Added a null check when stopping the DSPHLE plugin with the DSound back-end. Fixes the DSPHLE crash on stop.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5172 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -162,6 +162,7 @@ void DSound::Clear(bool mute)
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if (m_muted)
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if (m_muted)
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{
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{
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if (dsBuffer != NULL)
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dsBuffer->Stop();
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dsBuffer->Stop();
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}
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}
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else
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else
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