WiimoteEmu: Change Shinkansen Start/Select to START/SELECT

For consistency with GameCube controllers and GBAs. I missed this
when reviewing the PR.

Also adding some i18n comments while I'm at it.
This commit is contained in:
JosJuice 2022-10-23 21:50:54 +02:00
parent 636c255130
commit 7437d2d9ad
1 changed files with 5 additions and 2 deletions

View File

@ -37,8 +37,8 @@ Shinkansen::Shinkansen() : Extension3rdParty("Shinkansen", _trans("Shinkansen Co
m_buttons->AddInput(ControllerEmu::DoNotTranslate, "B");
m_buttons->AddInput(ControllerEmu::DoNotTranslate, "C");
m_buttons->AddInput(ControllerEmu::DoNotTranslate, "D");
m_buttons->AddInput(ControllerEmu::Translate, _trans("Select"));
m_buttons->AddInput(ControllerEmu::Translate, _trans("Start"));
m_buttons->AddInput(ControllerEmu::Translate, _trans("SELECT"));
m_buttons->AddInput(ControllerEmu::Translate, _trans("START"));
// For easier axis mapping the right lever is inverted in Dolphin,
// so that the train coasts when no trigger is squeezed.
@ -46,7 +46,10 @@ Shinkansen::Shinkansen() : Extension3rdParty("Shinkansen", _trans("Shinkansen Co
m_levers->AddInput(ControllerEmu::Translate, _trans("L"));
m_levers->AddInput(ControllerEmu::Translate, _trans("R"));
// i18n: Noun. This is used as a label for a control group that represents lights on controllers.
groups.emplace_back(m_led = new ControllerEmu::ControlGroup(_trans("Light")));
// i18n: A light on the Shinkansen controller that lights up when the train doors are locked.
// Labeled 戸じめ (in Japanese) on the actual controller.
m_led->AddOutput(ControllerEmu::Translate, _trans("Doors Locked"));
}