NetPlayChatUI: Translate strings

This commit is contained in:
Techjar 2019-04-05 00:57:27 -04:00
parent bfde5b931e
commit 76b95f7fc9
1 changed files with 4 additions and 2 deletions

View File

@ -2,6 +2,8 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/MsgHandler.h"
#include "VideoCommon/NetPlayChatUI.h" #include "VideoCommon/NetPlayChatUI.h"
#include <imgui.h> #include <imgui.h>
@ -27,7 +29,7 @@ void NetPlayChatUI::Display()
ImVec2(DEFAULT_WINDOW_WIDTH * scale, DEFAULT_WINDOW_HEIGHT * scale), ImVec2(DEFAULT_WINDOW_WIDTH * scale, DEFAULT_WINDOW_HEIGHT * scale),
ImGui::GetIO().DisplaySize); ImGui::GetIO().DisplaySize);
if (!ImGui::Begin("Chat", nullptr, ImGuiWindowFlags_None)) if (!ImGui::Begin(GetStringT("Chat").c_str(), nullptr, ImGuiWindowFlags_None))
{ {
ImGui::End(); ImGui::End();
return; return;
@ -72,7 +74,7 @@ void NetPlayChatUI::Display()
ImGui::SameLine(); ImGui::SameLine();
if (ImGui::Button("Send")) if (ImGui::Button(GetStringT("Send").c_str()))
SendMessage(); SendMessage();
ImGui::End(); ImGui::End();