SI_DeviceGBA: clarify request-response state machine

Inspired by "#5147: GBASockServer: remove m_device_number (fixes
warning)," trying to wrap my head around how this file works.
This commit is contained in:
Michael Maltese 2017-03-25 16:50:54 -07:00
parent bacc35d99e
commit 72946a40f6
2 changed files with 56 additions and 51 deletions

View File

@ -239,31 +239,28 @@ void GBASockServer::Send(const u8* si_buffer)
if (!GetAvailableSock(m_client))
return;
for (size_t i = 0; i < m_send_data.size(); i++)
m_send_data[i] = si_buffer[i ^ 3];
m_cmd = (u8)m_send_data[0];
std::array<u8, 5> send_data;
for (size_t i = 0; i < send_data.size(); i++)
send_data[i] = si_buffer[i ^ 3];
m_cmd = send_data[0];
#ifdef _DEBUG
NOTICE_LOG(SERIALINTERFACE, "%01d cmd %02x [> %02x%02x%02x%02x]", m_device_number,
(u8)m_send_data[0], (u8)m_send_data[1], (u8)m_send_data[2], (u8)m_send_data[3],
(u8)m_send_data[4]);
NOTICE_LOG(SERIALINTERFACE, "%01d cmd %02x [> %02x%02x%02x%02x]", m_device_number, send_data[0],
send_data[1], send_data[2], send_data[3], send_data[4]);
#endif
m_client->setBlocking(false);
sf::Socket::Status status;
if (m_cmd == CMD_WRITE)
status = m_client->send(m_send_data.data(), m_send_data.size());
status = m_client->send(send_data.data(), send_data.size());
else
status = m_client->send(m_send_data.data(), 1);
status = m_client->send(send_data.data(), 1);
if (m_cmd != CMD_STATUS)
m_booted = true;
if (status == sf::Socket::Disconnected)
Disconnect();
m_time_cmd_sent = CoreTiming::GetTicks();
}
int GBASockServer::Receive(u8* si_buffer)
@ -272,21 +269,17 @@ int GBASockServer::Receive(u8* si_buffer)
if (!GetAvailableSock(m_client))
return 5;
size_t num_received = 0;
u64 transfer_time = GetTransferTime((u8)m_send_data[0]);
bool block = (CoreTiming::GetTicks() - m_time_cmd_sent) > transfer_time;
if (m_cmd == CMD_STATUS && !m_booted)
block = false;
if (block)
if (m_booted)
{
sf::SocketSelector selector;
selector.add(*m_client);
selector.wait(sf::milliseconds(1000));
}
size_t num_received = 0;
std::array<u8, 5> recv_data;
sf::Socket::Status recv_stat =
m_client->receive(m_recv_data.data(), m_recv_data.size(), num_received);
m_client->receive(recv_data.data(), recv_data.size(), num_received);
if (recv_stat == sf::Socket::Disconnected)
{
Disconnect();
@ -296,31 +289,33 @@ int GBASockServer::Receive(u8* si_buffer)
if (recv_stat == sf::Socket::NotReady)
num_received = 0;
if (num_received > m_recv_data.size())
num_received = m_recv_data.size();
if (num_received > recv_data.size())
num_received = recv_data.size();
if (num_received > 0)
{
#ifdef _DEBUG
if ((u8)m_send_data[0] == 0x00 || (u8)m_send_data[0] == 0xff)
if (m_cmd == CMD_STATUS || m_cmd == CMD_RESET)
{
WARN_LOG(SERIALINTERFACE, "%01d [< %02x%02x%02x%02x%02x] (%zu)",
m_device_number, (u8)m_recv_data[0], (u8)m_recv_data[1], (u8)m_recv_data[2],
(u8)m_recv_data[3], (u8)m_recv_data[4], num_received);
m_device_number, recv_data[0], recv_data[1], recv_data[2], recv_data[3],
recv_data[4], num_received);
}
else
{
ERROR_LOG(SERIALINTERFACE, "%01d [< %02x%02x%02x%02x%02x] (%zu)",
m_device_number, (u8)m_recv_data[0], (u8)m_recv_data[1], (u8)m_recv_data[2],
(u8)m_recv_data[3], (u8)m_recv_data[4], num_received);
m_device_number, recv_data[0], recv_data[1], recv_data[2], recv_data[3],
recv_data[4], num_received);
}
#endif
for (size_t i = 0; i < m_recv_data.size(); i++)
si_buffer[i ^ 3] = m_recv_data[i];
for (size_t i = 0; i < recv_data.size(); i++)
{
si_buffer[i ^ 3] = recv_data[i];
}
}
return (int)num_received;
return static_cast<int>(num_received);
}
CSIDevice_GBA::CSIDevice_GBA(SIDevices device, int device_number)
@ -335,38 +330,45 @@ CSIDevice_GBA::~CSIDevice_GBA()
int CSIDevice_GBA::RunBuffer(u8* buffer, int length)
{
if (!m_waiting_for_response)
switch (m_next_action)
{
case NextAction::SendCommand:
{
for (size_t i = 0; i < m_send_data.size(); i++)
m_send_data[i] = buffer[i ^ 3];
m_num_data_received = 0;
ClockSync();
Send(buffer);
m_last_cmd = buffer[3];
m_timestamp_sent = CoreTiming::GetTicks();
m_waiting_for_response = true;
m_next_action = NextAction::WaitTransferTime;
}
if (m_waiting_for_response && m_num_data_received == 0)
// [[fallthrough]]
case NextAction::WaitTransferTime:
{
m_num_data_received = Receive(buffer);
int elapsed_time = static_cast<int>(CoreTiming::GetTicks() - m_timestamp_sent);
// Tell SI to ask again after TransferInterval() cycles
if (GetTransferTime(m_last_cmd) > elapsed_time)
return 0;
m_next_action = NextAction::ReceiveResponse;
}
if ((GetTransferTime(m_send_data[0])) > (int)(CoreTiming::GetTicks() - m_timestamp_sent))
// [[fallthrough]]
case NextAction::ReceiveResponse:
{
return 0;
int num_data_received = Receive(buffer);
if (num_data_received > 0)
m_next_action = NextAction::SendCommand;
return num_data_received;
}
else
{
if (m_num_data_received != 0)
m_waiting_for_response = false;
return m_num_data_received;
}
// This should never happen, but appease MSVC which thinks it might.
ERROR_LOG(SERIALINTERFACE, "Unknown state %i\n", static_cast<int>(m_next_action));
return 0;
}
int CSIDevice_GBA::TransferInterval()
{
return GetTransferTime(m_send_data[0]);
return GetTransferTime(m_last_cmd);
}
bool CSIDevice_GBA::GetData(u32& hi, u32& low)

View File

@ -36,10 +36,7 @@ public:
private:
std::unique_ptr<sf::TcpSocket> m_client;
std::unique_ptr<sf::TcpSocket> m_clock_sync;
std::array<char, 5> m_send_data{};
std::array<char, 5> m_recv_data{};
u64 m_time_cmd_sent = 0;
u64 m_last_time_slice = 0;
int m_device_number;
u8 m_cmd = 0;
@ -58,9 +55,15 @@ public:
void SendCommand(u32 command, u8 poll) override;
private:
std::array<u8, 5> m_send_data{};
int m_num_data_received = 0;
enum class NextAction
{
SendCommand,
WaitTransferTime,
ReceiveResponse
};
NextAction m_next_action = NextAction::SendCommand;
u8 m_last_cmd;
u64 m_timestamp_sent = 0;
bool m_waiting_for_response = false;
};
} // namespace SerialInterface