Minor grammar fixes and revisions while we're at it :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3781 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -1799,15 +1799,15 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::CommandDisconnect(u8* _Input)
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{
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{
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OneShotMessage = false;
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OneShotMessage = false;
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ERROR_LOG(WII_IPC_WIIMOTE, "IPC CommandDisconnect: WiiMote emulation is out of sync.\n"
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ERROR_LOG(WII_IPC_WIIMOTE, "IPC CommandDisconnect: WiiMote emulation is out of sync.\n"
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"This message will be shot one time only, because dolphin does\n"
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"This message will be shot one time only, because Dolphin does\n"
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"not executes the disconnect at all and some times you can play\n"
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"not execute the disconnect at all and sometimes you can keep\n"
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"anyway. It is strongly recommended to save and/or restart the\n"
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"playing anyway. You are strongly recommended to save the game\n"
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"emulation.");
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"and/or restart the emulation.");
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PanicAlert("IPC CommandDisconnect: WiiMote emulation is out of sync.\n"
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PanicAlert("IPC CommandDisconnect: WiiMote emulation is out of sync.\n"
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"This message will be shot one time only, because dolphin does\n"
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"This message will be shot one time only, because Dolphin does\n"
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"not executes the disconnect at all and some times you can play\n"
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"not execute the disconnect at all and sometimes you can keep\n"
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"anyway. It is strongly recommended to save and/or restart the\n"
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"playing anyway. You are strongly recommended to save the game\n"
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"emulation.");
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"and/or restart the emulation.");
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}
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}
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INFO_LOG(CONSOLE, "IPC CommandDisconnect\n");
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INFO_LOG(CONSOLE, "IPC CommandDisconnect\n");
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