From 75f35393c33a06dda4b92f22d9634a92142145f3 Mon Sep 17 00:00:00 2001 From: Filippo Tarpini Date: Sat, 2 Jan 2021 18:30:14 +0200 Subject: [PATCH] Fix XInput2 cursor going to +infinite if the window size was 0 --- Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp b/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp index dac0c085fa..a60edc3282 100644 --- a/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp +++ b/Source/Core/InputCommon/ControllerInterface/Xlib/XInput2.cpp @@ -227,8 +227,8 @@ void KeyboardMouse::UpdateCursor() const auto window_scale = g_controller_interface.GetWindowInputScale(); // the mouse position as a range from -1 to 1 - m_state.cursor.x = (win_x / win_attribs.width * 2 - 1) * window_scale.x; - m_state.cursor.y = (win_y / win_attribs.height * 2 - 1) * window_scale.y; + m_state.cursor.x = (win_x / std::max(win_attribs.width, 1) * 2 - 1) * window_scale.x; + m_state.cursor.y = (win_y / std::max(win_attribs.height, 1) * 2 - 1) * window_scale.y; } void KeyboardMouse::UpdateInput()