revert r4308 - that change was executed quite badly. Let's try and keep things sane...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4310 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
10962d5e10
commit
72f443c5ce
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@ -179,9 +179,6 @@ static void classic_ctrl_pressed_buttons(struct classic_ctrl_t* cc, short now) {
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/* message is inverted (0 is active, 1 is inactive) */
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now = ~now & CLASSIC_CTRL_BUTTON_ALL;
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/* preserve old btns pressed */
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cc->btns_last = cc->btns;
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/* pressed now & were pressed, then held */
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cc->btns_held = (now & cc->btns);
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@ -57,7 +57,6 @@
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#include "classic.h"
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#include "guitar_hero_3.h"
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#include "wiiboard.h"
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#include "motion_plus.h"
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#include "events.h"
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static void idle_cycle(struct wiimote_t* wm);
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@ -309,9 +308,6 @@ void wiiuse_pressed_buttons(struct wiimote_t* wm, byte* msg) {
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/* convert to big endian */
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now = BIG_ENDIAN_SHORT(*(short*)msg) & WIIMOTE_BUTTON_ALL;
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/* preserve old btns pressed */
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wm->btns_last = wm->btns;
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/* pressed now & were pressed, then held */
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wm->btns_held = (now & wm->btns);
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@ -446,6 +442,7 @@ static void event_status(struct wiimote_t* wm, byte* msg) {
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int led[4] = {0};
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int attachment = 0;
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int ir = 0;
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int exp_changed = 0;
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/*
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* An event occured.
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@ -477,34 +474,17 @@ static void event_status(struct wiimote_t* wm, byte* msg) {
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/* find the battery level and normalize between 0 and 1 */
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wm->battery_level = (msg[5] / (float)WM_MAX_BATTERY_CODE);
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if(!ir && WIIMOTE_IS_SET(wm,WIIMOTE_STATE_IR_INIT)) {
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR_INIT);
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wiiuse_set_ir(wm, 1);
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goto done;
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}
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if(ir && !WIIMOTE_IS_SET(wm,WIIMOTE_STATE_IR)) WIIMOTE_ENABLE_STATE(wm,WIIMOTE_STATE_IR);
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/* expansion port */
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if (attachment){
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if(!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP) && !WIIMOTE_IS_SET(wm,WIIMOTE_STATE_EXP_FAILED && !WIIMOTE_IS_SET(wm,WIIMOTE_STATE_EXP_HANDSHAKE))) {
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/* send the initialization code for the attachment */
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handshake_expansion(wm, NULL, 0);
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goto done;
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}
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} else{
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WIIMOTE_DISABLE_STATE(wm,WIIMOTE_STATE_EXP_FAILED);
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if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP)) {
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/* attachment removed */
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disable_expansion(wm);
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goto done;
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}
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if (attachment && !WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP)) {
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/* send the initialization code for the attachment */
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handshake_expansion(wm, NULL, 0);
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exp_changed = 1;
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} else if (!attachment && WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP)) {
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/* attachment removed */
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disable_expansion(wm);
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exp_changed = 1;
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}
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wiiuse_set_report_type(wm);
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done:
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#ifdef WIN32
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if (!attachment) {
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WIIUSE_DEBUG("Setting timeout to normal %i ms.", wm->normal_timeout);
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@ -512,6 +492,20 @@ done:
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}
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#endif
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/*
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* From now on the remote will only send status packets.
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* We need to send a WIIMOTE_CMD_REPORT_TYPE packet to
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* reenable other incoming reports.
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*/
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if (exp_changed && WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR)) {
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/*
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* Since the expansion status changed IR needs to
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* be reset for the new IR report mode.
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*/
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
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wiiuse_set_ir(wm, 1);
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} else
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wiiuse_set_report_type(wm);
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}
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@ -610,7 +604,6 @@ void handshake_expansion(struct wiimote_t* wm, byte* data, unsigned short len) {
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wm->event = WIIUSE_WII_BOARD_CTRL_INSERTED;
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break;
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}
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default:
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{
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WIIUSE_WARNING("Unknown expansion type. Code: 0x%x", wid);
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@ -655,16 +648,11 @@ void disable_expansion(struct wiimote_t* wm) {
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wii_board_disconnected(&wm->exp.wb);
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wm->event = WIIUSE_WII_BOARD_CTRL_REMOVED;
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break;
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case EXP_MOTION_PLUS:
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motion_plus_disconnected(&wm->exp.mp);
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wm->event = WIIUSE_MOTION_PLUS_CTRL_REMOVED;
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break;
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default:
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break;
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}
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WIIMOTE_DISABLE_STATE(wm, (WIIMOTE_STATE_EXP|WIIMOTE_STATE_EXP_HANDSHAKE));
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP);
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wm->exp.type = EXP_NONE;
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}
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@ -808,18 +796,12 @@ static int state_changed(struct wiimote_t* wm) {
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}
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case EXP_WII_BOARD:
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{
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STATE_CHANGED(wm->exp.wb.rtl, wm->lstate.exp.wb.rtl);
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STATE_CHANGED(wm->exp.wb.rtr, wm->lstate.exp.wb.rtr);
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STATE_CHANGED(wm->exp.wb.rbl, wm->lstate.exp.wb.rbl);
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STATE_CHANGED(wm->exp.wb.rbr, wm->lstate.exp.wb.rbr);
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STATE_CHANGED(wm->exp.wb.ltr,wm->exp.wb.tr);
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STATE_CHANGED(wm->exp.wb.ltl,wm->exp.wb.tl);
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STATE_CHANGED(wm->exp.wb.lbr,wm->exp.wb.br);
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STATE_CHANGED(wm->exp.wb.lbl,wm->exp.wb.bl);
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break;
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}
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case EXP_MOTION_PLUS:
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{
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STATE_CHANGED(wm->lstate.exp.mp.rx, wm->exp.mp.rx);
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STATE_CHANGED(wm->lstate.exp.mp.ry, wm->exp.mp.ry);
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STATE_CHANGED(wm->lstate.exp.mp.rz, wm->exp.mp.rz);
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}
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case EXP_NONE:
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{
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break;
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@ -176,10 +176,10 @@ void guitar_hero_3_event(struct guitar_hero_3_t* gh3, byte* msg) {
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gh3->touch_bar = GUITAR_HERO_3_TOUCH_GREEN;
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/* whammy bar */
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gh3->whammy_bar = (gh3->wb_raw - GUITAR_HERO_3_WHAMMY_BAR_MIN) / (float)(GUITAR_HERO_3_WHAMMY_BAR_MAX - GUITAR_HERO_3_WHAMMY_BAR_MIN);
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gh3->whammy_bar = (msg[3] - GUITAR_HERO_3_WHAMMY_BAR_MIN) / (float)(GUITAR_HERO_3_WHAMMY_BAR_MAX - GUITAR_HERO_3_WHAMMY_BAR_MIN);
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/* joy stick */
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calc_joystick_state(&gh3->js, gh3->js.pos.x, gh3->js.pos.y);
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calc_joystick_state(&gh3->js, msg[0], msg[1]);
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}
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@ -51,26 +51,6 @@ static float ir_distance(struct ir_dot_t* dot);
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static int ir_correct_for_bounds(int* x, int* y, enum aspect_t aspect, int offset_x, int offset_y);
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static void ir_convert_to_vres(int* x, int* y, enum aspect_t aspect, unsigned int vx, unsigned int vy);
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/**
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* @brief Set if the wiimote IR mode.
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*
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* @param wm Pointer to a wiimote_t structure.
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*/
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void wiiuse_set_ir_mode(struct wiimote_t *wm)
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{
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byte buf = 0x00;
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if(!wm) return;
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if(WIIMOTE_IS_SET(wm,WIIMOTE_STATE_IR)) return;
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if(WIIMOTE_IS_SET(wm,WIIMOTE_STATE_EXP))
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buf = WM_IR_TYPE_BASIC;
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else
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buf = WM_IR_TYPE_EXTENDED;
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wiiuse_write_data(wm,WM_REG_IR_MODENUM, &buf, 1);
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}
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/**
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* @brief Set if the wiimote should track IR targets.
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@ -95,10 +75,7 @@ void wiiuse_set_ir(struct wiimote_t* wm, int status) {
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*/
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if (!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_HANDSHAKE_COMPLETE)) {
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WIIUSE_DEBUG("Tried to enable IR, will wait until handshake finishes.");
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if(status)
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WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR);
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else
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR_INIT);
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WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_IR);
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return;
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}
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@ -150,11 +127,11 @@ void wiiuse_set_ir(struct wiimote_t* wm, int status) {
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wiiuse_write_data(wm, WM_REG_IR_BLOCK2, (byte*)block2, 2);
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/* set the IR mode */
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if(WIIMOTE_IS_SET(wm,WIIMOTE_STATE_EXP))
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if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP))
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buf = WM_IR_TYPE_BASIC;
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else
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else
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buf = WM_IR_TYPE_EXTENDED;
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wiiuse_write_data(wm,WM_REG_IR_MODENUM, &buf, 1);
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wiiuse_write_data(wm, WM_REG_IR_MODENUM, &buf, 1);
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#ifndef WIN32
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usleep(50000);
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@ -163,7 +140,7 @@ void wiiuse_set_ir(struct wiimote_t* wm, int status) {
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#endif
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/* set the wiimote report type */
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wiiuse_status(wm);
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wiiuse_set_report_type(wm);
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WIIUSE_DEBUG("Enabled IR camera for wiimote id %i (sensitivity level %i).", wm->unid, ir_level);
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}
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@ -327,8 +304,6 @@ void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level) {
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return;
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}
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if(!WIIMOTE_IS_SET(wm,WIIMOTE_STATE_IR)) return;
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/* set the new sensitivity */
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get_ir_sens(wm, &block1, &block2);
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@ -1,93 +0,0 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include <string.h>
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#ifdef WIN32
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#include <Winsock2.h>
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#endif
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#include "definitions.h"
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#include "wiiuse_internal.h"
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#include "dynamics.h"
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#include "events.h"
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#include "wiiboard.h"
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#include "io.h"
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void wiiuse_motion_plus_check(struct wiimote_t *wm,ubyte *data,uword len)
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{
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u32 val;
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if(data == NULL)
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{
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wiiuse_read_data(wm, wm->motion_plus_id, WM_EXP_ID, 6, wiiuse_motion_plus_check);
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}
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else
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{
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP);
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP_FAILED);
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP_HANDSHAKE);
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val = (data[3] << 16) | (data[2] << 24) | (data[4] << 8) | data[5];
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if(val == EXP_ID_CODE_MOTION_PLUS)
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{
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/* handshake done */
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wm->event = WIIUSE_MOTION_PLUS_ACTIVATED;
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wm->exp.type = EXP_MOTION_PLUS;
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WIIMOTE_ENABLE_STATE(wm,WIIMOTE_STATE_EXP);
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wiiuse_set_ir_mode(wm);
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}
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}
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}
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static void wiiuse_set_motion_plus_clear2(struct wiimote_t *wm,ubyte *data,uword len)
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{
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP);
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP_FAILED);
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WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP_HANDSHAKE);
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wiiuse_set_ir_mode(wm);
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wiiuse_status(wm,NULL);
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}
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static void wiiuse_set_motion_plus_clear1(struct wiimote_t *wm,ubyte *data,uword len)
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{
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ubyte val = 0x00;
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wiiuse_write_data(wm,WM_EXP_MEM_ENABLE1,&val,1,wiiuse_set_motion_plus_clear2);
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}
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void wiiuse_set_motion_plus(struct wiimote_t *wm, int status)
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{
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ubyte val;
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if(WIIMOTE_IS_SET(wm,WIIMOTE_STATE_EXP_HANDSHAKE))
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return;
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WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_EXP_HANDSHAKE);
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if(status)
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{
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val = 0x04;
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wiiuse_write_data(wm,WM_EXP_MOTION_PLUS_ENABLE,&val,1,wiiuse_motion_plus_check);
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}
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else
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{
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wiiuse_disable_expansion(wm);
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val = 0x55;
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wiiuse_write_data(wm,WM_EXP_MEM_ENABLE1,&val,1,wiiuse_set_motion_plus_clear1);
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}
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}
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void motion_plus_disconnected(struct motion_plus_t* mp)
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{
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WIIUSE_DEBUG("Motion plus disconnected");
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memset(mp, 0, sizeof(struct motion_plus_t));
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}
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void motion_plus_event(struct motion_plus_t* mp, ubyte* msg)
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{
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mp->rx = ((msg[5] & 0xFC) << 6) | msg[2]; // Pitch
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mp->ry = ((msg[4] & 0xFC) << 6) | msg[1]; // Roll
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mp->rz = ((msg[3] & 0xFC) << 6) | msg[0]; // Yaw
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mp->ext = msg[4] & 0x1;
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mp->status = (msg[3] & 0x3) | ((msg[4] & 0x2) << 1); // roll, yaw, pitch
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}
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@ -1,23 +0,0 @@
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/**
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* @file
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* @brief Motion plus extension
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*/
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#ifndef MOTION_PLUS_H_INCLUDED
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#define MOTION_PLUS_H_INCLUDED
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#include "wiiuse_internal.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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void motion_plus_disconnected(struct motion_plus_t* mp);
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void motion_plus_event(struct motion_plus_t* mp, byte* msg);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -189,9 +189,6 @@ static void nunchuk_pressed_buttons(struct nunchuk_t* nc, byte now) {
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/* message is inverted (0 is active, 1 is inactive) */
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now = ~now & NUNCHUK_BUTTON_ALL;
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/* preserve old btns pressed */
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nc->btns_last = nc->btns;
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/* pressed now & were pressed, then held */
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nc->btns_held = (now & nc->btns);
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@ -138,7 +138,6 @@
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#define EXP_CLASSIC 2
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#define EXP_GUITAR_HERO_3 3
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#define EXP_WII_BOARD 4
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#define EXP_MOTION_PLUS 5
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/* IR correction types */
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typedef enum ir_position_t {
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@ -215,8 +214,8 @@ typedef enum ir_position_t {
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* be a useful feature to keep so it wasn't removed.
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*/
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#ifdef WIN32
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#define WIIMOTE_DEFAULT_TIMEOUT 100
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#define WIIMOTE_EXP_TIMEOUT 100
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#define WIIMOTE_DEFAULT_TIMEOUT 10
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#define WIIMOTE_EXP_TIMEOUT 10
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#endif
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typedef unsigned char byte;
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@ -419,7 +418,6 @@ typedef struct nunchuk_t {
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int* flags; /**< options flag (points to wiimote_t.flags) */
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byte btns; /**< what buttons have just been pressed */
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byte btns_last; /**< what buttons have just been pressed */
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byte btns_held; /**< what buttons are being held down */
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byte btns_released; /**< what buttons were just released this */
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@ -438,7 +436,6 @@ typedef struct nunchuk_t {
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*/
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typedef struct classic_ctrl_t {
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short btns; /**< what buttons have just been pressed */
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short btns_last; /**< what buttons have just been pressed */
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short btns_held; /**< what buttons are being held down */
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short btns_released; /**< what buttons were just released this */
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@ -493,13 +490,6 @@ typedef struct wii_board_t {
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float y;
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} wii_board_t;
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typedef struct motion_plus_t
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{
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short rx, ry, rz;
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byte status;
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byte ext;
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} motion_plus_t;
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/**
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* @struct expansion_t
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* @brief Generic expansion device plugged into wiimote.
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@ -512,7 +502,6 @@ typedef struct expansion_t {
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struct classic_ctrl_t classic;
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struct guitar_hero_3_t gh3;
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struct wii_board_t wb;
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struct motion_plus_t mp;
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};
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} expansion_t;
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@ -553,8 +542,6 @@ typedef struct wiimote_state_t {
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|||
unsigned short btns;
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||||
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||||
struct vec3b_t accel;
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||||
struct expansion_t exp;
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||||
|
||||
} wiimote_state_t;
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||||
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||||
|
||||
|
@ -577,9 +564,7 @@ typedef enum WIIUSE_EVENT_TYPE {
|
|||
WIIUSE_GUITAR_HERO_3_CTRL_INSERTED,
|
||||
WIIUSE_GUITAR_HERO_3_CTRL_REMOVED,
|
||||
WIIUSE_WII_BOARD_CTRL_INSERTED,
|
||||
WIIUSE_WII_BOARD_CTRL_REMOVED,
|
||||
WIIUSE_MOTION_PLUS_CTRL_REMOVED,
|
||||
WIIUSE_MOTION_PLUS_CTRL_INSERTED
|
||||
WIIUSE_WII_BOARD_CTRL_REMOVED
|
||||
} WIIUSE_EVENT_TYPE;
|
||||
|
||||
/**
|
||||
|
@ -626,7 +611,6 @@ typedef struct wiimote_t {
|
|||
WCONST struct ir_t ir; /**< IR data */
|
||||
|
||||
WCONST unsigned short btns; /**< what buttons have just been pressed */
|
||||
WCONST unsigned short btns_last; /**< what buttons have just been pressed */
|
||||
WCONST unsigned short btns_held; /**< what buttons are being held down */
|
||||
WCONST unsigned short btns_released; /**< what buttons were just released this */
|
||||
|
||||
|
@ -637,8 +621,6 @@ typedef struct wiimote_t {
|
|||
|
||||
WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occured */
|
||||
WCONST byte event_buf[MAX_PAYLOAD]; /**< event buffer */
|
||||
|
||||
WCONST byte motion_plus_id[6];
|
||||
} wiimote;
|
||||
|
||||
|
||||
|
@ -714,9 +696,6 @@ WIIUSE_EXPORT extern int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int le
|
|||
/* Balance Board */
|
||||
WIIUSE_EXPORT extern void wiiuse_set_wii_board_calib(struct wiimote_t *wm);
|
||||
|
||||
/* motion_plus.c */
|
||||
WIIUSE_EXPORT extern void wiiuse_set_motion_plus(struct wiimote_t *wm, int status);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -157,7 +157,6 @@
|
|||
#define EXP_ID_CODE_WII_BOARD 0xa4200402 //Find the encrypted epansion id code
|
||||
#define EXP_ID_CODE_CLASSIC_CONTROLLER 0x9A1EFDFD
|
||||
#define EXP_ID_CODE_GUITAR 0x9A1EFDFB
|
||||
#define EXP_ID_CODE_MOTION_PLUS 0xa4200405 //Find the encrypted epansion id code
|
||||
|
||||
#define EXP_HANDSHAKE_LEN 224
|
||||
|
||||
|
@ -168,24 +167,20 @@
|
|||
********************/
|
||||
|
||||
/* wiimote state flags - (some duplicated in wiiuse.h)*/
|
||||
#define WIIMOTE_STATE_DEV_FOUND 0x00001
|
||||
//#define WIIMOTE_STATE_DEV_REGISTER 0x00002
|
||||
#define WIIMOTE_STATE_HANDSHAKE 0x00004 /* actual connection exists but no handshake yet */
|
||||
#define WIIMOTE_STATE_HANDSHAKE_COMPLETE 0x00008 /* actual connection exists but no handshake yet */
|
||||
#define WIIMOTE_STATE_CONNECTED 0x00010
|
||||
#define WIIMOTE_STATE_EXP_HANDSHAKE 0x00020 /* actual connection exists but no handshake yet */
|
||||
#define WIIMOTE_STATE_EXP_FAILED 0x00040 /* actual connection exists but no handshake yet */
|
||||
#define WIIMOTE_STATE_RUMBLE 0x00100
|
||||
#define WIIMOTE_STATE_ACC 0x00100
|
||||
#define WIIMOTE_STATE_EXP 0x00200
|
||||
#define WIIMOTE_STATE_IR 0x00400
|
||||
#define WIIMOTE_STATE_SPEAKER 0x00800
|
||||
#define WIIMOTE_STATE_IR_SENS_LVL1 0x01000
|
||||
#define WIIMOTE_STATE_IR_SENS_LVL2 0x02000
|
||||
#define WIIMOTE_STATE_IR_SENS_LVL3 0x04000
|
||||
#define WIIMOTE_STATE_IR_SENS_LVL4 0x08000
|
||||
#define WIIMOTE_STATE_IR_SENS_LVL5 0x10000
|
||||
#define WIIMOTE_STATE_IR_INIT 0x20000
|
||||
#define WIIMOTE_STATE_DEV_FOUND 0x0001
|
||||
#define WIIMOTE_STATE_HANDSHAKE 0x0002 /* actual connection exists but no handshake yet */
|
||||
#define WIIMOTE_STATE_HANDSHAKE_COMPLETE 0x0004 /* actual connection exists but no handshake yet */
|
||||
#define WIIMOTE_STATE_CONNECTED 0x0008
|
||||
#define WIIMOTE_STATE_RUMBLE 0x0010
|
||||
#define WIIMOTE_STATE_ACC 0x0020
|
||||
#define WIIMOTE_STATE_EXP 0x0040
|
||||
#define WIIMOTE_STATE_IR 0x0080
|
||||
#define WIIMOTE_STATE_SPEAKER 0x0100
|
||||
#define WIIMOTE_STATE_IR_SENS_LVL1 0x0200
|
||||
#define WIIMOTE_STATE_IR_SENS_LVL2 0x0400
|
||||
#define WIIMOTE_STATE_IR_SENS_LVL3 0x0800
|
||||
#define WIIMOTE_STATE_IR_SENS_LVL4 0x1000
|
||||
#define WIIMOTE_STATE_IR_SENS_LVL5 0x2000
|
||||
|
||||
#define WIIMOTE_INIT_STATES (WIIMOTE_STATE_IR_SENS_LVL3)
|
||||
|
||||
|
|
Loading…
Reference in New Issue