GUI: Typos
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4217 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -345,7 +345,7 @@ CFrame::CFrame(wxFrame* parent,
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if (SConfig::GetInstance().m_InterfaceLogWindow) m_LogWindow = new CLogWindow(this, IDM_LOGWINDOW);
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// Start debugging mazimized
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//if (UseDebugger) this->Maximize(true);
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if (UseDebugger) this->Maximize(true);
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// Debugger class
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if (UseDebugger)
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{
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@ -245,7 +245,7 @@ void GFXConfigDialogOGL::CreateGUIControls()
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m_Fullscreen->SetToolTip(
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wxT("Start the separate window in fullscreen mode.")
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wxT(" Press Alt+Enter to switch between Fullscreen and Windowed mode.")
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wxT("\n\nApplies instanty during gameplay: <No>"));
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wxT("\n\nApplies instanty during gameplay: <Yes>"));
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m_NativeResolution->SetToolTip(
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wxT("This will use the game's native resolution and stretch it to fill the")
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wxT("\nwindow instead of changing the internal display resolution. It")
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