just some , useless for emulation , changes that might make it easier for us all :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3752 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -59,6 +59,7 @@ static bool LoadRom(const char *fname, int size_in_words, u16 *rom)
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return true;
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return true;
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}
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}
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PanicAlert("Failed to load DSP Rom : %s",fname);
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// Always keep ROMs write protected.
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// Always keep ROMs write protected.
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WriteProtectMemory(g_dsp.irom, size_in_bytes, false);
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WriteProtectMemory(g_dsp.irom, size_in_bytes, false);
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return false;
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return false;
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@ -611,7 +611,7 @@
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Name="Docs"
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Name="Docs"
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>
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>
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<File
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<File
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RelativePath="..\..\..\..\docs\DSP\AX.c"
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RelativePath="..\..\..\docs\DSP\AX.c"
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>
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>
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<FileConfiguration
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<FileConfiguration
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Name="Debug|Win32"
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Name="Debug|Win32"
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@ -663,19 +663,19 @@
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</FileConfiguration>
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</FileConfiguration>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\..\..\docs\DSP\Crazy Taxi.txt"
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RelativePath="..\..\..\docs\DSP\Crazy Taxi.txt"
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>
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\..\..\docs\DSP\dsp_rom.txt"
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RelativePath="..\..\..\docs\DSP\dsp_rom.txt"
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>
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\..\..\docs\DSP\DSP_UC_Zelda.txt"
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RelativePath="..\..\..\docs\DSP\DSP_UC_Zelda.txt"
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>
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\..\..\docs\DSP\SrcSelect_.c"
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RelativePath="..\..\..\docs\DSP\SrcSelect_.c"
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>
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>
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<FileConfiguration
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<FileConfiguration
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Name="Debug|Win32"
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Name="Debug|Win32"
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@ -727,7 +727,7 @@
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</FileConfiguration>
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</FileConfiguration>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\..\..\docs\DSP\wwdsp.c"
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RelativePath="..\..\..\docs\DSP\wwdsp.c"
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>
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>
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<FileConfiguration
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<FileConfiguration
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Name="Debug|Win32"
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Name="Debug|Win32"
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@ -779,11 +779,11 @@
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</FileConfiguration>
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</FileConfiguration>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\..\..\docs\DSP\Zelda.txt"
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RelativePath="..\..\..\docs\DSP\Zelda.txt"
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>
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>
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</File>
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</File>
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<File
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<File
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RelativePath="..\..\..\..\docs\DSP\zeldaNotes.txt"
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RelativePath="..\..\..\docs\DSP\zeldaNotes.txt"
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>
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>
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</File>
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</File>
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</Filter>
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</Filter>
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