Externals: Use Common ASSERT for IM_ASSERT
This does introduce a dependency on common and on fmt from imgui, but gives a better experience.
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@ -1,3 +1,7 @@
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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set(SRCS
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set(SRCS
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imgui.cpp
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imgui.cpp
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imgui_draw.cpp
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imgui_draw.cpp
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@ -8,3 +12,8 @@ set(SRCS
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add_library(imgui STATIC ${SRCS})
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add_library(imgui STATIC ${SRCS})
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target_include_directories(imgui PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}")
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target_include_directories(imgui PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}")
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target_link_libraries(imgui
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PRIVATE
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common
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fmt::fmt
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)
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@ -0,0 +1 @@
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When updating, make sure to preserve changes to imconfig.h. Dolphin modifies it to use a custom assertion handler and to tweak settings.
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@ -14,10 +14,11 @@
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#pragma once
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#pragma once
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#include "Common/Assert.h"
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//---- Define assertion handler. Defaults to calling assert().
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//---- Define assertion handler. Defaults to calling assert().
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// If your macro uses multiple statements, make sure is enclosed in a 'do { .. } while (0)' block so it can be used as a single statement.
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// If your macro uses multiple statements, make sure is enclosed in a 'do { .. } while (0)' block so it can be used as a single statement.
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//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
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#define IM_ASSERT(_EXPR) ASSERT(_EXPR)
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//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts
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//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows
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//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows
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// Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
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// Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
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