XFMemory: Rename hostinfo to invtxspec
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@ -416,23 +416,23 @@ struct Projection
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struct XFMemory
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{
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float posMatrices[256]; // 0x0000 - 0x00ff
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u32 unk0[768]; // 0x0100 - 0x03ff
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float normalMatrices[96]; // 0x0400 - 0x045f
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u32 unk1[160]; // 0x0460 - 0x04ff
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float postMatrices[256]; // 0x0500 - 0x05ff
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Light lights[8]; // 0x0600 - 0x067f
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u32 unk2[2432]; // 0x0680 - 0x0fff
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u32 error; // 0x1000
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u32 diag; // 0x1001
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u32 state0; // 0x1002
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u32 state1; // 0x1003
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u32 xfClock; // 0x1004
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ClipDisable clipDisable; // 0x1005
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u32 perf0; // 0x1006
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u32 perf1; // 0x1007
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INVTXSPEC hostinfo; // 0x1008 number of textures,colors,normals from vertex input
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NumColorChannel numChan; // 0x1009
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float posMatrices[256]; // 0x0000 - 0x00ff
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u32 unk0[768]; // 0x0100 - 0x03ff
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float normalMatrices[96]; // 0x0400 - 0x045f
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u32 unk1[160]; // 0x0460 - 0x04ff
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float postMatrices[256]; // 0x0500 - 0x05ff
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Light lights[8]; // 0x0600 - 0x067f
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u32 unk2[2432]; // 0x0680 - 0x0fff
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u32 error; // 0x1000
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u32 diag; // 0x1001
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u32 state0; // 0x1002
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u32 state1; // 0x1003
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u32 xfClock; // 0x1004
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ClipDisable clipDisable; // 0x1005
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u32 perf0; // 0x1006
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u32 perf1; // 0x1007
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INVTXSPEC invtxspec; // 0x1008
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NumColorChannel numChan; // 0x1009
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u32 ambColor[NUM_XF_COLOR_CHANNELS]; // 0x100a, 0x100b
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u32 matColor[NUM_XF_COLOR_CHANNELS]; // 0x100c, 0x100d
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LitChannel color[NUM_XF_COLOR_CHANNELS]; // 0x100e, 0x100f
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