Only delete this buffer if we support it.

This commit is contained in:
Ryan Houdek 2011-12-16 23:37:22 -06:00
parent fe6fb55389
commit 73c3f198f4
1 changed files with 6 additions and 3 deletions

View File

@ -186,11 +186,14 @@ namespace OGL
iter->second.Destroy();
pshaders.clear();
if (g_ActiveConfig.backend_info.bSupportsGLSLUBO)
{
glBindBuffer(GL_UNIFORM_BUFFER, 0);
glDeleteBuffers(1, &s_ps_vs_ubo);
s_ps_vs_ubo = 0;
}
}
}
void GetProgramShaderId(PROGRAMUID *uid, GLuint _v, GLuint _p)
{