Fix three limits in GLES2InfoFragment.java.

This commit is contained in:
Lioncash 2014-01-29 07:35:07 -05:00
parent 7b459d2463
commit 74d9d7923e
1 changed files with 3 additions and 3 deletions

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@ -36,10 +36,10 @@ public final class GLES2InfoFragment extends ListFragment
new Limit("Renderer", GLES20.GL_RENDERER, Type.STRING), new Limit("Renderer", GLES20.GL_RENDERER, Type.STRING),
new Limit("GLSL version", GLES20.GL_SHADING_LANGUAGE_VERSION, Type.STRING), new Limit("GLSL version", GLES20.GL_SHADING_LANGUAGE_VERSION, Type.STRING),
// GLES 2.0 Limits // GLES 2.0 Limits
//new Limit("Aliased Point Size", GLES20.GL_ALIASED_POINT_SIZE_RANGE, Type.INTEGER_RANGE), new Limit("Aliased Point Size", GLES20.GL_ALIASED_POINT_SIZE_RANGE, Type.INTEGER_RANGE),
//new Limit("Aliased Line Width ", GLES20.GL_ALIASED_LINE_WIDTH_RANGE, Type.INTEGER_RANGE), new Limit("Aliased Line Width ", GLES20.GL_ALIASED_LINE_WIDTH_RANGE, Type.INTEGER_RANGE),
new Limit("Max Texture Size", GLES20.GL_MAX_TEXTURE_SIZE, Type.INTEGER), new Limit("Max Texture Size", GLES20.GL_MAX_TEXTURE_SIZE, Type.INTEGER),
//new Limit("Viewport Dimensions", GLES20.GL_MAX_VIEWPORT_DIMS, Type.INTEGER_RANGE), new Limit("Viewport Dimensions", GLES20.GL_MAX_VIEWPORT_DIMS, Type.INTEGER_RANGE),
new Limit("Subpixel Bits", GLES20.GL_SUBPIXEL_BITS, Type.INTEGER), new Limit("Subpixel Bits", GLES20.GL_SUBPIXEL_BITS, Type.INTEGER),
new Limit("Max Vertex Attributes", GLES20.GL_MAX_VERTEX_ATTRIBS, Type.INTEGER), new Limit("Max Vertex Attributes", GLES20.GL_MAX_VERTEX_ATTRIBS, Type.INTEGER),
new Limit("Max Vertex Uniform Vectors", GLES20.GL_MAX_VERTEX_UNIFORM_VECTORS, Type.INTEGER), new Limit("Max Vertex Uniform Vectors", GLES20.GL_MAX_VERTEX_UNIFORM_VECTORS, Type.INTEGER),