SI_DeviceGBA: clarify request-response state machine
Inspired by "#5147: GBASockServer: remove m_device_number (fixes warning)," trying to wrap my head around how this file works.
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@ -239,31 +239,28 @@ void GBASockServer::Send(const u8* si_buffer)
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if (!GetAvailableSock(m_client))
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return;
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for (size_t i = 0; i < m_send_data.size(); i++)
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m_send_data[i] = si_buffer[i ^ 3];
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m_cmd = (u8)m_send_data[0];
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std::array<u8, 5> send_data;
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for (size_t i = 0; i < send_data.size(); i++)
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send_data[i] = si_buffer[i ^ 3];
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m_cmd = send_data[0];
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#ifdef _DEBUG
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NOTICE_LOG(SERIALINTERFACE, "%01d cmd %02x [> %02x%02x%02x%02x]", m_device_number,
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(u8)m_send_data[0], (u8)m_send_data[1], (u8)m_send_data[2], (u8)m_send_data[3],
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(u8)m_send_data[4]);
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NOTICE_LOG(SERIALINTERFACE, "%01d cmd %02x [> %02x%02x%02x%02x]", m_device_number, send_data[0],
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send_data[1], send_data[2], send_data[3], send_data[4]);
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#endif
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m_client->setBlocking(false);
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sf::Socket::Status status;
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if (m_cmd == CMD_WRITE)
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status = m_client->send(m_send_data.data(), m_send_data.size());
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status = m_client->send(send_data.data(), send_data.size());
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else
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status = m_client->send(m_send_data.data(), 1);
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status = m_client->send(send_data.data(), 1);
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if (m_cmd != CMD_STATUS)
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m_booted = true;
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if (status == sf::Socket::Disconnected)
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Disconnect();
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m_time_cmd_sent = CoreTiming::GetTicks();
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}
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int GBASockServer::Receive(u8* si_buffer)
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@ -272,21 +269,17 @@ int GBASockServer::Receive(u8* si_buffer)
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if (!GetAvailableSock(m_client))
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return 5;
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size_t num_received = 0;
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u64 transfer_time = GetTransferTime((u8)m_send_data[0]);
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bool block = (CoreTiming::GetTicks() - m_time_cmd_sent) > transfer_time;
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if (m_cmd == CMD_STATUS && !m_booted)
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block = false;
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if (block)
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if (m_booted)
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{
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sf::SocketSelector selector;
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selector.add(*m_client);
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selector.wait(sf::milliseconds(1000));
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}
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size_t num_received = 0;
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std::array<u8, 5> recv_data;
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sf::Socket::Status recv_stat =
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m_client->receive(m_recv_data.data(), m_recv_data.size(), num_received);
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m_client->receive(recv_data.data(), recv_data.size(), num_received);
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if (recv_stat == sf::Socket::Disconnected)
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{
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Disconnect();
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@ -296,31 +289,33 @@ int GBASockServer::Receive(u8* si_buffer)
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if (recv_stat == sf::Socket::NotReady)
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num_received = 0;
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if (num_received > m_recv_data.size())
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num_received = m_recv_data.size();
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if (num_received > recv_data.size())
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num_received = recv_data.size();
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if (num_received > 0)
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{
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#ifdef _DEBUG
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if ((u8)m_send_data[0] == 0x00 || (u8)m_send_data[0] == 0xff)
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if (m_cmd == CMD_STATUS || m_cmd == CMD_RESET)
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{
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WARN_LOG(SERIALINTERFACE, "%01d [< %02x%02x%02x%02x%02x] (%zu)",
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m_device_number, (u8)m_recv_data[0], (u8)m_recv_data[1], (u8)m_recv_data[2],
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(u8)m_recv_data[3], (u8)m_recv_data[4], num_received);
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m_device_number, recv_data[0], recv_data[1], recv_data[2], recv_data[3],
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recv_data[4], num_received);
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}
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else
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{
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ERROR_LOG(SERIALINTERFACE, "%01d [< %02x%02x%02x%02x%02x] (%zu)",
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m_device_number, (u8)m_recv_data[0], (u8)m_recv_data[1], (u8)m_recv_data[2],
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(u8)m_recv_data[3], (u8)m_recv_data[4], num_received);
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m_device_number, recv_data[0], recv_data[1], recv_data[2], recv_data[3],
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recv_data[4], num_received);
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}
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#endif
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for (size_t i = 0; i < m_recv_data.size(); i++)
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si_buffer[i ^ 3] = m_recv_data[i];
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for (size_t i = 0; i < recv_data.size(); i++)
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{
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si_buffer[i ^ 3] = recv_data[i];
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}
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}
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return (int)num_received;
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return static_cast<int>(num_received);
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}
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CSIDevice_GBA::CSIDevice_GBA(SIDevices device, int device_number)
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@ -335,38 +330,45 @@ CSIDevice_GBA::~CSIDevice_GBA()
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int CSIDevice_GBA::RunBuffer(u8* buffer, int length)
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{
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if (!m_waiting_for_response)
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switch (m_next_action)
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{
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case NextAction::SendCommand:
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{
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for (size_t i = 0; i < m_send_data.size(); i++)
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m_send_data[i] = buffer[i ^ 3];
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m_num_data_received = 0;
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ClockSync();
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Send(buffer);
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m_last_cmd = buffer[3];
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m_timestamp_sent = CoreTiming::GetTicks();
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m_waiting_for_response = true;
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m_next_action = NextAction::WaitTransferTime;
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}
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if (m_waiting_for_response && m_num_data_received == 0)
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{
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m_num_data_received = Receive(buffer);
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}
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if ((GetTransferTime(m_send_data[0])) > (int)(CoreTiming::GetTicks() - m_timestamp_sent))
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// [[fallthrough]]
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case NextAction::WaitTransferTime:
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{
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int elapsed_time = static_cast<int>(CoreTiming::GetTicks() - m_timestamp_sent);
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// Tell SI to ask again after TransferInterval() cycles
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if (GetTransferTime(m_last_cmd) > elapsed_time)
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return 0;
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m_next_action = NextAction::ReceiveResponse;
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}
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else
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// [[fallthrough]]
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case NextAction::ReceiveResponse:
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{
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if (m_num_data_received != 0)
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m_waiting_for_response = false;
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return m_num_data_received;
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int num_data_received = Receive(buffer);
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if (num_data_received > 0)
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m_next_action = NextAction::SendCommand;
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return num_data_received;
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}
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}
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// This should never happen, but appease MSVC which thinks it might.
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ERROR_LOG(SERIALINTERFACE, "Unknown state %i\n", static_cast<int>(m_next_action));
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return 0;
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}
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int CSIDevice_GBA::TransferInterval()
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{
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return GetTransferTime(m_send_data[0]);
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return GetTransferTime(m_last_cmd);
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}
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bool CSIDevice_GBA::GetData(u32& hi, u32& low)
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@ -36,10 +36,7 @@ public:
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private:
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std::unique_ptr<sf::TcpSocket> m_client;
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std::unique_ptr<sf::TcpSocket> m_clock_sync;
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std::array<char, 5> m_send_data{};
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std::array<char, 5> m_recv_data{};
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u64 m_time_cmd_sent = 0;
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u64 m_last_time_slice = 0;
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int m_device_number;
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u8 m_cmd = 0;
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@ -58,9 +55,15 @@ public:
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void SendCommand(u32 command, u8 poll) override;
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private:
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std::array<u8, 5> m_send_data{};
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int m_num_data_received = 0;
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enum class NextAction
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{
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SendCommand,
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WaitTransferTime,
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ReceiveResponse
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};
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NextAction m_next_action = NextAction::SendCommand;
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u8 m_last_cmd;
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u64 m_timestamp_sent = 0;
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bool m_waiting_for_response = false;
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};
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} // namespace SerialInterface
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