TexCache: rename OverlapsMemoryRange
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@ -181,8 +181,7 @@ void TextureCache::InvalidateRange(u32 start_address, u32 size)
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tcend = textures.end();
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while (iter != tcend)
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{
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const int rangePosition = iter->second->IntersectsMemoryRange(start_address, size);
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if (0 == rangePosition)
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if (iter->second->OverlapsMemoryRange(start_address, size))
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{
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delete iter->second;
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textures.erase(iter++);
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@ -205,8 +204,7 @@ void TextureCache::MakeRangeDynamic(u32 start_address, u32 size)
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for (; iter != tcend; ++iter)
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{
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const int rangePosition = iter->second->IntersectsMemoryRange(start_address, size);
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if (0 == rangePosition)
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if (iter->second->OverlapsMemoryRange(start_address, size))
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{
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iter->second->SetHashes(TEXHASH_INVALID);
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}
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@ -223,15 +221,15 @@ bool TextureCache::Find(u32 start_address, u64 hash)
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return false;
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}
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int TextureCache::TCacheEntryBase::IntersectsMemoryRange(u32 range_address, u32 range_size) const
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bool TextureCache::TCacheEntryBase::OverlapsMemoryRange(u32 range_address, u32 range_size) const
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{
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if (addr + size_in_bytes < range_address)
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return -1;
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return false;
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if (addr >= range_address + range_size)
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return 1;
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return false;
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return 0;
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return true;
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}
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void TextureCache::ClearRenderTargets()
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@ -81,7 +81,7 @@ public:
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bool isIntensity, bool scaleByHalf, unsigned int cbufid,
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const float *colmat) = 0;
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int IntersectsMemoryRange(u32 range_address, u32 range_size) const;
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bool OverlapsMemoryRange(u32 range_address, u32 range_size) const;
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bool IsEfbCopy() { return (type == TCET_EC_VRAM || type == TCET_EC_DYNAMIC); }
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};
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