Fix the DEBUG builds that were broken in r4154.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4155 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -343,7 +343,7 @@
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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CharacterSet="2"
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CharacterSet="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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@ -369,7 +369,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../../../Externals;../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src"
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AdditionalIncludeDirectories="../../PluginSpecs;../../Core/Common/Src;../../Core/VideoCommon/Src;../../../Externals;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;VIDEO_DIRECTX9_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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@ -398,11 +398,11 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="cg.lib cgD3D9.lib dsound.lib odbc32.lib odbccp32.lib comctl32.lib d3d9.lib d3dx9.lib winmm.lib vfw32.lib"
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AdditionalDependencies="cg.lib cgD3D9.lib dsound.lib odbc32.lib odbccp32.lib comctl32.lib d3d9.lib d3dx9.lib winmm.lib vfw32.lib rpcrt4.lib wxbase28ud.lib wxmsw28ud_core.lib"
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OutputFile="..\..\..\Binary\x64\Plugins\Plugin_VideoDX9D.dll"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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AdditionalLibraryDirectories="..\..\..\Externals\Cg64"
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AdditionalLibraryDirectories="..\..\..\Externals\Cg64;"..\..\..\Externals\wxWidgets\lib\vc_lib\$(PlatformName)""
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GenerateManifest="false"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
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@ -16,6 +16,7 @@
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// http://code.google.com/p/dolphin-emu/
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#include "Common.h"
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#include "FileUtil.h"
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#include "D3DBase.h"
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