if (strcmp(interface, "wl_seat") == 0) {
|
||||
GLWin.wl_seat = (wl_seat *) wl_registry_bind(registry, name,
|
||||
&wl_seat_interface, 1);
|
||||
wl_seat_add_listener(GLWin.wl_seat, &seat_listener, 0);
|
||||
} else if (strcmp(interface, "wl_shm") == 0) {
|
||||
GLWin.wl_shm = (wl_shm *) wl_registry_bind(registry, name,
|
||||
&wl_shm_interface, 1);
|
||||
GLWin.wl_cursor_theme = (wl_cursor_theme *) wl_cursor_theme_load(NULL, 32, GLWin.wl_shm);
|
||||
GLWin.wl_cursor = (wl_cursor *)
|
||||
wl_cursor_theme_get_cursor(GLWin.wl_cursor_theme, "left_ptr");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
registry_handle_global_remove(void *data, struct wl_registry *registry,
|
||||
uint32_t name)
|
||||
{
|
||||
}
|
||||
|
||||
static const struct wl_registry_listener registry_listener = {
|
||||
registry_handle_global,
|
||||
registry_handle_global_remove
|
||||
};
|
||||
|
||||
bool cWaylandInterface::ServerConnect(void)
|
||||
{
|
||||
GLWin.wl_display = wl_display_connect(NULL);
|
||||
|
||||
if (!GLWin.wl_display)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool cWaylandInterface::Initialize(void *config)
|
||||
{
|
||||
if (!GLWin.wl_display) {
|
||||
printf("Error: couldn't open wayland display\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
GLWin.pointer.wl_pointer = NULL;
|
||||
GLWin.keyboard.wl_keyboard = NULL;
|
||||
|
||||
GLWin.keyboard.xkb.context = xkb_context_new((xkb_context_flags) 0);
|
||||
if (GLWin.keyboard.xkb.context == NULL) {
|
||||
fprintf(stderr, "Failed to create XKB context\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
GLWin.wl_registry = wl_display_get_registry(GLWin.wl_display);
|
||||
wl_registry_add_listener(GLWin.wl_registry,
|
||||
®istry_listener, NULL);
|
||||
|
||||
wl_display_dispatch(GLWin.wl_display);
|
||||
|
||||
GLWin.wl_cursor_surface =
|
||||
wl_compositor_create_surface(GLWin.wl_compositor);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void *cWaylandInterface::EGLGetDisplay(void)
|
||||
{
|
||||
#if HAVE_X11
|
||||
return eglGetDisplay((_XDisplay *) GLWin.wl_display);
|
||||
#else
|
||||
return eglGetDisplay(GLWin.wl_display);
|
||||
#endif
|
||||
}
|
||||
|
||||
void *cWaylandInterface::CreateWindow(void)
|
||||
{
|
||||
GLWin.window_size.width = 640;
|
||||
GLWin.window_size.height = 480;
|
||||
GLWin.fullscreen = true;
|
||||
GLWin.frame_drawn = false;
|
||||
GLWin.swap_complete = false;
|
||||
|
||||
GLWin.wl_surface = wl_compositor_create_surface(GLWin.wl_compositor);
|
||||
GLWin.wl_shell_surface = wl_shell_get_shell_surface(GLWin.wl_shell,
|
||||
GLWin.wl_surface);
|
||||
|
||||
wl_shell_surface_add_listener(GLWin.wl_shell_surface,
|
||||
&shell_surface_listener, 0);
|
||||
|
||||
GLWin.wl_egl_native = wl_egl_window_create(GLWin.wl_surface,
|
||||
GLWin.window_size.width,
|
||||
GLWin.window_size.height);
|
||||
#if HAVE_X11
|
||||
return GLWin.wl_egl_native;
|
||||
#else
|
||||
return GLWin.wl_egl_native;
|
||||
#endif
|
||||
}
|
||||
|
||||
void cWaylandInterface::DestroyWindow(void)
|
||||
{
|
||||
wl_egl_window_destroy(GLWin.wl_egl_native);
|
||||
|
||||
wl_shell_surface_destroy(GLWin.wl_shell_surface);
|
||||
wl_surface_destroy(GLWin.wl_surface);
|
||||
|
||||
if (GLWin.wl_callback)
|
||||
wl_callback_destroy(GLWin.wl_callback);
|
||||
}
|
||||
|
||||
void cWaylandInterface::UpdateFPSDisplay(const char *text)
|
||||
{
|
||||
wl_shell_surface_set_title(GLWin.wl_shell_surface, text);
|
||||
}
|
||||
|
||||
void cWaylandInterface::ToggleFullscreen(bool fullscreen)
|
||||
{
|
||||
toggle_fullscreen(GLWin.fullscreen);
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
// Copyright (C) 2013 Scott Moreau <oreaus@gmail.com>
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
#ifndef _WAYLAND_UTIL_H_
|
||||
#define _WAYLAND_UTIL_H_
|
||||
|
||||
#include <wayland-client.h>
|
||||
#include <wayland-egl.h>
|
||||
#include <wayland-cursor.h>
|
||||
#include <xkbcommon/xkbcommon.h>
|
||||
|
||||
#define MOD_SHIFT_MASK 0x01
|
||||
#define MOD_ALT_MASK 0x02
|
||||
#define MOD_CONTROL_MASK 0x04
|
||||
|
||||
|
||||
class cWaylandInterface
|
||||
{
|
||||
public:
|
||||
bool ServerConnect(void);
|
||||
bool Initialize(void *config);
|
||||
void *EGLGetDisplay(void);
|
||||
void *CreateWindow(void);
|
||||
void DestroyWindow(void);
|
||||
void UpdateFPSDisplay(const char *text);
|
||||
void ToggleFullscreen(bool fullscreen);
|
||||
};
|
||||
|
||||
#endif
|
|
@ -33,14 +33,17 @@
|
|||
#include "ConfigManager.h"
|
||||
#include "LogManager.h"
|
||||
#include "BootManager.h"
|
||||
#include "OnScreenDisplay.h"
|
||||
|
||||
#include "Android/ButtonManager.h"
|
||||
|
||||
#include <jni.h>
|
||||
#include <android/log.h>
|
||||
#include <android/native_window_jni.h>
|
||||
ANativeWindow* surf;
|
||||
int g_width, g_height;
|
||||
#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "Dolphinemu", __VA_ARGS__))
|
||||
|
||||
bool rendererHasFocus = true;
|
||||
bool running = true;
|
||||
|
||||
void Host_NotifyMapLoaded() {}
|
||||
void Host_RefreshDSPDebuggerWindow() {}
|
||||
|
||||
|
@ -53,7 +56,7 @@ void Host_Message(int Id)
|
|||
|
||||
void* Host_GetRenderHandle()
|
||||
{
|
||||
return NULL;
|
||||
return surf;
|
||||
}
|
||||
|
||||
void* Host_GetInstance() { return NULL; }
|
||||
|
@ -79,8 +82,8 @@ void Host_GetRenderWindowSize(int& x, int& y, int& width, int& height)
|
|||
{
|
||||
x = SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowXPos;
|
||||
y = SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowYPos;
|
||||
width = SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth;
|
||||
height = SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight;
|
||||
width = g_width;
|
||||
height = g_height;
|
||||
}
|
||||
|
||||
void Host_RequestRenderWindowSize(int width, int height) {}
|
||||
|
@ -118,25 +121,69 @@ void Host_SysMessage(const char *fmt, ...)
|
|||
|
||||
void Host_SetWiiMoteConnectionState(int _State) {}
|
||||
|
||||
void OSDCallbacks(u32 UserData)
|
||||
{
|
||||
switch(UserData)
|
||||
{
|
||||
case 0: // Init
|
||||
ButtonManager::Init();
|
||||
break;
|
||||
case 1: // Draw
|
||||
ButtonManager::DrawButtons();
|
||||
break;
|
||||
case 2: // Shutdown
|
||||
ButtonManager::Shutdown();
|
||||
break;
|
||||
default:
|
||||
WARN_LOG(COMMON, "Error, wrong OSD type");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_dolphinemuactivity_main(JNIEnv *env, jobject obj)
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeGLSurfaceView_UnPauseEmulation(JNIEnv *env, jobject obj)
|
||||
{
|
||||
PowerPC::Start();
|
||||
}
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeGLSurfaceView_PauseEmulation(JNIEnv *env, jobject obj)
|
||||
{
|
||||
PowerPC::Pause();
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeGLSurfaceView_StopEmulation(JNIEnv *env, jobject obj)
|
||||
{
|
||||
PowerPC::Stop();
|
||||
}
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_DolphinEmulator_onTouchEvent(JNIEnv *env, jobject obj, jint Action, jfloat X, jfloat Y)
|
||||
{
|
||||
ButtonManager::TouchEvent(Action, X, Y);
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeGLSurfaceView_main(JNIEnv *env, jobject obj, jstring jFile, jobject _surf, jint _width, jint _height)
|
||||
{
|
||||
surf = ANativeWindow_fromSurface(env, _surf);
|
||||
g_width = (int)_width;
|
||||
g_height = (int)_height;
|
||||
|
||||
// Install our callbacks
|
||||
OSD::AddCallback(OSD::OSD_INIT, OSDCallbacks, 0);
|
||||
OSD::AddCallback(OSD::OSD_ONFRAME, OSDCallbacks, 1);
|
||||
OSD::AddCallback(OSD::OSD_SHUTDOWN, OSDCallbacks, 2);
|
||||
|
||||
LogManager::Init();
|
||||
SConfig::Init();
|
||||
VideoBackend::PopulateList();
|
||||
VideoBackend::ActivateBackend(SConfig::GetInstance().
|
||||
m_LocalCoreStartupParameter.m_strVideoBackend);
|
||||
VideoBackend::ActivateBackend(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend);
|
||||
WiimoteReal::LoadSettings();
|
||||
|
||||
|
||||
const char *File = env->GetStringUTFChars(jFile, NULL);
|
||||
// No use running the loop when booting fails
|
||||
if (BootManager::BootCore(""))
|
||||
{
|
||||
if ( BootManager::BootCore( File ) )
|
||||
while (PowerPC::GetState() != PowerPC::CPU_POWERDOWN)
|
||||
updateMainFrameEvent.Wait();
|
||||
}
|
||||
|
||||
WiimoteReal::Shutdown();
|
||||
VideoBackend::ClearList();
|
||||
|
|
|
@ -21,6 +21,10 @@ elseif(X11_FOUND)
|
|||
set(SRCS ${SRCS}
|
||||
Src/ControllerInterface/SDL/SDL.cpp
|
||||
Src/ControllerInterface/Xlib/Xlib.cpp)
|
||||
elseif(ANDROID)
|
||||
set(SRCS ${SRCS}
|
||||
Src/ControllerInterface/Android/Android.cpp
|
||||
Src/Android/ButtonManager.cpp)
|
||||
endif()
|
||||
|
||||
add_library(inputcommon ${SRCS})
|
||||
|
|
|
@ -0,0 +1,90 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include <vector>
|
||||
#include "GLInterface.h"
|
||||
#include "Android/TextureLoader.h"
|
||||
#include "Android/ButtonManager.h"
|
||||
|
||||
extern void DrawButton(GLuint tex, float *coords);
|
||||
|
||||
namespace ButtonManager
|
||||
{
|
||||
std::vector<Button*> m_buttons;
|
||||
|
||||
// XXX: This needs to not be here so we can load the locations from file
|
||||
// This will allow customizable button locations in the future
|
||||
// These are the OpenGL on screen coordinates
|
||||
float m_coords[][8] = { // X, Y, X, EY, EX, EY, EX, Y
|
||||
{0.75f, -1.0f, 0.75f, -0.75f, 1.0f, -0.75f, 1.0f, -1.0f}, // A
|
||||
{0.50f, -1.0f, 0.50f, -0.75f, 0.75f, -0.75f, 0.75f, -1.0f}, // B
|
||||
{-0.10f, -1.0f, -0.10f, -0.80f, 0.10f, -0.80f, 0.10f, -1.0f}, // Start
|
||||
};
|
||||
|
||||
void Init()
|
||||
{
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
// Initialize our buttons
|
||||
m_buttons.push_back(new Button("ButtonA.png", BUTTON_A, m_coords[0]));
|
||||
m_buttons.push_back(new Button("ButtonB.png", BUTTON_B, m_coords[1]));
|
||||
m_buttons.push_back(new Button("ButtonStart.png", BUTTON_START, m_coords[2]));
|
||||
}
|
||||
bool GetButtonPressed(ButtonType button)
|
||||
{
|
||||
for (auto it = m_buttons.begin(); it != m_buttons.end(); ++it)
|
||||
if ((*it)->GetButtonType() == button)
|
||||
return (*it)->Pressed();
|
||||
return false;
|
||||
}
|
||||
void TouchEvent(int action, float x, float y)
|
||||
{
|
||||
// Actions
|
||||
// 0 is press
|
||||
// 1 is let go
|
||||
// 2 is move
|
||||
for (auto it = m_buttons.begin(); it != m_buttons.end(); ++it)
|
||||
{
|
||||
float *coords = (*it)->GetCoords();
|
||||
if ( x >= coords[0] &&
|
||||
x <= coords[4] &&
|
||||
y >= coords[1] &&
|
||||
y <= coords[3])
|
||||
{
|
||||
if (action == 0)
|
||||
(*it)->SetState(BUTTON_PRESSED);
|
||||
if (action == 1)
|
||||
(*it)->SetState(BUTTON_RELEASED);
|
||||
if (action == 2)
|
||||
; // XXX: Be used later for analog stick
|
||||
}
|
||||
}
|
||||
}
|
||||
void Shutdown()
|
||||
{
|
||||
for(auto it = m_buttons.begin(); it != m_buttons.end(); ++it)
|
||||
delete *it;
|
||||
}
|
||||
|
||||
void DrawButtons()
|
||||
{
|
||||
for(auto it = m_buttons.begin(); it != m_buttons.end(); ++it)
|
||||
DrawButton((*it)->GetTexture(), (*it)->GetCoords());
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,63 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include <string>
|
||||
#include "CommonPaths.h"
|
||||
#include "Android/TextureLoader.h"
|
||||
|
||||
namespace ButtonManager
|
||||
{
|
||||
enum ButtonType
|
||||
{
|
||||
BUTTON_A = 0,
|
||||
BUTTON_B,
|
||||
BUTTON_START,
|
||||
};
|
||||
enum ButtonState
|
||||
{
|
||||
BUTTON_RELEASED = 0,
|
||||
BUTTON_PRESSED = 1
|
||||
};
|
||||
class Button
|
||||
{
|
||||
private:
|
||||
GLuint m_tex;
|
||||
ButtonType m_button;
|
||||
ButtonState m_state;
|
||||
float m_coords[8];
|
||||
public:
|
||||
Button(std::string filename, ButtonType button, float *coords)
|
||||
{
|
||||
m_tex = LoadPNG((std::string(DOLPHIN_DATA_DIR "/") + filename).c_str());
|
||||
m_button = button;
|
||||
memcpy(m_coords, coords, sizeof(float) * 8);
|
||||
m_state = BUTTON_RELEASED;
|
||||
}
|
||||
void SetState(ButtonState state) { m_state = state; }
|
||||
bool Pressed() { return m_state == BUTTON_PRESSED; }
|
||||
ButtonType GetButtonType() { return m_button; }
|
||||
GLuint GetTexture() { return m_tex; }
|
||||
float *GetCoords() { return m_coords; }
|
||||
|
||||
~Button() { glDeleteTextures(1, &m_tex); }
|
||||
};
|
||||
void Init();
|
||||
void DrawButtons();
|
||||
bool GetButtonPressed(ButtonType button);
|
||||
void TouchEvent(int action, float x, float y);
|
||||
void Shutdown();
|
||||
}
|
|
@ -0,0 +1,67 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "Android.h"
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
|
||||
namespace Android
|
||||
{
|
||||
|
||||
void Init( std::vector<ControllerInterface::Device*>& devices )
|
||||
{
|
||||
devices.push_back(new Touchscreen());
|
||||
}
|
||||
|
||||
// Touchscreens and stuff
|
||||
std::string Touchscreen::GetName() const
|
||||
{
|
||||
return "Touchscreen";
|
||||
}
|
||||
|
||||
std::string Touchscreen::GetSource() const
|
||||
{
|
||||
return "Android";
|
||||
}
|
||||
|
||||
int Touchscreen::GetId() const
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
Touchscreen::Touchscreen()
|
||||
{
|
||||
AddInput(new Button(ButtonManager::BUTTON_A));
|
||||
AddInput(new Button(ButtonManager::BUTTON_B));
|
||||
AddInput(new Button(ButtonManager::BUTTON_START));
|
||||
}
|
||||
// Buttons and stuff
|
||||
|
||||
std::string Touchscreen::Button::GetName() const
|
||||
{
|
||||
std::ostringstream ss;
|
||||
ss << "Button " << (int)m_index;
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
ControlState Touchscreen::Button::GetState() const
|
||||
{
|
||||
return ButtonManager::GetButtonPressed(m_index);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,57 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
#ifndef _CIFACE_ANDROID_H_
|
||||
#define _CIFACE_ANDROID_H_
|
||||
|
||||
#include "../ControllerInterface.h"
|
||||
#include "Android/ButtonManager.h"
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
namespace Android
|
||||
{
|
||||
|
||||
void Init( std::vector<ControllerInterface::Device*>& devices );
|
||||
class Touchscreen : public ControllerInterface::Device
|
||||
{
|
||||
private:
|
||||
class Button : public Input
|
||||
{
|
||||
public:
|
||||
std::string GetName() const;
|
||||
Button(ButtonManager::ButtonType index) : m_index(index) {}
|
||||
ControlState GetState() const;
|
||||
private:
|
||||
const ButtonManager::ButtonType m_index;
|
||||
};
|
||||
|
||||
public:
|
||||
bool UpdateInput() { return true; }
|
||||
bool UpdateOutput() { return true; }
|
||||
|
||||
Touchscreen();
|
||||
~Touchscreen() {}
|
||||
|
||||
std::string GetName() const;
|
||||
int GetId() const;
|
||||
std::string GetSource() const;
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
|
@ -15,6 +15,9 @@
|
|||
#ifdef CIFACE_USE_SDL
|
||||
#include "SDL/SDL.h"
|
||||
#endif
|
||||
#ifdef CIFACE_USE_ANDROID
|
||||
#include "Android/Android.h"
|
||||
#endif
|
||||
|
||||
#include "Thread.h"
|
||||
|
||||
|
@ -50,6 +53,9 @@ void ControllerInterface::Initialize()
|
|||
#ifdef CIFACE_USE_SDL
|
||||
ciface::SDL::Init(m_devices);
|
||||
#endif
|
||||
#ifdef CIFACE_USE_ANDROID
|
||||
ciface::Android::Init(m_devices);
|
||||
#endif
|
||||
|
||||
m_is_init = true;
|
||||
}
|
||||
|
@ -100,6 +106,9 @@ void ControllerInterface::Shutdown()
|
|||
// TODO: there seems to be some sort of memory leak with SDL, quit isn't freeing everything up
|
||||
SDL_Quit();
|
||||
#endif
|
||||
#ifdef CIFACE_USE_ANDROID
|
||||
// nothing needed
|
||||
#endif
|
||||
|
||||
m_is_init = false;
|
||||
}
|
||||
|
|
|
@ -29,7 +29,10 @@
|
|||
#if defined(__APPLE__)
|
||||
#define CIFACE_USE_OSX
|
||||
#endif
|
||||
|
||||
#ifdef ANDROID
|
||||
#define CIFACE_USE_ANDROID
|
||||
#endif
|
||||
|
||||
// idk in case i wanted to change it to double or somethin, idk what's best
|
||||
typedef float ControlState;
|
||||
|
||||
|
|
|
@ -51,9 +51,7 @@ void VideoBackend::UpdateFPSDisplay(const char *text)
|
|||
}
|
||||
void InitInterface()
|
||||
{
|
||||
#ifdef ANDROID
|
||||
GLInterface = new cInterfaceBase;
|
||||
#elif defined(USE_EGL) && USE_EGL
|
||||
#if defined(USE_EGL) && USE_EGL
|
||||
GLInterface = new cInterfaceEGL;
|
||||
#elif defined(__APPLE__)
|
||||
GLInterface = new cInterfaceAGL;
|
||||
|
|
|
@ -77,8 +77,6 @@ void CreateShaders()
|
|||
uni_tex = glGetUniformLocation(program, "Texture");
|
||||
attr_pos = glGetAttribLocation(program, "pos");
|
||||
attr_tex = glGetAttribLocation(program, "TexCoordIn");
|
||||
|
||||
|
||||
}
|
||||
|
||||
void SWRenderer::Prepare()
|
||||
|
@ -137,7 +135,46 @@ void SWRenderer::DrawDebugText()
|
|||
SWRenderer::RenderText(debugtext_buffer, 21, 21, 0xDD000000);
|
||||
SWRenderer::RenderText(debugtext_buffer, 20, 20, 0xFFFFFF00);
|
||||
}
|
||||
#ifdef ANDROID
|
||||
// XXX: This /really/ shouldn't be here
|
||||
// But for now, we don't have a generic way for all backends to draw the buttons on screen.
|
||||
// Once that is implemented, we can remove this
|
||||
void DrawButton(GLuint tex, float *coords)
|
||||
{
|
||||
//Texture rectangle uses pixel coordinates
|
||||
#ifndef USE_GLES
|
||||
GLfloat u_max = (GLfloat)width;
|
||||
GLfloat v_max = (GLfloat)height;
|
||||
|
||||
static const GLfloat texverts[4][2] = {
|
||||
{0, v_max},
|
||||
{0, 0},
|
||||
{u_max, 0},
|
||||
{u_max, v_max}
|
||||
};
|
||||
#else
|
||||
static const GLfloat texverts[4][2] = {
|
||||
{0, 1},
|
||||
{0, 0},
|
||||
{1, 0},
|
||||
{1, 1}
|
||||
};
|
||||
#endif
|
||||
glBindTexture(TEX2D, tex);
|
||||
|
||||
glVertexAttribPointer(attr_pos, 2, GL_FLOAT, GL_FALSE, 0, coords);
|
||||
glVertexAttribPointer(attr_tex, 2, GL_FLOAT, GL_FALSE, 0, texverts);
|
||||
glEnableVertexAttribArray(attr_pos);
|
||||
glEnableVertexAttribArray(attr_tex);
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glUniform1i(uni_tex, 0);
|
||||
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
glDisableVertexAttribArray(attr_pos);
|
||||
glDisableVertexAttribArray(attr_tex);
|
||||
|
||||
glBindTexture(TEX2D, 0);
|
||||
}
|
||||
#endif
|
||||
void SWRenderer::DrawTexture(u8 *texture, int width, int height)
|
||||
{
|
||||
GLsizei glWidth = (GLsizei)GLInterface->GetBackBufferWidth();
|
||||
|
|