D3D: Enabled depth clipping

This commit is contained in:
Yuriy O'Donnell 2014-10-21 06:26:20 +02:00
parent 305d2e1863
commit 72ba13ca8a
1 changed files with 1 additions and 1 deletions

View File

@ -262,7 +262,7 @@ ID3D11RasterizerState* StateCache::Get(RasterizerState state)
D3D11_RASTERIZER_DESC rastdc = CD3D11_RASTERIZER_DESC(state.wireframe ? D3D11_FILL_WIREFRAME : D3D11_FILL_SOLID, D3D11_RASTERIZER_DESC rastdc = CD3D11_RASTERIZER_DESC(state.wireframe ? D3D11_FILL_WIREFRAME : D3D11_FILL_SOLID,
state.cull_mode, state.cull_mode,
false, 0, 0.f, 0, false, true, false, false); false, 0, 0.f, 0, true, true, false, false);
ID3D11RasterizerState* res = nullptr; ID3D11RasterizerState* res = nullptr;