Fix code to comply with coding style

This commit is contained in:
unknown 2015-07-29 19:48:08 -06:00 committed by mirrorbender
parent 0faba3b018
commit 739ede2242
4 changed files with 15 additions and 17 deletions

View File

@ -46,7 +46,6 @@
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/XFMemory.h"
// TODO: Move these out of here.
int frameCount;
int OSDChoice;
@ -489,6 +488,7 @@ void Renderer::UpdateDrawRectangle(int backbuffer_width, int backbuffer_height)
Ratio = (WinWidth / WinHeight) / VideoInterface::GetAspectRatio(g_aspect_wide);
break;
}
if (g_ActiveConfig.iAspectRatio != ASPECT_STRETCH)
{
if (Ratio > 1.0f)

View File

@ -40,7 +40,6 @@ extern int OSDChoice;
extern bool bLastFrameDumped;
// Renderer really isn't a very good name for this class - it's more like "Misc".
// The long term goal is to get rid of this class and replace it with others that make
// more sense.
@ -137,7 +136,6 @@ public:
static Common::Event s_screenshotCompleted;
protected:
static void CalculateTargetScale(int x, int y, int* scaledX, int* scaledY);