diff --git a/GC6E01.ini b/GC6E01.ini index 554097dab5..3ed1b740d7 100644 --- a/GC6E01.ini +++ b/GC6E01.ini @@ -1,9 +1,17 @@ # GC6E01 - Pokemon Colosseum -[Core] -#Values set here will override the main dolphin settings. -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 -Issues="Music is buggy, black overlay (use projection hack to fix)" -[OnFrame] -[ActionReplay] +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = HLE music drops notes, if EFB scale is not integral, 1x, 2x or 3x serious texture glitches occur +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +EFBScale = 1 diff --git a/GC6P01.ini b/GC6P01.ini index 899213b27c..50c34ce8e4 100644 --- a/GC6P01.ini +++ b/GC6P01.ini @@ -2,8 +2,16 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = HLE music drops notes, if EFB scale is not integral, 1x, 2x or 3x serious texture glitches occur [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +EFBScale = 1 diff --git a/GHAE08.ini b/GHAE08.ini index ab87aa0473..975b80f28e 100644 --- a/GHAE08.ini +++ b/GHAE08.ini @@ -1,10 +1,15 @@ # GHAE08 - RESIDENT EVIL2 [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 4 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] diff --git a/GLRE64.ini b/GLRE64.ini index bd29f4c711..2c1ba2c144 100644 --- a/GLRE64.ini +++ b/GLRE64.ini @@ -2,8 +2,15 @@ [Core] Values set here will override the main dolphin settings. TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = +EmulationIssues = Does not boot +EmulationStateId = 1 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] diff --git a/GMNE78.ini b/GMNE78.ini new file mode 100644 index 0000000000..b6fb2d9383 --- /dev/null +++ b/GMNE78.ini @@ -0,0 +1,18 @@ +# GMNE78 - Scream Arena +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Videos require real XFB, HLE sound is weird +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True diff --git a/GWYE41.ini b/GWYE41.ini index e872f7126b..9aa12b7bd6 100644 --- a/GWYE41.ini +++ b/GWYE41.ini @@ -1,6 +1,20 @@ # GWYE41 - Tom Clancy's Splinter Cell Double Agent [Core] Values set here will override the main dolphin settings. +TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 +EmulationStateId = 3 +EmulationIssues = Requires MMUSH and ATC. Videos require real XFB. [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True +UseRealXFB = True +SafeTextureCache = True diff --git a/GXXE01.ini b/GXXE01.ini new file mode 100644 index 0000000000..4b0d713cbb --- /dev/null +++ b/GXXE01.ini @@ -0,0 +1,17 @@ +# GXXE01 - POKeMON XD +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = HLE music fades in and out. If EFB scale is not integral, 1x, 2x or 3x serious texture glitches occur +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +EFBScale = 1 diff --git a/SXDE52.ini b/SXDE52.ini new file mode 100644 index 0000000000..4692edff65 --- /dev/null +++ b/SXDE52.ini @@ -0,0 +1,15 @@ +# SXDE52 - Guitar Hero Van Halen +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Plays awfully if emu doesn't run at 100% +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/UGPE01.ini b/UGPE01.ini new file mode 100644 index 0000000000..be1df382cb --- /dev/null +++ b/UGPE01.ini @@ -0,0 +1,15 @@ +# UGPE01 - Game Boy Player Start-up Disc for US +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +EmulationIssues = No GameBoy Player Device (r7185) +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko]