Use std::llround in MapFloat

I don't see why not.
This commit is contained in:
Minty-Meeo 2022-09-22 11:30:32 -05:00
parent 22197c09a3
commit 73dfcc15a5
1 changed files with 5 additions and 5 deletions

View File

@ -206,9 +206,9 @@ public:
static_assert(std::is_integral<T>(), "T is only sane for int types.");
static_assert(std::is_floating_point<F>(), "F is only sane for float types.");
static_assert(std::numeric_limits<long>::min() <= std::numeric_limits<T>::min() &&
std::numeric_limits<long>::max() >= std::numeric_limits<T>::max(),
"long is not a superset of T. use of std::lround is not sane.");
static_assert(std::numeric_limits<long long>::min() <= std::numeric_limits<T>::min() &&
std::numeric_limits<long long>::max() >= std::numeric_limits<T>::max(),
"long long is not a superset of T. use of std::llround is not sane.");
// Here we round when converting from float to int.
// After applying our deadzone, resizing, and reshaping math
@ -216,9 +216,9 @@ public:
// Casting would round down but rounding will yield our "zero_value".
if (input_value > 0)
return T(std::lround((pos_1_value - zero_value) * input_value + zero_value));
return T(std::llround((pos_1_value - zero_value) * input_value + zero_value));
else
return T(std::lround((zero_value - neg_1_value) * input_value + zero_value));
return T(std::llround((zero_value - neg_1_value) * input_value + zero_value));
}
protected: