VertexLoader: don't check for possible range
I(index) < std::numeric_limits<I>::max() is always true, so we don't have to check it
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@ -90,15 +90,12 @@ void LOADERDECL Pos_ReadIndex()
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static_assert(N <= 3, "N > 3 is not sane!");
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static_assert(N <= 3, "N > 3 is not sane!");
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auto const index = DataRead<I>();
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auto const index = DataRead<I>();
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if (index < std::numeric_limits<I>::max())
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auto const data = reinterpret_cast<const T*>(cached_arraybases[ARRAY_POSITION] + (index * arraystrides[ARRAY_POSITION]));
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{
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auto const data = reinterpret_cast<const T*>(cached_arraybases[ARRAY_POSITION] + (index * arraystrides[ARRAY_POSITION]));
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for (int i = 0; i < 3; ++i)
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for (int i = 0; i < 3; ++i)
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DataWrite(i<N ? PosScale(Common::FromBigEndian(data[i])) : 0.f);
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DataWrite(i<N ? PosScale(Common::FromBigEndian(data[i])) : 0.f);
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LOG_VTX();
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LOG_VTX();
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}
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}
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}
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#if _M_SSE >= 0x301
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#if _M_SSE >= 0x301
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@ -109,15 +106,12 @@ template <typename I, bool three>
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void LOADERDECL Pos_ReadIndex_Float_SSSE3()
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void LOADERDECL Pos_ReadIndex_Float_SSSE3()
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{
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{
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auto const index = DataRead<I>();
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auto const index = DataRead<I>();
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if (index < std::numeric_limits<I>::max())
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const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (index * arraystrides[ARRAY_POSITION]));
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{
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GC_ALIGNED128(const __m128i a = _mm_loadu_si128((__m128i*)pData));
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const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (index * arraystrides[ARRAY_POSITION]));
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GC_ALIGNED128(__m128i b = _mm_shuffle_epi8(a, three ? kMaskSwap32_3 : kMaskSwap32_2));
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GC_ALIGNED128(const __m128i a = _mm_loadu_si128((__m128i*)pData));
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_mm_storeu_si128((__m128i*)VertexManager::s_pCurBufferPointer, b);
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GC_ALIGNED128(__m128i b = _mm_shuffle_epi8(a, three ? kMaskSwap32_3 : kMaskSwap32_2));
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VertexManager::s_pCurBufferPointer += sizeof(float) * 3;
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_mm_storeu_si128((__m128i*)VertexManager::s_pCurBufferPointer, b);
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LOG_VTX();
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VertexManager::s_pCurBufferPointer += sizeof(float) * 3;
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LOG_VTX();
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}
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}
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}
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#endif
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#endif
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