fix opengl debug build on win32
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@ -217,7 +217,7 @@ void ApplySSAASettings() {
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#endif
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}
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void ErrorCallback( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char* message, void* userParam)
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void GLAPIENTRY ErrorCallback( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char* message, void* userParam)
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{
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// GLES3 doesn't natively support this
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// XXX: Include GLES2 extensions header so we can use this
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